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Games you recognize are shit but still love anyway I fucking
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Games you recognize are shit but still love anyway

I fucking love Oblivion. Just has so much charm to it. The gameplay sucks, but goddamn theres just something about it.
>>
The first Killzone. I could see what they were trying to accomplish but they just couldn't get there.
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If only it ran on modern pc's
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I fucking love this game. Its story is cool, its characters are interesting, but its gameplay is beyond tedious, and the one cool gameplay gimmick (changing people's memories) only happens like 4 times
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>>316596573
It does.
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Oblivion just gets retroactively better every time Bethesda makes a new game.
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Just play Nehrim mod instead. The gameplay is far better and the storyline is actually fun.
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>>316596573
But it does. I'm playing it on W8.1 right now.
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>>316595779

I could never get into oblivion, everything about it is jarring
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>>316596573

If only it ran on any PC.

Oblivion is insanely unstable, even by Bethesda standards, and it always has been. Even with all those "stability" mods it still crashes all the damn time, although I think most of those mods make Oblivion LESS stable instead of more.
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>>316595779
I know what you mean. Seeing the White Gold tower is a lot like catching a glimpse of home to me.
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>>316597173
I've never had any trouble playing it. And I used to play it on a toaster with over 60 mods. Never crashed once and I would play for hours on end merely walking through the West Weald.
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Its so comfy.

I always keep it installed in case the internet goes down so I have something to escape too.
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>>316597427
>Never crashed once

Bull-fucking-shit
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Why is Oblivion so based, bros?

>doesn't railroad you into quests (hell, Weynon Priory is miles away from the sewer exit)
>quests are actually good in the first place
>spellcrafting, fun is allowed
>likable NPCs
>towns are decently sized
>Violate the law, I dare you.
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New Vegas is an unfinished bug infested shitshow with horribly pretentious writing at times and a million square miles of Fucking Nothing in the map but I have over 400 hours and counting on it.
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>>316597586
You wish. It did not crash, not even once. Perhaps the difference between you and I is that I check my load order and make sure there is nothing that can cause a crash when installing mods rather than dumping a bunch of them into the game and expecting it to work.
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>>316595779

I pray for a day were we get a lovelchild of Morrowind and Dragon's Dogma.
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The Nehrim total conversion mod is a better Oblivion than Oblivion itself. Definitely feels more like a Morrowind successor than Oblivion does.
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I was recently doing a combat healing touch magic build but its become stunted because of oblivions crazy level scaling even with how efficiently i've been leveling,

Takes about 50 punches to kill anything

Still a fun as hell challenge as I've played the game so much as other plainer builds.
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>>316597743
Nigga this game is notorious for crashing all the time even when it's unmoded.
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>>316597626
>tfw clearing Vilverin and some forts
>then resting at The Roxey Inn
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>>316597743

You're full of crap.

Even with no mods at all, a completely vanilla install, it still crashes regularly.
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>>316597769
>>316596885
Go away shills, give it up.
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>>316597832
>>316597897
I don't know what to tell you faggots. Maybe I got lucky then because I have never encountered a crash in Oblivion and I have spent hours playing the shit out of it.
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>>316597626
>towns are decently sized
Not only are they decently sized but each one of them has its own distinct thing going for it in both visuals and tone. It feels like they actually kinda gave a fuck about the urban areas in this game.
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Force Unleashed
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>>316598002
>I don't know what to tell you faggots.

How about you just admit you are lying.

Faggot.
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Every bethesda game after morrowind.
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SWERY is amazing at these shitty masterpieces
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>>316598182
Well, I'm not but believe what you will. I am under no obligation to appease your autism. Oblivion has never crashed for me in all the years that I have played it.
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>>316598182
Not him but ive never had it crash
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>>316596885
Shill me all the way. Why should I play nehrim? What does it do different?
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>>316597897
I had my game crash only about once. My pc isnt that good and Im pretty sure my settings werent on the highest they could be, though.
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>>316597678
The only thing I missed was the Legion side like cities and civilians.
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>>316598423
>>316598484
>>316598559

For fuck's sake, retards.

One of the most popular mods for Oblivion is WEOCPS, also know as the "crash prevention" mod. A crash prevention mod that the author admits doesn't cover all the causes of crashes that are inherent in the game.

But no, Oblivion is perfectly stable, right?
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>>316598486
Theres no level scaling and combat is a lot better because of it. Quests and cities are well done and in a lot of areas are better than Oblivion. They also added cool stuff like crafting and mining.
Plus the environment is awesome with trees everywhere like Oblivion should have had, although it does mean performance takes a bit hit.
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>>316596856
Oblivion aged like wine. It's only good when you wait at least 10 years.
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>>316599090
Sweet. Downloading when I get home. Thanks, guy
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>>316598620
>mfw the guild 1
Man that game was and still is fucking goat and i wish there were more games this good
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>>316595779
Almost got the point there buddy, which is things like video games are rarely objectively bad or good. It's all opinion vs opinion and nonsense, which is the fun of the board for me at least.
So, we all make up our own standards and we are supposed to make a concession about it as a whole? It's retarded to even try.

I still assume that most people on the board know that full well but when I sometimes here people posting how they've "figured" out that a game is bad and "prove" it I doubt it.
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>>316597626
>Tfw the first thing you did when you left the sewers was wander over to Umbra's ruin
>Tfw the hell of fighting Umbra
Then I rocked it's armour till endgame
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>>316595779
I feel the same way, except it's with Fallout 3.
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>>316598990
Well yeah, Oblivion is pretty unstable like all Bethesda games since the beginning of time. But it can vary greatly depending on how well your system matches up with whatever they used to actually test the game. There were plenty of people who never even had Morrowind crash except after you exit, despite that game being even worse off in terms of stability at release. It's still entirely possible for somebody to play a Bethesda game for any length of time without experiencing crashes.

Except maybe vanilla Daggerfall.
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I don't understand what's going on with Oblivion really

>resolution set to 1080p
>all settings on max
>running ENB
>OBGE installed
>enhanced character mods
>average 40 fps

>turn resolution down to 600x800
>turn all settings to low
>remove ENB
>turn off OBGE
>disable enhanced character mods
>average 41 fps

It's really astonishing what DOESN'T affect it's performance, especially considering I can run Skyrim with ENB at 60fps
Of course having more than three characters on screen tanks the fps in either case too
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>>316598990
Sounds like your computer is shit and crashes bro, get over it
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>>316599739
Your CPU must be the limiting factor if that's the case. With Fallout 4 I have the same issue where turning the graphical settings to low gets me 55 instead of 50 at ultra.
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>>316599739
Friend, Google is sure to find an answer.
But Bethesda games are weird when it comes to performance on the PC, but as you found out for yourself it's mostly something weird like some option which has to be off... or a slightly adjusted ini... or the good old borderless window.
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>>316597952
>shill free mod
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>tfw modded oblivion with max view distance

top comfy
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>>316598990
Not that guy but maybe he just got extremely lucky, I haven't had a Fallout 4 crash in 8 hours even when alt tabbing a lot yet other people have reported several.

On the other hand... oblivion was a nightmare, I'd just restart the game willingly every hour or it would crash at a loading screen

Sometimes it would crash loading up lel

Cleaning save folder often helped a lot IMO
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>>316600150
What draw distance mod do you use?
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>>316599504
>It's still entirely possible for somebody to play a Bethesda game for any length of time without experiencing crashes.

Not unless they are constantly starting new playthroughs without getting very far into the game, one of the main causes of crashes is the inevitable state corruption in Oblivion. Worst thing is the game will happily record this state corruption to save files meaning that playthrough is just boned. You can roll back but if you get it once it means you've changed enough in the world space that it's starting to become an issue for the game, you'll get it again soon.
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>>316600243

I believe it's a setting in the .ini file with oblivion reloaded
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>>316599258
No problem. The people who made it are making another on the Skyrim engine, so i cant wait for that.
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>>316600414
Loses any sense of scale desu.
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>>316600512
That's fucking wrong. It adds scale to be quite honest, my dear family.
You see that mountain? You can climb it
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>>316600414
Ok thanks anon
>>316600512
Better than having grass and shit render 50 meters in front of you

Poor LOD distance was my biggest gripe with oblivion even as a dumb kid
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Starbound

It's a terrible game, but building in Starbound is so much fun. It's what I wanted the building aspect of Terraria to be like. The problem is, there's literally NOTHING else to Starbound. You can build an awesome, functional base, and the wiring system is leagues ahead of Terraria's, but there's no purpose or point to it.
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>>316600601
Mountain looks like it's a hundred feet tall now
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>>316595779

Oblivion was my first game of the "HD era".

>tfw you will never experience the awe and joy of exiting the Imperial sewers for the first time
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>>316600512


The scale does seem off but it's still hella comfy.
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>>316595779
Oblivion had this weird comfy vibe to it, skyrim has it as well but oblivion was just special in that regard.

Going around the world doing the questline to join the mages guild was so fucking comfy it was like being surrounded by puffy sofas. Too bad in skyrim all you had to do was shout at the guard lady
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>>316600768

Err...

>again
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>>316599897
That probably is it because it's locked i5 2400 @ 3.1, the next part I'm planning on upgrading
I really hope that helps it because I've been modding the same install since about a year or two after release and who knows how many lost mods I've got installed now
Fortunately Fallout 4 reaches 60 when I turn down shadows and DOF a bit

>>316599938
I almost always run with borderless window, and I've tried searching for days. If after my next CPU upgrade it doesn't get any better I'll try some more advanced stuff
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>oblivion was bad meme

No, it wasn't. It easily had the most unique quests, best music, and the comfiest locations in the entire series. Derpy faces aside even the art style made everything look like an interactive painting which was neat.

Also, Shivering goddamn Isles.
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>>316600806
>Going around the world doing the questline to join the mages guild was so fucking comfy

Meh. That was kind of a pain in the ass. Especially if you did it in the "wrong" order or didn't level properly. Those goddamn zombies man.
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>>316600892
Oblivion quests and SI easily elevate the game, if modern bethesda games had the same quality of quests I would love them.

Derpy faces weren't that much of an issue back then, at least when it came out I didn't take issue with them but I was a kid. Nowadays you can just use mods
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>>316600892
Oblivions was literally Fallout 4 of Elder Scrolls
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>>316597626
I really liked the NPC in Oblivion, like the paranoid elf. Always did his quest first.
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View from the top of frostcrag. You cans see Bruma and the Imperial City

>skyrim btfo
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Oblivion was a turd, liking it means you have bad taste or a case of nostalgia, not that it's special in any way.
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>>316601061
No oblivion is the fallout 3
Skrim is fallout 4
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>>316600892
The leveling system and level scaling cause it to be one of the worst games every made.
It completely fucks the gameplay on a basic level.
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>>316601025
I liked it, level scaling meant I didn't have many issues, and when you were done with it, it felt like you deserved that spot in the guild

Also fuck the cast button was so much better than equiping spells, I was actually hyped for skyrim because muh dualwielding but in the end it turned out shit especially if you wanted to play a battlemage
>>316601201
Still better content than any bethesda game since
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>>316601289
Transition from Morrowind to Oblivion was far more radical than Oblivion to Skyrim.
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>>316600892
>Also, Shivering goddamn Isles.

And Knights of the Nine. Only thing that would have been better for the whole becoming the lord of a holy order of knights questline would have been if the headquarters wasn't so tiny and dumpy.
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>>316598990
I've never had it crash either. Give up, shitlord.
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>>316597173
I feel like the only one who never has any crashing issues with Bethesda games. Oblivion has crashed for me maybe 3 times in total, even with many, many mods installed.
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honestly playing oblivion with the 3 overhauls + high res textures and OGE is one of the best games i've ever played.

oblivion is completely fixed by mods.
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>>316601534
What overhauls? I feel like replaying again.
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>>316601369
Same with 2-3 for fallout.
Morrowind is the pure untainted one like fallout 2

Oblivion is the beginning of a new style like 3 where a lot nod shit is wrong but at least its endearing.

Skyrim is the point where you realize Bethesda stopped caring about quality like fallout 4.
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>>316601534
That's because there is something to fucking fix. The content itself in oblivion is great, add some mods for the level scaling/combat/faces and what else bothers you and you have yourself a good game.

What is there to fix in Skyrim? Even with mods quests are still shit and the MQ is still laughable, nevermind how bad the guilds were
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I did a no-fast-travel run of oblivion and played as a ranger.

Went off the beaten path, slept at campsites, sat and ate food at any inns or taverns. If it rained I would go into a cave or alyeid ruin to "get out of the rain" and I'd end up exploring and clearing the dungeon.

It was so fucking comfy. With mods I clocked 400 hours on that playthrough without ever taking the amulet to joffrey.
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>>316601601
I second this
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>>316601601

http://www.oblivionmodwiki.com/index.php/FCOM
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>not playing the TRUE oblivion killer
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>>316601798
Tbqh TW2 is pretty comfy
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>>316601772
I remember trying this years ago.
Is Install FCOM actually impossible or was I just retarded?
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>>316601798
Two World was pretty bad, but 2 is great.
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>>316595779
Elder Scrolls games ranked:
1. Oblivion
2. Skyrim
3. Daggerfall
4. Arena

9001. Morrowshit
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>>316601798
I enjoy two worlds but come on
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>>316601910

im pretty sure you can find a torrent with everything in one place, you just extract it all to one folder.
>>
>>316595779
Same here. My favorite RPG type game. I realize it's not much of an RPG but damn this game sucked so much of my life and I still play through it to this day.
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>>316601764

I fucking love just walking around the land. Love talking in the forests and meadows and see the deers frockling with that comfy music
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>>316602007
this is objectively wrong
who in their right mind would put skyrim above daggerfall????
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>>316598229
My nigga, spent way to many hours coasting shorelines looking for fatties to prey on.
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>>316602043
>I realize it's not much of an RPG

Improper levelling or a shit build can literally kill your character. Just because they ciut out the sitty virtual diceroll mechanics from Morrowind doesn't mean it is not much of an RPG.
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>>316602431
>sitty

>ciut

*shitty

*cut
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>>316595779
http://demwaifus.blogspot.ca/search/label/Oblivion
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>>316595779
Oblivion is so ass backwards in so many ways, especially the levelling system.

But fuck man the quests and the generic but comfy as fuck setting and the OST are 10/10 GOAT
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>>316597763
Weeeeeell Dragons Dogma is coming to PC so........mods?
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>>316595779
That Patrick Stewart.
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>Go to Kvatch at lv1
>City was razed by 5 imps
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>>316603016

The guy who did the voice for Martin did a better job
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>>316602838
>especially the levelling system.

There are ways around that. Some classes level well, some quests grant gear that just BTFO anything, some powers you can aquire can give you a major power boost, vampirism is likewise a major power boost if you can manage it, and some clever builds can just give no fucks about level scaling. And that's without mods.
>>
>>316603258
Sean Bean
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>>316603258
That's Sean bean, player.
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>EarthBound is mediocre
>Fallout: New Vegas is mediocre
>LISA is mediocre
>Undertale is mediocre
>Morrowind is a downgrade from Daggerfall

Strictly in terms of gameplay and how I would rate them in terms of mechanics. Everything else about them is what makes me love them though.
>>
>>316603330

Just to give an example, my last character I retired as Sheogorath after all the main quests. He was an Imperial Monk Vampire. Three different HTH/strength improving powers, two from quests anyone from a stone. Man literally punched a God to death with his bare hands. BTFO everything with the righteous power of his awesome fists.

Pure vanilla Oblivion + SI + KotN
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>>316604083
>anyone

*and one
>>
People seem to have a low opinion of Fallen Enchantress, but it's one of my favorite TBS of all time. That said, stability is ass, you're forced to make a super special account to play and by god, is the UI terrible.
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>>316602431
>Improper levelling or a shit build can literally kill your character.
To be fair, that's not the most ringing endorsement when "improper leveling" means using your actual class skills too much and "a shit build" is one with too many skills your character actually uses, thus leveling them up too quickly to control.

I agree that Oblivion and Skyrim count as RPGs despite the shit they get. Still, there's no defending a leveling system where a level 2 character is more effective at completing almost everything than a level 20 one. Especially one that is so nearly perfectly tuned to punish actual role-playing.
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>>316605102
>look up tips for Oblivion character creation
>"Your major skills should be things you don't actually use, but can raise at your own pace when necessary"
Yeah Bethesda, this isn't broken at all.
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>>316605317
At the same time, that's just a tip for the most efficient leveling possible. The game is beatable playing "normally" and leveling up without metagaming. It's just that the most efficient playstyle is pretty fucking backwards. Morrowind actually has the same problem in terms of efficient leveling because it shares the attribute multiplier system, it's just that the world scaling doesn't fuck you as hard in that game.
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>>316605317

I never did that really. Balanced classes usually work fine, especially if you pick up the right powers and gear to supplement. Though thee may be a rough patch or two. Also, some classes just work awesomely regardless. A mage specializing in Conjuration or Illusion is going to own goddamn everything. So will stealth characters
>>
So what's the best mod for fixing the leveling system / level scaling?

Only mod I'm using is OOO at the moment and so far liking it a lot better than vanilla.
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>>316605865
OOO is really all you need, since the leveling system itself is only so awful when combined with the strict level scaling of the vanilla game. That said, my personal favorite is nGCD and Progress which, together, makes leveling a totally seamless process. Another popular option is Oblivion XP which, as its name implies, replaces the whole leveling system with a more traditional one that grants you experience for every little thing you do.
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>>316600892
It had the worst dungeons and exploration because everything was copypasted and the world procedurally generated
>>
My PC was too shit in 2006 so I ended up not playing Oblivion until now. I'm kind of interested in mods that get rid of transition screens, like open cities, but there are 3 or 4 versions of that. Which one should I pick? And is there anything similar for dungeons?
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>>316602929

You overestimate the power of mods.
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>>316606032
That's true, you also forgot to mention all six of the voice actors for about 300+ NPCs.

Even with those faults, I find it hard to dislike Oblivion. There's an undeniable charm to it that Skyrim failed to carry forward. It's arguably one of the most comfiest games I've ever played.
>>
>>316600769
>master race
>no anisotropic filtering
>>
>>316606032
Yeah, that was my biggest gripe with the game at release, and it's what made me really hate it at first. Thankfully it wasn't long before we got mods to add more unique landscapes and de-level the world, adding hand placed shit everywhere to make it feel more like Morrowind.
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>>316600769
Even if it's aged like shit, Oblivion still has the best weather system of all Elder Scrolls games.
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>>316606025
Thanks, anon.
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>>316595779

WW is the worst 3D Zelda.

>Borderline unfinished
>Flat difficulty curve set to "easy"
>Horrendous amount of boring filler
>Very few minigames/sidequests

But dammit I love it
>>
>>316606618
It really doesn't for one big reason. Skyrim was the first bethesda game where weather doesn't just go straight through houses. Killed my immersion completely when I found out about that in Oblivion. I do think bruma is comfy though.
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>>316606279

>mages guild actually made you feel like a mage
>university had lectures, crowds of students, and arrogant researchers
>rise though the guild was fast, but involves clear political maneuvering on the part of the Archmage and being trustworthy and in too deep already
>>
>>316600380

>state corruption

Tell me more, never heard about this.

I remember that Shivering Isles had two guards that would create hundreds of new IDs a second due to their bugged AI. Once the game ran out of IDs it would start despawning other things to make space. Fortunately they patched it.
>>
>>316606032

Skyrim dungeons nare almost all just one big fucking circle, with a secret exit back where you started.
>>
Oblivion will always be in my heart as the first game that really blew me away.

I know it had problems but it has always been one of my favorite games, and with the huge library of mods it is definitly one of the best.
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>>316606682
Had one of the top three Ganondorf incarnations though.
Ocarina > Wind Waker > LttP
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>>316606682
I legitimately think TP is the worst zelda
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>>316597763
Combine two shitty games and you get...?
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>>316596856
Well people are praising a game right now that runs on pretty much the same engine with pretty much the same gameplay, which brings extra merit for Oblivion.

Makes you think how lazy Bethesda has been these last 10 years.
>>
>>316606682
Skyward Sword is the only Zelda I haven't finished. That game is so fucking boring.
>>
>>316606025
>>316606632
Actually I'm going to retract my recommendation of nGCD/Progress. Apparently a lot has changed since I last modded Oblivion and the newer versions seem really complicated to set up. And it looks like Progress was replaced by "Fundament" which is a little unclear as to what it actually does. If you put in the time I'm sure it'll work great, but for an easier "seamless leveling" type of mod try Realistic Leveling instead.
>>
>>316606967
I'm glad they changed it up for fallout 4 from what i've played. If there is a quicker way back to the entrance it involves something that makes sense like an elevator and there's actually reason to explore the "dungeons" or whatever you call them in fallout instead of loot just being placed in a straight path.
>>
>>316606787
>join an assassin's guild
>everyone bro's it up with you
>the khajiit provides you a service, but still remains a dick to you
>there's a traitor in the midst
>instantly suspect him
>he suddenly acts nice
>suspicion grows only more intense
>slaughter the entire guild as instructed
>later learn angry khajiit man had nothing to do with it
>he literally started liking me the day I was ordered to kill him

God damn, all the main questlines in Oblivion had their little moments.
>>
>>316606768
Oblivion has; sunny days, cloudy days with wind, cloudy days, light rain, heavy rain, thunder and rain, light snow, heavy snow.

Skyrim has; sunny days, cloudy days with light rain, light snow, heavy snow.

Sorry, but I'm an autistic cunt when it comes to weather.
>>
Musou games in general.
>>
>>316607579
If you were autistic you'd notice the fact that every weather effect clips through everything and shelters don't work in oblivion.
>>
>>316607413
Killing the goblins on skooma was fuckin cool
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>>316595779
this, a million trillion times.

yes, it was my first elder scrolls/bethesda game ever
>inb4 babby's first elder scrolls
skyrim sucked. morrowind is so inaccessible so i don't have much of an opinion on it yet. fo3 and 4 are barely rpg's.

but oblivion does have SO MUCH CHARM. the atmosphere, the music, UI, the colors, EVEN the dialogue/fighting/interface just kind of becomes 'part' of the game and you get used to it. there's so many cool quests. the main quest is awesome, there's tons of factions you can join that all have cool quests.

the only thing they could have had less of is dungeon crawling, the bane of all bethesda games, and more cool unique quests which don't necessarily always have a marker showing you where to go, but are more about investigation/creativity.

oblivion and new vegas probably have the best DLC of all time.
>>
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Not really love but I enjoy it despite it beign Assasins Creed:Mordor
And photo mode should be in every game
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>>316595779
Loved Oblivion, but thinking back on it. I doubt I could go back and have fun playing it.
>>
>>316607679
shelters also dont work in skyrim though
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.
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>>316607824
Actually they do in fallout 4 and skyrim. Rain and snow only pour through holes in the ceiling.
>>
>>316607729
>morrowind is so inaccessible
How is Morrowind inaccessible? Aside from having to make sure you pick the correct weapon/ skills at the start it's an incredibly easy game.
>>
>>316595779
All bethesda games desu
>>
>>316608852
>how is it inaccessible
>aside from having to pick the correct weapon/skills at the start

are you not getting it?

also
>the huge disconnect you get between npc's being both voiced and text-only at different times.
>interface weird af, i remember having some trouble figuring out how to equip shit and exactly where to even go.
>arrived at a city, talked to someone who told me to do something very intangible and with no real help on anything else.
i don't remember what it was exactly, but image if a game started a quest and the only thing you got was a quest log telling you "you need to find inner peace". like, the fuck is that supposed to mean? i have no context at all on what to do. ohwell, i'll probably download it again and try to finish it, and i like some things about it
>no mission markers
>no fast travel, and traveling feels like an adventure
>lel scroll of icarian flight
>layers of armor

can someone give me some good beginner tips?
>>
>>316609550
Due to the way mana works in Morrowind, you'll end up as a melee fighter with utility spells, so might as well build towards that from the start. Blades are by far the best, though spears are good for building up endurance. Keep your stamina high during combat - people jumping into a fight after a long sprinting session are the main source of complaints about missing.
>>
>>316595779
Dragon Age 2. I accept that it was a rushed piece of shit, but I just see so much of what might have been in it. It had potential (it honestly did) to be great.
The plot was something different from the norm. Instead of an epic sprawling tale about saving the world, it was just about one guy trying to make a life for himself and his family. The general idea of the plot had plenty of promise, watching the city fall apart over the course of a decade was a neat idea. The companions were some of my favorite in all of bioware's games, and even outside bioware in some cases. Even the bad ones like Anders had good ideas that were just poorly executed.

Basically I see it for what it could have been and it makes me sad.
>>
>>316610074
>Due to the way mana works in Morrowind, you'll end up as a melee fighter with utility spells, so might as well build towards that from the start.

To be fair mixed melee+magic characters do best in every Elder Scrolls game.
>>
>>316610685
Still, pure destruction mage is far more viable in Oblivion and Skyrim than in Morrowind.
>>
>>316610746

Pure destruction mage is horrible in Oblivion compared to any other combat caster. And a bitch and a half to level.
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>>316610942
But he can actually cast spells without carrying a truckload of mana potions.
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>>316608189
>Morrowind
>Shit colored
It's most likely malabsorption and you might be able to fix it with a proper diet, but I'd still check with a doctor to make sure it's not anything more serious such as pancreatic cancer.
Good luck, anon. For further reading, see:
http://www.healthline.com/symptom/pale-stools
http://www.enzymestuff.com/rtstools.htm
>>
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>>316595779
Halo 4.
I don't know why, maybe because it was my first Halo after the PC version, but I find it quite good.
>>
>>316603016
I wish he had more lines
>>
PICKPOCKET

https://www.youtube.com/watch?v=1ATh4y4XRjA
>>
>>316605549
Except that in Morrowind none of that mattered because most monsters capped at level 20 but you could go all the way to 60, and endgame gear was insanely strong. Any character build will eventually get overpowered in MW just by doing its thing, and obsessing over multipliers is pointless.
>>
>>316610746
A pure destruction mage is far more viable in Morrowind than Skyrim, though, unless you're spamming impact spells to stunlock everything while you whittle down their massive health pools with your weak-ass spells. The biggest problem to worry about in Morrowind is the abundance of Reflect enemies, which is a real pain in the ass later on. My favored way to deal with it is to make special spells to use against reflectors - such a fire damage spell that also has Fire Resistance on Self for just long enough to cover my ass for that single cast.

But you're right that it's a much slower start in Morrowind than it is in the later games, since early on you'll run out of magicka a lot. However, in the mid to late game a pure mage is far more powerful in Morrowind than any other TES game. Low level mages should either look into a combat skill to support them, or stocking up on potions or enchantments, or just deal with resting every other fight, but that problem disappears quickly as your intelligence increases and you create more efficient spells.
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>>316608189
Zero effort
>>
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Oblivion is certainly the best TES.

>>316598990
You realize how horribly fucking outdated that mod is? Read a modern guide at tesgeneral.com and don't put the blame on old shitty mods next time.
>>
>>316612228
Right, that's what I meant by
>it's just that the world scaling doesn't fuck you as hard in that game.

In both Morrowind and Oblivion if you want to level in the most efficient way possible you need to do the opposite of role-playing. The difference is that in Morrowind efficient leveling not as important as the actual strength of your character build in a vacuum. In Oblivion you still don't need to level too efficiently, but you will really know if you screwed up and may be forced to start over when the enemy health balloons past your damage output.
>>
>>316612628
>In both Morrowind and Oblivion if you want to level in the most efficient way possible you need to do the opposite of role-playing.

Or play a mage
Or play a stealth character.
Or use powers/items to grant a physical edge
Or play a Luck based build
>>
>>316601910
Don't use FCOM, it's unnecessary shit. All you need is Oscuro's Oblivion Overhaul and Maskar's Oblivion Overhaul.
Mod packs are a bad idea too, as they're always outdated in terms of updates/the fact that superior mods have been released.
>>
>>316612929
No matter what kind of character you want to create, if you want to get the most out of your levels you're going to want to carefully construct your class so that the skills you use all the time aren't majors. You don't have to do any of this if you just want to play and enjoy the game normally, but you definitely need to be aware of the system if you want to practice efficient leveling in the vanilla game, or if you want to understand why it's so popular to mod it into something more sensible.
>>
>>316598182
>>316598002
>>316597832
>>316597743
Not him but I also downloaded Oblivion on my old shitty ass laptop and it ran just fine (for a shitty laptop standards) without any crashes.
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tell me i'm not the only one
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>>316613629

I never "efficiently leveled" and I built chapters that never had the slightest difficulty against any opponent and owned like fuck. Given the complaints about the levelling system, that says a lot.

I would rather do that and enjoy the game then track every fucking movement and skill use for every single second like an autist so I know exactly to the second when to get into a fight with a mudcrab.
>>
>>316609550
Weapon skills, fatigue, agility and luck affect your chance to hit. Depending on your other stats you will start to reliably hit at weapon skill 40-60. If you can't stomach missing attacks until you train up a bit, play a race with a bonus to the weapon skill you are interested in and make a custom class where that weapon skill is a primary and your two favored attributes are agility and luck.

Armor works in extremely fucked ways. Grossly simplified, you have a cumulative armor rating from all the stuff you wear. Now, if the attack doesn't exceed your AR it gets reduced depending on your AR, but not below a certain fixed threshold, so too low an AR won't help you much but AR over a certain point is just wasted. Top-tier heavy armor is basically not worth the weight for that reason, but at the same time lighter armors degrade much faster. Chest armor contributes the most AR, around 40%, the rest is just stacking crumbs if you feel you need them and can spare the encumbrance.

Magic costs mana depending on your skill level, and depending on your skill level, luck and fatigue there is a failure chance. Stick to cheap, weak spells until you get good.

Scrolls and potions. Useful mobility and restoration magic is difficult and you won't have the means to pay for all the training, so stock up on healing potions and scrolls, invisibility, interventions, disease cures and strength restoration. Have a few fatigue potions for when you need to refill quickly. If you see enchanted items that have some of these effects, get them; they will slowly recharge on their own as time passes.

Running away. Until you have a couple hundred hit points and good weapons and armor, running into a strong NPC or a hand-placed endgame monster will get you fucked, fast. You can drop stuff from your inventory to run faster, it will stay there until you come back to pick it up. Fortify strength makes you run faster because it reduces your encumbrance, fortify speed is obvious.
>>
>>316614087
>built chapters

*characters

Wtf autocorrect?
>>
>>316614087
Then we're in complete agreement, it seems. This all started in response to >>316605317 who read that it was advised to create backwards classes in Oblivion. My point is that: yes, that is good advice if you want to efficiently level and outpace the world's scaling; but no, you don't need to do that to actually play through the game, and unless you level very inefficiently you're going to be fine even in the late game with almost any build.
>>
Oblivion may have a generic setting with poor combat and broken leveling, but it produced the best videos

#1/3
https://www.youtube.com/watch?v=OVWrwLk-aMk
>>
#2/3
https://www.youtube.com/watch?v=MWrTxb1aHTw
>>
#3/3
https://www.youtube.com/watch?v=gMMcgg-2tUo
>>
>>316614131
Stealth is generally unnecessary unless you are very good at sneaking or illusion magic but very bad at killing things, which is kind of an achievement. There are more invisibility potions in the game than there are situations where invisibility could be useful. Also, stealing is fucked.

Which brings us to stealing. For reasons beyond the comprehension of anyone outside of the lightless underground pits where Bethesda recruits its programmers, Morrowind engine cannot tell between different instance of the same item in the world. So if you steal one item, all the instances of that item in the entire game will be tagged as property of the NPC you stole from, forever. And ownership tags persist after the owner is dead. So basically, never, ever steal anything except gold, or just go along with it and steal everything, then when guards take it off you steal it again from the evidence locker.

Bribing works even on low personality and speechcraft, intimidation, admiration and taunting only work semi-reliably with maxed personality and speechcraft. So either don't bother with these or go all the way. Mind though, that
1)taunting an NPC into attacking you is the only nonmagical way of killing NPCs without it counting as a crime, and
2)if you talk to an NPC with a personality buff on their opinion of you will rise, then when your buff wears off their opinion will drop as well. But if their opinion would go over 100 it will stay at 100, but when it drops it will drop in full. So don't buff your personality.

And lastly, if you decide to break the universe through alchemy, I think the game engine cannot handle attributes higher than ~23000, so stay below that.
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