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I didn't see any difference between this and the original one.
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You are currently reading a thread in /v/ - Video Games

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I didn't see any difference between this and the original one.
>>
>>316636167
This one comes with a toy.
>>
So are we all in agreement that the Gamecube version is still the definitive version?
>>
>>316636167

Really, retard? Cuz it clearly looks better.
>>
When they were showing it off I kept thinking " when are they going to show the HD version? Why do they have to remind us of how bad the original looked?". Then I realized that they were showing the HD version.
>>
>>316636297
the gamecube one is canon desu
>>
>>316636297
It will depend on the controls, because the graphics are clearly the same.

>>316636360
I was the same, kek.
>>
>>316636167
HD aside it's the same game as Ocarina of Time.
>>
>>316636167
That's not the point. The point is that it runs at a stable framerate at 1080p.
>>316636297
We'll be able to use the Wii U Pro controller and I wouldn't be surprised if Nintendo lets us use the GC adapter either.
>>
>>316636615
Ocarina is better. TP has too much handholding and too many boring parts. I know many people that dropped before the first temple (that is boring as fuck). Not to mention the light bugs and city in the fucking sky.

Besides that, TP has some great dungeons (Arbiter's Ground and Temple of Time are 10/10, and we have Cave of Ordeals).
>>
>>316636352
Comparison video, so.
>>
>>316636167
You might be blind and stupid anon.
>>
>>316636297
Why would it be, even if HD adds very little, as far as we know its making no negative changes so it'll be considered better.
>>
>>316637337
By that logic the Silent Hill HD releases are the definitive versions.
>>
>>316637457
is TP ruining the atmosphere? no.
>>
>>316636907
I was hoping TPHD would get a bit of a shake-up like MM3D did, but seeing as how the ports been outsourced to someone other than Grezzo, I have my doubts.
>>
Never beat the game because it was so boring. But from what I played, up to the first dungeon, changes I want:
- skip tutorial and go straight to Twilight
- can turn back to human at any time
- can play as midna to spice up the gameplay
>>
>>316636167
More bloom and a happy meal toy.
>>
>>316636167
outside of higher rez textures there isn't. It's a damn shame too. The relatively low poly models stick out more because of it.
>>
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>>316636167
It's a remaster not a remake.
>Allegedly better graphics
That just ups the resolution and removes the blurriness filter. I too felt like Nintendo Direct was going to pull one of those Smash Bros. graphic transition and was disappointed.
>A new amiibo that supports both TPHD and the new Zelda U
And absolutely does not explain WHAT that feature is at all. Making me not want to bother preorder it at all.

I already have the GCN and Wii version, so unless it offers actual new content I'll leave this game for those that have not played it yet.

>>316636907
>>316637784
The game definitely had potential. The first teasers was exactly what my edgy father (who hates WW and handhelds) wanted in all the Zelda games.

>>316636297
Agreed. It was actually made for that specific console.
>>
>>316636167
This one's in 1080p and runs at a steady 60fps, and all of the textures are updated.

There's really nothing more they could do, short of re-creating the game's assets from the ground up to make it look any better or worse. I'm honestly not sure what everyone's bitching about.
>>
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>>316636167
https://www.youtube.com/watch?v=pSjP7qxsSzk
>>
>>316638837
>60fps

Try again.
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>>316637994
>More bloom
Retard.
>>
>>316636167
Guys,release is in april. They probably barely even started...Look what happened to starfox, and this game they are just doing polishing and nothing else.
>>
>>316639218
Starfox doesn't look different outside of a UI change. Not that I minded it's looks in the first place
>>
>>316637954
agreed. I still have no idea why they decided to HD this one. It gets kinda fun eventually and the final ganondorf fight is fun but the beginning is a horrible slog and lasts forever
>>
>>316638837
>I'm honestly not sure what everyone's bitching about.
People are expecting a WWHD situation where they added new lighting and shading.
But all anyone did is bitch about WWHD's lighting and shading, so now Nintendo thinks no one wants it.
>>
>>316639352
They added/improved the normal maps, and add/improved the shadow maps.
https://www.youtube.com/watch?v=Kwq22FN2MSo
>>
>>316639218
>Guys,release is in april
TPHD releases in February.
Star Fox is April.
>>
As long as they fix it so midnas lament doesn't get interrupted by the encounter music i'll buy it. I'm a huge slut and take it up the ass daily I don't mind
>>
The HD version actually looks worse in some respects, because originally the fucking blur actually managed to hide a lot of the terrible graphics. Now they're laid bare
>>
>>316636167
That's because you don't remember the aliasing or the old textures.
>>
>>316637457
No, because Silent Hill HD releases made negative changes in every aspect.
>>
at least they got rid of the gears of war filter
>>
>>316636167

Doesn't look much different on its own but in a side-by-side comparison the textures are MUCH better and the bloom lighting is slightly reduced. Model geometry appears to be the same though.

>>316639363

>I still have no idea why they decided to HD this one.

It's almost like TP is the second best selling Zelda of all time or something.
>>
I can't wait for HD screenshots of Midna
>>
>>316640018
it sold well but it still sucked compared to every other zelda, even SS
>>
>>316636360
Same here, then I saw some comparison screens later and realized how shitty the GC/Wii version looked.
>>
>The Dark world
Full of content.
>Lorule
Full of content.
>Twilight Realm
It really is empty.
>>
>>316640128

Eh, I really liked it and it's my favorite 3D Zelda but that's aside the point. Like or dislike, Nintendo's probably following the sales numbers on this one.
>>
>>316640128
>even SS
Nothing is worse than SS.
Nothing is worse than segmented overworld, empty sky, linear "levels," no day and night cycle, and Fi handholding.
>>
>>316640290
If they took out the entire first section of the game up to the first dungeon and streamlined/removed the tear collecting it would be one of the best. As it is now I'd take Fi any day.
>>
>>316636167
Its basically the same game with the same textures but at higher resolutions.
If they even bothered to use stuff like texture mapping, tessellation and what else there is and more detailed textures it would actually look pretty good.
>>
>>316640483

I can understand that as the first third is really slow but it never bothered me in my 6 playthroughs.
>>
>>316640390
how was TP any better? there was nothing of value in the overworld at all.
>>
>>316636297
If the amiibo faggotry goes too far in the remaster, yes.
>>
>>316640605
>6 playthroughs
holy shit, I can't even stomach a second
>>
>>316640390

Actually bad games are worse than SS. SS is mostly just guilty of fucking with the Zelda formula for the worse.
>>
>>316640687

I'm easily up for a 7th, too. I really enjoyed TP. I've been wanting to as of late but I was waiting for these HD rumors to actually go somewhere. Still waiting for news of a Hero Mode but yeah, I'll buy TP again if they add that in unless they fuck up the game elsewhere.
>>
>>316638837
>>316639138
It's pretty likely to be locked at 30 fps. TP uses the same engine as WW iirc, and WWHD got the 30 fps lock because of physics related engine issues or something. So I seriously doubt the literally who devs working on TPHD are gonna go the extra mile for framerate if they can't add some extra polys to the models.
>>
>>316640606
It at least had secrets and things to find, and it was all cohesive and you could ride wherever you want.
The sky only had treasure chests that were activated in the levels, then they tell you that they're there. There was nothing to discover about them, they just appear sitting on floating rocks and that was it.
>>
>>316641153
>secrets
like what, rupees you had to put back in the chests?
>>
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>>316641372
Golden Bugs, Poe Souls, Heart Pieces, Secret Grottos. There were a few secret caves that were basically mini-dungeons.
>>
>>316641765

That block puzzle took me for-fucking-ever the first time I did it. Kinda feel dumb about it in retrospect. I don't think I do ice block puzzles very well though since OoT's gave me trouble when I was younger too.
>>
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>>316641765
>the 3rd sliding block puzzle in that cave
>>
>>316641136
The devs made the Deus Ex WiiU port. They are good.
>>
>>316636297
Wii U > GameCube > Wii
>>
not being blurry as fuck is good enough for graphics for me.

I care more about updated music, increased difficulty and new content.
>>
>>316641965
>>316642048
Oh boy, how I know that feel.
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>>316636167

not sure if blind or just trolling, probably both.
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>>316636167
You're absolutely right, OP. There is no difference between the 2 versions other than the Wii U "remaster" being upscaled.
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>>316642171
Why are you posting pictures of your TV screen?
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>>316642208
More no difference
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>>316642362
More lack of any visual difference.
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>>316642296
thats how the original looks on a big hd screen dipshit
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>>316642459
I really love how Zant looks now.
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>>316642459
There difference here is the same as her tits, there aren't any.
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>>316642208
Still looks worse than the HD texture patch for Dolphin.
>>
>>316638976
>midna still looks jaggy
>her helmet thing has been smoothened up though
interesting
>>
>>316642653
This is not a remake of the Dolphin version you literal retard.
>>
>>316639198
I'm gonna miss that bloom from the original version. Sure it was used to hide the jaggies, but it also made game look more spooky.
>>
>>316641965
>>316642048
>>316642128
jesus, you fuckers. i went back to this game recently for the first time since i was like 15, and the puzzles are easy as shit. still took a minute more than the average zelda puzzle, but i got through the secret 3-room puzzle sequence in like 5 minutes, if that. i can get someone having trouble with them, at first, but as soon as you realize that you can take out he blocks that you use to "stack" towards the center of the floor, the solutions become ridiculously obvious because you do the exact same thing in all 4 ice block puzzles in the game
>>
Game looked like shit though. All they did was update the textures. All the landforms and models were still blocky as shit.
>>
>>316642779

Which is why I feel dumb in retrospect.
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>releases the same game on a system you can play the last version of the same game on for 12 bucks while making it look good with an HDMI tv

i guess anyone will fall for nintendo cuz they can do no wrong
>>
>>316642734
It really only made sense in the Twilight Realm, and I'd think they'd leave it in there
>>
>>316641965
Found it pretty easy. The one that I fucking hate is the statues puzzle before Temple of Time.
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>>316642896
then i guess i feel for you, senpai
>>
>>316643070

Oh, definitely. I'd argue that's one of the hardest puzzles in a Zelda game.
>>
>>316643276

Feel for past me. That was almost 9 years ago.
>>
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>>316642908
>It's only bad when Nintendo does it
>>
>>316636167
>Wii/GC
+ Gloomy bloom effect which sets the tone of the game and gives it a unique look (admittedly this was done to mask it was a game on a console with last gen specs)
+ If your Wii never got updated past 2009 you can use it to install homebrew
+ Can be emulated at resolutions up to 4k+ with an fps that stays above 30
+ Can change the textures and make the game look better with normal mapping
+ Plenty of mods, hacks and shaders that can be applied to the game
+ Emulation allows you to play with the controller of your choice.
+ Free to download the .iso
- original textures are low res (again note this can be modified)

>WiiU
+ Higher resolution textures with more details
- Doesn't have update lighting engine
- Models have the same amount of geometry
- Removed effects which gave it it's unique gloomy look
- Can't be emulated yet.
- Amiibo bullshit
- Cost money to own (I mean to be fair that's expected but if I can play the game for free today or use an existing copy I already own then no way do I want to rebuy this for only updated textures)
>>
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>>316642908
>It's ok when sony does it
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>>316643865

>Putting this much emphasis on emulation
>>
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>bloom apologists
so is the thing people say about the Zelda games real after all?
>>
When are we going to get some full blown HD screenshots instead of pics of a stream?
>>
>>316644094
Yes. I have never seen anyone say anything good about the bloom until TP HD took it away.
>>
>>316643584

Not that it makes it that much better, but you can only play the PS2 Okami on rare early model PS3s. You can play the Wii version of twilight princess on ANY Wii U.
>>
>>316643865
>Gloomy bloom effect which sets the tone of the game and gives it a unique look

Making the game so ugly that looking at it physically hurts your eyes is tone?
>>
>>316644094
it's interesting to watch people defend that crap
>>
>>316644094

I kinda see why as it does give the games a more ethereal look but honestly, toning down the bloom probably would be tasteful in the wake of better textures. I'd say it's a fair tradeoff, and from the look of things it doesn't look like the artistic direction is taking much of a hit from it, if you can say it's taking a hit at all.
>>
>>316644240
No one wants to play the Wii version of TP, they only play the Gamecube version. You can only play that on Gamecube/Wii.

TP HD is using the un-mirrored Gamecube version.
>>
>>316644178
So does this mean the people complaining about the bloom in WWHD really were just looking to whine about something?
>>
>>316644367

I've near exclusively played the Wii version. What's wrong with it?
>>
>>316644510
Shitty motion controls and flipped world. That's it, really. I think it had slightly nicer lighting effects.
>>
>>316644371
WWHD is a different case where it didn't have any bloom to begin with and then it was added when it was necessary. The bitching was necessary because it ruined the artstyle.

TPHD is a case where the original had bloom, and they removed it which doesn't really hurt the artstyle but people want to complain about something that was changed.

>>316644510
It's a matter of preference, but the Wii version mirrored the entire game world for some reason, and added waggle controls for the sword. I like the motion controls on the bow but they were horribly implemented on the sword.
>>
>>316636214
h-hi
>>
It worked on Wind Waker because the art-style in HD looked great, but Twilight Princess has a more realistic art style, so just upgrading the textures won't do shit. Nintendo alerady knows this, it's why OoT and MM got better looking models in 3D. Why is Nintendo so retarded?
>>
>>316644602
added when it wasn't necessary*
>>
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>>316643968
everythings ok when Sony does it apparently.
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>>316644275
It adds a softness to the image so I would say it actually is pretty pleasing to look at, the only issue with the original really is lack of geometry in the models and low res textures. All it seems they've done is fix up the textures and remove aspects from their original lighting engine.

It's honestly disappointing, especially considering it seemed like much more care went into OoT and MM for the 3DS.
>>
>>316644593

I'd also say that the aiming controls were much better than any analog stick, and you could equip 4 weapons instead of 3. It's not like the Wii version didn't have its strengths over the GC version as well. The waggle and flipped world were unfortunate but I'd hardly call it game-ruining.
>>
>>316644753
>WWHD adds bloom
>holy shit this is bad pls no
>TPHD removes bloom
>god damnit nintendo why
what the fuck do you want
>>
>>316644753
>It adds a softness to the image so I would say it actually is pretty pleasing to look at,

Fuck you. It's the reason I can't even replay the fucking game and I'll drop 50 dollars for removing that shit alone.
>>
>>316636167
From the look of it its mostly a better resolution and some fixed textures.
>>
How do they go about making a game HD anyway? Am I retarded in thinking some poor guys are manually brushing up every single pixel in the game?
>>
>>316644857
Jesus anon what shitty genetics I'd feel sorry for you but that'd be beneath me.
>>
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Remember this?
Did they lie or are they just being lazy?
https://www.youtube.com/watch?v=fxvM1A_uHuI
>>
>>316644602

>the Wii version mirrored the entire game world for some reason

Most people are right-handed and Nintendo felt controlling a left-handed swordsman with motion controls when most people are right handed would be awkward. So instead of flipping the model, they flipped the whole game.

>but what about left-handed people?

Fuck them, I guess.
>>
>>316645020
Traditionally you start by changing the internal rendering resolution to 720p or higher.
This usually reveals the horrible textures, so the team usually replaces them with higher resolution textures.
Most HD remasters don't do more than that, but some even fix up character models or add new lighting.
>>
>all this fucking bloom

the original game didn't have any bloom, why does nintendo feel the need to plaster every single wii u game with ugly bloom and bright colors? it's retarded.
>>
>>316645078
tech demo
>>
>>316644829
How about you don't swap lighting effects and lighting engines in games that have two different art styles. It's not that hard to understand that people want the original style of the games to be retained while looking better.
>>
>>316645078
They're not lying, that was never anything more than a tech demo.
>>
>>316645048
It's not genetics. Having to strain to look at everything in a 50 hour game makes the experience exhausting and unpleasant. TP's art style is heavily focused on detail and removing the bloom only helps that.

>>316645078
I prefer the look of TP HD to that demo honestly
>>
>>316643968
>>316644708

It's only ever okay when Sony does it!
>>
>>316645125
>they flipped the whole game.
Was all the internal logic still left-handed and they just flipped the final image?
>>
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>>316645078
Ofc it was a blatant lie
>>
>>316645220

>the original game didn't have any bloom

I'm a huge TP fan and I've gotta say you're out of your fucking mind if you think TP didn't have bloom out the ass.
>>
>>316645270
If you're straining to begin with, it's on you not the developer. Or are you gonna tell me that the vast majority of people who have played the game had their retinas burned out
>>
>>316636167

Nintendo's Official Twilight Princess HD Texture Pack is still a work in progress.
>>
>>316645379
>>316645368
well I haven't played it in years, but I could have sworn the game didn't have any bloom at all. it all felt pretty crystal clear to me.
>>
>>316645078
pre rendered
>>
>>316645220
I didn't see any bloom in the WiiU version, seemed void of it.

>>316645270
>I prefer the look of TP HD to that demo honestly
The demo only looks bad during the night lighting, other than that I completely disagree with you. TP looks awful when compared to the demo. It's just simple things like reflections, shadows, and normal mapping which would really take TP miles above what it looks like now.
>>
>>316645520
What you remember and what things actually were are two different things.
See
>>316639198
For an example.
>>
>>316645520
Nigga, my retarded little brother can say something smarter than your reasoning
>>
>>316645547
it was rendered in real time. I just looks really good because it was only focused on the small but controlled presentation
>>
>>316645618
those are both pictures of the HD version, though?
>>
I only have the Wii version, the version that made Link right handed by flipping Hyrule around, I'm looking forward to playing it in the proper layout. Still I'm not impress by the hires textures, they look great but not a lot else is done to them like bump mapping and shit. Zant now looks like stone. The models themselves I wish they added more polys to them. I hope there's something else new to this game.
>>
>>316645175
ahh thanks
>>
>>316644593
It had better textures, or maybe is just the resolution. Also, 16:9. Still i prefer GC version. You can emulate it on WiiU.
>>
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>>316645748
>>
>>316645463
>If you're straining to begin with, it's on you not the developer.

Bullshit. It's absolutely on the developer to make the visual aspect of a visual medium easy to look at. Considering this is the same team that made WW, one of the easiest on the eyes games in history, I don't see why this would be their response to criticism of it.

And I'm not physically incapable of playing TP again. Just mentally because it's so god damn nasty

>>316645559
I know it blows TP away from a technical standpoint but something about the artstyle feels off.
>>
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>>316645463
Not him, but like I said earlier I liked it because of the softness that it gave the image. If anything to me a perfect TP remake would make every image look more close to a renaissance style painting.
>>
>Complain when WWHD adds bloom
>Complain when TPHD removes bloom
???
>>
>>316645520

Boot it up again and take a walk through the Palace of Twilight.
>>
>>316644814
actually in the GC version you could only equip 2 weapons at a time, Midna was on the Z button permanently. So yeah, Wii version had significantly better item management like you said
>>
>>316645748

How are you coming to these conclusions? Left is the original, right is the remaster.
>>
>>316645520
Have you looked at a single screenshot comparison in this thread?

I mean, come the fuck on. Look at this one.
>>316639198
>>
>>316645829
>something about the artstyle feels off.
Because it's a tech demo to show off the WiiU. Fun fact they ported Wind Waker to using that same engine.
>>
>>316645520
Is one of the few Gamecube games to have bloom. It added to the twilight realm, but that's it.
>>
>>316642947
That encounter is in the twilight realm, anon.
>>
So besides graphics update what can we speculate will they change/add?

We know theres multiple amiibo support but not sure wtf it does. I think they'll gyro the bow aiming since the Wiimote doing it before was nice. Move the mini-map to the gamepad.

What needs fixing item wise?
>>
>>316644240
>Implying that intentionally not including backwards compatibility justifies Okami HD over TPHD
>>
>>316646336
I think it will stay fairly true to the original
I expect it to be more of a OoT HD thing gameplay wise

some hint stones and shit but nothing too drastic
>>
>>316646336
Everything WWHD did, plus

>wolf amiibo carrying shit to Zelda U
>smash amiibos doing cosmetic changes (?)

Again. This port is being developed by Tantalus. They have done superb ports to WiiU, so is going to be good.
>>
>>316646184
>It added to the twilight realm, but that's it.
It was outside of the Twilight Realm too. There was less of it but whenever anything was bright it'd be there. Sometimes the ground would "glow" because of it.
>>
>>316646336

All I want is a Hero Mode, particularly one with 4x damage. Beyond that, a redone orchestral soundtrack? Maybe a little streamlining here and there in the game's early hours? I dunno, I was pretty happy with TP the way it was.
>>
>>316646336
I'd wish they would do something with the twilight realm so that it has actually has content worth anything beyond the designated spots.
The different worlds/dimensions of the other games were essentially the world x2. But there is pretty much no reason whatsoever to re-explore the world in the twilight realm. Because there is nothing there.

But fixing that kind of lacking content would require quite a bit of work and I am not sure they would considering it has no bearing to the story and wasn't relevant in the original.
>>
>>316646336
I think you can expect Hero Mode because it's an easy change.
Every item needs be more useful outside of their respective dungeons but that's too much to ask for a simple re-master.
I'd like it if they at least made the Spinner faster so riding it around was a viable option.
>>
>>316646336
Hero mode access from the start.
Faster climbing.
Midna's Lament uninterrupted.
WWHD gamepad implementation. (Aim and item swap, maybe map)
>>
>>316637954
>this faggot thinks anyone will respect their opinion
kek
>>
It just feels like a slap in the face, really. It's not a remake like OoT 3D, MM 3D or WW HD was. The models are exactly the same so it still looks like a last gen game.
>>
>>316646572
what ports?
>>
>>316646842
Google, Deus Ex and Ass Effect 3
>>
>>316646775
>Hero mode access from the start.

Having played WWHD I feel that Hero mode doesn't had a whole lot to games that weren't made with it in mind. I only care if they do a full blown master quest
>>
>>316646660
Oh, i know anon, that's why i said it only added to the twilight realm. If i recall correctly, GC had a lot of troubles to do bloom properly. In PS2, the emotion engine handled all that shit, while in GC it had to be "hardcoded" to the games.

I don't know much about that stuff, but i'm sure i'm not too wrong about that.
>>
>>316645175

some textures already look fine, like hyrule town and the interiors of most buildings. the shitty looking textures are in the field or other large areas (where it was just a low res textured tiled seamlessly)
>>
>>316646942
this

a properly made master quest > Hero mode
>>
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>>316646916
>>
>>316646807
>WW HD
>a remake
>The models are exactly the same so it still looks like a last gen game.
Newsflash: WWHD reused all of the original models and assets from that game too. It's on the same engine and all they did was update the textures and add the new shaders.
>>
>>316646916
funny those seem to have been done by a company called straight right.

Tantalus on the other hand well...

https://en.wikipedia.org/wiki/Tantalus_Media
>>
>>316646942
>>316647034
The difference here is, TP is way too easy. Like RETARDED easy.
I'm not talking about "hurr WW is nothing but press A to KO". I'm talking about the final boss doing A QUARTER HEART OF DAMAGE WHEN YOU HAVE LIKE 14 HEARTS MINIMUM
>>
>>316646942

TP's default difficulty is such a joke though that a Hero Mode at least offers hope of a hint of sincere challenge. I love TP to death but you'd have to be narcoleptic to die in it. A Hero Mode won't suddenly make it hard, but I might actually feel a hint of regret whenever an enemy attack lands, and I think that would help TP out tremendously.
>>
>>316647167
That's just it. All hero mode would do for TP, like WW, is make the game fairly challenging for about two dungeons before going back to being retardedly easy. I'd rather play the original than that.
>>
>>316647154
Ports are rarely credited to the actual developers.
http://nintendoeverything.com/tantalus-wii-u-port-will-be-announced-soon-coming-out-this-year-studios-biggest-project-yet/
>>
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>>316647106
>>316646916
>>316646572
Tantalus has nothing to do with the Mass Effect port and Deus Ex port on WiiU
>>
>>316647113
You forgot to mention lighting.

That being said WW is always going to age better in comparison to TP
>>
>>316647106
>>316647154
They didn't MAKE the games, just the ports
http://wiiudaily.com/2015/02/tantalus-is-announcing-another-wii-u-port-soon/
>>
>>316647396
>You forgot to mention lighting.
>>and add the new shaders.
>>
>>316647410
see >>316647373
>>
>>316646942
>>316647034
I'm of the same mind. Extra damage taken and les dealt... it's artifical difficulty. In a zelda game where you use items to help in battle it feels cheap.

Unless they rework enemy AI to make better use of secret skills then its fluff but i spose it's easy to do.

>master quest
This... i have no idea for TP. I mean... its a major dungeon redesign isn't it? I think abuot the temple of time and moving that stupid statue all the way down. That's a ton of work to change it signifantly. It be neat though.
>>
>>316647260
>for about two dungeons
I said the FINAL FUCKING BOSS. Hero mode would make the beginning hard, and the later game AT LEAST intimidating.
>>
>>316647579
No it wouldn't. Like I said, I played WWHD, I know how it goes

Unless you're doing a three heart run the second half will be just as easy as ever
>>
>>316636167
Removed the overdone Bloom effect, redid textures. Polygon count is the same.

Just watch the comparison video narrated by Ben Stein Jr and you'll see the difference.
>>
>>316647560

>Unless they rework enemy AI to make better use of secret skills

IN A PERFECT FUCKING WORLD

You have no idea how badly I want this. I'd never need another Zelda if this came true.
>>
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>>316647373
>>316647351
I don't know what the fuck is going on anymore to bh.
>>
>>316647556
and you google a little bit

http://www.nintendolife.com/news/2014/01/tantalus_media_seeking_staff_with_wii_u_experience_for_new_triple_a_title
>>
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>>316647396
>>
>>316647763
Eugh, that carpet.
The new textures are going to do that good.
>>
>>316647705
No.
Please think.
TP is not easy because you don't get hit. TP is easy because getting hit means shit.
If getting hit means you get a significant portion of your health taken, then it becomes hard.
>>
The difference is that is more clear and less bloom.
>>
>>316647763
Everything looks grainy and bumpy
>>
>>316647887
>If getting hit means you get a significant portion of your health taken, then it becomes hard.

With potions and fairies it won't mean much. I found myself getting hit quite a bit in WWHD (Not everything can be parried) and it still didn't mean much when you got some fairies. The latest section that offered any challenge was the gauntlet of enemies in Hyrule Castle after getting the master sword
>>
>Zant's reveal in TP

Way to ruin a character.
>>
>>316636297

Waggling the Wiimote to swing the sword was annoying, but the pointer aiming was fucking perfect for the bow, boomerang, and especially the clawshot(s). It was super smooth and precise. In every other 3D Zelda I would only use the bow or hookshot when I absolutely had to, but with the pointer controls I used that shit all the time because it felt great. I really hope the Wii U version has some kind of option to use the Wiimote pointer for aiming.
>>
>>316648107
It's at least something. Heck, I'd say fuck Hero Mode, and make the default game be Hero Mode.
>>
>>316647760
All this says to me is that a different team associated with the same company is working on the TP port. So really the same people who did the Mass Effect and Deus Ex port aren't involved aside from maybe an association with the CEO.
>>
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>>316648115
>Zant suddenly is a retarded monkey chimping out
>jk it was Ganondorf all along lol
If only the remaster could rewrite the plot
>>
>>316636907

>city in the fucking sky

The city in the sky was great, though. Clawshotting around everywhere was a ton of fun. Felt like I was flying.
>>
>>316647887
Bosses are pathetic at hitting you but Hero mode will turn Darknuts into walking Panzer Tanks.
>>
>>316648185
I'm not saying Hero Mode is bad, but it's not enough to change my opinion on the game
>>
>>316648293

>Hero mode will turn Darknuts into walking Panzer Tanks.

I'LL TAKE IT
>>
>>316648281
Didn't Miyamoto stepped in mid development and forced Aonuma to rewrite the whole story? The unused script ended in FSA.
>>
>>316648435
I'm starting to wonder if Miyamoto is making some bad decisions and calls along with some good ones.

I mean he's part of the reason why Dinosaur Planet ended up being bad.
>>
>>316648435
Zant mentions his "god" relatively early. It might just be that Aonuma couldn't write a proper reveal so we just had the most obvious twist ever involving why there was a energy shield around Hyrule Castle.

Though the original draft could have been that Zant was just using Ganondorfs power and he was never meant to appear in person.
>>
>>316648435
I'm not sure. TP had development hell so maybe.
>>
>>316648281
Gannons plot point was stupid. But Zant was fine.

It's a trope guys. Little man with no power thinks he can do better than the person in charge. Get him into a corner and he breaks down cause everything he though he could do got destroyed.
>>
>>316648301
Hero mode is the laziest hard mode ever. In a remaster, is a nice add on. As a feature in new games, like SS or ALBW, is really meh.
>>
>>316648603

>Sticker Star
>Wii Music

No one is perfect, anon.
>>
>>316648281
I liked retarded monkey Zant. It was legitimately freaky. Ganondorf was forced as fuck, though.
>>
>>316648672
I've read stuff that said calm Zant was actually Ganondorf speaking through him, like that "Whatever you desire, I shall desire too thing,".

Though I' take it with a grain of salt.
>>
>>316648673

That's debatable for modern Zelda games because it's less a lazy difficulty setting and more setting the game to where it should've been from the start. Difficulty in modern Zelda games are so low that what would be a cheap cop-out feels more like a halfway decent rebalance.
>>
>>316648924
Yeah pretty much. as i said, gannong's plot point was derp. Won't defend that.

It's not like any zelda game has much of great plot to get you rolling into world saving.
>>
>>316648647
I>>316648603
>>316648667
I'm pretty sure i read somewhere that story. Miyamoto was concerned about how the plot was upfront the gameplay (can't disagree with him, considering the end result). That's why in FSA there's a mirror, shadow Link and so on.
>>
>Midna ass in hd
>>
>>316649371
Already happened in Hyrule Warriors
>>
>>316649503
pics? Isn't Ruto in that game too? Fuck man, my dick cant take it
>>
>>316649503
Is HW 1080p?
>>
I don't get it? it looks EXACTLY the same?? what is "hd" about this?
>>
Assuming they don't fuck the lighting too hard like they did in WWHD, they removed the blur filter and possibly upped the resolutions of the textures. Also assuming they have gyro aiming like in WWHD, it could possibly be GOAT, also assuming the amiibo functionality isn't anything too cancerous.
>>
>>316649662
Higher quality textures and 720p, literally what HD versions are.
>>
>>316648941
A proper hard mode would be different enemy AI and revamped puzzles. Silent Hill style maybe? That's why the formula needs an entire redo. Revamped combat and revamped puzzles. SS tried that but failed.
>>
>>316649901
but it doesn't make any difference if it doesn't LOOK different.

I ask you again, what is "hd" about this??
>>
>>316649901
It's probably 1080p. that's what WW was
>>
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>>316649564
Yes. Sometimes I have to stop playing and fap. Especially with the Great Fairy.

>>316649620
720p, but we don't even know if TPHD will be 1080p
>>
>>316649986
its just cleaner looking, thats it
>>
>>316649986

Some textures are updated and drawn at a higher resolution. From that video there's some that doesn't look any different
>>
>>316649986
Higher resolution is what's directly implied by calling it HD.
>>
>>316649986
It looks slightly better than the Wii version.
That's it.

This isn't a 3D remake or some shit that actually requires effort, this is "shut up and play this while we finish Zelda U"
>>
>>316650113
lazy..............
>>
>>316650080
>720p, but we don't even know if TPHD will be 1080p

It better be since Wind Waker was.
>>
>>316649706
>assuming the amiibo functionality isn't anything too cancerous.

The meme man already confirmed that the wolf amiibo will carry data to Zelda U, so is a new kind of jewery desu senpai.
>>
>>316650176
I thought HD stood for "Higher Detail" implying more graphics added? am I wrong??
>>
>>316649952

Well sure, but that requires a level of effort that we know Nintendo won't pursue, let alone some outsourced Australian devs. No point in hyping myself up that much when I know it's not gonna happen. My dick would reach the fucking moon if it did though.

>>316649986

It actually does look different, but it's only really noticeable in a side-by-side comparison.
>>
>>316650297
HD is High Definition. Anything 720p or higher is considered HD.
>>
>>316650297

"High Definition". Technically the term is meaningless because what it means is dependent on context.
>>
>>316650297
Are you retarded or just underage?
>>
>>316650268
It depends if they make it 60 fps or not. If it stays 30 fps then it'd probably be 1080p. If they make it 60 fps they might have to make it 720p.
>>
>>316650543
Making it 60 fps would be such a fucking waste. The game isn't fast paced enough to need it over 1080p.
>>
>>316650537
umm.... rude??
>>
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>>316650080
>d'ass

post more
>>
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>>316650297
>>
>>316650713
Just for you
>>
>>316650687

Not him, but you did say you thought, and I quote

>HD stood for "Higher Detail" implying more graphics added

That's pretty bait tier thinking 'round there parts.
>>
>>316647579
You know, they could implement Hero mode by scaling the damage dealt on a per enemy basis. They could give Ganon 16x damage or something then.
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