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I don't think I even want to pirate this game anymore.
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I don't think I even want to pirate this game anymore.
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>>317895390
>people paid real doodly doos for this
>for a game that manages to have worse dialogue options than mass effect
>for gameplay worse than nearly any other fps in existence
>for base building that's outclassed by Rust, a game made by one person

Why?
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>>317895613
It became more mainstream.
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>>317895390
Back Street's back, alright!
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Have to cater to the casual gamers that work 19hrs a day to buy more games and have their brains scrambled, so the game has to be like super easy to avoid stressing them during their time off. if it was up to the current "game industry" all games right now would be like the order 1886
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>>317895390
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Shame how a mod that should be an objective improvement only serves to further highlight Bethesda's retardation.
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>>317897641
So you fight the good fight and got your ass beat?
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>>317895390

what exactly is the problem here? Just head to Back Street Apparel building
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>>317895390
5) you ready brah. the meet is near the back street apparel building.
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>>317897641
should just make it a one button response:

"You got in a fight and got your ass kicked while you got beaten up and didn't know what the fight was about?"
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>>317895390
Already deleted my torrent and uninstalled the game. It just felt like a different game, the only thing good about it was the atmosphere/environment. But they changed everything else way too much, they turned it into some kind of fps-minecraft game... I don't even know how to describe it it's just not an RPG anymore.
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>>317895390
I don't see the problem, this is in the middle of a quest that you could decline earlier

If anything you should be able to go to the deal without him though
>>
>>317897641
wish there was a domestic violence joke in there
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Seriously, why not just have the character automatically say something instead of choosing between 4 of the same thing?

Jesus Christ I fucking hate Bethesda so much.
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>>317897634
Do they even make strategy guides anymore?
>>
I do like [Sarcastic], it seems to make some characters go off on a bit of a tangent before they loop back to their one important line, and some of the things MC says are funny.
>>
>>317898159

Yeah, it's 50 pages of "press a button, something awesome will happen"
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>>317897641
>you got in a fight
what would her reaction be?
>thanks friend! i had no idea.
>>
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Why even bother adding dialogue options

Why not just make cutscenes

Fallout is already dead and buried, why do you keep doing this, Todd?
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>>317898462
thats actually a pretty good idea
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>>317895390
That's why the substituted the short phrases in, to cover up even lazier writing
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>>317895390
>>317897641
This shit is fucking gold
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>>317895613
It's fun to play. It's not fun to roleplay
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>>317897641
[intelligence] So you tried to fight the good fight with your words?
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I don't know any more what's worse, this or Hamburger Helper's idea to just skip the game for the dialog, at least with her shitty idea maybe you would have some ok dialog.

Actually her idea of a fast forward button for this fucking atrocity of a game would be a great idea and we would at least get some ok dialog... maybe.

holly shit, I just realized we live in times that hamburger helper was too much of a hardcore gamer compared to the way games are now.
>>
i remember a piece of wonderful dialogue from skyrim that went something like this
>something something you cant pass this bridge without paying us
>1.let me pass. or else
>2. ok (pay 999 sepwhatevers)
>3. ok sorry wont happen again
>4. or you cant let me go for free
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>>317898718
I'm really saddened by how fucking muddled the genre is nowadays. Literally any game with any mechanic taken from a classic RPG is an RPG by today's standards. Borderlands is an RPG because it has skill trees. Bioshock 2 is an RPG because it has moral choices. Fallout 4 is an RPG because you can change your character's face. Damn near nobody is putting out actual roleplaying games that emphasize the player's ability to make a place in a living world, everyone just wants the player to be the center of the world like in every Bethesda game.
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>>317899023
What are some games with both good gameplay and roleplaying?
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>>317899162
sims
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>>317899162
The two barely ever go hand-in-hand, so I can't think of any with gameplay on par with, say, MGSV and the roleplaying ability of the classic Fallout games. I think Vampire the Masquerade: Bloodlines has high quality gameplay and roleplaying, and the original Fallouts offer a lot more variety than Fallout 4 does with the ability to target more areas. The gore is also top-notch since it's all 2D. Other than that you're mostly going to be sacrificing quality of gameplay for quality of writing.
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>>317898802
I remember when this shit came out and everyone was pissed off about it but the more I think about it, why is this a bad idea?
I mean I get that it's really casual but you don't HAVE to do it, and if you ask me it'd be preferable to meeting in the middle and making combat into braindead QTE events that please no one.
>>
So is Obsidian busy right now? Any chance they could be working on their own spin-off?
>>
>You now realize that Fallout 4 didn't have dialog wheels to casualize the game
>They added dialog wheels to hide how fucking lazy they are
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>>317897641
>>317895390
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>>317898386
I'd do this, but at least 80% of the [Sarcastic] dialogue is cringeworthy
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>>317897641
Who is this semen demon?
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>>317899421
>if you ask me it'd be preferable to meeting in the middle and making combat into braindead QTE events that please no one
Holly shit.. we really do live in times when "Hamburger Helper was right".

My mind is utterly fucking blown.
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>>317899471
Obsidian has been working on something for the past year or so I'm pretty sure, but I don't think they've revealed much on it. Aside from that the fact that Paradox has bought the World of Darkness license, and they've worked with Obsidian before, means that they could be contracted to work on a new game soon. All-in-all a new Fallout would bring in the most money, so I'd expect that's what they'd work on first unless either Bethesda isn't interested or they're very close to release on their own title.
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>>317898561
It's just the illusion of choice that people hate. FO4 is presented as a huge open world, roleplaying, make your own adventure experience when it's usually just 4 ways of saying the same thing.

If it was presented as a more linear story from the beginning, I don't think people would hate it as much. This way, they just feel lied to.
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>>317899421
you PLAY a game. If you wanted to watch then go look up a streamer.
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>>317899421
It's a bad idea because that means story and gameplay would be segregated and that you cannot tell story through gameplay because that would disrupt the flow of the story.
>>
What pisses me off the most about FO4 is the jump in system requirements from Skyrim for fucking WHAT? More grass?
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Never played new vegas, is it worth picking up in the sale. I refunded this at 1hr 30min because it was shit
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>>317899421
Watch a movie, dipshit. Games are not for you.
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>>317899421
I think it's a bad idea because it could encourage more devs, especially ones like Bioware for example, to just skimp on the gameplay and pour all the budget into cutscenes and graphics. Gameplay would be left by the roadside way more often than it already is if this proved to be a successful model. It would never happen on large-scale of course since all the biggest titles like CoD and Fallout thrive on gameplay rather than story, but it's not something I'd want to mess around with.
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>>317898802
Theres nothing inherently wrong with this, seeing as some games have great stories but tedious gameplay. Although to be desu, she could just go and watch a stream instead of wasting the game devs time and money
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>>317899997
Same here, I put in my refund a couple of hours ago with the same amount of playtime.
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>>317897997

The problem is you're given 4 choices that are exactly the same thing, just reworded, and the NPC's response will not vary based on your choice, therefore what is the fucking point of giving you a choice?
>>
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>>317899695
It's THE SILVER SHROUD! BEWARE!
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>>317899997
New Vegas is better than 4 in every way imagineable except gunplay and graphics, one of which can be fixed with mods. Hell, even the gunplay can be mostly improved through mods, particularly Project Nevada. It's very true to the original games and the setting is interesting if a bit barren at times, and it also has much more roleplaying potential than 4. It's more than worth it for how cheap it is right now.
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Why does every dick have grenades and why can't I target them (or any other weapon) in Vats?
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>>317900058
And it just got accepted, actually! Good times. I think I'm gonna try out New Vegas.
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>>317900308
>Silver Shroud
Fuck off, you and I know that underneath that suit you're human, just like me.
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>>317900315
would you put it ahead of 3?

Also does it work with windows 10 without some bullshit fix. Not worth the money if they can't even make it work out of the box
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>>317899735
>>317899869
Still not telling me why it's a bad idea. I can't control how a streamer advances story based options.
>>317899897
Fair point.
>>317900038
I can't control how they advance the story in a movie. I guess old text adventure games are not games too, right?
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>>317900457
-> Speak as Shroud
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>>317900509
New Vegas is leagues ahead of 3 in pretty much every conceivable regard unless you really REALLY just want to play Oblivion but with guns.
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>>317900348
You can target grenades. The problem is that they move so fucking fast even in VATS that by the time you've targeted them, missed five times, then finally hit it, it's already at your feet and you've basically blown your own legs off when you could have just run away.

>>317900509
I think 3 is dogshit, so yes. On a scale of 1-10 I'd put 3 at a 4, with NV at around an 8. I'm running it fine on Windows 10, but there are a lot of optimizers and fixes up on the Nexus if you do run into problems. I've never been able to get 3 to run on anything newer than Vista, but I've never had a problem with New Vegas until I've installed well over 100 mods. The game itself is buggy though, and save games often corrupt, so don't use autosaves and download CASM off the Nexus for automatic timed saves.
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>>317895390

I love how this mod makes it super apparent how all the dialogue options are basically the exact same most of the time

its no wonder Bethesda obscured the options the way they did
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>>317898386
1. You are sarcastic
2. What is sarcasm?
3. HATE SARCASM
4. You seem sarcastic
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>>317899162
Depends on what you're looking for in roleplaying. STALKER isn't an RPG in the slightest, but it has excellent emergent gameplay and enough choice/freedom to effectively immerse yourself. Deus Ex has phenomenal level design, serviceable gameplay, and almost unparalleled reactivity/interactivity. If you approach Morrowind with the right mindset (as in, don't treat it like an aRPG but instead some weird real time adaptation of a PnP system), the gameplay's actually passable.
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>>317900551
You sound like you actively play Heavy Rain, Beyond Two Souls, The Order, and all the Telltale turds. You're female, aren't you?
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>>317898802

I would rather have fewer, more significant fights. It sounds better than fighting every rat and mosquito you come across.
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>>317898150
>Seriously, why not just have the character automatically say something instead of choosing between 4 of the same thing?
Because if it was automatic we'd be complaining that they took out dialogue options entirely.
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>>317900868
I'm male and my favorite game is Melee. I actually can't stand story based games but I'm irked by the idea that there's a wrong way to enjoy video games, or that only certain types of experiences count as games.
The only story game I played was Gone Home and I thought it was forgettable.
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HATE CORN FLAKES
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>>317900043
There are people out there who are willing to buy games that are largely story driven and lack on combat gameplay. Are they wrong to want that? I mean, as long as people also want and buy more traditional combat games they'll continue to make those too, right?
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>>317900053
Video GAMES you dense mother fucker. An option to skip gameplay makes your 'game' nothing more than a fucking visual novel/book (not video games).

An option to skip gameplay is like a book having the 'option' to skip reading.
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>>317900095
Tone? You already accepted the quest, so choices let you decide how your character speaks, they simply don't accommodate for wishy-washy motherfuckers who want to be able to quit a quest at any point.
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its a rip roarin good time if you can get past its flaws
seems like a lot of people can't
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>>317901229
>no peaceful resolution to this situation
It's not like Kellogg couldn't have escaped, either. He waited for you, and then initiated combat himself.
>>
You know what has dialog options? Witcher 3
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>>317901153
Well, get over it. Fast forwarding through combat is the most casual thing I've ever heard. It doesn't belong in games.
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>>317901486
The first witcher have more options than 3
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>>317895390
Remove the paraphrasing and you are left with a stark view of how little anything matters, the lack of choice.
You also see the redundancy of having a dialogue wheel and other times you see the limitations of it.
You'd expect that from a Telltale game but not Fallout, it's an insult to the series, stick that 'nothing matters' bullshit to TES games where you have a set ending and narrative.
Fucking Bethesda.
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>>317895613
Its not an rpg anymore. Not really. But its a fine game despite some of its issues. The dialogue is cancer but the gameplay and base building is good stuff.
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>>317897641
>>317895390

Guys, I'm not gonna claim Fallout 4 has good dialog or choices, but isn't allowing you to choose HOW your character says things pretty important to roleplaying?

I mean what, she sees a guy get in a fight and get beat up. Why do you want her to suddenly talk about the weather or say he didn't get beat up?
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>>317901418

Sure there's difference in tone, but none of that actually influences the NPC differently and they say the same exact thing back at you. It's an illusion of choice, but none at all.
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Shall we depart to the
HOTEL
REXFORD?
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>>317901405
>Are they wrong to want that?
Of course not, that's not what I'm saying. I'm just saying that even if a game has mediocre combat it's still something I want to enjoy, and if something like that became successful then some of those games might end up having shit gameplay rather than mediocre, or perhaps no combat at all. I just feel like we have enough games that fill that niche, and plenty of games design their difficulty in such a way that you can just turn it all the way down to the point that its a breeze, like The Witcher 3. The lowest difficulty there is even labelled as "for the story".
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>>317901081
Well that's what happens when you strip away mechanics and streamline to the point where they don't matter.
You've robbed it of it's purpose.
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>>317901603
>but isn't allowing you to choose HOW your character says things pretty important to roleplaying
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>>317901504
Why would it bother you though? It has no impact on your experience if you decide not to skip it.
>>
>>317901620
I'm sure there's plenty of conversations where you have choices.
Think of it this way, if it was New Vegas, many of these conversations would just have a single option or maybe 2.

Now not saying Bethesda did it right, but having 4 lets you shape how your character talks, which is important in it's own way.
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>>317901630
I'm keeping you
>>
>SPEAK AS SHROUD
why the fuck isn't this an option for every conversation in the game
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god this game was trash
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>>317898462
Well we definitely are seeing cutscenes in TES VI, maybe even some QTE.
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>>317895390
How do they do it?
How does the quality keep decreasing with every game they release?
They can't intentionally be making shit games, can they?
Why?
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>>317902178
They're going after the CINEMATIC audience now, because those are the type of people that buy PS4's and XBone's day one.
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>>317902178
>>317902281

People nowadays what to run around and shoot things, not read text. Sorry grandpas.
>>
>>317901791
>I'm sure there's plenty of conversations where you have choices.
There really aren't. The choices you are presented with aren't nearly as varied or numerous as those in New Vegas. New Vegas gives the player a plethora of skill checks to define their character, on top of SPECIAL-based dialogue. Fallout 4 gives you the same dialogue rephrased three times with the occasional "No," question, or CHA check thrown in. The game rarely even responds to the different phrasing. It's almost all entirely superficial, which is fucking disgusting in a series like Fallout. You can't even end the main conflict diplomatically this time around.
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>>317899792
>they just feel lied to.
Not my fault you choose to interpret my words in the wrong way.
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>>317898802
Do people actually skip some parts in movies and books? I just can't understand what's the point?
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>>317902178
>They can't intentionally be making shit games, can they?
Except that's exactly what they're doing. Why spend the money to make a good game when you can re-use the same engine for a decade and get the community to fix your shitty game free of charge? While you're at it, why not try to charge money for mods and take a cut, that way you can just make the game shit and get paid while someone else fixes it. I mean for fuck's sake, we're at the point that people are praising Bethesda for releasing a buggy pile of shit because the bugs are SO FUNNAY XD
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>>317901603
>Haha you got your ass kicked
>What was that fight about?
>This really isn't my business
>[BRIBE] 50 caps and no one will know this happened.
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>>317902418
you handsome, magnificent bastard.
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>>317899421
Because video GAMES

GAMES

VIDEO GAMES

WHAT DOES "GAMES" STAND FOR?

WHAT DO YOU DO WITH GAMES?

FILL IN THE BLANK

YOU WATCH MOVIES

YOU READ BOOKS

YOU ______ GAMES

WELL, WHAT IS THE ANSWER?
>>
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It bugs me that the Mister Handy robots eye's no longer glow.
It's like they're broken.
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>pick the sarcastic option
>enemies start unloading lead on my ass before I get to finish my line

Great game Todd
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>>317901791
>One of the first missions in the story
>Preston demands that I go fight off hordes of raiders with power armor and a minigun fifteen seconds after I showed up to protect people I don't know
>tell him to fuck off
>"WELL FUCK YOU THEN"
>Objective complete: Talk to Preston
>New Objective: Put the fusion cell in the power armor
The game literally gave me the option to say no, then demanded I do it anyway. Preston didn't even comment on the fact that I refused to help and then did it anyway.
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>>317901603
I'd much, much, much rather be able to choose what my character says before that.
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>>317902458
I mean, I haven't bought Fallout 4. I reinstalled NV the other day, it crashed when I tried to use one (1) mod, so I just ran it vanilla. Then I got supremely bored, and I thought, "No. I don't need more of this." I'll probably never buy Fallout 4.

I can't stop people from throwing their money away. We can just hope that, one day, they smarten up and demand some standards.
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>>317895390

God the mod to show dialogue like this is delicious, its even more transparently shitty laid out.
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>>317902370
I don't quite buy that, I've seen plenty of conversations that do the usual "I'll help you (Free), I'll help you (Money), I'll kill your dog for asking" like in New Vegas, but these seem like more for the dialog BETWEEN choices.

Don't get me wrong, I'm aware dialogue in F4 is very disappointing. But this new "horror" from bethesda strikes me as simply letting the player talk in varied ways for things he wouldn't have a choice about anyway.

Now, the fact that he doesn't have a choice about many of these things IS pretty awful and disgusting, why the fuck can't I fuck that ghoul, fuck you Bethesda, but the "repeated" dialogue is good in the sense that it lets you decide your character's tone.

>>317902634
Why didn't you just leave?
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>>317902724
Any line involving Shaun is....just....so tiring...... to read.... I miss you Shaun....
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>>317902576
Exclusively fight and kill people in
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>>317902576
I already replied to this, do text adventures now not count as games because you don't press a button to swing a sword? Is directing events in game something that no longer counts as play?
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>>317902847
>Why didn't you just leave?
I wanted to see if anyone had different dialogue if I was a huge asshole and then helped them anyway. Nobody did. The game should've given you the choice to join the raiders and fuck the Minutemen up, it should've been 4's Goodsprings.
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>>317898802
GAMES ARE NOT GREAT MEDIUMS FOR STORIES MOST OF THE TIME
YOU SKIP THE STORY BECAUSE YOU'RE HERE FOR THE GAME
THE GAME IS THE MAIN ATTRACTION
YOUR STORY IS NOT SO FUCKING GOOD THAT IT GETS TO BE THE FOCUS
This is not hard.
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>>317902989
Text adventures dont let you skip combat and puzzles because it's too hard for you.
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>>317902847
Picking a characters tone would be fine if it didn't take away a slot for other options.
The 4 options wheel is just a terrible idea in a game like this.
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>>317902178
Bethesda, and other developers, are deliberately dumbing down their games game by game. They analyze what went right with a game and then make sure they get it wrong with the sequel.

They do this because they want the mass console audience, the people who buy games like Ass Creed, Call of Duty, Grand Theft Auto, Sports games, and not much else. They are not satisfied with the RPG audience.
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>>317903086
Why not just fucking play something like Bioshock Infinite then? Why does every franchise have to become a watered-down generic FPS?
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>>317903076
I won't deny that, but the game DOES give you the choice not to help.

>>317903109
The wheel doesn't really have anything to do with the quality of the dialog or variety of options. It's just bethesda being shit at dialog.
Deus Ex had a 4-option wheel and dialog was top notch.
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>>317903182
I think you replied to the wrong post.
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>>317903091
I already replied to this, but why is it a bad idea though? If you don't care for that to be part of your experience, don't skip things. But does it matter what other people do with the games they buy and play at home?
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>>317903250
Yeah I did, whoops
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>>317900945
>I would rather have fewer, more significant fights
May I introduce you to Baldur's Gate?
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>>317903182
because $
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>>317898731
[Intelligence] So you found yourself in an altercation and yielded?
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>>317903086
The entire thing, combat + dialog, is the game
That's why it's called combat + dialog, not game + dialog
Why is it okay to skip some parts of the game, but not others?
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>>317903249
>Talking about the options being crap
>No man I like having 4 different ways to say yes!
>Say that that's fine, but not on account of the other options missing
>No but the options they give us are just shit!

You are a special kind of retarded
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>>317902576

>play
>roleplay somehow doesn't count

Care to rethink that statement?
>>
>>317898150
You're also not allowed to actually roleplay anything.

There was one thing where a ghoul was basically asking the player if they wanted to tap that. The options were basically

>are you hitting on me
>No, muh dead wife
>No, muh dead wife
>No, muh dead wife
>>
>>317903281
Because it directly opposes the concept of a video game?
If you want to watch a movie, watch a movie.
If you want to read a book, read a book.
If you want to talk to people go roleplay on a forum.
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>>317903338
>Baldur's Meme references

thanks no
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>>317903485
Because the dialogue is present to facilitate the combat in most cases. It provides context and motivation for the gameplay.
The only game I've ever played where you might be able to make an argument for this is Alpha Protocol, but that's because the dialogue mechanics were actually developed properly to be gameplay in their own right.
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>>317903505
No, anon. You are. My point is being able to say yes in different ways is a good thing. But I agree it doesn't make up for not being able to say no.

And you were blaming the dialog wheel, which is stupid as shit /v/ memery.
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>>317898802
>skipping the parts you don't enjoy
Why is this okay at all? And why is it only okay with stuff you don't enjoy, but not stuff you do enjoy?
>>
>>317895390
fallout 4 is great

>buhh the dialogue isn't good enough

oh well who cares its a video game
>>
>>317899023
No, pretty much everyone calls something an RPG because it involves leveling or ranking up.

Borderlands is an RPG because it has leveling. Bioshock is an RPG because you power up via ADAM and spending money. Fallout 4 is an RPG because you level up. Even games like CoD have elements of RPGs like perks.

I much prefer RPGs meaning that than it meaning "roleplaying a character." You already play a role in every game, so it has no meaning unless you can actually choose among different and distinguishable roles. If you want to go back to that meaning of RPG, then it cannot be a genre, because it doesn't describe the gameplay. It is more like a tag.
>>
>>317903281
>But does it matter what other people do with the games they buy and play at home?

Unfortunately we've seen that it DOES matter. Because first there would be option to skip combat, then in next title the combat would be shorter than before, and in third title the combat would've been removed totally or it's just in cutscene just to please people who don't even like the game.

Why does she have to be able to skip all the gaming parts when all she has to do is go on youtube and watch there the parts of the game she wants to see.
>>
>>317903564
It doesn't though. The ability to skip bits of popular media you don't like doesn't make it less legitimate. It's media that you paid to enjoy.
That's like saying it's not reading a book if you skip a boring passage, or not listening to an album if you skip a song you don't like.
>>
>>317895390
They need to add the other person's previous line above the options pronto.
>>
>>317903890
I think this is a slippery slope fallacy.

>Why does she have to be able to skip all the gaming parts when all she has to do is go on youtube and watch there the parts of the game she wants to see.
I already replied to this, but owning a game and direction the action yourself is different than watching someone else play the game for you. Making choices is part of play.
>>
>>317903658
>My point is being able to say yes in different ways is a good thing

You're a lost case.
>>
>>317903913
>That's like saying it's not reading a book if you skip a boring passage, or not listening to an album if you skip a song you don't like.
It's not.
>>
>>317903752
This. Why do people still care about video games? It's 2015.
>>
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>>317903658
Im blaming the 4 options not the wheel, but enough of this heated conversation.
Other then the dialog options I'm having a fuckton of fun, with over 125 hours in already.
>>
>>317901081

>we'd be complaining that they took out dialogue options entirely

BUT THAT'S WHAT THEY DID! They're just showing you meaningless dialogue options in your face to trick you into thinking they didn't.
>>
Didn't Mass Effect 3 have a 'story mode' that cut out combat or seriously shortened it, as well as a 'shooter mode' that put the story on rails and just made it a TPS?
>>
>>317903913
It does make your victory over the game less legitimate, and arguably that is what games are for. Players can be placed on some spectrum between the two extremes "games should be imagination fairy tales to be played how the player wants" and "games should be challenges defined by rules and restrictions." The former is slowly winning, unfortunately.
>>
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>>317895390
>>
>>317904021
I think youtube has enough videos about every choice you can make. And we've already seen with Bethesda that slippery slope is exactly what's happening.
>>
Okay, so they traded out a ton of dialogue options for full voice acting, and desu I prefer full voice acting.
>>
>>317901620
That's bullshit, there's several instances where your tone affects the results. Not to mention that it's there for roleplaying
>>
>>317903752

some people just got used to good dialogue i guess

entitled little shits you're lucky to have any dialogue at all

if Todd had made this game with his true unstifled artistic vision the game would have been 100% choiceless monologue from start to finish
>>
>>317903913
To be fair, you didn't read the book if you actually were that stupid that you skipped parts of it. You just read parts of it and you don't know the full story and meaning of everything that's happening.
>>
>>317904095
Its 2015.
Why do people even like "games". Just watch them on Twitch or Youtube red.
>>
>>317904209
Okay, let's be fair though, a lot of dialogue options in the previous Fallout games were basically the same too, and often they led in nonsensical circles. I remember playing NV and graying out every dialogue option for no real reason other than to get experience for checks. Sure, they could be creative by making options like suggesting a threesome, but they can't do that for every conversation. The best thing they can do is prevent going in circles and just make variations that lead to slightly different dialogue.
>>
>>317904143
>unfortunately
For you
How about "games should be fun?" Would you still play a game if you had to sit through and actively participate in as much boring, poorly-written dialog as you did fighting things? You'd want to naturally skip the parts which aren't fun for you, but you justify why others shouldn't be able to do the same
>>
>>317904095
the game is better than any of bethesdas other games

i couldnt give 2 fucks about the dialogue, desu senpai
>>
>>317904143
I think you're applying a false dichotomy.

The only thing I think games should be is whatever people are willing to buy and play, and developers are willing to make. Applying an arbitrary distinction that says a game is only a game if played a certain way is incorrect, and a bit asinine.
>>317904085
I didn't say that you're reading every part of a book, and I neither said that you're 100%ing a game by skipping parts that you don't like, but unless you skipped every experience of the game could you really say that you didn't play the game? You could make an argument that you didn't BEAT the game, but play the game?
>>
>>317904405
In most cases where your tone "affects the results" you just get different first answer and after that NPC goes back to his rails and says the same thing he would've said anyway.
>>
I'm enjoying the game.
I like the weapon and armor mods.
The replacement of skills for perks is different but not horrible.
I miss reloading benches from NV and all the different ammo types.
the base building is too forced for my taste.
I hope Bethesda is listening to you all bitch and take notes and hopefully improve whatever they have next.
They really need to make it a true sandbox game.
Immortal characters are gay as fuck.
You should be allowed to kill literally anyone as long as you can handle the fight.
>>
>>317895390
Is this meme still going on? like nigga just play the fucking game who plays games to read the shitty plot or to read what characters have to say, I skipped through all this stupid text shit all I want to do is explore and kill, if I wanted to read what people are saying I would buy a book.
>>
>>317904438
I think you can know the full story and meaning of a book if you're capable of skimming and using context to determine if a given paragraph is going to reveal important developments or inconsequential details.
>>
>>317904489
No, they weren't. Alot of the options in previous games lead to more dialogue / backstory or atleast some unrelated dialogue.
>>
>>317904209
Man, it's hard for me to cringe much at shit I see here anymore, but this board somehow manages to deliver

Fuck you Todd
>>
>>317904502
Sounds like you are a normie sympathizer. Get the fuck out of the medium if you don't want to play something that is meant to be played. Visual novels are not games. Games are not books, comics, movies, or television.
>>
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>>317895390
>bethesda drones will defend this
>>
>>317904576
>You could make an argument that you didn't BEAT the game, but play the game?
Yep.

In fact since you skipped the gameplay you have done everything BUT play the game.
>>
>>317904671
Are text adventures games?
>>
>>317904667
Which led back to circles. You squeeze out more exposition by clicking every possible option and going in circles, just admit it.
>>
>>317904502
If you find playing the game boring and just want to see the dialog you don't like games. You like movies. I would tell you to go watch one but i think you should just kill yourself.
>>
>>317901762
Because then devs can start thinking "well maybe people just don't LIKE combat" and start cutting it out entirely. And then we get Telltale games, and instead of good vidya we're stuck with Game of Thrones for the rest of eternity. Good job, faggot.
>>
>>317904209
The question is, does she respond differently or is it a ME situation where no matter what you check, you get the same exact info with maybe a slight variation at the beginning.
>>
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>>317904489
Nah, dialog choices in older Fallout games had more meaning, more diversity, and more branching.
There are many instances in Fallout 4 where every choices is the same. At least in older games you could actually choose to say yes or no.
That images you're replying to has "no" four times.

This instance has 4 ways of saying "yes" to helping. There is no real free choice in Fallout 4
>>
>>317904664
You are cancer. Please never reproduce.
>>
>>317900053
At that point I would say just YouTube the movie version of the game and even avoid paying for it altogether. And I wouldn't even fault anyone for it
>>
Hey guys does your SPECIAL matter that much? I'm such an indecisive faggot I can't get past the god damn stat distribution
>>
>>317904489
This is the worst shilling i've seen. "Yeah I remember one dialogue in New Vegas that didn't really have options it's totally the same thing that Fallout 4 has no other options than yes to everything".
>>
>>317904763
>Which led back to circles
But they weren't all THE SAME WORDS.
They didn't just rearrange the fucking words to look like a different sentence.
>>
>>317904570
I would rather play Arena.
>>
>>317904813
hello reddit

>>317904871
also hello reddit
>>
>>317904746
I think this is a no true scotsman fallacy. Making decisions in a game is part of playing, which is the kind of play Hamburger Hepler is talking about. Combat play is not the entirity of gameplay in games that have both combat and role playing gameplay.
>>
How good of a PC is needed to play this game with at least minimum settings?
I here it requires a lot, is it true?
>>
>>317904752
No, unless you are trying to pull semantics into the conversation. We are explicitly talking about video games when we use shorthand games here.
>>
>>317904869
When reading for information, or when i am re-reading something, i often skim extraneous paragraphs for actions and dialogues, especially when reading multi-author series in their entirety. Fuck the Crystal Star, i'd rather read Jedi Prince again
>>
>>317904892

Your perks depend on your special, like, you can't get X perk if you don't have Y points in it's corresponding SPECIAL.

Like, to get the Commando perk you need like 3 points in agility, i think.
>>
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>>317904806
Almost every single conversation has the same response for all four dialog choices.
If you're LUCKY, the game will let you say "no", it'll still always loop back and force you to say "yes" in order to proceed.
>>
>>317905000
No, to be clear, I'm asking of they are video games.
How would you argue that they are not video games?
>>
>>317904893
It is not shilling, they are both shit, sorry. It is amazing how much circlejerking Obsidiandrones do.
>>
>>317904946
>Oh no! Someone proved i was wrong!
>Reddit! Reddit!
>>
>>317904328

fucking why?

the voice actors for the MC are actually terrible and thats all they had to add to make the game fully voiced
most of the time you can tell they are just reading something off a piece of paper

NV actually had way better voice acting than any Bethesda game too
characters like Yes Man and Benny and Mr. House and pretty much every character in Old World Blues were all 10/10
>>
>>317904489
In previous FO games some options might lead to pointless flavor dialogue but they were definitely more varied than this and you could basically tell any quest giver to fuck off if you didn't want to take their quest.
>>
>>317904869
Skimming is a strategy smart people who can predict the authors intention use the save time when reading, sorry you aren't on my level :^)
>>
>>317905053

To be fair, in that specific case in your picture, there are only 2 answers you can give Piper.

>Yes
>No

If you choose no of course it doesn't progress because why would she help you if you don't help her?
>>
>>317905053
The worst ones, and there are multiple i've encountered, are those that only allow an extreme positive or negative response, and any other response results in a loop demanding HATE or SUPPORT a couple of them allow for "fuck if i know" responses, which at least is something
>>
>>317904664
No, you just think you know the full story when you actually don't know because you skipped some parts. Often there are parts that are seemingly unimportant but have little details that will matter later.
>>
Does Fallout 4 use Gamebryo too?
>>
>>317904934
You are splitting hairs so hard here.

>These 4 options in Fallout 4 are just rearranged, this shit is fucking lazy

>These 4 rearranged options led to slightly different lines then circled right back to the beginning, FUCKING BRILLIANT
>>
>>317905102
don't try to damage control your way out of this. You know you're from reddit. I know you are from reddit. Just cut out the bullshit.
>>
>>317904959
Those decisions are the roleplaying part of a roleplaying game.

And if you want to do that then you should do it in a medium that better facilitates that, like forums or in person, instead of trying to change another medium to be that.
>>
>>317895613
>made by one person
Just because Garry is the head of his little company doesn't mean he made it himself, there's a rather large team involved.
>fallout 4 was made by 1 person, Todd Howard
>>
>>317899162
Good gameplay does not mean polished action combat.
>>
>>317905181
Because she claims to care about your kidnapped child?
>>
>>317905220
>These 4 rearranged options
You are fucking b8ing m8
>>
>>317905216
it is, nearly literally, Skyrim with guns
>>
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>>317905220
>>
>>317905110
I think the MC voice actors are quite decent, both of them. It's just a generic voice, but they do it fine. The woman is more memorable than the man, as is typical
>>
>>317905074
Because when people say video games they don't mean games that are on video screens anymore. They have changed in meaning, just how RPGs have also changed in meaning. They are more like puzzles that happen to be stored programs to be played on a general-purpose computer.
>>
>>317905292

Yeah, just like she cares about all the kidnapped people from diamond city, what does she do about it? Nothing, she writes a paper. She's a whiny bitch and i hope a super mutant eats her brain.
>>
>>317905205
I think it's a really semantic difference to say you didn't read a book if you read 99% of it but did read it if you read 100% of it as long as you skipped a paragraph that wasn't establishing anything you didn't already infer. Technically you didn't ready every single word, granted, but if you had to take a test on that book and still passed is there an appreciable difference in your experience?
>>
>>317905237
No. You are just mad as fuck. I'm actually from the JIDF :^)
>>
>>317905367
Pop culture reference about the baby.
>>
>>317897972

>it just felt like a different game
You don't say.
>>
So I haven't played this yet but before release I was expecting the dialogue wheel to be set up so that for at least some conversations one of the four parts of the wheel would be like a "there's something else I wanted to talk about" option that would lead to more conversation topics.

Should I prepare for disappointment?
>>
>>317905249

>people still think Todd even cares about Fallout

Fallout games are just games where he tests features he wants to see in the next TES game. Fallout 3 was Oblivion with guns, Fallout 4 is Skyrim with guns, Fallout 5 is going to be TESVI with guns.
>>
>>317905425
you are not witty. You are not funny. You are just from reddit. That's all there is to you.
>>
>>317898802
Now if we combine her idea with Maddox we can skeep the game entirely!
>>
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>>317905367
>>
>>317904619
Literary all conversations have the effects you're talking about. I'm talking about raw gameplay effects.

Tone has a direct effect on how your companions view you. Your tone before entering Vault 81 will affect if you're going to be ordered to do a fetch quest or not. It also affects if you're going to be able to save Kent or not when you reach the lower basement, since a rude tone will piss of the enemy and make them attack you instead of Kent.
>>
>>317905245
I'm not trying to change anything, I'm just wondering why it's wrong to play videogames that are fun and have the things I like in them if they happen to be different from combat.
Don't you think it's limiting the medium to say that videogames cannot be different from games with action? What a developer wants to make a game where one just makes choices to advance a story, should that developer be stopped? Are you going to stop them?
>>
>>317905521

Yes, even Mass Effect did a better job with "The Wheel"
>>
>>317905521
Yeah there generally is that of course. Most conversations are branching

there just isn't any actual choice in dialogue in this game. development resources went elsewhere.
>>
>>317905615
Hello reddit
>>
>>317905546
>speech 50
Pretty sure it's 80.
>>
>>317905532
I disagree :^)
>>
>>317905049
This is kind of frustrating since you can't see the perk screen when creating your character but oh well I guess I can always edit it afterward. Trying to make a sneaky smart lady but idk if perception is worth it
>>
>>317905393
Why does advancing the story of a roleplaying game based on choices not count within your definition? If a game similar to a text adventure exists in the form of rendered models and decision trees, does it not fit the definition of a video game?
>>
>>317905329
Yeah, enjoy clicking through your Speech [30/25] shit for your 30 experience to basically see the same text. So much better.

>>317905367
You are making the fallacy here that Fallout 4 ONLY has 4 options for an entire conversation (I like how you only listed 3 though). You get information through the other lines leading up to the final decision instead of asking explicitly. Again, the first 4 are really not that much better. But hey, get those 100 caps that REALLY matter. All 5 are shit, just let it go.
>>
Some people on this mongolian iron chef board mentioned they got ghouls right.

Should a ghoul (non glowing one) be able to stun me while im in power armor?
>>
>>317905091
It's not circlejerking to tell you the fact that in NV you actually had choices and in FO4 you don't.
>>
>>317905587
>What a developer wants to make a game where one just makes choices to advance a story, should that developer be stopped? Are you going to stop them?
No but they're gonna make a pretty shitty game and maybe write a good story.

Myst is a good game.
Depression Quest is not.
>>
>>317905743
This. Fuck video games.
>>
>>317905529
I agree with what you are trying to get at but your analogy makes no sense. If the fallout games with said features release after the elderscrolls games with those features how are they used as testing? Fallout 3 used oblivion tech and came out after, fallout 4 uses skyrim tech and so on. They are testing stuff they are just not bothering to advance at all.
>>
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>would rather build bases than care about dialogue

however I do find myself skipping through most dialogue now it's so boring and inconsequential. but I've played this game to death
>>
>>317905751

Maybe with their jump attack. If you are using a melee weapon though, i think every single melee attack can stun you if you don't block it.
>>
>>317905371

no the voice acting in general is cardboard as fuck
plebs won't be able to tell I guess even though its obvious

https://www.youtube.com/watch?v=2Pp-fYRZyDc
>>
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>>317905742
>Why does advancing the story of a roleplaying game based on choices not count within your definition?

Because the only people holding onto that definition are cRPG lovers and DnD players. It doesn't mean that anymore, period. And even if it did, it would be a bad genre label because it doesn't describe the gameplay and therefore is more like a tag, as explained earlier.

>If a game similar to a text adventure exists in the form of rendered models and decision trees, does it not fit the definition of a video game?

What are you referring to here? Games like Life is Strange or Telltale games? No, I don't count those either just because they have models slapped in. Even free movement doesn't call for qualification.
>>
>>317902724

>Say no in witcher 3
>NPC says oh well
>Try to take their quest again
>Won't give it to me

Or

>NPC gives me options
>Each option has distinct outcomes

Witcher 3 Red Pilled me. I was just playing a section in Fallout4 at the robot race track, killed the named NPC announcer, then felt disappointed or that I did something wrong because I lacked the quest for that area. Even the tertiary info like terminals or letters feel phoned in. "Haha we so evil we did X", that's it. To this day, I still don't know what was up with the school that was feeding their school kids pink paste. There is a lot of missed opportunities in the game or half assed attempts at story telling.
>>
>>317897641
>>317895390
God. Never thought an useful mod like this would make me even more depressed with the game.
>>
>>317901432
>peaceful resolution
Lets be friends with the guy who killed our spouse and stole our son! What a brilliant idea anon, truly outstanding!
>>
>>317900308
I stumbled on the studio where that is, but I don't know what quest triggers it. I picked up the costume, the gun and I turned on the radio. What do I do next?
>>
>>317905947
it's fucking paladin danse

have you played the game
>>
>>317905743
>Defending 4 this hard
You know it's okay if the new options are shit. They're shittier than the old ones.
You'd rather have a yellow/orange/red word with no clear indication of the tone your character would use.
Yeah, kill yourself. The old one sucked, but it sucked far less.
>>
>>317906001
hello reddit
>>
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>do Minute Men quest to take back Castle
>Mirelurk queen appears
>spend minutes spraying her with flames and cocktails
>legendary mirelurk spawns
>drops a fucking legendary pool queue
>Minute Men leader is nowhere to be found
>quest marker is in the middle of nowhere
>run out there
>he's there
>he teleported to the middle of nowhere during the fight
>starts running straight back to castle across the entire map
>stops to shoot everything in his path
>turn off game, haven't touched it in a week
I'm tired of playing Diablo. Make it stop
>>
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You know a game must be pretty damn good when the most harsh critique /v/ can come up with against it is "the dialogue isn't dialoguey enough"

cool, diaologue makes up like 0.1% of the entire game. and its not even that bad for most parts, except for a few exceptions
>>
Despite limited options, I like how you can "uh-huh, whatever" your way through NPC dialogue
>>
>>317905546
>Fallout 4
>Yes/No
Needs an arrow from both saying "You agreed to do the thing"
>>
>>317906094
go to goodneighbor
>>
>>317906119
hello reddit
>>
>>317905413
If you read 99% of the book you can say you read it. But we we're talking about skipping combat so it would be more like skipping 30-70% of the book and then you wouldn't possibly know everything that matters.
>>
>>317906119
No, I said all of them suck and nothing more, stop putting words in my mouth to try and win an argument.
>>
>>317905856
I think it's a mistake for you to say that making decisions doesn't count as legitimate play but at least you acknowledge that they're games, even if they're games you don't like.

Depression quest is bad.

>>317905987
>It doesn't mean that anymore, period.
Can you explain why? Advancing choices is a kind of play, and doing so in a digital computer program would make it a video game, right?
>No, I don't count those either just because they have models slapped in. Even free movement doesn't call for qualification.
I think this is a no true scotsman fallacy, those games are definitely games even if they are not games that have the kind of play that you enjoy.
>>
>>317906171
>wannhh an npc got fucked up and then fixed itself i can't play the game because of this

diablo is awful
>>
>>317895390
>>317904813
>Yes/No
>Yes/No
>Yes/No
>Yes/No, but with sarcasm

>This is pretty much every dialogue choice in the game.
>>
>>317906070
Makes as much sense as convincing an AI to kill itself or a crazy savage dressed as a god that he lost.
>>
>>317906174
The tragedy is that it's hard to bring up the "but the plot, dialogue, and characters are important in an RPG" argument considering this game is hardly an RPG.
>>
>>317906094

In the dream pods of Good Neighbor, there is a ghoul named Kent. Go talk to him and he starts you up. Protip: you will need a high speech check to avoid getting him killed, doesn't matter much if you're playing easy, I.E. anything less than survival.
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