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Choose wisely
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You are currently reading a thread in /v/ - Video Games

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Choose wisely
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>>316431263
Where is the option "Neither"?
>>
Where's the "get over yourself you hack" option?
>>
>>316431428
blocked
>>
>>316431263

[X] Metroidvania Game by me.
>>
>>316431263
Okami just because he had no factor in making DMC fun, Okami's something we know he can do
>>
I want the opetion that makes Platinum games go bankrupt.

Okami then
>>
Berserk X Kill la kill
>>
>>316431765
kill urself
>>
>>316431263
Okami because he only made DMC1 and DMC1 aged like milk compared to 3 and 4. DMC1 also doesn't have the "cuhrayzy" the series is known for since 3.
>>
I guess DMC. I really enjoyed Okami, but I don't think it necessarily needs a sequel. The first game wrapped everything up pretty well.
>>
Wonderful 102
>>
>>316431263
Depends.
Would the new DMC game play more like DMC1 or Bayonetta? Because if it plays like Bayonetta, then fuck that.
>>
>>316431263
Where's the Viewtiful Joe option?
Also, since when could twitter do polls
>>
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>people voting okami over DMC
>>
Can this useless hack just fuck off?

I want the team behind DMC3 to make DMC5, not this fucking idiot egotistical manlet hack who makes shallow, 3 hour, cinematic button mashers.
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>>316432227
>aged like milk

DMC1 is still fun. Sorry you can't jump cancel enemies to death and enemies are actually a threat and not glorified punching bags.
>>
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>>316431263
Kamiya DMC sucks balls. Itsuno 4lyfe.

I never played Okami
>>
>>316432869
No, you fuck off. They have to do Dragon's Dogma 2 first
>>
>P*

Who cares.
He should learn to make better games
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>>316432773
Kamiya didn't make any of the good DMCs though.
>>
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>>316432869
>The guy who made Okami , Viewtiful Joe, RE 2 and DMC

>hack
>>
>>316433005
The first game was fantastic. Infact, the only good DMC games were the first and 3. Both for different reasons.
>>
>>316433005
I'd rather see more DMC than less DMC though
>>
>>316431263
bayo 2 on ps4

but yeah okami
>>
>>316432767


>Capcom doesn't want to finish off the trilogy
>101 mixes up all kinds of shit from joe without actually touching the mechanics or anything
>Joe will probably just show up in Marvel 4 or Tatsunoko 2 or some shit

FUCK
>>
>>316433005
>Having a wrong opinion
>2015
COME ON
>>
Where's the "You never made a good game besides RE2" option?
>>
Okami, The DMC 3 team for a new DMC.
>>
>>316431263
Okami, I don't want him touching DMC.
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>>316432967
They're the same team? How did they end up making an open world rpg?
>>
>>316431263
>no Viewtiful Joe
>>
>>316433209
> I don't want him touching DMC.
Why?
>>
>>316433154
>Tatsunoko 2
I fucking wish. Hell, I would take a straight port
>>
>>316433250
Itsuno wanted to make an open world action RPG
>>
>>316431263
Where's the option for "God Hand" sequel by me?
>>
>>316433370
Shinji Mikami made God Hand, not Kamiya.

>>316433250
They wanted to? It's like asking why the Resident Evil team made Ace Attorney, why not?
>>
>>316432916
>and enemies are actually a threat and not glorified punching bags.
But this is what Bayonetta and MGRR are.
>>
>>316432916
I tried playing it during summer, sorry but it's terribly clunky and there's fuck all move/combo diversity.
It's a solid framework for what came later, but as a game itself it aged like milk.
>>
DmC of course.
>>
>>316433305
Itsuno right off the bat made a better DMC game than Kamiya and with all of its flaws DMC4 is still loads of fun, overall I think he's done a better job with it than Kamiya did, it's his territory now.
>>
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>>316431263
I'd rather DMC.
Never played Okami.
>>
>>316433615
DMC4 is shit compared DMC1 and 3.
Fuck off with your Nero fanboyism.
>>
>>316433615
But kamiya made Bayo which is a better action game than any DMC
>>
>>316431263
You think Scalebound will be any good?
>>
>>316433794
Nah m8, Bayo is fun but it isn't as enjoyable as DMC.
>>316433791
Kill yourself
>>
>>316433615
Right off the bat was DMC2, which was only Itsuno at the end, but he was still the guy finished it up.

DMC3 is good too, but good lord are the stages really shitty at times.

Then we get DMC4, which is half a fucking game. And in 2015, it's still half a game, now only with more characters to play that half a game again.

Dragon's Dogma is nice, but it's not an action game and it runs like a slideshow.
>>
Wii U Okami would be fucking aces.
>>
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Okami, I don't want a DMC that incorporates Witch Time into it
But what would be best is a God Hand sequel
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>>316433908
>namefag acting like his opinion matters
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>>316433893
>but it isn't as enjoyable as DMC.
what?
>>
>>316433479
Spoken like a true pleb
>>
>>316433363
He directed Dragon's Dogma.
>>
>>316431263
>Panty and Stocking game by me
>>
>>316433908
Did you use to upload javs on /gif/
>>
>>316434060
Can you read?
>>
>>316434034
It's not opinion, it's fact. DMC4 as a whole, as a product, is a shitty game. I don't know if I think it's acceptable to blame Itsuno though, I'd rather blame Kobayashi, the producer.

Kobayashi's only good games, only complete games were ones Shinji Mikami were involved in.
>>
Anyone who doesn't choose okami is out of their fucking minds.
>>
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Where's the Anarchy Reigns option
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>>316434375
I wouldn't say DMC4 is a shitty game, I'd say it's half a decent game.
>>
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>>316434375
>declaring opinions as facts
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>>316433794
I disagree. Bayo has some neat mechanics, but I hate the amount of useless, samey combos in Bayonetta
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>>316431263
Okami Celestial Plain adventure? I'm down for that.
>>
>>316433129
The chances of Bayo 2 on PS4 are the same chances of bloodborne for PC
>>
>>316434375
DMC4 had really good combat tho. Sure the enemies weren't special, and the level design was shit, but the combat was quite redeeming.
>>
That's tough, but I'd have to go with Okami.

I feel like Itsuno's got DMC in good hands. If they'd just give the nigga a chance, he could blow the roof off the joint.
>>
>>316433160
>wrong opinion
You probably spurt the words literally and objectively into every post you make just because your brain stopped working by the age of 8
>>
>>316434436
this guy gets it
>>
>>316435221
he's right though
>>
>>316434938
The action is great, but with nothing to really give good reason, it comes off feeling poor. There's not even a real reason to replay the game besides "Just do it."
>>
>>316433908
>it's not an action game and runs like a slideshow

fuck off namefag.
>>
>>316431263
I'd really much rather see Viewtiful Joe 3, but if those are the only choices, Okami 2.
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>>316434436
in le trash where that game belongs
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>>316432679
ROGER
We'll never see that day ;_;
>>
>>316433154

>Marvel 4
>Tatsunoko 2

Sorry, but Capcom lost the license to BOTH of those.

Marvel because Disney decided to use the franchise for a shitty cell-phone "tap fast 2 win" fighting game.
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>>316433908
>I haven't played Dragon's Dogma and just spout what /v/ says
Kill yourself namefag. Your opinion is lower than garbage.
>>
>>316435675
It's not Disney, it's literally Marvel thinking they know what's best.

Castle of Illusion HD and Ducktales Remastered are still up.
>>
God Hand sequel
Sorry Kami-san
>>
>>316435427
>There's not even a real reason to replay the game besides "Just do it."
Well, LDK mode is still a fun challenge in DMC4. Bloody Palace is also a good challenge. And since the combat is good, combofags can have quite a bit of fun too.
>>
>>316432767
>>316433265
The Japanese poll had Viewtiful Joe instead of DMC. I guess for some reason he didn't think westerners would want Viewtiful Joe.
>>
>>316435427
Just like bayonetta and dmc1 and every fucking game kamiya has worked on.
>>
>>316435897
I hit post too quickly. I meant to ask, beyond those things, what more do you want?
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>>316431263
Literally either one would turn my dick into diamonds. Would prefer DMC because I prefer its gameplay, but the fact that Okami's in the lead doesn't annoy me in the slightest.
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>okami
fukken plebs
>>
>>316436048
Well, one of the issues I had with DMC4 was fixed in SE. Adding more characters/variety and adding costumes (which every game before DMC4 had) was fantastic.

However, it's just really not fun to play a game, a short game, AND THEN DO IT AGAIN IN REVERSE, NOW WITH DICE.

The game just needed more time in the oven. All of Kobayashi's games are like this too.
>>
>>316435675
>but Capcom lost the license to BOTH of those.

They let it lapse, I'm sure you remember when Capcom originally lost the license before, which is precisely why Marvel vs. Capcom 2 exists.

>Marvel because Disney

I wish this stupid rumor would die out, Disney WANTS marvel to outsource, Marvel is still butthurt over losing movie rights so they're scrambling to do in-house productions as much as possible
>>
>>316431263
Okami is my favorite game, so I'd want a proper sequel.
>>
I want to tell him he makes great games on twitter but he might block me
>>
>>316436349
I dont understand. How would having a better campaign increase replayability? Even if the campaign was better, you'd still be playing the same story the second time around.
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Anyone got a link? Or is this over?
>>
neither
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Okami for sure. And by that I mean I'm ready for a new good console action-adventure game; there hasn't been one SINCE Okami.
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>>316436742
It's over this time tomorrow.
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>>316436548
He usually just replies to those with smiley face.
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>>316436707
By making the campaign fun, it would give more reason to replay it. Having better enemies would do wonders too.
>>
>Okami winning

Pleasant surprise
>>
>>316436859
Then give me a link pls.
>>
https://twitter.com/PG_kamiya?ref_src=twsrc%5Egoogle%7Ctwcamp%5Eserp%7Ctwgr%5Eauthor
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>>316431263
I'm not sure how an Okami sequel would work, but I'd take it anyways. Maybe an HD remake?

If Kamiya were to do anymore DMC, I'd like a spinoff game that acts like a side-story. I honestly think it would be cool if a future DMC game allowed you to run Dante's business and pick jobs and stuff.
>>
>>316431263
Okami. Ninja Theory was doing a good job with DMC already.
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>>316436894
>By making the campaign fun, it would give more reason to replay it.
In what way
>Having better enemies would do wonders too.
Agreed, however it would still be the same campaign regardless. That being said, I think a boss rush mode would be great, since people love fighting the bosses.

On a sidenote, would agree that the bosses in DMC4 are good? I just want your opinion on this. Personally, I think they are.
>>
>>316437248
>Maybe an HD remake?
Doesn't it already have one?
>>
>>316431263
>Okami sequel

Fuck's sake.
Okami was a great game, I LOVE Okami, but it doesn't need a fucking sequel. There wasn't even an opening for a sequel (which is one of the million reasons Okami-den was shit)
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>>316437427
Yes.
If you count the Wii version, it has been released three times.
>>
>>316431263
Where the fuck is the link, OP, you fucking raging faggot?
>>
>>316437425
Not in a "I want to fight this boss multiple times" kind of way. I don't even have an issue with fighting the same boss multiple times, but you have to do it right.

I think the first DMC did it right personally.
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>>316437080
I can't vote on mobile ;-;
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>>316437667
BLOCKED
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>>316437080
Don't see any poll, but I got this
>>
Okami. Okami!
>>
Do you think anything will come of this, or is he just bored?
>>
>>316431645
Okamiden was already released you silly
>>
>>316431263
okami is shit
>>
>>316431263
Wonderful 101 sequel, please.
>>
>>316431263
DMC sequel by far and away

I didn't like Okami much but then I did play the shit Wii port
>>
>>316431263
How about a Resident Evil game? 2 was fantastic.
>>
>>316437858
Probably just bored.
How would Kamiya get the rights to DMC?
>>
>>316438007
He wouldn't
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>>316433791
Itsuno made 3! So there ya go, anon!
>>
>>316433791
Thanks for letting us know you can't git gud
>>
>>316437737
It's been nearly a decade since I played DMC1. What did it do special?
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>>316431263
I prefer a Souls game by Kamiya. Can you imagine the complex level design of Miyazaki combined with the gameplay depth of a Kamiya game? It would be perfect.

>>316431531
Kamiya is not a hack. He's one of the best videogame directors alive today.
>>
>>316438473
The change in scenery when you re-fought bosses helped make variety. That and Nelo Angelo's boss fights are always great. Though I'm a sucker for Devilhand fights like that.
>>
>>316438473
You fight bosses in different arenas every time, plus they get different attacks. Plus sometimes you have to fight them under different scenarios.
>>
I recently replayed the first DMC game on the HD collection. The last time I played DMC1 was when it came out in 2001.

I have to say that aside from the sometimes awkward platforming sections (like the part where you get the Ifrit fist weapons) that have become dated in this day and age (as well as the fixed camera angles), the game is about as close to perfect as a game can be. Kamiya truly made something special with this game.

It had amazing gameplay/combat of the kind that had never been seen before. Had lots of depth, was fast paced, rewarded skill and was very responsive.

It had incredibly atmospheric and beautiful level design.

The regular enemies were all unique and challenging in their own ways, unlike much of the enemies in later DMC games like DMC4 where most of the enemies are just interchangeable fodder that are non-aggressive. The bosses are equally fun, challenging and varied.

It was hard for me to appreciate in 2001 just how unique that game was, but now that I've replayed it again, I realize just how much of a gamechanger DMC1 was and continues to be.
>>
>>316431263
Okami.
>>
>>316431263
Okami so he gets another shot at pacing it better and not putting so much filler in the game.
>>
>>316440192

even now it's still pretty baller, I'm not going to sit here and shit on Dark souls, but it really pains me to see people talk about how Dark Souls/Bloodborne is "fast paced" and "responsive" especially after playing DMC
>>
>>316431263
Something on Steam.
>>
Anybody got the direct link to the tweet?
>>
>>316431263
I only enjoyed DMC 1 and 3. Where does that put me?

Never played Okami.
>>
>>316440698
Kamiya only worked on 1 so you're safe I guess.
Okami's really good, you should get on that shit whenever you can.
>>
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>>316440519

>even now it's still pretty baller
It really is. Playing DMC even on normal difficulty is still more challenging than most other games out there right now. Bosses like Phantom and Death Scissors are still two big early-game casual filters who force you to get good.

>but it really pains me to see people talk about how Dark Souls/Bloodborne is "fast paced" and "responsive" especially after playing DMC
Nigga, the SoulsBorne games are almost like turn-based RPGs in terms of pacing and speed when you compare it to pure action games like DMC and Ninja Gaiden.

Don't take those historically illiterate SoulsBornebabbies seriously when they talk as if the SoulsBorne games are the pinnacle of action gaming. And I say this as someone who LOVES the SoulsBorne games and has invested over 2,000 hours in the entire series. But I'd never call those games the best when it comes to combat and gameplay. None of the SoulsBorne games can hold a candle to those OG action games. Webm related. A game from 2004. And it only became faster in 2008 with its sequel.
>>
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>>316431263
>[X] Yuru Yuri game by me

FUNDED!
>>
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>>316440192
>Gamechanger
that may have been true at the time, but "continues to be" is false.

For something to be influential people have to actually give a shit and attempt to imitate it, and no one out outside /v/ hive minders actually care about original DMC. And your post outright demonstrates that nobody is trying to imitate it.
>>
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>>316432715
I just want to say fuck this post, and fuck the person that made it.
>>
if you don't choose okami, you need to die a slow painful death.
>>
I really want to know what Kamiya would do with a new DMC game. Itsuno and his team arguably improved on the original game but DMC3 and 4 both play completely different from Bayonetta, which is a spiritual successor to DMC1 and the series in general.

I wonder if a new Kamiya DMC would play more like Bayonetta or the later games in the DMC franchise.
>>
catch: the okami sequel is for wii u
>>
>>316441514
Are action games like God of War, Killer is Dead, Castlevania: Lords of Shadow, Transformers: Devestation and Nier: Automata still coming out?

Then DMC still continues to be influential. All of those games can trace their gameplay roots back to the original DMC.

No other game like it came out before DMC. 3rd person action games before DMC were much more simple in terms of combat and gameplay systems.
>>
>>316442069
it's actually Okamiden:Shippuudden for N3DS
>>
>>316442069
Wouldn't have it any other way.
>>
>>316441514
>For something to be influential people have to actually give a shit and attempt to imitate it

you mean every action game made after it. Very few games have attempted to wholesale copy DMC, but tons of mechanics and nuances have been highly influenced by it

hell KH1 is highly influenced from DMC1 instead of Nomura using The Bouncer as a base and you can easily see where KH2 had influences from DMC3
>>
>>316438813
>this fucking post
>>
>>316438007
Maybe he's just using this to gauge fan response so he can decide on what kind of game he wants to do next.
>>
>>316442617
>hell KH1 is highly influenced from DMC1 instead of Nomura using The Bouncer as a base and you can easily see where KH2 had influences from DMC3
Didn't KH1 actually come out the same year as DMC1? Wasn't KH1 more influenced by Zelda and Super Mario 64?
>>
>>316442335
And, every game you just mentioned lacks the mechanics you seem to think made DMC perfect as demonstrated by your own comparisons to later DMC games all of which also apply to your list.
>>
>>316442789
In that case he should definitely do something like VJ or Okami, he already made a DMC successor that's not realy like DMC, I want him to take a spin on something else he has done/
>>
okami blows ass and is 5x longer than it needs to be

weeaboos ate it up anyway
>>
>>316442943

Wonderful 101 is his Joe clone, and also his okami clone.

I know what you meant by your post, but that's Kamiya's answer
>>
>>316433908
For once a namefag is completely correct and anons have shit taste. Go figure.
>>
A true sequel to Okami would be insane, ice wanted it since I was 13.
>>
>>316434436
he didnt make that
>>
>>316431263

Okami is what I would consider one of the best games of all time, if not the best.

So Okami.
>>
>>316434436
Blocked.
https://twitter.com/PG_kamiya/status/665031454020100096
>>
>>316431263

MGR2
>>
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>People hating DMC1
>>
>>316431263
Kamen Rider
Above average licensed games is the perfect niche for Platinum since they refuse to show growth since Vanquish.
>>
Has Kamiya ever made a direct sequel to any of his games? I know he played a small role in Bayo 2 but I can't think of anything else.
>>
>>316443042

>implying dmc isn't chuuni weeb trash as well.
>>
>>316433908
>And in 2015, it's still half a game
Of course it fucking is, did you expect them to completely remake a 7 years old game? It's still great because the gameplay is what matters.
>Dragon's Dogma is nice
Exactly.
>but it's not an action game
It's an ARPG.
>and it runs like a slideshow.
This has nothing to do with the gameplay, also PC version soon.
>>
>>316442851

>mentioned lacks the mechanics you seem to think made DMC perfect
Uh, what? Have you played games like Killer is Dead, Lords of Shadow, Transformers and all the rest I mentioned above? Some of them even come from the same damn company (Platinum Games) founded by the maker of DMC.

Also, just because they didn't have the perfect level design and atmosphere of DMC doesn't mean they weren't influenced by it.

By that same token, the designers of Destiny said that they were influenced by the environmental storytelling of Dark Souls. But just because it didn't reach the level of perfection as Dark Souls, doesn't mean that the influence didn't exist. Same with other so-called "Souls-like" game that tries to copy the Souls game's influences. They don't copy the game wholesale (why should they?), but the influences are clearly there.
>>
>>316443856

Do you want to count Resident Evil, he wasn't director, but he was system planner

same deal with Viewtiful, he didn't direct 2, but was largely involved with story
>>
>>316443828
it has to be done by the A-team with high production values.
>>
>>316444021
Not even.

KR games are so fucking trash that the Korra team could handle it and it would be by far the best game.
>>
>>316443904
performance has EVERYTHING to do with the gameplay. I get it, you love dragon's dogma. I love it too. In fact, I probably love it more than you do. But lets not kid ourselves here.
>>
>>316431263
i want to play his head like a bongo
>>
>>316444019
I'm mainly thinking director roles where he has real control of the game and it's outcome.
>>
>>316444141
Garbage console hardware not being able to handle the game doesn't make the core gameplay bad.
>>
>>316444132
yeah but i don't want to settle for the korra team on my toku weeb trash. I want it to be the best kamiya can shit out.
>>
>>316444132

Super climax heroes is fucking legit take that back before I climax your ass

https://www.youtube.com/watch?v=LcJYaWDZUWU
>>
>>316444281
you don't know what gameplay is so please stop talking like you do. Gameplay isn't even a "core" thing. It's an aggregate of many factors, including narrative and visuals along with the mechanics and performance.
>>
>>316444443

>Gameplay includes narrative

please stop, I'm not even him, narrative has such a minimal impact on gameplay unless you're explicitly playing a VN like Phoenix Wright/999
>>
>>316444556
>i'm a fucking faggot that doesn't know what they're talking about
>>
>>316431263
Direct REmake 2
>>
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>>316444348
Yeah legit trash

A Toku crossover game like the VS series would be so cool.
>>
>>316431263

Neither.

I'd rather see him take an underrated series that only had one game and revive it.
>>
>>316444704

>I can't press my buttons unless I have the MOTIVATION AND EMOTION to do so

yeah, nah
>>
>>316444443
Gameplay doesn't include narrative you dumb cunt. Unlike you I don't need a story driven reason to play around with a games combat, all I need is for it to be fun.
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>>316444792
So, okami. I don't think you realise how badly okami has sold.
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>>316443916
If you want to think something can be a bastion of unmatched perfection while also being a complete gamechanger without there being any contradiction, then go ahead.
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>>316443828
I don't agree with lack of growth part, but I WOULD love to see them tackle Kamen Rider. Or anything toku in general, really
>>
>>316444861

No, not Okami.

Okami got a sequel.

>BUT MUH DS-

it still got a sequel, which for a series that sold as poorly as it did, is saying a lot more than other series.
>>
>>316444838
Except that it does include narrative. The narrative may or may not have a big impact in the overall gameplay experience, but it does include it nonetheless. I never once mentioned that these things have 1/3 value at any given game. But these things are part of the gameplay either way.
>>
>>316445021
it's half a game.
kamiya is only interested in kamiya things.
>>
>>316445056

explain how narrative affects tetris and super monkey ball

explain how it affects puyo pop or tatsunoko vs capcom

>muh cherry picking

fuck off
>>
>>316444983
fun fact that's a picture from /mlp/.
It's quite weird seeing it posted here.
>>
>>316445056
If it has one at all it isn't noticable. People don't purchase fighting games for their story you know.
>>
>>316445454
>People don't purchase fighting games for their story
Story is the only thing i care about in Netherrealm fighting games
>>
>>316444983
I don't understand your logic.

DMC is one of the best games ever made. Its gameplay is extremely influential.

But you're saying that just because other games influenced by it haven't even come close to reaching the perfection DMC has reached that the influence doesn't exist?

Think of any other medium like music or film. Think of any of the perfect works coming from those mediums. Lots of works later have come to be influenced by those perfect works, and a vast majority of these influenced works don't even come close to the perfection of the original.

Does it mean that the original wasn't a gamechanger? That it wasn't influential? Just because the games it influenced weren't as perfect as it was? No. That would be stupid. But that's the argument you seem to be putting forward.
>>
>>316445056
When you don't marry all of these aspects aspects together to create a wholesome experience, you are essentially making a disjointed and segmented product.

Games that focus solely on mechanics and have the rest of the things tacked on like dmc and call of duty are the vidya equivalent of summer blockbuster movies. All flair and no substance. You can keep enjoying your "fun" Transformers: Age of Extinction movie all you like. In the end it's still a brainless flick with no depth to it.
>>
>>316431263
your momma's tits baldy
>>
>>316440519
> but it really pains me to see people talk about how Dark Souls/Bloodborne is "fast paced" and "responsive" especially after playing DMC
jesus, they must be brain damaged or underaged
>>
If Kamiya were to touch DMC again I just don't want it to be floaty like Bayo. I voted for Okami though.

>>316441235
Man I love Ninja Gaiden. Aggressive enemies are the best, can't stand the punching bags in DMC3/4. One of the reasons DMC1 and NGB are my favorite action games is because of the way the enemies are designed, gameplay wise.
>>
>>316445812

you missed the point so badly I hope you have brain damage
>>
>>316445812
Also, don't misunderstand. VNs and Telltale games suffer from the same thing, in an opposite direction.
>>
Okami with updated gameplay mechanics but retain it's old artsyle would be GOAT.
>>
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DMC?
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>>316431263

DEVIL MAY CRY MOTHERFUCKER
>>
>>316445880
Blocked.
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>>316431263
DmC no contest

that game ruled
>>
Okami because Platinum has been making DMC-style games for years even if they weren't called DMC. They haven't made a Zelda clone since Okami.

Besides Itsuno knows what he's doing with DMC whereas Capcom clearly doesn't know what the fuck to do with Okami.
>>
>>316440519

honestly the only reason dark souls is so difficult is because your character moves like molasses, so your doing more work compensating for that instead of actually working with the actual combat
>>
>there are people who still thinks Kamiya is involved in every game Platinum develops
>there are people who still attributes games like God Hand and Metal Gear Rising to Kamiya

And believe it or not most of these people call themselves fans of his work.
>>
For you think Capcom is actually working with Platinum?
>>
>>316446410
Of course not.
>>
>>316431263
When he says DMC sequel does he mean Devil May Cry or that shit DMC game with Donte? Because if it's the latter then fuck no...I want the old franchise back.

And like Capcom would let him make a good game...they're pretty adamant on making shit these days...when something good comes out it seems like an accident.
>>
>>316431263
Okami doesn't feel like it needs a sequel
>>
>>316446207
>Besides Itsuno knows what he's doing with DMC

Given he made the best DMC games but nowadays he's clueless as to what to do with the series. It probably didn't help much when he said DmC was actually a good game and will use some of it's concepts in his future games.
>>
>>316446048
>Okami with updated gameplay mechanics but retain it's old artsyle would be GOAT.

Yes. And this time, actually make the game challenging. Playing the original Okami on the PS2 was one of the greatest gaming experiences of my life, but it was such a piss easy game. If Okami the sequel comes out, it needs to be challenging.

Also, change the paintbrush mechanics so that you make the patterns using specific inputs rather than clunkily moving your analog sticks around.

So if you want to make a bomb? Go into the painbrush mode, aim at the location with one analog stick, and maybe input with the D-Pad forward, forward and press X. Or something like that.
>>
>>316445993
hey bro, i wish you'd actually try to refute my points without resorting to meme speak.

DMC is just a mindless button mashing game. WOAH combos, Woah strings, Woah style switching is not depth. You can keep enjoying DMC all you want. There's absolutely nothing wrong it.

But what you can't claim is that "gameplay"(actually mechanics) is the only thing that matters in a video game in today's age. People love to bring up galaga and tetris as if they weren't weren't archaic videogames. They are the vidya equivalent of caveman drawings. They are just stepping stones in the evolution of videogames as a whole.
>>
>>316438813
>I prefer a Souls game by Kamiya. Can you imagine the complex level design of Miyazaki combined with the gameplay depth of a Kamiya game? It would be perfect.


Wouldn't it feel like more of an action game than an RPG?
>>
>>316445806
If you can identify that many elements in the "influenced" material that are also in the original then your excessive glorification of the original is just fanboyism. On the other hand if there are so many things that make it so perfect that everything afterward supposedly lacks then it being as influential as you say it is is also questionable and likely also due to fanboyism. The only other logical alternative is that every game you listed is some sort of abject failure that attempted to be dmc which is ridiculous since you listed some great games.
>>
>>316446606
>But what you can't claim is that "gameplay"(actually mechanics) is the only thing that matters in a video game in today's age.

I can and I will, I spent more time playing Sin and Punishment 2 than I did undertale. I'm sorry nobody is biting your bait

oh wait, I am, I guess I'm a dumbass
>>
>>316434307
Fund it
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>>316446589
>he's clueless as to what to do with the series
I don't think he's given any indication that he doesn't know where to go with it, there's been years in between 4 so there's no doubt he has a direction to go with it. More than likely his comment on DmC was for PR but I'm glad he did add the summoned sword teleport for Vergil and that may be the extent of its influence, but even then he had a hand in Vorgil's gameplay.
>>
>>316441235
>>316445990
I feel like pulling out my 360 and play NGB and NG2 again
>>
>>316433093
4 was excellent. It just wasn't perfect.

You're like one of those faggots that hates on Ninja Gaiden 2 for being 9/10 just because Ninja Gaiden Black was 10/10.
>>
>>316445289
what's the image itself even from?
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>>316446662

Are the RPG elements (namely, stats) really necessary for a Souls game?

I mean, think about it. Why do people add certain points to stats in a Souls game? They do it so that they can either (1) wield a certain weapon or (2) create a certain build or (3) just to power themselves up.

If Dark Souls 4 became a pure action game that removed all the RPG elements, point number (3) could still exist in the game. You'd start off with low HP but as you progressed in the game and found collectibles, you could power yourself up. If Dark Souls 4 became a pure action game, you could wield any weapon without needing to meet certain stat requirements. And if Dark Souls 4 became a pure action game, you wouldn't need to allocate stats just to make a DEX/STR/etc build. You'd just put on your clothes, equip the magic/weapons/etc. and then go.

At the very least, I'd like to see the stamina system in Souls go away. It just slows down the game WAY too much.
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>>316446592

They would probably go the Wonderful 101 right-stick route. Still drawing with an analog but with simplified shapes that only require one line and can be drawn in a single motion, so once you git gud you can input them extremely fast.
>>
>>316446921
I seriously wanted to sell my 360 but I kept for NG2, Blue Dragon, Bayonetta and Red Dad
>>
>>316446761
and sin and punishment 2 has the appropriate narrative and visuals to pair with the mechanics. :^)

also

saying "i like thing" isn't refuting my point. Like I said, there's nothing wrong with liking whatever you want. I get it, the mechanics are the only thing that's important to you when you decide what to play. It's true for me too. If the game doesn't have good mechanics for me to exploit it is usally forgotten about.

But something without proper narrative and visuals to completement the mechanics is just a tech demo.
>>
>>316447142
>Red Dad

I don't know what the fuck happened here
>>
>>316447164
>and sin and punishment 2 has the appropriate narrative

Sin and Punishment's "plot" is worse than DMC, it can barely be called a plot, it's only function is to setup the next stage, and any cohesion in the long run is incredibly muddled and outright contradictory to it's own premise. It's probably the worst excuse of a "narrative" the world has ever seen and it's impact on the game almost detrimental to the point that it's preferable and outright encouraged to skip and ignore anything resembling a plot

I wish you would stop lying

STOP IT

RIGHT NOW
>>
>>316447063
Itsn't dark souls job to be as fast as DMC. It it's job to work at it's own pace and do what it does good.

You just want to homogenize games into a single genre. The reason there's a stat system is to get you to replay the game different than last time you played it.

If the stamina system goes away, it's just a mindless button mashing game.
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>>316431263
>Sign in to vote

Fuck this bullshit
>>
>>316447432
But i'm not. Though.

Except for the narrative part, i was lying about that. It is pretty shallow.

Everything else, though, you keep dancing around the point.
>>
>>316446758

>On the other hand if there are so many things that make it so perfect that everything afterward supposedly lacks then it being as influential as you say it is is also questionable and likely also due to fanboyism.

You seem to be taking a rather absurdly absolutist approach on what constitutes influence.

Look at influential music albums, like Pink Floyd's Dark Side of the Moon, the Beatles's Revolver or Metallica's Master of Puppets. I'm naming these examples because they are extremely popular and uncontroversial in the influence they exert.

Each of these have influenced countless musicians, an extremely vast majority of whom fail to capture the perfection of the original. Look at the garage bands that kids back in the 1980s/1990s used to love doing and would often include Beatles/Metallica/Floyd-esque shitty songs they'd make. They clearly don't have the perfect qualities of a Beatles album. But they're still clearly influenced by the artists and their albums.

The same token applies to DMC and its influence on countless games that have failed to reach its level of perfection. The influence doesn't cease to exist just because of the failure of the influenced developers to reach the perfection of the original. Nor does the influence get diminished. Nor am I behaving with "fanboyism" for saying that it's one of the most influential games ever made.
>>
>>316446918
I knew I was forgetting something, I need to buy NG2. I've only played it once, but i'm drooling remembering that combat.
>>
>>316431263
Okami is the right answer, but so many of his games are so similar. They're all good, but they're all samey.
He needs to explore more with heavier controls.
>>
I'm satisfied with okami. Wouldn't mind a new okami game though. Would welcome it with open arms.

But what i would really wanna play is okami's original concept for turning into different animals in zelda clone game.

Maybe put it in an american setting. Play as a majestic deer god of some kind this time around. Maybe bear for combat, deer for platforming, and some sort of fish or sea mammal for underwater. Doesn't have to be rockyroads or some plains desert. It can be a fantasy setting, just... wanna play something other than a wolf.
>>
>>316447482
>The reason there's a stat system is to get you to replay the game different than last time you played it.

And you somehow can't do this in non-RPG action games? I somehow wasn't able to replay DMC3's levels using an entirely different style system than the one I used in the previous playthrough? I somehow wasn't able to replay Ninja Gaiden 2 with the Lunar Staff entirely as opposed to the Vigoorian Flails?

>If the stamina system goes away, it's just a mindless button mashing game.

Uh, no. DMC is far from mindless button mashing. Some of the shit you see in webm related requires extremely precise and well-thought-out execution in terms of timings and button combinations. You don't get this by mashing 1-2 buttons like a monkey.
>>
>>316447904
Yet you continue to call things perfect while being able to list no special qualities they have that the influenced works lack other than popularity. If that isn't fanboyism, I don't know what is.

And yes, I am taking an absolutist stance. Calling things perfect without quantifiable reasons is fucking dumb. Absolutely fucking dumb.
>>
>>316431263
didn't like okami, but I liked the original devil may cry and how it was slightly spooky.
>>
>>316447904
you know what your problem is, bub? You keep throwing the word "perfection" around. That's what makes you sound like a fanboy. As if DMC was better than these games and it was perfect in every way.
>>
>>316448459
>other than popularity.

But I did. The gameplay -- combo-heavy, complex movesets, juggles, fighting-game like -- is the thing that heavily influenced other games like God of War, Lords of Shadow, Transformers and all the rest I listed previously. As I already said in my original post response to you.

Here's what I said >>316442335
> All of those games can trace their gameplay roots back to the original DMC.

So did this entire debate stem from your lack of reading comprehension? I think it did.
>>
Devil may cry ,Devil may cry ,Devil may cry, Devil may cry , Devil may cry you fucking faggots,it's been almost 8 fucking years since we had a proper devil may cry and no the one that came this year doesn't count,Okami can wait ,Dante cannot
>>
>>316448328
choosing to do it isn't the same as the game forcing you to do it. Self-impossed challenges doesn't actually make the game more challenging.

and again, you want dark souls to be dmc. which it is not. Dark souls is dark souls, dmc is dmc. If you want fast paced combos and precise button inputs, there's a plethora of platinum games out there. You remove the stamina bar in dark souls, you will literally get a brainless button mashin and rolling game.
>>
>>316448985
We can wait a little longer until Itsuno is on the helm, Okami should get a proper spiritual successor.
>>
For those that don't live in glorious nippon, its 39% for viewtiful joe vs 61% for okami.
>>
>>316449213
I suppose it's decided on both fronts then.
>>
>>316448891
No, you listed things the other games have, which doesn't justify you calling DMC perfect, you asscrack.

>>316448482
See? This nigga gets it.
>>
>>316449213
VJ2 kind of sucked compared to 1 so I am not really surprised by that result
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>>316448986
>Self-impossed challenges doesn't actually make the game more challenging.
Playing on Dante Must Die difficulty in DMC or God Hard difficulty on Vanquish or Bayonetta on Infinite Climax isn't a self-imposed challenge. It's something the game gives you as an option. Complex combos in action games like DMC or Bayonetta help make these harder difficulty levels more bearable, since it locks down opponents.

> You remove the stamina bar in dark souls, you will literally get a brainless button mashin and rolling game.
Why do you keep saying this? I literally just posted a webm representative of the game that shows off a super complex combo that cannot be done through button mashing and you still keep parroting that silly argument.
>>
>>316431263
Okami with cuhrazy combat
>>
I know kamiya didnt made it, but if we where do bring back clover for one last capcom owned game, it MUST be GodHand.

DMC one is a great game, but the real CUHRAZY gameplay wasnt Kamiya's doing. Would rather see a proper sequel to 3. Not that 4 is bad, but then again, it is not 3...

So i guess i would go for Okami.

CAPCOM YOU FUCKING FILTHY BASTARDS GIVE ME GODHAND2 GIVE ME GOD FUCKING HAND 2 YOU FUCKING SHITS WHAT THE FUCK DID YOU JUST FUCKING SAY ABOUT ME, YOU LITTLE
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>>316440192
Just look at the nightmare bossfights. All his different attack patterns that change not only with each fight but are also affected by how much to damage his core. Fighting bad/button mashing fucks you over so hard in the third fight, especially on Dante Must Die.

Also, the shadows are great enemy. Super fucking hard on your first encounters but once you understand them, they are 100% consistent to kill without getting damages

>mfw jumping on the spear attack
>>
>>316431263
How about another Transformers game?
He's been trying to ape DMC3 for the longest time with embarrassing results and I'm not even sure he knows what made Okami good, he'd likely make the sequel a 30 minutes long campaign with QTEs everywhere.
>>
>>316449272
So your issue with me is my fanboyism? Well, deal with it. Because I love the game. My point in this entire debate has been to correct your denial of the game's continuing influence as early as >>316441514 in this thread.

Whether or not I'm a fanboy is irrelevant to the level of influence that a work of art exerts.

I mean, if you don't like that I think DMC is close to perfection, then fine, but don't go denying its influence.

I sure as hell don't like Mega Man games, but I'd be a fool to make arguments denying its continued influence the way you did.
>>
>>316449875
On his twitter he said he has nothing to do with god hand, as well as a number of other games, and will block anyone who mentions it.

Guys a bit touchy I must say.
>>
>>316450195
I'd be annoyed if people kept crediting me for shit I never had anything to do with either.
>>
>>316431263
Bayonetta is already better than DMC, so Okami.
>>
Is it that hard to make a Cuhrazy game with DMC3 dept but with real enemies that are actual threads, instead of punchbags? Where they are REAL FUCKING agressive and you must master dodging and always get the first hit in a slip second or you are screwed?
>>
>>316450072
No you idiot. The point is that it cannot be both influential and perfect unless the games it influenced are also perfect. I do not believe it isn't influential. I pesented that position to demonstrate the contradiction created by your fanboyish need to call it perfect when every game it influenced posses all the qualities you claim justify calling it perfect.
>>
>>316450559
Probably
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