ok what the fuck are they even saying?
that 60 fps multiplayer is fucking impossible.
fuck off shit devs.
>30fps mode with drop-in-drop-out multiplayer
>60fps mode that's singleplayer only, you can switch back by quitting the game
fixed
retarded developer would rather gimp the game for everyone
Can't really see 60fps making much of a difference in Div:OS
Surely this game works like shit on a controller though
>>315625489
still, it looks worse then any high budget game on consoles, yet can't run at 60.
I mean, even cod runs at 60 and that's been shat out in a month this time around.
>>315625778
>still, it looks worse then any high budget game on consoles, yet can't run at 60.
Kek
It looks better than that Order movie.
>>315625929
sure it does, buddy
what do you need 60 frames for, it's a fucking slowpaced TB crpg
>>315627353
60 is ALWAYS better
>oh no, my isometric turn based RPG runs at 30 fps
I mean yeah alright 60's always better than 30 if you can achieve it but in a game like this it really isn't very important
Just play it on your PC?
It's a turn based game, so why would you even want to use a controller?
I feel bad at you people who can't enjoy a game because it's 30 fps. I do agree that 60 fps is preferable, but 30 fps works perfectly fine.
>pick console instead of PC so you don't have worry your little head about rocket science stuff like FPS, resolution and other graphical options
>cry that devs make these hard decisions for you and don't leave you options
This is some nice woman logic right there.
>>315625778
> it looks worse then any high budget game on consoles
Probably because it is a low budget game.
>>315627528
It' not isometric if it's in 3D.
Simply being viewed from top down =/= isometry.
Consoles have no balls whatsoever. Do we really need to have one of these threads every single time a console game comes out and it can't run 1080p, 60fps?
Really, you guys get what, maybe 2 games a year and they're always some corridor shooter with no physics.