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I prefer Demons Souls in every way.
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I prefer Demons Souls in every way.
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>>291145074
thanks?
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>>291145074
I do too
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I don't know why, but somehow Demon's Souls has... so majestic atmosphere.
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>>291145074
Damn that's way uglier than I remember
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>>291145074
Now I can sleep peacefully knowing you prefer DS.
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DeS > BB > DaS > my putrid shit > DaS2
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>>291145074
>Coup From Soft
>release Demon's Souls on PC

Does this make me an asshole or a retard Or a hybrid of both?
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>>291145216
It feels more abandoned, so encountering NPCs and such has more charm to it.
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>>291145074
As do I.
>>
DeS = DaS > Bloodborne > DaS2

my opinion
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Fuck the Storm Beasts in 4-1. Fuck them forever.
>playing a glass cannon build
>that fucking noise AFTER they shoot
>suddenly half of my health is gone
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>>291145428
I'd say
DaS > DeS = BB >>>>>>>>>>......>> DaS2
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>>291145074

is this a ps1 game lmao
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>>291145074
Me too OP.
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Demon's Souls feels more organic. Dark Souls 2 is harder but not more fun or creative.
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>>291145074
Okay, that's a valid opinion. All four souls games are very good. :)
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>>291145713
Yeah in DaS2 it felt like they just added more enemies to make it harder for the sake of making it hard. I'm all for making games harder, but the way they did it was just lazy.
>>
>>291145428
I like that opinion. Mine is
DeS = DaS = Bloodborne > DaS2. With MP considered.
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>>291145713
>Dark Souls 2 is harder
I don't think that's true at all. My first DaS2 run was easier than my 100th DaS run, or my whatever DeS run. I always tried getting my friends in to the Souls games too, and they complained they were too hard, until DaS2 when they finally stuck through it. They still haven't beaten DeS.
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>>291145428
Unpopular opinion
BB>DaS2>DaS>DeS

I feel BB has the best PVE with atmosphere and level design
DaS2 has the best multiplayer and variety in builds and content for just arcadey fun
>>
That's nice OP, I vastly prefer DaS1 though.
>>
>Atmosphere-wise
DeS > DaS > BB > DaS2
>Lore-wise
DaS > DeS > BB > DaS2
>PvP-wise
DaS > DaS2 > DeS > BB
>>
>>291145559
thief ring
>>
>>291145074
My favorite part of DeS was the Tower of Latria, so BB makes me hard as hell.
>>
DeS would have been a lot better without all healing grass. There were way too many of them.
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>>291146251
Shit, I didn't think of that. Joke's on me, I guess.
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>>291146539
it makes you 100% safe from them until the last boss
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>>291146194
BB blows everything out in atompshere
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>>291146330
Seriously, I had at least 60 or 70 Late Moon Grass just from going through 1-3 twice. I wasn't even trying to farm them.
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>>291146194
DaS before 2 PvP-wise? I thought the netcode in 2 improved the PvP by a large margin. DeS had the worst PvP from my experience, though.
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>>291146623
PCuck please, there's no need to reverse-troll.

I'm sure you'll eventually get a chance to play BB.
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>>291146713
>PC Cuck

Just stop.
>>
Demon's Souls was the best game of the series. Dark Souls 2 was pure garbage. This is pretty much common knowledge by now amongst those that have actually played them all in their heyday.
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>mfw I like DeS, DaS and Das2 all for different reasons
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I haven't played dk2 or bloodbingo but I do too
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>>291145378
It's like Fallout 3 in that sense
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>>291146539

Thief ring pretty much breaks a lot of things in the game, especially the 4-2 boss. I wouldn't abuse it too much.
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>>291147284
Nah, DaS>DeS>>>DaS2 is the most common opinion.
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I prefer Daggerfall in every way.
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>>291147356
So does everyone else.
People who couldn't find a single good thing about DaS2 didn't play it enough.
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>>291146194
>DaS ahead of BB in terms of atmosphere and lore
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>>291148169

Amongst those late to the party? Sure.

To have played a Souls game for real though, you need to play it in the first 3 weeks of release or so, before all the metagaming shit starts and fucks it all up. So I'm not surprised taht a lot of band wagoners rank DeS lower. They never got a chance to play it with the initial large community and without the metagaming.
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>>291148796
sure buddy
I played DeS all the way back then at my friend's ps3 and I still think DaS is far superior.
>>
Is a ps4 worth getting for bloodborne?
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>>291149016
>buying a console for one game
no
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>>291148796
>PvP is the only thing about Souls
Bonfires are superior to the Nexus in every way. And yes I played DeS first.
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>>291146194
Bloodborne has the best lore how is that even debatable

Do you even lovecraft
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>>291149052
I did for Animal Crossing and got a ton of fun out of the rest
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>>291148946
>total rehash with barely any new editions
>far superior

I will never understand how anyone could consider DaS the best for any reason other than it being the first one they played so they were unaware of how unoriginal it was.
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>>291149068
>Bonfires are superior to the Nexus in every way
This, holy shit, Dark improved the fuck out of the world connection.
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>>291149068

PVP is only a small part of the metagame I'm talking about.
>>
How do I get the motivation to finish dark souls? I've done 3 playthroughs so far with diverse builds and I always end up quitting after ornstein and smough.
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>>291149080
>lovecraft
I keep seeing thrown around, BB doesn't seem all that Lovecraftian at all. Just seems like typical Souls design.
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>>291149052

mate, there have been 3 zelda games worth getting even if it meant buying the console just to play them

are some games worth it?
yes

is bloodborne worth it?
no
>>
>>291149138
I guess DeS is an unoriginal KF rehash then.
You sound really mad, DaS was a huge improvement and still different enough.
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>>291145559
>4-1
The storm beasts in 4-2 are waaaaaay worse.
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I killed kingseeker frampt when he popped up in firelink shrine. I didn't even know he was an ally, I just went to the shrine after beating some boss and assumed he was an enemy. I want to restart so bad but I think I only have one more lord soul to grab.
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>>291149260
After O&S, it's pretty much a down-hill to Gwyn minus the DLC. But I always finish all the way to opening the Kiln, then do the DLC, then go back to Gwyn.
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>>291145428

DeS>BB>DaS>DaS2
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>>291149230
What are the other parts, you do know what metagame is, right?
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>>291147356

that the fuck is that infobox even saying

..i dont even
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DaS > DeS = DaS2 > Bloodborne
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>>291149268
have you even played it?
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>>291149317
Just finish the game mang, it's not that bad.
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>>291149317
literally impossible
>>
Haven't played BB but my rating of the games are:

DeS=DaS>>>DaS2
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>>291149481
Watched a fair amount of gameplay here and there. Tell me all the lovecratian goodness.
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>>291145428
DaS>BB>DeS>DaS2
DeS is the most overrated game in the series imo
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>>291149485

Oops, not killed, but he just disappeared. The crestfallen knight was talking about him like he was something that needs killing so I just shot him with arrows until he got to 50% life and fucked off.
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>>291149403

As an example, calling friendly allies to help you beat a level. During week one you get people that are just as clueless as you are and it is fun going through the levels. During week 8 or whatever you get fully min/maxed allies that cruise through every enemy before you can do anything, holding your hand through the whole level and it isn't fun anymore.
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>>291145074
Yes. It's a wonderful game.
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>>291149317
Well, Frampt isn't the only serpent you can talk to, but you can proceed to the end without talking to either of them.
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>>291145074
>every way
Nah, it definitely didn't have the best bosses
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>24fps

Haha, no.
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>>291149750
It had bosses that weren't just "dodge and hit it until it dies"
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>>291146685

>2 improved the PvP by a large margin

The epitome of shit taste
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>>291149307
>You sound really mad

Never say this, it just makes it obvious you're projecting.

>DaS was a huge improvement and still different enough

Stunted movesets (strength weapons outside of swords are particularly shafted).
Shite level design in the second half with the game being evidently unfinished.
God awful pvp middleman that is covenants.
Magic somehow even more broken than it was in DeS thanks to pyromancy.
Generic bombastic hollywood ost with ominous chanting on every track.
Pallete swap bosses and generic mooks used as boss fights.

Only thing that's objectively better about DaS is the amount of content.
>>
>>291149718
But that's true for any game, what the fuck does that have to do with Demon's specifically.
Also not "metagame".
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>>291149718
>needing someone to help you beat levels
The only exception are Bell Gargs 2.0 because FROM thinks throwing 5-6 at you at once is fun. But that's an optional fight as well.
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>>291149836
Such as?
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>>291148185
I agree with you. I think it has a lot to do with the allround intuitive direction that the gameplay takes you.(an example of awful intuitive direction is Skyrim's walking simulator gameplay). also the random dungeons. what do you think?
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>>291149935
They all had some gimmick or weak point.
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>>291146685
The netcode in DaS2 is jittery as fuck m8.
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>>291149836
Rending the skies is literally the only good example of that. The rest were gimmicks
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>>291145378
What?
You constantly warp back to the nexus, thus you never actually feel as if you're in a lonely, abandoned world.
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>>291150060
>gimmicks = bad
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>>291150012
And DeS wasn't the same?
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>>291149567
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BB pre-Rom > DaS through Anor Londo > DaS2 > DeS >>>>>>>>>>>>>>>> DaS post-Anor Londo >>>>>>>>>>>>>>>>>>>>> shit >>>>>>>>>>>>>>>> BB post-Rom
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>>291149882
>pyromancy is the main offender for OP magic
uwotm8
Also DeS palette swapped things too.
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DeS>BB>DaS>King's Field>DaS2
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>>291150123
Yeah. Dragon god sucked dick
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>>291149883

You should probably read the comment threads you reply to. You will be confused a lot less often.

>>291149895

>why summon allies?

Because it is fun to play with other people?
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>>291150259
It was a fun change of pace. Don't tell me you were too retarded to notice it's a stealth fight.
>>
DeS. Best atmosphere / vanilla game / characters
DaS. Best world structure and best DLC
DS2. Most refined combat and best weapons
BB. Best graphics
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>>291150060
>anything other than tank and spank bullshit is a gimmick
>>
PVP

Dark Souls 2 > Dark Souls > Demon's Souls > Bloodborne
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>>291150181
Damn what an awful boss fight.
That's cool, but is ultimately wasted potential.

Atleast they have more inspiration than Berserk though.
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>>291150341
It's pretty obvious it was a stealth fight, and it was just dull
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>>291150354
>DS2. Most refined combat
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>>291150464
>Damn what an awful boss fight.

kill self
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>>291150513
That's literally been a thing since DeS m8.
Japs can't into QC.
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>>291150513
That happens almost consistently with the undead dragon in Dark Souls 1 if you fuck up your positioning
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>>291150640
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>>291150418
Maiden astrea was awesome. Too bad it was the only worthwhile world 5 boss
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>>291150634
???
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>>291150657
but it's okay when miyazaki does it
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>there are people who genuinely believe that DeS didn't have the best, most varied and most skilled PvP
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>>291149882
>Never say this, it just makes it obvious you're projecting.
It doesn't really, sometimes it's just said because the other poster is visibly getting frustrated. But nice memes and so on.

DaS's got more different weapons with more different move sets, so I don't know what you're talking about.
The second half being unfinished doesn't even comapre to a sixth of DeS outright missing and finished levels in DaS being better and more connected in general. Honestly DeS had two pretty bad areas, worlds 2 and 5, which is huge considering there were only five of them.
Covenants weren't a necessary middleman and the cat covenant is still keeping it alive.
>magic less broken in a game where you can recharge mana
lel
I know this is subjective, even though you're not treating it as such, but DeS soundtrack was incredibly hit and miss.
Even if you take out all the stray/ass/fire demons and capras, there's still more of them than in DeS and they're much better designed fights. Going back and fighting the penetrator again made me realize just how bad it was, you can literally stunlock him to death.

DaS had better combat, random mechanics like no equip burden and a limited number of spells, plunging attacks etc, bosses, lore and especially world design.
Atmosphere is debatable since it comes down to taste, but I like it much better in DaS as well.
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>>291150704
Hammergiants hitboxes are some of the most ass-backwards things in the game.
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>>291150513
This shit looks retarded at 60 FPS
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>>291150513
>>291150704
God DaSII looks terrible visually after playing BB.
Even DeS doesn't look that bad.
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>>291150464
Favorite boss fights /v/?
Erby and BSB remain my favorite boss fights to date
Pikachu and Snorlax and artorius and Iron Golem with tarkus are my DaS favorites
Sihn so far is my only favorite for DaS2
Didn't play demon souls but really want to
>>
>>291150728
>???

?!?
>>
>>291149836
Yeah, I loved "trigger two cutscenes until it dies" and "shoot with arrows from a distance until it dies" and "wonder why this was even a boss until it dies"
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>>291150752
>DeS PvP
there were like three viable weapons, rapid-fire grass munching that was ridiculously hard to punish, glitches like running firestorm, lmao 2kat stunlock
DeS PvP was only good in it's native form of random invasions, any kind of structured PvP was a joke.
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>>291145074
me too OP. Such a revolutionary game. I like the arcade hub style for this game.
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>>291150929
Arty & Manus GOAT
Freja has neat dynamics and torches which people apparently still don't know about.
No favorites from DeS.
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>>291150752
lmao grass
>>
As someone who played DaS first, I don't get it. DeS is fun from what I've played of it, don't get me wrong, but it just feels like a less refined version of what I've already played without an open world.
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>>291151223
>DeS is fun from what I've played of it, don't get me wrong, but it just feels like a less refined version of what I've already played without an open world.
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>>291149718
Do you mean from DS2? I only rented DS2 for a short period of time and the bell gargoyles were pretty much the only boss I beat myself. They're actually really easy, I think I remember you can block their fire?
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>>291151223
Because that's what it is, DeS fanboyism is 90% memories 10% elitism.
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>>291150513
This is genuinely a feature.
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>>291151263
lel you sure showed him
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>>291150429

But that's completely wrong
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>>291150704

fuck,
amazing game!
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>>291151263
Mate, take off the nostalgia goggles. DaS improved on DeS in almost every way
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>>291151401
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>>291151223
You're right.
Rose faggots are just ass-blasted their beloved gem got improved upon by a half-finished game.
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Why do I keep coming back to DS2? I know its not as good as DS1 or DeS but I find myself coming back any still enjoying the game despite some of its bullshit
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>>291151505
It added poise which instantly made the entire game worse in every conceivable way.

And that's just one of the changes.
>>
>>291151490
It's not though.
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>>291151263
I mean, that's an epic meme and all, but it doesn't change my opinion.
>>
DaS>>>DaS2SotFS=BB=DeS>DaS2
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>>291150918
It really fucking does
People who defend it are either pcfats or trolling
When I invade in cainhurst sometimes I'll just stand right by the lamp and stare at the fucking castle or in Nightmare of Menstruation, only other place I did that in was anor londo
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>>291151505
>DaS improved on DeS in almost every way

Yes, such ways as "forgetting to finish the game before shipping it" and "5 fps average". What a game...
>>
>>291151539
>those jarring frame-drops and stutters
Gross
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>>291151559
Because it's a better game than both of those
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>>291151559
Because DaS2 is the best game in the series despite some faggots in these threads cherrypicking a few one-in-a-million glitches.
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>>291145559
>shit at dodging
>not worried about blood-eyed samurai-skelleton, that cuts your health bar with pruning shears

go back to typing your hate-messages on ps3-controller, until you learn to do it 300 characters a min.
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>>291151614
SOTFS is fucking beautiful m8, what are you talking about?
Or are you playing on console?
>>
>>291151559
Its like eating a buffet. None of the food is that great but there is a lot of it and its not hard to keep filling your plate.
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>>291151650
>"forgetting to finish the game before shipping it"
Thought that was DeS, why did they even leave that archstone in.

>5 fps average
Is this how bad it was on consoles, I'm playing it at 60.
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>>291151614
no it's not, specaially SotFS, which makes the game a lot fucking better, it's amazing how enemy placement affects the flow of the game so much
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>>291151650
That's why you play it on a PC, and what content it did have was vastly better, except atmosphere, of course
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>>291151753

They changed the lighting a little bit.


wow
>>
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>>291146713
>reverse-troll consipacy
>everyone is plotting against you

i think you've been around for far too long around here, mate.
Time to take a break
>>
>>291151559
To me it's really the fact that it has the most content
Ton of builds to fuck around with makes for good replay value despite the game being the weakest from single run standpoint.
Really if DaS2 had the connectivity of DaS areas I would probably think it's best in the series, but the linearity kinda killed it and made the game feel overall lot worse.
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>>291151678
>>291151708
I personally enjoyed the first one DS more but the criticism here does seem a bit unfair when you compare it to DS1 and DeS problems.
>>
>>291151578
How did that make it worse? It means it's no longer who hits first because with a greatsword that one hit stays one hit, it's about timing strikes and backing down when needed
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>>291145074
DeS > DaS2 (ive not tried the scholar shit) > DaS
>>
>>291151859
At least in DeS they removed the unfinished content form the game entirely. Rather that than have half the game an unfinished mess

>>291151872
>That's why you play it on a PC
2 years after release
>and what content it did have was vastly better
LOL
>>
>>291150847
>DaS's got more different weapons with more different move sets, so I don't know what you're talking about

Try comparing maces/axes movesets in DaS to how they worked in DeS.

>muh sixth archstone!

Every time. You can play the entire game and never realise this was supposed to be playable. There's absolutely zero mention of the sixth archstone in-game beyond a brief description stating it was destroyed. This is an optimal way of cutting unfinished content (content that consists of an extremely unfinished base level and a few rough enemy models).

DaS on the other hand just throws in all the unfinished shit like ash lake and lost izalith and the incredibly half arsed covenants. I've replayed DaS a few times and I always drop the game after Anor Londo (which itself isn't even a particularly good level seeing as the majority of the level is corridors and a few big, empty rooms) because it means i'm going to have to play through a bunch of shitty gimmick levels like TotG and Crystal Caves.

>DaS had better combat

Well it's certainly slower but I don't know if that's a good thing.
>>
>>291151878
DS2 is still a pretty game assuming you're maxed on PC.

Tower Of Flame & Iron Keep especially.
>>
>>291148068
Isn't that the point?

I had assumed since the guy was blind you were meant to take advantage of the ring.
>>
>>291151870
Still looks like absolute shit. It's largely due to how fucking empty the environments are and the general lack of detail.
>>
>>291151939
every single game in the souls series has similar AND unique problems, people seem to look over them when defending their favorite one, EG defending DeS to death without mentioning the awful mechanic that fucked over your entire savefile and made it better to kill yourself in the nexus, or the fact that online was the worst in the series.

now since DS2 is not the favorite for a lot of people (since usually the favorite is the first of the series people play) no one defends it that much, but fuck me if it isn't repayable and fun as fuck
>>
>>291149836
But I did that with every boss except Dragon God, which is the most disappointing fight in the Souls series.
>>
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Woa... this is the power of B team
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>>291151907
Dark Souls 1 only has decent connectivity for what, a third of the game? Praising it as some kind of masterpiece based on that is bizarre.
>>
>>291152032
>ash lake
I don't know, Ash Lake didn't really feel that unfinished to me, it felt like there really isn't supposed to me much there.
Lost Izalith and Duke's Archives were the most disappointing areas to me, lot of people don't seem to like New Londo but I liked it a lot for some reason.
>>
>>291150513
SCOOPS! SCOOPS HAGENDAZ

>>291151539
his planet needed him thats not a leshockwavememe
>>
>>291152032
>This infuriated Bong
Also Crystal Caves is great, Seath is kind of a gimmick fight though.
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>>291145559
>Explore cliffside
>Get speared in the back
>Go back to retrieve souls
>Speared in the back after retrieval
>Rinse and repeat
>DespiteAllMyRageIAmStillJustARatInACage.jpg
>>
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>>291151878
>using shitty overblown HDR effect, so everything radiates with glow effect + degrading performance, compared to vanilla das2

you have no taste, anon
>>
>>291151974
>half the game

Can you faggots stop using this meme? The only area in the game that felt really rushed was lost izalith.
>>
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Refined masterpiece of gameplay design...
>>
>>291152364
M8, Ash Lake was more apparent than LI.
>>
>>291150181

This boss can only be beaten through sheer luck with its moveset.
>>
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>>291146539
>tfw this ended before they felt each others insides
>>
>>291149138
you shouldn't place so much value on originality
>>
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>>291152197
I didn't really post that webm to highlight the graphics, considering my PC runs it like shit and all, but if you think that looks like "absolute shit" then there's really no point in arguing with you
>>
>>291152364
You are delusional. Even Anor Londo felt rushed because of the poor enemy variety and braindead simplicity. Then you have areas like the fucking crystal caves which make you wonder if the devs even tried at all.
>>
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>>291152334
>le mad
>for pointing out flaws in a game I actually like
>>
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Damn... peak of the series
>>
>>291152258
Bro you got killed by a dragon fart XD
>>
>>291152501
I disagree.

Ash lake felt like it was supposed to be more like a secret mini area than an actually fully fledged one.
>>
>>291149567
superbunnyhop has a really good video about it
>>
>>291152260
Yeah but it all somehow feels more connected despite the areas not connecting, like everything in the world seems to fit in place and don't really feel off, it seems like a "real" place.
In DaS2 it feels more like you are going from one videogame level to another, each with different theme to the last and I just really preferred DaS for what it was.
>>
>>291152258
Fun fact: Miyazaki is a director of DaS2 while working on AotA and after a good while before he was removed from that position and replaced by Shibuya.
Fun fact: Tanimura were appointed as DaS2 director after the original build were completely scrapped, though he wish to start from scrap he is denied from doing so due to budget and resource
Fun fact: As a supervisor, Miyazaki were quoted to be the one who responsible for overseeing the budget and development schedule for DaSII
Fun fact: The only area where the 'B-team' manage to start form scratch is the DLC area, which is arguably the best level in Souls series
>>
>>291152265
>dukes archives
>bad
Nigga fight me if you had said the woods area that's fine archives was awesome
>>
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... thank you B team
>>
Why are all of the bosses in Bloodborne so samey?
They're all just whispy "woah so fast xD" things that scream. No interesting designs in the entire game.
>>
>>291151713
>Black Dual Wielding Katana Skeletons
>Hard

They're one of the easiest enemies to beat since they're always alone and aren't exactly fast. Try those two gold skeletons on that narrow pathway. That's annoying.
>>
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>>291152129

Personal preference, I guess. I think DeS has enough bosses that are kind of lame to fight already, so taking a bossfight that can be pretty intense and making it a cakewalk feels like cheating myself.
>>
>>291152805
>defending the B-team's sins with b-b-b-b-but Miyazaki

Pathetic, PCuck.
>>
>>291152624
Ogres are probably the worst thing FROM have ever made.

I'd rather fight 5 mega-Basilisks & Banediggers at once than fight one of those fucks.
>>
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>>291152624
just roll earlier
>>
>>291152432
>>291152624
>>291152258
>someone went to the trouble of separating that nitpicky video into webms

>having ADP below 10

that happens so seldom once you have enough ADP that it's equivalent of the ammount of times bullshit happened in DaS or DeS Plus SotFS fixes 95% of those random shockwaves
>>
>>291152805
>source :my un-American ass
>>
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>>291152934
>>291152931
>shockwaves are a FEATURE
>>
>>291152821
I liked the woods are, crystal caves and the prison parts, but the actual archives were absolute fucking shit. Felt like they just copy pasted the whole place and dropped the crystal faggot enemies here and there and called it a day.
>>
>>291152962
Source:

>http://www.neogaf.com/forum/showthread.php?t=505206
>http://peterbarnard1984.tumblr.com/post/113163062955/dark-souls-2-design-works-translation
>>
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>>291152854
well flying rays are even easier then!!
>>
>>291152843
Shit opinion mate
Also look at the area this isn't medival times its modern era the monsters aren't going to be dragons or Knights it's going to be modern nightmare style monsters
Eribetas is excellent for design and amygdala was also awesome as was Paarl
I doubt you played the game but here's your reply
>>
>>291153090
well having shitty rolls IS a feature, considering there's a fucking stat for it, sure I don't like it, but if you level ADP up to about 15 you'll have exactly the same roll as in DaS and you can stop crying, most of the webms you're posting it's obvious the guy is looking to get hit,
>>
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>>291152821
>Symmetrical level design
>Awesome
>>
>>291152618
>poor enemy variety

There are like 5 different enemy types in Anor Londo ya dunce.

>braindead simplicity

uh-huh

>Then you have areas like the fucking crystal caves which make you wonder if the devs even tried at all.

Its one of the coolest areas in the game you fag
>>
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Woa...
>>
>>291152826
>have a shitty connection
>better blame B-Team!
>>
>>291152854


Those are fucking bullshit and it is impossible to beat them on that ledge
>>
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>>291153090
>>291153341
Are we doing this? Because I'm pretty sure I have a lot of these laying around.
>>
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It's a feature...
>>
>>291153341
>Hey guys this bossfight is too easy
>-ADD MORE BOSS

It's just very lazy and lame
>>
This threads are fucking retarded, people who hate on BB or DaS2 are gonna keep doing that no matter what you tell them.

And people that love them are gonna keep doing that no matter what shit you post.

this is like a fucking limbo where you just post shit to corroborate your already shitty opinion
>>
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>>291153301
that's how buildings work. you don't usually lay out the structure as your bowel system
>>
>>291152826
>>291152624
>>291152432
>>291153090
>>291153341
>It's okay when A team does it
>>
>>291152350

What the fuck are you even talking about?
>>
>>291153595
Are we just supposed to let people on the internet have incorrect opinions?
>>
>>291153476


You can clearly see that the character is getting hit by the dust so it is SHOCKWAVE
>>
>>291153328
The beginning only has you fighting giants. The bridge only has you fighting 2 gargoyles that don't respawn. The painted world room has you fighting the painting guardians and nothing else. You fight only electric gargoyles when approaching the castle and then you fight almost exclusively silver knights in the castle. It's fucking dull. In the earlier areas there were always different types of enemies mixed and matched together thoughtfully to provide a challenge, along with interesting environments to fight in. The only thing that comes close to being that in Anor Londo is the part with the archers, otherwise you might as well randomize the enemy positions and pretty much nothing will change.
>>
>>291153595
Welcome to 4chan.
>>
>>291153476
Nothing really wrong with that one though. The blast clearly gets wider at the end.
>>
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>>291153582
>>291153341
>rolling like half a minute before the hit
>with low i-frames
>expect to not get hit

you shouldn't be playing this game
>>
>>291153595
WELCOME TO THE SOULS COMMUNITY!

If you don't want to shitpost, seclude yourself in that corner to your right and weep bitter, incandescent tears.
>>
>>291153282
I disagree only based on the fact that it is really easy for them to shoot a spear at you from behind if you're not wearing the thief's ring. You will ALWAYS know where the black skeletons are coming from since you have to get pretty close to aggro them, with or without the thief ring.

>>291153473
Just be sure to have one ranged option, piece of cake.
>>
>>291153769
>bad hitboxes are a FEATURE

B-team drone
>>
>>291153627
That's not an excuse for lazy level design, though.
>>
>>291153504
Clearly hit by the elbow
>waaaah why aren't the hitboxes smaller than the actual attack waaaah
>>
Why are these rolling skeletons the hardest enemy in any souls game? There's no dodging that roll, literally impossible. You have to either block it or hope they stop in front of you to use that fucking strong slam. That's their one and only opening too. Fuck these guys. Nothing gets me angrier than these faggots.
>>
>>291153769

I just don't think that bossfights with multiple bosses at the same time are good design. It's just a way to add difficulty in a very lazy way which also makes the fight very random because you have to depend even more on the moveset of the bosses and hope that they won't do some fucked up combo
>>
>>291153881
yeah sure I love A-Team hitboxes>>291153748
>>
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>>291153582
>Hey guys, what shall we do with this Great Ones boss?
>I know lets AYYY LMAO

The boss doesn't even have a unique moveset, it just a bigger version of the small mobs.
>>
>>291153476

I haven't played either but that looks like a far more legitimate 'shockwave' and besides that you can see it clipping him at the end. The hitbox is perhaps a bit larger than it ought to be but that's got nothing on what I've seen of DaS2.
>>
>>291153916
>Clearly hit by the elbow

Nope.
>>
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>>291154035
Not as bullshit as this one anon.
>>
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DaS2 = DaS > DeS
>>
>>291153931
Wheel skeletons?
Nigger they're easy as fuck to manipulate
Roll right after they charge up or get a few feet in front of you and then hack away on their cooldown.
>>
>>291153916
Amazing how an elbow that actually didn't hit somehow hit
If anything the foot hit
You're fucking blind get glasses the kill yourself >>291153912
>everyone whose ever made a building is now lazy
>>
>>291154298
>I am a PCuck
>>
>>291145074
Me too.
>>
>>291154212

Now that's a better example.
>>
>>291154212
he looks like he actually used the attack used last on the video, only it played the wrong animation
>>
>>291149404
Image, Chaika. Yes. Size, no good. No no. Need make bigger, much much! Large! Many byte! Chaika too much for small! You idiot? Terrible at computer!
>>
>>291153684
Yeh I can see how someone might find that dull. I personally don't though.

Lets agree to disagree
>>
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>>291153582
same thing can be said about O&S. They are easy as shit by themselves.

Shit hitboxes are in every souls games, BB and DaS2 are the biggest offenders though.
>>
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Earthen peak was supposed to lead to the undead crypt. Rotten was supposed to be the boss of the catacombs, and was just a throwaway boss, not a a greatsoul holder. he'd cut off his legs to get to you

the Dragon Shrine was supposed to be Drangleic Castle, which is why it's so heavily featured in trailers and promotional stuff,and even the very intro cinematic, as that castle on a rocky peak, with dragons all over the place. the Dragon Shrine itself is barely a stage. It's Demon Ruins/Lost Izalith levels of unfinished and unrealized potential.

The dragon memory was a boss fight/NPC encounter (with the ancient dragon, which is why you get his soul there)

Aldia's keep very likely had a second level, be it upper or lower.

Iron Keep was much larger, and featured actual weapons manufacturing areas with conveyor belts, gears, the works.

there was an area like the depths which likely led to the gutter.

the "dark chasm of old" is the re purposed remains of an entire stage, which was supposed to be a dripstone cavern like place, where you encountered a dead dragon/dragon skeleton. it was preceeded by a graveyard looking area.

Undead purgatory had a back entrance. if you go behind the wall at the bottom of the staircase, there is some partially rendered hallway geometry, an entrance, and a small path. shaded woods has some unused path geometry too if you look at the rocky formation above the fog.

even with the eventual final version of the castle, the aqueduct in the shaded ruins was supposed to be a side path to the castle.
>>
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>>291154373
>he thinks I didnt play DeS
>>
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>>291154132
shockwave, right? or maybe the stench of flailing limbs of rotten corpse inside got your immune system off-guard
>>
>>291154298
They're cool, but after trudging through 50 regular knights before them, they aren't all that impressive.
I did like dancing around the two opposite spear-bows before killing smelter's though.
>>
>>291154349
>everyone whose ever made a building is now lazy

You're an absolute moron. Do you think an empty, boring building is a great level simply because that's how it'd be like in real life?
>>
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There was originally a time travel plot that was very much more prominent. The Ashen Mist heart is the remains of what was heavily marketed as this magic pendant. the intro cinematic has you going back in time, after showing us an effect which we come to recognize later as the fireflies buzzing around time travel objects like the giant trees or vendrick's armor. the old hag in the intro, "that old dear", is the Emerald herald, in whatever time in the future you come from. She says some of the same shit that the Herald says, and even teases you with possibly being familiar with Drangleic.

there's cut content with that time travel shit, where you would have met the herald as a child, and given her a special feather she wants. she'd then give you a blessing type dealio, with an incantation very similar to the maiden in black's. her model was even still in the vanilla game. (though its since been removed) and her child actress is even credited, and her lines still written and present (though not voiced)

it would have made the moment she gives you the aged feather (another thing that was featured in early trailers) much more important, as she's returning it to you.
>>
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>>291153848
try look up the sky. if you don't see anyone around but hear them - roll back ~1,5 second after the loud sound they produce
>>
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>>291148185
best elder scrolls
>>
>>291146623

Maybe if you're 12 years old and haven't played another other lazy Lovecraft knock offs, sure.
>>
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>>291154784
>>
>>291154625
Everything in dukes archives was layered exactly where it needed to go you stupid motherfucker
Just like in any building this wasn't a fucking castle seriously drink bleach and stream it I'll pay
>>
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>>291154549
:3c i like this gif for these reasons
>>
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>>291154335
I meant the skeletons in Shrine of Storms.
>>
The only true, objective opinion is that all souls games and bloodborne are great.
Which ones are better is purely subjective. DeS and BB had great atmosphere and level design. DaS had the best bosses and most coherent plot and lore, and the most satisfying PvE combat. DaS2 has the best multiplayer features and connectivity and the best build variety. It also had the most content and the most player-friendly mechanics (like respeccing).

All have their merits.
>>
>>291154524
while the game could've been an absolute masterpiece, I still think it's pretty good, every souls game has had lost potential sadly, imagine if post-anor londo in DaS had like 1 more year of development
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