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PS2 • Gamecube • Xbox nostalgia thread. PC games released
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PS2 • Gamecube • Xbox nostalgia thread. PC games released between 2001 and 2005 are welcome.

So what's the last game you completed from this era of gaming?
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>>316614514
Resident Evil Remake.
Just an hour ago as well. Though it was on the HD remaster version on PC this time around, but I guess it still counts?

Beat Okami's PS2 version few months ago for the first time.
>>
>inb4 "PS2 was actually the most powerful console" - retards
>>
PS2 was actually the most powerful console

But on a serious note, had a hankering for mgs3 recently
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4 MORE FUCKING BLUE COINS
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>>316615698
where did those people even come from?
underaged fags thinking that since Sony's got the stronger hardware now, it was the case in 2001 as well?
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>last game completed
Sonic heroes GC

Kinda wanna give zatch bell mamodo fury a shot. Yes, I know it's shovelware, but I kinda miss the game

>clear on easy
>game stops 1/3 in, tells me to play on normal
>clear on normal
>game stops 2/3 in, play hard
>never clear hard because pf that fucking nigger tossing boulders at my school
>mfw

I must git gud to finally get the satisfaction I never had as a kid. Is there a GC version?
>>
>>316615903
to be fair, even if the GC was more powerful, the games didn't indicate it. put mario kart and animal crossing next to SotC and GoW and you'll be hard pressed to convince someone the GC is more powerful without an official spec sheet handy.
>>
I dont really play games from that era except on the PC.

So my favourite games from it are probably Morrowind, GTA San Andreas and KOTOR.
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>>316614514

Never had an Xbox before. Played JSRF before this one.
>>
>>316616237

How many original ips did the original xbox have that didn't make it to a sequel?
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>>316616159
Nintendo's 1st party stuff really hasn't even tried to prove technical superiority after N64 days.

However, just about all the (then) GC exclusive Resident Evil games and numerous multiplat titles did show the system's true muscles. Where as PS2 hardware did not support almost any basic shader effects and had problems keeping up decent framerate at 360p, GC's GPU could do normal mapping, speculars, watershaders, bloom, dynamic shadow maps, etc.
>>
>>316616304

Countless, though Blinx actually did get a sequel.
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>>316616304
Blinx had a sequel
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dis game is amazing

and gamepad support is awesome
i love playing this on my tv and comfy couch

i dont need to cast spells
>>
Last game was probably RE: Code Veronica or RE4 can't remember which order I played them
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>>316616487
Too bad it was horrible.
>>
>>316616304
So much fucking good ones didnt make it to the 360 like GunValkryie, Mechassault, Crimson Skies, Otogi etc.

Luckily Phantom Dust made it though

I think because Phil Spencer worked alot on the OG Xbox, he has a soft spot for some of its franchises
>>
>>316615809
> *Xbox

Glance a few articles on multiplats. Just about every one ran better. System has superior output options as well
>>
>all this Xbox recognition

13 years too late, where the fuck were you guys ;_;

The only people on board were Dreamcast exiles and people who heard of Halo
>>
>>316614514
Last game I finished from that era was Halo 2. Currently playing The Mark of Kri.

>>316615809
>PS2 was actually the most powerful console
No, it wasn't.
>>
>>316614514
Where's there Dreamcast
>>
>>316616415
yeah but then PS2 would get something like RE: Outbreak with online multiplayer, something that was sorely lacking on the GC. pretty sure the average consumer will see the platform with more diverse games and features as the superiour option over the one that has shinier multiplats.
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>>316616742
>dreamcast
Gone before it's time... I still have one but it deserved better...
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>>316616809

I forgot to include it sorry.

I appreciate the Dreamcast, even though I didn't own one. I'm trying to get this dreamcast emulator to work so I can play Shenmue.
>>
>>316616560

YES
this game alone was the best of 5th gen!

And this game has inspired many developers and games such as kings field.
Mizaki himself has made his games in the model of Arx Fatalis. Like a asian Arx clone.

Even dark souls has many roots copied from Arx
>>
>>316616836
I have on too but it deserved to die with that piece of shit controller and the god awful noises it makes. It did have some fun games though and it is hard to beat that Sega attitude.
>>
>>316616762
>>316616739
Xbots confirmed for autistic.
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>>316616742

I'm surprised how many interesting games were on the xbox. all I ever heard about was halo. I wish i owned one as a kid especially since they won't port their original games.
>>
>>316615809
The xbox was by far the most powerful console, probably the widest performance margin of any console generation. The ps2 wasn't even close
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W-whats wrong anon? Don't you want to feel my pain?
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>>316616987
I never owned an xbox I played Halo 2 on a 360. I only had a PS2 during that time because it was the best.
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>>316614514
Probably Dragon Warrior 7.
>>
Nostalgia for ps2, gamecube and xbox? What the fuck? Those aren't even old.

Fucking get rid of this dumbass thread.
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The xbox was nice because it had the best versions of multiplatform games that didn't come to PC, of which there are many. It was a softmodders paradise too
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>>316616987
People without heads up Sony's ass can see common sense
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Fuck you blizzard
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>>316617248
>The xbox was nice because it had the best versions of multiplatform games that didn't come to PC

I heard its the same when it comes to the 360. is that true?

>>316617235
>
>>
>>316617235
>2001 was 25 years ago
>>
>>316616623
It was better than the original Blinx.
>>
PS2 had fucking classic exclusives, undisputable.

Xbox was really powerful and had some cool quirky exclusives, also made it easier for PC developers to start making console games.

Gamecube had probably the best renditions of classic Nintendo franchises ever, and even had great third party exclusives.

The Dreamcast was a glorious bastion of experimental japanese games and had so many good games before its demise and the pieces got salvaged by the Xbox.

What a fucking time, if you were a console war faggot back then hang your head in shame, every console was worth owning.
>>
>>316616976
I won't defend that controller. I will continue to blame the slow painful death of sonic on Sega giving up after the dreamcast died.
>>
>>316617401
Generally yes. Maybe not as much later on in the generation
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>>316617401
Yes, it's true for the 360 as well. Now, the superior multiplatforms are being released on the playstation platform.
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>>316617401
Sometimes. Its true across the board for the original xbox because it had the best specs by far. Its often true for the 360 because of bad ps3 port jobs, even though the 360 was less powerful.
>>
>>316617414
>those math skills
>>
metroid prime, took me 13 years but I finally went back and cleared the boss
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>>316617513
I always thought it was weird how PS1 snatched the SNES devs and Xbox had to rescue the Sega and PC devs
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>>316617021
It's no question that the Xbox was the most powerful console of its generation, but not by such a wide margin as claimed. The Gamecube could give it a run for its money, and the PS2 wasn't too far off as long as you could keep the GPU fed with command (which was extremely difficult as it required huge micromanagement).
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Starting up Ultimate Spiderman on PC and reliving nostalgia. I'm trying to find as many multiplats that I had on the PS2 that are available on PC which is kinda difficult for most games past 2006.

Gonna be modding my PS2 since the the lens doesn't work anymore. Any exclusives I should be aware of that actually stayed on this console and not on seventh gen?
>>
>>316617623

is the last boss in metroid prime difficult? I remember my brother whining aboutit.
>>
Bloodborne
>>
>>316618207
maybe when I was a shitty kid, took me 2 tries earlier this year after having not played for a decade or so.

The fission metroids leading up to the boss door were bullshit, probably the reason I never finished because it's easy to get overwhelmed. You very much have to pick and choose your battles in that room.
>>
I'm glad I was a nintendofag in this era. All the best GC games are still 20-50 bucks on average (melee being absurdly high thanks to loltourneys) while all the good Xbox/PS2 games are sitting around at 10 bucks or less.
>>
Currently playing Yakuza 1
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>>316614514
Do HD remasters count?
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The Armored Core series was, to be, the epitome of this entire generation.

It flew hoops around Halo, beat the tar out of Smash Brothers and Metroid Prime, and made God of War and Devily May Cry look like children's play. It's one flaw was that From made too many installments, and some were rather weak, like Ninebreaker.

Not to say any of the games I listed were bad. It's just that games with robots >>>> games without.
>>
>>316619752
yes
>>
Anyone remember this shitty Power Stone knockoff?
I always loved it for the crazy stage interactions, plus one of the characters was a giant baboon named Mongo.
>>
>tfw you'll never be young and experience WindWaker for the first time again

why live
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been emulating this, shits dank
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>>316614514
Probably RE4, DMC 3, and Pokemon XD. and Hulk Ultimate Destruction. I don't remember the literal last game i played from that era but those are the ones that stick out the most.
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>>316620470
>XD
Fuck off.
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>>316620847
Before you have an autism attack you should probably know that XD is literally the name of the game.
>>
>>316621187
>XD

oh my god just fuck off to reddit already
>>
>>316621378

whatever you say tumblr XD
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>>316620470
>>316620847
>>316621187
>>316621378
>>
Want new pc for gaming emulators
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>>316621546
>XD
Fuck off back to reddit already.
>>
>>316621187
>XD

Kill yourself.
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>>316621832
No one gives a shit
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>>316619897
>>
>>316616809
Dreamcast is only considered a sixth gen console on paper. In reality, considering its hardware and active years, it was really a 5.5 gen system.
>>
I LOVE POKEMON XD
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>>316617513
>Gamecube had probably the best renditions of classic Nintendo franchises ever

Agreed. Gamecube/GBA era Nintendo was when they were truly at their most refined. I will say that as much as I loved those games, the droughts in between releases were fucking brutal. I'll never understand why I never asked for a PS2/Xbox for Christmas to compliment my 'cube.
>>
>>316622343
Honestly i thought colosseum was much better.
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>>316616874
>Dreamcast
Shitty arcade games and Shenmue.
>>
>>316616809

Under the PS2's boot.
>>
>>316620404
>gundam vs. zeta gundam

I don't get it, is it a time-skip thing? Does Char fight Quattro?
>>
>>316617513
This, the 6th generation of consoles is probably the last good one, back when consoles still had their own good exclusives and not exclusive* (but also on X platfrom) like we have now.
>>
>>316623771
>and not exclusive* (but also on X platfrom) like we have now.
you say that like it's a bad thing.

the less platform exclusives the better people should not be limited on what games they can play based on what plastic box they own.
>>
>>316621187
The other one was better
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>>316618207
not difficult but very tedious
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>>316624669
Isn't that the main point for consoles, to play games that cannot be bought on any other platform?
It's good for the consumer, but there's bound to be a bad side to this.
>>
>>316625314
No that's the reason you choose the particular console that you choose.

The main reason for consoles as a whole is to be able to put in a game and play it without dealing with any of the stuff that comes with playing on PC.
>>
>>316623771
and when costs were low enough to allow for some degree of innovation while still keeping up with AAA expectations for graphics and such. The disparity between AAA and AA was not nearly as noticeable, and there weren't many A games yet (what we now call indies for marketing purposes).

7th is where costs got too high for realistic competition, and the gap was able to form between A and AAA as the AA ground eroded away to nothing.The indie moniker grew as a way to advertise games that weren't huge budget productions, and everything that wasn't huge or tiny fell away.

That's part of why the industry is so fucked right now, there is no real growth happening anywhere. Indies stay at ground level and stew in their own muck forever, while AAAs rot to their cores from influences of marketers and managers.
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>>316623248
>Does Char fight Quattro?
but Char is quattro

Anyway recently been emulating KH,ZoE and pic related which has been difficult to get to 60 fps
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>>316626674
I just made assumptions since it was called Gundam Vs. Zeta Gundam. How does that work exactly when they're several years apart?
>>
>>316626572
>>316626572
I think AA games could make a comeback if game companies weren't so obsessed with pushing modern hardware to it's limits and graphics whore fanbases weren't so goddamn obnoxious.

can anyone really tell me what the last real AA game was anyway?
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>>316616828
>yeah but then PS2 would get something like RE: Outbreak with online multiplayer, something that was sorely lacking on the GC.
Funfact: RE Outbreaks did not have online features at all in the Europe. Thus, they never really caught anyone's attention.

The PS2's online elements were totally underused. Only the MGS3:S and the Socom series got any kind of attention for the online MP features.

While GC didn't do much better, it at least had the Phantasy Star Online, with the hilariously huge KB-controller and all.

The only real reason PS2 was so triumphant was the fact that it was a relatively cheap DVD player. Backwards compatibility with PS1 games also made it a no-brainer upgrade for anyone with an existing library of Sony's games.
Besides that, the console only had very few worthwhile true exclusives.

It still is one of my all time favorite consoles, ever.
>>
>>316627268
The problem is that we've all spent 30 years or so now being exactly that, obsessed with graphics developments. We've simply passed the point where it was reasonable for such a status quo to exist. Now you have to convince people to not push graphics much anymore, like, push framerate instead for example. That's a fight that's meeting continuous resistance from large publishers though.

AA games were most present last on the DS thanks to low development costs and low graphical expectations (which helped keep dev costs low).

3DS is about the last place we'll see AA games.
>>
>>316627668
Framerate kiddies really need to die off they already ruined Halo and now they are killing the rest of the industry.
>>
>>316617513
This so much goddammit. Owned every home console plus a GBA, gaming truly felt like a huge fucking party from '01 to '05. I get irrationally upset when I think about how everything began to decline after that era, I don't care how autistic that makes me sound.
>>
>>316626760
The title just means there's stuff from both gundam and zeta gundam but there are a few "what if" scenarios IIRC
>>
>>316627998
>framerate kiddies

Are you implying that people who think framerate does matter are kiddies, or that people who don't think framerate matters are kiddies?

>>316628239
Ah okay, that makes more sense.
>>
>>316628572
People who think framerate matters are kiddies. as long as a game runs at 24 FPS (the standard for movies and TV shows) then theres nothing wrong with it.
>>
>>316629787
the standard for TV and movies, a passive medium, should not define the standard for games, an active medium. Most TVs have 60hz refresh rates, so games should meet that, 60FPS. It's very easy to tell from experience that the higher is much preferable to the lower. Those who think low framerates are acceptable are the kiddies themselves. We should favor moving forward in quality of interaction over quality of appearance.
>>
>>316629787

You are nuts.
>>
I played the first sly cooper during the summer. I'm going to play DMC1 as well.
I break out the PS2 pretty frequently, Gamecube not as much though.
>>
>>316630549
This is part of the problem people who are more concerned with pushing hardware to it's limit rather than improving actual game design. Just because TV's have a 60hz refresh rate doesn't mean it is entirely necessary to use it in order to make a quality game. How has a game not being 60FPS ever actually stopped you from enjoying it? what makes a 60FPS game objectively better than a 30FPS one?

>>316630874
ad hominem
>>
I dont have any of the current or last gen consoles, nor this gen handhelds so im always playing PS4.

Last game i finished was SMT 3 Nocturne and befor Digital Devil Saga 2.
>>
>>316616304
Sudeki.
>>
>>316631280
>I dont have any of the current or last gen consoles, nor this gen handhelds so im always playing PS4.
Nigga what? i think you don't know what one of those things means.
>>
>>316631370
Sorry meant PS2.
>>
>how to tell someone is literally a nintenyearold
>forgets the dreamcast in 6th gen

What a shame this board is a tumblr leftovers now.
>>
>>316631540
I don't think you know what a single word you just said actually means.
>>
>>316631091
Perfect Dark immediately comes to mind as a game that suffers from pushing graphics over framerate. You have to turn the settings down as low as possible to even get it somewhat playable. Though admittedly I think that one drops below 30 most of the time.

30 isn't necessarily bad, there are games that were good that used 30 (OutRun is one example). The problem is that it's a matter or precision. As needs for input precision go up, the effect of low framerate becomes more obvious. In something like a turn-based RPG, the framerate doesn't mean much of anything, because there's very little input precision required. In action games, it becomes more noticeable. Once you enter 3D games (especially aiming games like shooters) and fighting games, the negative effects of a low framerate become glaringly obvious.

A few examples from my own experience, The Last Of Us runs at 30FPS (well, on the PS4, it does constant 30 if you lock it to that). Aiming in that is horrifically bad, and not just because of the dual-stick setup, but because the framerate does not allow you to get the precision you need. Compare it to playing Quake (which incidentally, darkplaces won't even let you set a locked refresh rate that's lower than 60). Even with the same controller, it's easy to see how much more responsive the game feels thanks to its higher framerate. Another example is in Splatoon. The two-player local mode is locked to 30FPS, and it's clearly insufficient compared to the normal 60FPS you get in single-player.

Basically, framerate and input precision go hand in hand; The more demanding your inputs are, the more important your framerate becomes. That action games keep giving up framerate for visuals is a problem, because while not necessarily high on the framerate importance totem pole, you can clearly start to notice a disconnect as the game in question becomes more demanding of its player actions.
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>>316631982
No offense but i've never had problems aiming at all in the last of us i also play a lot of halo which until the Xbone versions came out never ran above 30 FPS and aiming is fine in that as well. even after playing Halo reach and Halo 5 which runs at 60FPS back to back there was literally no differences in the aiming controls. Sure admittedly one looks a bit smoother than the other but that's about it, looks and controls are not the same thing.
>>
>>316616096
there's a gc version
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>>316616304
Phantom Dust

Reboot never ever ;_;
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>>316632835
I would argue that those are games which are not all that needing of precision in the first place, but of course it starts to become a more subjective matter at this point. I'm just pointing out that framerate can make a great deal of importance depending on the game. I suppose it then comes down to personal preference whether or not low framerates affect you. Personally, I can't stand sub-60. I can put up with it sometimes if it's 40-something, but 30 is unacceptable, and I won't bother playing a game because of how off everything will feel, on top of the visual choppiness of it.
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>>316623771
It's not about exclusives. It's about people making games because they want to fucking make games. Not push agendas, not appease to vocal minorities; just to make and play games. The current industry is just out of touch.
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>>316634994
>I would argue that those are games which are not all that needing of precision in the first place
You could but you are the one who brought up the last of us in the first place (assuming you are the same anon whom i was originally talking to). as for the halo games those are FPS games and they do indeed require precision. I don't deny that the entire argument is subjective to personal preference however i get extremely pissed off when people claim the 60FPS is the most important thing in game design and should be applied even if it means sacrificing other mechanics and those are the people whom i refer to as "framerate kiddies".
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>>316631091
>ad hominem

You're damn right. take your weak bait to /b/.
>>
>>316631540
>What a shame this board is a tumblr leftovers now.

Yep. Now go away. this is our board now.
>>
>>316637104
Are you really that retarded? do you even have an ounce of an idea of what the hell you just said?
>>
>>316622408
NoA was certainly at their best at the time.
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>>316618201
>Gonna be modding my PS2 since the the lens doesn't work anymore
I've had my PS2 since launch and never had a problem with the lens and it's my most played console of all time. Also, bought a second hand slim a couple of years ago and the lens are also still fine.

I'm glad I've never had this "common" issue.
>>
>>316634496
It'll make it i hope, the dev that got the job to make the reboot were fucking shit, they wasted millions of dollars, made some really shitty builds and got mad when MS wouldnt give them more money
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