What games got the medic class right?
/thread
TF2
Killing Floor
Battlefield
Any game that lets me fantasize about my team plugging my ass
do you thank your medic?
>>285439081
Thanks doc.
>>285438971
>hold left click
>dance around a bit
>top every scoreboard
>friend requests everywhere
Are we talking about realistic medic or balanced healer here?
>>285438612
Payday 2
Killing Floor's alright IMO
>Start out only being able to heal from melee range
>Everybody can heal themselves and each other, you're just better at it, and get better the more you rank up
>Eventually get guns that can shoot healing darts at team-mates for ranged healing
Battlefield 2
Return to Castle Wolfenstein/Enemy Territory
>Throwing boxes into your allies during a firefight
>being a sneaky nigger with the needle to get your dudes back into the fight fast
>"I need a medic!"
>>285438612
Etrian Odyssey 2 got it pretty swell.
At least they weren't outclassed by half-naked Lolis and furry elves like they were in EO4
battle medics > full support medics
>>285440079
GET UP, BUDDY
>>285438612
which game can I be a tsundere healer?
>>285439081
Yeah.
>WWII game
>everyone shooting the Medics
Planetside 2
fucking revive grenades and some of the best weapons
Shadow Priest
None of them. I don't think theres any game with dragging your buddies out tight spot, slamming a tourniquet on their exploded leg, stabilizing them and sending them to hospital via evacuation chain.
>>285438612
FFT successfully diverged Chemist and Priest
>>285441497
>Rambo Medics
>>285440927
you forgot healing grenade
>>285443485
>implying
>>285438612
None of them because the job of a real life medic differs greatly from a videogame medic.
>>285449846
Movie?
>>285438612
starcraft
>>285450654
this could be said of anything in video games
>>285439081
>thanking someone for doing their job
>>285450768
Letters from Iwo Jima
Bretty good movie. Basically the Japanese version of the 1993 movie Stalingrad
>>285451574
Nice try, Rajeet.
>>285444302
>Implying that's all medics ever do
>Implying medics don't also hand out brufen paracetemol and azithromycin
The protocols suggest you get on my level nigger.
>>285449846
That dude knows that's some sketchy shit.
>>285450654
Really? Fuck me, I thought that regenerating bleedy-eye health was based on real things that happen in reality, thank you for uplifting me from my miasma of ignorance.
>People who play the medic class but only to use the medic weapons
Fucking faggots shitting up COD3 just because they want to use their precious shotgun and not bother healing anyone
>>285452267
>playing anything with magical disappearing jelly vision in the first place
>>285452643
>implying any video game does real life medical stuff correctly
I loved playing medic in Killing Floor, I've got high hopes for that medic shotgun they showed in the trailer.
What I really want though is a riot shield.
>>285452934
Real battlefield medicine isn't really viable in the vidya game world. You'd need to have a system in place with full locational damage and even then all a medic would be able to do is stop bleeding,
A normal medic stabilizes a patient and preps for a medivac, you don't have magical life saving defib paddles and epi-pens to bring people back to life.
The most realistic a game could make a medic would be being able to stabilize a casualty for long enough (on some kind of timer) for them to be evac'd so you don't lose a spawn ticket. That's bad game design because you'd have at least three players (casualty, medic, security) out of the action to prevent the loss of one ticket.
While it's silly, Battlefield really does a good job with medics I think
>>285453942
Realistic medic would only work for a realistic, slowpaced game.
>>285454343
Yep. Something with the pace of Insurgency, Arma, or RO2 could work in an effective medic but again, it'd be boring and pull too many people out of the action.
>>285453942
Perhaps what if casualties meant the player is knocked out into the respawn time regardless if the actual soldier died or not? Then if the medic performs his job successfully, the spawn timer for that player is reduced and he prevents the loss of a ticket.
>>285451685
isn't it the Japanese version of Flags of our Fathers
>>285454736
They're literally the same movie but on different sides, kinda redundant comparing them to each other
>>285453942
You forgot airway breathing disability environment blood glucose methane and atmist.
You also forgot to win the firefight.
>>285454935
Letters from Iwo is way, way better. I consider it more of a companion to The Pacific, even though they're unrelated.
>healer is absolutely useless for anything but direct close-quarters single-target healing and maybe a short invuln buff if you like dead games with shit fanbases
>>285454717
Yeah, that could work as a mechanic but you'd have to make the ticket/respawn tradeoff worthwhile. If it takes 5-10 seconds for the medic to do their job that's 5-10 seconds of other progress not being made. And unless respawn timers are at least half a minute long (which feels like fucking forever in an FPS) the balance between a lower spawn time and no ticket loss might be better spent by the medic player completing the objectives. That's also not to mention bleedout time which I suppose you could mitigate by allowing a player to crawl and fire with a serious aim penalty to try and get to cover.
Best medics ever
>>285438612
If by "right" you mean fun, i would say
TF2 (pretty face-paced compared to other medics)
Killing Floor (probably the best all around example, also has a bit of tanking in there too)
Planetside 2 (not really my favorite, but has a good combo of decent weapons and a variety of healing methods)
As for a super realistic medic, i dont think it would really work except in an ultra-realistic military sim. Medics in reality are more about preventing injured soldiers from dieing, rather than healing them back up to fighting strength on the spot.
>>285455437
>the balance between a lower spawn time and no ticket loss might be better spent by the medic player completing the objectives.
Well, it's trading off a player's time who isn't equipped for combat for one that is. I think the whole idea if you really wanted to go for realistic medic approach would be to make them unsuitable for combat at all, they would be given a sidearm at most. All of their time would be spent removing debuffs from other players (shot in the leg, can't run, etc.) and rescuing casualties.
>>285456442
Might work for WWII or similar, modern medics can carry any weapons deemed anti-personnel.
>>285438612
Killing floor medics are pretty boss, you get decent firepower and can easily heal team mates while fighting.
>>285440079
>Lungs are full of morphine
>Yelling picks up teammates
>mfw I finally unlocked that perk
>>285455793
Great game, even though the medic was a bit OP because of his health. I kinda wish that the soldier would have been better or something.