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Seriously, how did Crytek do it? This game looks better than anything.
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Seriously, how did Crytek do it?
This game looks better than anything.
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Oh fuck yes OP. I hope someday another company busts out a PC exclusive as powerful and ahead of its time as Crysis.

Crysis 3 was amazing as well, and a great benchmarking tool. To this day I haven't seen better NPCs in any game.
>>
MAXIMUM
>>
>>316581880
They actually spent time and money on the game.
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>>316581880
remember when people called crysis a tech demo

and then it turned out it has better gameplay than 99% of shooters made since then
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>>316582039
>I hope someday another company busts out a PC exclusive as powerful and ahead of its time as Crysis.

Not gonna happen.
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>>316581880
The designed the game thinking on hardware that didn't came out until years later.
Modern games are designed for hardware that is 5 years old.
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>>316581880
>posting a modded screenshot
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>>316582146
Shame about the sequels utterly destroying anything fun about the suit thanks to console focused controls.
>>
>>316581880
Crysis had the highest system requirements for a game when it released in 2007 and unlike shitty games like Batman, it was actually well optimized.

The 8800 Ultra was the fastest card on the market when Crysis released and it couldn't max the game and get 60fps.
>>
Crysis shows its age in some places (models and textures) but the general environment still looks pretty nice. Mostly because the foliage is so dense, which games haven't really matched until recently.
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>>316582146

This.

Compared to the usual yearly rehashed shooters, Crysis as a "tech demo" absolutely stomps them in combat depth.

I wish so much that FPS games would realize that the typical "two guns and a grenade" gameplay is stale as fuck. FEAR used bullettime to allow smarter AI, Crysis used suit abilities to allow greater enemies, etc.

I wish devs would give the player more options and trust their intelligence.
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>>316581880
uuh its start to aging
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>>316582393

>8800 ultra

What the hell is this? Don't you mean 8800 GTX?
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>>316582629
>2007
>not knowing the "ultra" prefix
shiggy diggit bruh
>>
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You can download CryEngine and actually try placing some assets of your own in it.

Chances are that simple stuff will look okay with a bit of fiddling. But that's about it. Anything that goes beyond normal functionality requires some "removing tonsils through the ass" level of trickery.

I was working on a project in Cry a couple of years ago - just a simple environemnt. My conclusion is that it requires a lot of programmer intervention for stuff to look fucking amazing. Like, per-scene level of optimization.

That's one of the reasons why it's not a very popular engine for indy devs to work with. The other major being that each new version inevitably breaks something in your project. And of course, it's not that easy to modify the engine if you want something other than an FPS.
It's an amazing engine in the hands of Crytek, but it's not very fun to work with it for anyone else.
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>>316582810
basically, for a mapper myself.

cryengine isn't lego enough for noobs like me.
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>>316582780
The Geforce 8800 Ultra came out in in 2007 and was essentially an overclocked 8800GTX. The 8800GTX launched in 2006, like 2 weeks before the PS3.
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>>316582780
meant to reply to this
>>316582629
>>
>>316582926
not really and "overclocked". Ultra had more shaders. Also an extra note, ps3 was running more of a 7800 series card (7800gs if not wrong), it wasnt even "unified shaders" gen yet.
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>>316582780

That's a suffix m8
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>>316582980
no hate bruh, i knew that wasnt meant for me
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>>316583075
sheet, touche.
>>
>>316582146

It was called a Tech Demo because thats what half the "players" used it as.
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>>316582146
I don't understand how to play Crysis. The nano suit stuff is...odd.
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>>316583068
>not really and "overclocked". Ultra had more shaders
no it didn't
>>
Reminder that if not consoles holding back the industry (including or should I say especially ''next gen'' ones) most games would look like this if not better.
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>>316583209
Are you a console gamer?
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>>316582278
What do you mean? Anything you can do in 1 you can do in 2&3
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>>316582920
Oh, it's actually very simple to use if you just place models.
It's just that the setup is a bit illogical.
Other than that it's literally "export model", "assign textures to the material slots", drag the model in the scene.
There are even some BSP brushes (shudder), if you want to prototype in-engine first.
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>>316583241
sheet, im getting old. i guess i mixed up 8800gt with gtx.
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>>316581880
For its time, it was remarkable - but needed an absolutely ridiculous amount of power. They dared to be really forward-thinking. But it doesn't look better than anything:
>triangle grass/leaf mesh
>bark textures

We've still got a long way to go, anon. Path-tracing is glorious and we're just beginning to start to get enough power to consider using it for some things, like shadows. Engines like Brigade are a glimpse of the future. It may be another 5 years before they're practical, but it's coming.
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>>316582926
>mfw I had an 8800GTX at the time
That shit ran hotter than a nuclear reactor and was bigger than the ISS but god damn was it a beast performance wise.
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>>316583341
maybe its me, im more of a bsp guy.
Yea the setting up objects abit tricky for me when one is only familliar with unreal editors.
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>tfw hearing people who haven't even played Crysis try to argue it's shit by "graphics aren't important, gameplay is" while going back to their shitty casualised linear QTE-infested corridor shooters

Crysis is a great game for how open-ended and in-depth the gameplay is. I wish these faggots could understand this.
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>>316583349
Yeah, the 8800GT came out afterwards and was on a die shrink. It had something like 112 shaders and 16 ROPs. It was slower but was incredibly fast given its price and power consumption.
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>>316581880
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>>316583209

With Crysis, you can pick your playstyle, like use cloaking device to carefully execute enemies, or use power armor and machine guns to go full rambo.

It's actually a really neat concept, wish more games implemented playstyle choices like that.
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>>316583280
Most PC gamers play on toaster-laptops. No, not all games would not look like that.
In case of crysis specifically, most players couldn't even select the ultra graphical settings because they were locked for DX10 on Vista.
Also, consoles have the majority of players, so console sales are what gives the industry the ability to make AAA games in the first place.
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>>316583310
Nope.
You are WAY slower, can't really use throwable objects as weapon (deplete your whole energy at once), can't combie sprint + power punch and can't sprint jump.
Not to mention destructible structures which were fun as hell to bring to a collapse and burry enemies.
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>>316583209
I thought people like you are just a meme but gamers seriously become more and more retarded


no wonder every sequel gets dumbed down and soon the only thing player will be able to do is press fire button to not confuse him with massive options such as aiming and movement
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>>316583209
How do you not understand the suit?

You have
Invisibility
Super armor
Super jump
Super punch

I actually think a predator game on cry engine could be incredible
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>>316583421
>fellow 8800GTX bro
hell yeah man, I used that card for 3 years and it died ;_;
>>
the game has shit textures and shit AA
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>>316583502
No they don't you just made this up. Laptop players are ridiculed if anything.
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>>316583421
>mfw i skipped the whole 8 series

went straight to the skimmed down 8800 (9600gs) and the overloaded 9800gtx+.
>>
>this circlejerk over an outdated looking game
>that no one liked on /v/ gameplay-wise

I've seen fags spamming it a lot lately, though. Was it your cool kid alternative when Halo was the main sci fi fps, tweenie?

>>316582146
>>316582278
>>316582516

It was a mediocre FPS with a nice coat of paint.

>>316583209

Is this bait lad? Crysis is casual as fuck.
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>>316583521
I think you can do that stuff, you are right that they don't have a destructible environment tho.
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>crytek died because they wanted easy money instead of trust of their fans
no one ever learns
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>>316583665
Man, you must really want someone to reply to you. How's your day going?
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>>316583443
If you are interested in making some stuff for games, get into 3d modelling. It can be really fun.
I am a professional environment artist, so I've been doing this for a few years. Trust me, bsp is used primarily for very fast prototyping nowadays. Everything else is made using the modelling software.
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>>316583684
>I think you can do that stuff

No you can not.
Suit sprinting speed in Crysis 2 is on par with normal sprint in Crysis 1. They also took out the momentum physics so no sprinting jump possible.
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>>316583310
Crysis 1/Warhead are loads more sandboxy though

>>316583724
If anything Crysis 3 looked like a desperate attempt to escape out of EA's contract

Shame about CryEngine 3 as a whole supposedly got dumbed down in favor for hardware scalability though
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>>316583665
>no one liked gameplay-wise
>that's exactly why it got 2 sequels
Dumb console tard

I'm not surprised someone idiotic enough to pay for multiplayer lives in his own world.
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>>316583684
you can do power combo if you have fast fingers or assigned shortcut keys.

crysis 2 onwards just streamlined those to fit in the hollywood requirements. instead of making games tactical they make it cooler.
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I just finished Crysis Warhead.

I don't get it, what happens between Crysis 1/Warhead and Crysis 2?

Did I miss something? Why was Prophet dying was he hit by the nuke?
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>>316583724
>>crytek died because they wanted easy money instead of trust of their fans
>no one ever learns

Do you even shareholders? Game developers these days don't get to choose how they make their games. It's down to whether stockholders like their ideas or not. Stockholders don't play videogames.
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>>316583724
Crytek died because of a bunch of very stupid management decisions.
They were very lucky with Crysis, and that gave them a sense of invulnerability.
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>>316583772
>>316583829
>consoletard
I don't even own a console, you're just a retard for acting like this generic casual FPS was anything better than a pretty tech demo. The game went from okay to awful halfway through, and none of the sequels were even comparable to the first. You have half an okay game in the entire series.

Fuck off underage.
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>>316583997
shareholders, even
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>>316583796
i do bro, went for a semester for 3d modelling bu had to drop it due to work and family issues. Now im interested in learning it myself the hardway.

just a question , im also interested in 3d printing for own prototyping uses. 3dmax or maya or any ? thx bro.
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>>316581880
>alert base
>hide in thick undergrowth, under a canopy of trees
>moving while prone
>somehow, magically, an attack helicopter can see me perfectly, as it starts riddling me with gunfire
>don't move, but realize it probably has thermal tracking or some shit
>it ignores me and flies away

Great game, guys, sure does look purdy tho! :)
>>
>>316583665
>>that no one liked on /v/ gameplay-wise
>I know everyone on /v/
We had plenty of threads about the gameplay you chucklefuck
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>>316583665

>Crysis is casual as fuck.

I understand what you mean, but the amazing thing is, compared to modern shooters, Crysis 1 is advanced as absolute fuck.

Seriously, compare Crysis 1 (2007) with Bioshock Infinite (2012). Crysis has large, open levels with multiple playstyles and approaches, where as BI is simplified and linear.

Crysis is far more complex than BI, which shows how badly the industry degraded.
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>>316582146

I didn't feel like the aliens were very fun in the base game. They were fine in Warhead, but they felt like sponges in original Crysis.
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>>316584142
90% of the threads were people asking why the fuck it got good reviews, the other 10% were screenshot threads. Don't kid yourself.
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>>316583539
>tfw still waiting for a sequel to this, and Blood Dragon
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>>316583482
>static jpg in the sky with some thunder effects
lmao f.am
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>>316584080
It doesn't really matter what you use. Whatever you prefer is fine.
There are some websites like Sculpteo that allow you to upload models, estimate the printing cost, and order them. The stuff is expensive as fuck if you want something larger than 5x5x5.
They accept a bunch of different formats, so as long as you can export your model in a common format like .obj it doesn't really matter what you use.
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>>316584183
You generally restarted the game before or just after the alien motherbase
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>>316584165
Just because Bioshock: Infinite is even worse doesn't mean Crysis is advanced, it's still casual. Bioshock Infinite is narrative based anyways, of course it's gonna be a handholding shitfest.

The fact that someone earlier in this thread was comparing Crysis to FEAR shows how young you were when you played it.
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>>316584165
>Crysis and Bioshock Infinite are the only games of their generations
>>
Don't know if any of you guys remember, but the phrases used were something like
>if you're PC can run Crysis, it can run anything
Meaning, you needed a high end computer, otherwise you had to scale back to potato quality.
It seems irrelevant now, because midrange computers can max it out. But at the time, this game was fucking unobtainable using a sub $2000 computer.
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>>316584384

>The fact that someone earlier in this thread was comparing Crysis to FEAR shows how young you were when you played it.

"Someone has a different opinion than me, they must be underage!"

The comparison of Crysis and FEAR was concerning the level of oversimplified handholding in modern shooters. Both games give the player powerful abilities like bullettime, which allow advanced AI (FEAR) and larger amounts of enemies (Crysis.)

The problem with your posts is that you constantly try to put words in other people's mouths. No one was even remotely implying that Crysis was on the same level of difficulty as FEAR. FEAR has far more advanced AI, as I said in my first post.
>>
Aside from foliage, maybe lighting, tessellation and a few human models, it didn't look that good compared to other things from 07.
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>>316584476

>Crysis and Bioshock Infinite are the only games of their generations

Ah yes, my bad, I didn't mean to imply that those two games were the only ones of their generation.

Next time I'll add a disclaimer to my post: "Please remember that, by comparing these two games, I'm in no way implying that they're the only games of their generation. There were other shooters released as well."
>>
>>316583241
>>316582926
8800 GT master race.
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>>316581880
Kraut's simulation fetish.
They only contributed 3 worthwhile franchises to the world: Far Cry, which is ruined by Frogs; Crysis, which is ruined by themselves; and Gothic, also ruined by themselves. All games are great technological achievement with deeper gameplay more though out than the average games.
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>>316584739
I didn't mention difficulty, m8. They're not even comparable games. FEAR's gameplay blew Crysis out of the fucking water in every way, Crysis is nothing more than generic 5/10 shit compared to it.

Crysis was the game people were complaining about in 07 in comparison to FEAR, in the same way you're comparing how dumbed down Bioshock is compared to Crysis.
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>>316583280

Oh please, tel me how consoles are stopping devs from making ultra swag games on PC?
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>>316583914
I think there's a comic that explained it
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>>316584183
>Bullet sponges
Lol no, you gained enough weaponry to make that giant flying squid a joke. The endgame weapon consists of minigun, gauss rifle, and prophet's alien weapon which mostly can kill anything so fast.

There are sponges like nanosuit enemies, tanks and else, but in all honesty, you just take SCAR's special ammo, hit the guy and he's out cold. The tanks and else? You just search around for RPG and there's guaranteed 2-3 of them laying around.
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>>316584630
What is this? A polite opinion with valid points?
Get the fuck out of here, we are flinging shit about how games are horrible today and consoles ruined everything.
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>>316584996
I need this.
>>
>>316584872
>only 512MB of RAM and 16 ROPs
>masterrace
kek
>>
>>316584863
B:I is literally the worst thing you could have compared it to, and you know that. It helps enforce your narrative.
>>
>>316584957

>Crysis was the game people were complaining about in 07 in comparison to FEAR, in the same way you're comparing how dumbed down Bioshock is compared to Crysis.

EXACTLY. THAT'S THE EXACT POINT I WAS TRYING TO MAKE.

I have no idea if you're trolling or not but I absolutely agree with you there, that's was the entire point of my comparison.
>>
only retards like crysis gameplay
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>>316585164
i like being retarded
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>>316585164
Crysis gameplay is like any FPS gameplay, but you can run faster, jump higher and cloak like predator.


If you don't like Crysis gameplay I doubt you would like any other FPS game.
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>>316584630
It was also unobtainable due to the poor optimization in some levels no matter what computer you were using four years later.
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>>316585280
It was a console FPS on PC with nice graphics.
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>>316585378
That's bullshit and you know it.
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>>316585280
any quake game easily shits on crysis and makes it look like overrated garbage for children with down syndrome in comparison
and honestly this is what this game is
your taste is shit
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>>316585469
Quake shit on ANY game, you example here is worthless.
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>>316585280
fuck off with your fucking overrated mediocre piece of trash
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>>316585532
What is UT2K4?
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>>316585554
you sound mad lad.

Did crysis burned down your pc?
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I hate how they replace this kind of enemies for fucking generic soldier-like aliens, seriously, these would give you some hard time instead of "hurr durr space marine ayylium"
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>>316585597
I dont know but its not quake so its shit
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>>316582127
DICK
>>
>>316585625
In delta or hard mode, if they manage to jump to player its an instant death.

Yeah, it has more tense than C2/C3s joke enemy.
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>>316585597
its like quakes smaller clone like quakes Spermatozoon
>>
>>316585625
Well in Crysis Warhead they made it clear the lmaos were inside so the change to a more field combat exoskeletons made sense, kinda.
>>
>>316585758
>>316585680
It's Quake with better graphics and presentation.
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>>316581880
it set the bar pretty damn high though most big budget games have surpassed it technically it's still one hell of a game
also warhead
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>>316585863
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>>316586091
that's crysis 3.
>>
the aliens in crysis were great because they filtered out all the shitty players that relied on invisibility too much
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>>316585280
Crysis was so fucking boring

It really suffered a HUGE identity crysis between whether you were superman or a soldier, and it could've been fixed so easily

Once you modified the .ini to give you 10x sprint speed, strength and energy it became infinitely more fun

>>316586091
I can't say if that's cherrypicked because I haven't played either, but I played Crysis a couple of weeks ago and it looks super, super dated now
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>>316586194
yeah I posted the wrong pic..
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>>316586351
now post one at a non shit resolution
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>>316586304
>I played Crysis a couple of weeks ago and it looks super, super dated now

yeah it doesn't have all the pretty bloom, HDR and 'cinematic' effects of todays games. crysis looks very 'clean', for a lack of better words.
>>
>>316586304
I've read this exact post before.
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>>316586304
>Once you modified the .ini to give you 10x sprint speed, strength and energy it became infinitely more fun
>going full sanic mode up mountains
>waiting to reach the peak so I can jump and throw a best korean as far as possible
>land far out in the water
>shark attacks me almost instantly
I used to shit myself and hit alt f4. I can't do underwater enemies.
>>
Even when people try to be realistic about it, they still say "come on guys, it doesn't look THAT good anymore".
Really, a game made almost a decade ago doesn't look THAT good? There are several games that look as good as it now in 2015? It's fucking ridiculous, by today's standards Crysis should look like a PS1 game in comparison but instead, there are a lot of games releasing next year that don't look as good.
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>>316586468
>it doesn't have all the pretty bloom, HDR and 'cinematic' effects
But it does, hell maybe crysis was the first one to introduce them
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>>316585625
>these would give you some hard time instead of "hurr durr space marine ayylium"
They are to fast for console aiming...
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>>316586471
Maybe because fucking with the ini to make it actually fun is something a lot of people did?
>>
So...which engine is the best in terms of Graphics? I'm leaning towards CryEngine, Frostbite or the new UE engine.
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>>316586091
That image is pretty deceptive though. Crysis 3 runs at 20fps at a sub-720P resolution.

Also it's a late 360 game versus a launch PS4 title. Look at launch 360 games, most barely look better than late PS2 / Xbox games.
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>>316586505
>that poor time scaling comparison
Graphics have barely progressed since last gen, especially compared to the leap between PS1/64 and launch 360 games.

You faggots act like Crysis is the only pre-2008 game that aged well.
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>>316586448
fc3: low LoD, low drawing distance and lots of fog - your typical console FPS.
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>>316583620
This, but I used to have 6600 GT before I got 9800gtx+. Holy shit that was some improvement
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>>316586805
but the low resolution also masks crysis' issues, like the awful textures and jaggies
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>>316586671

What other pre-2008 games have aged well? I know both FFXII and Silent Hill 3 aged extremely well, due to how incredibly talented the dev team was and especially when paired with increased rendering resolution via emulation.
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>>316582039
While I totally agree with you, CoD Advanced Warfare actually had some really impressive looking NPC's as well.
>>
Part crazy German engineering, part "PC exclusive", part actually using high quality assets unlike most developers these days.

It's really sad how much Crytek has fallen from grace since Crysis though. The sequels to Crysis were shit and actually looked worse despite being on a technically superior engine, and Ryse is just boring.

Not to mention how they apparently treat their employees and their deep ties with EA.

I would say "at least their engine is good", but despite looking good, it has absolutely horrible documentation and expects you to use specific, outdated versions of software along with it. Not to mention they're still expecting you to pay $10/month in order to use it, while engines like UE4 and Unity 5 are free.

Seriously, why use Cryengine when UE4 is so much easier to learn and just as capable, if not more so?
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>>316587038

>CoD Advanced Warfare

Oh hell yes. Granted, you're brave as hell to mention that on /v/, I'm expecting a fuckload of posts calling you names, but you're still right. COD:AW scales surprisingly well with higher spec hardware.
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Man, the texture work was crazy in that game.
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>>316587371
And to think, the CoD games are still essentially running on a fork of the Quake III engine.

I miss the glory of idTech as an engine, and how it ushered in great engines like Source.
>>
>>316587521
>what is mo cap
>>
>>316587259
Every low-language engine literally makes no sense unless ur working in a group. Most famous AAA titles uses low-language engines, Frostbite, UE4, CryEngine to name a few, it's impossible to work at these on ur own.
>>
>>316587038
>>316587371
>>316587591
They did looked amazing. But there is one big thing people forget here. ITS ALL PRE-RENDERED CUTSCENES.
Yes, the in-game ones also look pretty darn good but still.
Dont compare Pre-Rendered things with Real-Time rendered like Crysis 3
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>>316587596
>mo-cap has anything to do with textures
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>>316587596
It's motion capture and therefore has nothing to do with textures.

Did you just google game development terms and copy paste the first some you came across or something?
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>>316587371
Is this seriously in engine? I wouldn't be able to tell this from an actual photo.
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>>316587596
lmao
>>
>>316587371
CoD: AW looked amazing. It was actually reminding me of Crysis somehow, especially with usage of motion blur and lights. Crysis of course looks better, but still.
>>
>>316581880

The jaggies kinda ruin it a bit.

But yeah, it looks severely better than "next gen" games and runs much smoother too.
>>
Seriously, have you guys played crysis recently?
It still looks l ike a "next gen" game , and it runs so well on modern budget hardware.
>>
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I finished crysis 2 few weeks ago
god its fucking shit
picking up shit is pointless
upgrading your suit or weapon also wont do shit
in last mission enemies dissapear after 10mins standing still
granades wont kill shit
no dual wielding tips fedora
ammo went out on camo aliens had to lower difficulty to easy and trying to wreck the shit out of them and it took me 10-15 hits to kill one
I am a fucking dumbass i tought to buy 2 over the first crysis
>>
Lighting is literally everything.
>>
>>316587826

Sadly it's prerendered, so Crysis 3 still has the best in-engine npcs. However, AW definitely takes the cake for best cutscene npcs.

It's amazing to see games quickly hitting photorealism.

https://youtu.be/jf0TxN6pt14
>>
>>316585625
Crysis 2 is a console game first and foremost. These guys would be pretty hard without some bullshit aim assist, so they went with what console gamers knew best at the time: Halo grunts.
>>
>>316587649
UE4 has Blueprint visual scripting though, which pretty much gives the power of full on C++ code to those who have little or no experience with scripting/programming. It's extremely easy to pick up and learn.

The only caveat being it won't ever be as well optimized as actual typed code, but when has that ever been the case for visual scripting?
>>
>>316588104
>85 hours
Must be tough, man.
>>
When will people learn that it doesn't matter how good the textures are if the animations are shit? Advanced Warfare cutscenes looked great because of the mocap, not the lighting or textures. You brain is far worse at noticing inconsistencies in light behaviour than in human motion.
>>
>>316582926
>tfw EVGA 8800 GTS KO EDITION
That sticker was so cool. Straight out of the trenches. This was HUEG.
>>
Fallout 4 looks better stop deluding yourselves fucking Cryshills.
>>
>>316588349
go from A to B and kill walking bullet sponges like really 3 shotgun rounds to kill weakest enemy
>>
>>316588689

Ah, so that's what you meant. You're right, the mocap is exceptional. High res textures are certainly essential though, especially on skin.

That's actually why that SH3 webm is so impressive. The game is over ten years old, yet the texture work was so skillful that it looks remarkably superior to almost any other PS2 game, and even most indie games releasing these day.
>>
>>316583539
There's actually a predator mod for the original crysis.
>>
>316581880

Their engine devs where researchers who also actively published top of the line research in computer graphics - that's why it was such a monstosity compared to the rest.

Sadly they took a turn for the worse and the good folks left due the upper management fucking arround wasting money on stupid shit while fucking with their wages.
>>
>>316586526
Boom existed for awhile. Oblivion was the first major game to introduce hdr. Crysis just utilized a bunch of graphical options given to it. It's a good game but it really is tech demo tier considering a lot or all of its tech existed prior it just show cases it off pretty well.
>>
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Man, I can't wait for Dark Souls 3 on PC. Hopefully there won't be as bad of a console downgrade.
>>
>>316584934
Devs of Crysis are two Turkish-German brothers. I wouldn't call them kraut
>>
>>316588872

High-res textures always take a back seat to mocap.

The human brain interprets blurry textures as just a problem with your eyesight (people who are nearsighted don't walk around with a constant feeling of uncanney valley), the human brain interprets wooden animations as some sort of infernal meat puppet show that you should totally, totally run from or you'll get killed.
>>
>>316581880
Is this bait? This looks really bad.
>>
>>316590407

True, that's a good point. Man, I wish I had saved that horrible DA: Inquisition webm of the guy kicking an assassin out the window. That was genuinely the most abysmal animation I've ever seen in a triple-A release.
>>
>>316581880
any game can have graphics as good as that
it's just that developers tone it down so it can actually be expected to run on a computer
>>
>>316581880
When will the "Crysis looks amazing" meme end?

Almost every game made this gen has looked better than Crysis
>>
>>316588104
>>316588349
Finished Crysis 2 in 8 hours on the span of 3 weeks.

Couldn't play for more than 30 minutes because how boring the game is.
>>
simply because they didnt care about realism. games today are trying to make things as they were in real life rather than what crysis does. for example the god rays in games today are detailed and subtle, but in crysis it looks like they were always passing through fog which isn't realistic, I but looks neat
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