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Do you agree with this statement?
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Do you agree with this statement?
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only casuals dont like bosses
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Only when it's disgusting western trash.
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>>284973041
Metal Gear Rising
>>
>>284973041
Boss fights are mostly necessary because of the story. You're often fighting one major villain and it simply wouldn't do to mow him over like you did his underlings.
>>
A lot of games are basically defined by their boss fights. Its only in modern western games like Bioshock and Fallout that they're annoying as hell.
>>
Not really, bosses done right feel like culminations of the particular challenge level for that section of the game...and 1v1 boss fights really add a sense of satisfactions when they are between your character and the big bad guy in a sort of duel context.
>>
>>284973041
>I only play Call of Duty
Thats nice to know, Charlie.
>>
>I don't enjoy testing my abilities
>I don't enjoy arguably the best moments in the game
>Implying there are things better than hype boss fights

What the fuck is wrong with western developers?

>>284973134
This man gets it.
>>
>>284973041
No, I like Charlie Brooker but he's a fucking idiot about a great many things, including gaymen.

Also, is there a particular reason that the Bioshock boss fight is in that image?
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Boss fights like dark souls or wow are fun. They have strategy and require learning sometimes
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>>284973041
Completely depends on a game. If the boss fight isn't a focus then of course it's going to be tedious. Most modern FPS's do this. Now, if boss fights are a focus, then boy, does it get your blood pumping. MGR, Ys, NMH etc. do this real well.
>>
this sentiment is uniquely stupid as i never heard anyone mention this before about boss fights
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>>284973041
Western game boss fights are BIG MAN with BIG HEALTH and those usually aren't fun. There are exceptions, like in Double Dragon Neon. I had fun with those. Japanese boss fights are usually more of a diverse test in player skill, but sometimes, like in disgaea, it's just a grind/number battle. (which is the point of the game, sure, but I find it boring, personally.)
>>
>>284973134
Hell, any game by Platinum.
>that punch-out boss in W101
>>
Remember that this is the generation that doesn't approve of limited lives or obligatory gameplay.
>>
>>284973558
The fun part of Disgaea is trying to see how low level you can beat the boss by getting better equipment.
>>
>>284973134
>Metal Gear Rising

Sucked.
>>
It's about pacing. During the level you get small rewards for playing. Beating the boss is the big reward of the level. If there's no big challenge where you can give it your all, it's unsatisfying.

I doubt you can top the reward of beating a boss, so that quote is total bullshit wether it's real or not.
>>
>>284973041
>SotC
>Souls Series
>Most platinum games

full retard quote which doesn't apply to all games
>>
>>284973750
>not liking Ray
>not liking Sam
>not liking Armstrong
>>
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>>284973041
Metal Gear Rising. That's all i need to say.
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>>284973741
I can agree with that idea. I only found fun in Persona 4 when I realized the best fights are when you're underleveled and you're forced to rely on boss weakness and strategy. The game was just too easy otherwise. It's just a matter of perspective I guess.
>>
>Play souls game
>Enter the fog
>Dramatic mystic
>Fight bane
>Win
>Wtf just happened?
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I've encountered very few people that fave said that.

On the other hand, I've encountered a lot of people that said "wow beating x was so fucking satisfying!" and other variants.

Fuck off to another hobby you fucking retards.
>>
http://www.theguardian.com/commentisfree/2014/oct/20/gamergate-internet-toughest-game-woman-enemies

Daily Reminder Brooker is a sellout hack retard
>>
>>284973041
Yes and no.
Yes in the sense that no one wants to just know there's a boss fight with no build up. Especially if the boss fight is just a giant bullet sponge.

No in the sense that a well done boss fight can redeem a lot more than a well done level. Hell, Shadow of the Colossus is just Boss fight after boss fight with puzzles in between. But because of the atmosphere, build up, story and gameplay you are fucking pumped before each and every single one. And once your beat a colossus you feel that sense of reward even before achievements came along.

tl;dr if we're just talking about shitty bosses like most FPS bosses, then he's right. But overall boss fights can and do chew ass and kick bubgum
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>>284973041
It really depends on how the bossfights are in the game.
>>
I think it's true for FPS games. I've never seen a good boss fight there.
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>>284973041
I actually look forward to boss fights depending on the game
usually the ones that focus on gameplay
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>>284973134
Metal Gear Rising had amazing bosses while the rest of the levels were just boring
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If you don't instantly think
>"Finally, a boss fight"
When facing a boss, the game is shit.
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>>284974138
>muh cancergate
Fuck off.
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>>284973041
>like you are doing the washing up and turn around and somebody's put another pan down
>>
Boss battles are only one mechanic in an endless see of game design styles that fit different kinds of games. Petitioning boss battles to be removed from video games is like saying that you should never have mustard on sandwiches.
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>>284974379
It's British for "it's like you're washing dishes and someone brings you more dishes to wash".
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>>284974189
Painkiller bosses are fun.
>>
I look forward to boss fights if they actually give me a reason to want to fight them.

If it's stupid dumb shit just there for no reason other than to have a fight, then I agree.

No one sane looks forward to fighting Recolor McSlightlylarger boss.
>>
>>284973041

Lol what a load of horseshit.
I remember when i played Ocarina of time.
I was 11 years old and i played the game for the first time.
My dad bought me the N64 because i played so good at football.
I could only play for like 1 hour a day and when i finally managed to face Ganondorf i nearly cried in excitement.
I beat Ganondorf and thought YES I RESCUED THE PRINCESS!
I SAVED THE WORLD I'M A HERO!
But BAM! Ganon appeared the absolute evil on the world and i was again ready to face him
I nearly pissed my pants , i had nearly no lives yet and when i finally struck him i screamed.
i had no master sword, i had no fairies left, i had no potions left but when i finally struck this evil motherfucker i screamed because i was so happy.
It looks pathetic to "normal" people but it was back than my happiest moment of my cildhood.
And the endig holy shit i cried because i saw how happy everybody in this world was .
They were happy because i bought peace in this world.
Me a 11 year old boy who defeated the evil.

I dont know who Charlie Brooker is but he can fuck off
>>
>>284974379
Video games are like work, which is why they should be broken up with cutscenes.
>>
>>284974138
>IT'S GAME OVER FOR WOMEN!

What is it with non-gamers who seem to love making video game puns when talking about video games.
>>
>>284973041
I personally dislike most boss fights but I realy enjoy when they are done right and aren't too tedious (in RPGs and Shooters they are fucking shit becuase they are just beefy tank fuckers, especially worse in jRPGs when they pull that 'not my final form' bullshit)

Platformer and action game bosses can be fun though when there is a novel and clever way to beat the boss, and it's more a matter of timing and figuring out the trick than tediously attacking and dying and repeating until you can finally move on.
>>
>>284973041
Guy clearly hasn't played Megaman or Zelda games.
>>
It's pretty simple: it's true when the boss is badly designed and only there to be a boss, but absolutely untrue when it's well designed. Even a single well-designed boss can single-handedly turn a good game into a great one.
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>>284974338
>"Finally, a boss fight"
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>>284973041
>No one's ever gone, 'Oh good, a challenge. Brilliant!
>>
>>284974348
>posts evidence of GamerGate bullshit
>gets called Cancer

I'd bet money Brooker was on that Mailing list
>>
https://www.youtube.com/watch?v=cbQdxGe0sqU

Charlie Brooker thinks this is equal to washing another pan. What a fucking retard.
>>
The most defining parts of some games are the boss fights.

Brooker sounds like some one who wants an auto win button on his options screen. That way he can avoid any noteworthy challenge and get his achievement points.
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Dunno, Boss Fights (especially bullshit tier ones) always gave me a strange fulfilling feeling, maybe it's finally beating in the face of the faggot who kept me from progressing for hours or something.

I mostly play japanese game, though. So Kingdom Hearts, MGR and whatnot. Even in MMORPGs bosses (who are well done, at least) are fun to fight, and considering the number of people who enjoyed SOTC, I doubt it is a boring part of the game. Just seems like, once again, people are trying to take gameplay out of games for no reason other than a false sense of them becoming a more serious medium.
>>
>>284973041
bullshit.

Ninja Gaiden and DMC easily counter this statement.

Tell me you didn't want to fight Evil Ryu or look back on the fights against Murai and Vergil with a massive sense of satisfaction.
>>
But Boss Fights are important. How do you know if you're getting good at the game if the game doesn't set up a challenge for you to surpass?

Like, how bored or impatient do you need to be when you're playing a game and just want to get to the end so you can just see all the story cut scenes?
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>>284973558
>Japanese boss fights are usually more of a diverse test in player skill,
>Big Dragon/god with a million HP and immune to status ailments and has minions that you must kill before attacking him just because
>finally kill him
>THIS ISN'T MY FINAL FORM
>now has a trillion HP and is angry so does more damage
>kill him finally after 40 minutes of tedious spamming the same attack and healing items in monotonous sequence
>THAT WASN'T MY FINAL FORM
fuck yeah, Japan
>>
>>284973041
SotC, DaS, DeS all have a bone to pick with him
>>
Bosses are a litmus test for the amount of care and effort a developer has put into their game

Name one good game with bad boss fights.
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>>284974651
They're the only one that finds humor that hasn't been funny for 30 years to be relevant.
>>
>>284975043
Silly anon, neogamers don't want to get good, they want to be done with the busywork gameplay and get to the interactive cutscenes.
>>
Some of the best games are like 90% boss
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>>284975131

Most of the boss fights in God Hand suck shit
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>>284975131
Nier
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>>284975271

It's also a bad game
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>>284975271
Good one, anon.
Real funny.
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>>284975271
>Elvis
>Gorilla
>HONGRY HOMBRE
>Great Sensei
>Belze
Eat shit.

>>284975336
GET OUT OF /v/
>>
>>284975068
Stop playing JRPGs.

You are really nailing it on the head with RPG bosses in general
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>>284973041
What? Nooooo

When I played old SNES games I couldn't wait to kick the boss's evil ass.
>>
>>284975123
>souls series
>good boss fights
pick one and only one
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>>284973041
>what is any SMT game
boss battles are the only things that keep me going
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>>284973041
Isn't Charlie Brooker the same guy who got all pissy at someone when they described finishing a game as "beating" it?
>>
Boss fights are my favorite part of videogames
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>>284975539
Fucking this
>>
>>284974338
or you're like me and completely suck ass at the game in question
>>
Sounds like someone has only played shitty shooters.

Bosses are great.
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>>284973041
Depends on the game I guess
But bosses should be the most fun part of a game. They are the chance for the makers to be creative with the mechanics.

If they aren't then yeah bosses can be pretty lame, but ideally they should be the best part.
>>
He's right. Boss fights are that chore of arguable necessity that get in the way of scriped events and cutscenes with button prompts in them.
>>
>>284975837
nope
>>
>>284975068
Yes, because truly he was talking about JRPGs.

Retard.
>>
>>284973041
>Vagrant Story
>boss fights every 20 steps
>gamers love it and is received well (perfectly) by many critics

>Dark Souls
>boss fight every 20 steps
>gamers love it and is received well by many critics

>Metal Gear Solid
>boss fight every 20 steps
>gamers love it and is received perfectly by many critics

>etc
>etc
>etc

>modern shooters and fantasy games
>no bosses except for end game boss or maybe 1 or 2 other unique fights
>forgotten and no one cares about

This guy doesn't know what the fuck he's talking about. As long as it's engaging and challenging, yet fun without overstaying it's welcome, boss fights are incredibly great for a game. There's nothing more fucking monotonous than killing 20 more soldiers, zombies, monsters, etc. that you've fought a thousand times before. Why the fuck WOULDN'T the player want a unique boss fight?

I can't comprehend what happened in the minds of modern developers. No one remembers their shit, and these are the reasons why. It's forgettable garbage without quality memorable moments. And I'm talking gameplay, not fucking QTE fmv bullshit.

Who cares about shooting from behind your 200th waist high wall? You're not going to remember it in a week, hell maybe not even the next day. What I do remember is taking a fucking elevator up in the citadel in Turok and fighting a fucking cybernetic enhanced fire breathing T-Rex in a dimly lit arena. That's something you can't forget.
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>>284975837
Yeah, though. Can you imagine how many more cutscenes they could fit in a game if they didn't have to bother with boss fights?
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Fucking Rrooker thinks Twitter is a videogame, and his publishings would imply he is extreme left.
Too bad he makes most of his fame on his wipe series, where he acts like a sarcastic cynic and an asshole, the exact kind of character I find to be lovable.

I hate the guy's ideas, I love the guy's work.

Pic related is some 3 weeks old from his latest show
>>
>>284975892
>>284975837
Don't even try to deny it, boss fights are an old-fashioned tool to limit the interactivity of the player with the game-world and pretty much takes away a lot of the game feel. A correct amount of cutscenes to gameplay ratio, about 3/1, with boss fights being button prompts, would be the best way to go about it.
>>
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>The boss is just a room full of enemies
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>>284976117
nah
>>
If the only redeeming quality of a game are the bosses then it's a shit game

>Oh yes, I play for hours with this game just to face a 10 minutes boss!
>>
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>Souls series doesn't exist
>No More Heroes doesn't exist
>Alien Soldier doesn't exist
>Contra Hard Cops doesn't exist
>Banana Nababa doesn't exist
>Bayonetta doesn't exist
>DMC doesn't exist
>Megaman doesn't exist
>Castlevania doesn't exist
>God Hand doesn't exist
>Character action in general doesn't exist
>SMT doesn't exist
>Ys doesn't exist

what an unbelievable faggot.

I'm so sick of these deluded cunts that play some shitty shooter game with a bullet sponge 'boss' that's a recolored grunt and claim they know all about bosses.
>>
>>284976174
>room full of enemies leads up to the boss that's been hyped all through the second half of the game
>Boss fight is a QTE sequence
>>
>>284976276
True but that doesn't mean bosses cant be the highlight of a game with the game still being good over all.

It doesn't have to be either or.
>>
>>284973041
That quote couldn't have been very long after RE4 had come out surely he must have enjoyed that game, is this guy legitimately retarded to think that no one in video game history has enjoyed a boss fight or might look forward to one?
>>
STANDING HERE
>>
>>284973876

>Not 'Well Meme'd, Jack!'

Ya fucked up
>>
>>284973041
>ragefueledjetpacks.jpg
>>
>>284976403
You didn't even go for the low-hanging fruit like Zelda and MGS. Unique and interesting boss fights are a huge part of those franchises successes. Those are some of the biggest IPs in the industry.
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>>284976616
Wrong image. Sorry anon.
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>>284973041

>no ones ever gone "awesome, a boss level!"

Charlie is literally lying right here, tons of people love bosses and he is straight up putting words in their mouth
>>
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>>284973041
Obviously that jack off has never played DMC3:SE. Some of the best boss fights in vidya with Vergil being perfect.
>>
>>284976875
I doubt he's played many games or talked to people who have.
>>
No idea who that person is.
Or who the fuck they think they are.
But they can go fuck themselves.
>>
>>284976875
actually a lot of DMC3's boss fights are god awful
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>>284976685
Psycho Mantis. Nuff said.
>>
>spend 40 minutes killing a boss
>you were supposed to just give up and lose to it
>plot keeps advancing as if you had lost the battle
>>
>>284973041
Nope.

If done right, boss fights are the best parts of a game.
>>
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Is it acceptable to have a climactic encounter instead of boss fights?

I don't mean any cinematic experience shit, I mean stuff like the fight against all the striders at the end of Half-Life 2: Episode 2.
>>
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>>284973041

I fucking loved Boss Fights and I've loved them all my life.

In particular because you cannot avoid them.

You can skirt through most games, avoiding enemies here and there when battle isn't convenient for you, but a Boss fight is like "Let's see if you're actually good at this game" and when the answer's "No" you lose and start over.

Boss battles are tests. They're like chapter reviews in a textbook, you can't continue without passing the test. If you fail the test it's because you probably aren't skilled enough to progress.

I believe that people who devote time to video GAMES should understand the concept of aptitude. You should be at a certain skill level to progress in a game, hence why it is called a GAME and not a MOVIE.

Furthermore, boss battles allow for some of the best cinematic experiences for people who are into that sort of thing. They're climactic set-pieces, and allow for a big pay-off for the rising tension of a game having a main antagonist or a threat that's been looming.

Bad boss fights however, are terrible and can RUIN a game. So perhaps Charlie was just being a bitch when he opted out of boss battles.
>>
>>284977052
I'd be okay if no FPS ever had a boss fight again.
>>
Yup, I'm sure Megaman, No More Heroes, and Shadow of the Colossus would be fun without boss fights.
>>
No, Boss fights are mostly cool, but they're pretty shit in western cinematic games that game journos and brooker love.
>>
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>>284974138
>GoofygooberGate shit

Get out.
>>
>>284974287
this
It's like there are only extremes, man
>>
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>>284977001
You mean they make you uncomfortable. Even the worst bosses in that game require you to change tactics and stay focused which a lot of games can't claim as it's just "hit this until it's dead" try that in DMC3:SE and you'll get your shit slapped.
>>
>>284977052
That's generally an equivalent for games that can't pull off a traditional boss fight for whatever reason.
It's world's better than a QTE section.
>>
>>284977052
yes, the one im thinking of is Crisis Core's "Last Boss" where it's just an infinite wave of soldiers and you just want to survive as long as possible.
>>
>>284973041
this still makes me violently angry
>>
>>284977052

Defeating a bunch of smaller bosses just makes the smaller bosses look weak in hindsight.

Ultimately makes for a bittersweet experience, more bitter IMO. I've never fondly remembered any "FIGHT A BUNCH OF ANNOYING GUYS" sad excuse for a final battle.
>>
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>>284977272
>>
>>284977392
no i mean they are genuinily bad
the gigapede and leviathan heart heart are really really bad
and you actually can just hit the gigapede till it dies
>>
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>i can't design good bossfights, therefore bossfights are bad inherently
>>
>>284973041
Generally speaking, I do.

A lot of developers can't into boss fights. They're gimmicky chores, for the most part.
>>
>>284977052
As long as there's no objective to protect.
>>
>>284973041

Boss battles are essential.

What sense does it make that you're playing a protagonist that single handedly takes down an entire army and yet NOBODY comes close to matching you in skill and power?

If anything, lacking boss fights hurts my ability to be immersed in a game.
>>
>>284973134
Currently playing through for the first time, oh jesus the bossfights are just amazing
>>
>>284977475
>>284977052
I liked the end of HL2Ep2 much more than the Nihilanth fight which was more or less a "proper" boss level.

It was really tense
>>
>>284977529
Yeah they're the worst bosses in the game, but you can't just hit the gigapede until it's dead, even standing on it makes it shock the shit out of you, and it also requires timing if you want to hit the electric orbs.
Point is DMC3:SE has plenty of decent boss fights and i think the problem may actually be you, not the game. (see; OP)
>>
>>284976685
>Zelda
>Unique and interesting boss fights
>>
It's pretty accurate.
For a modern game.
>>
>>284977378
Back into the trash, fake game girl
>>
>>284977378
Who is this aryan palette swap
>>
You can literally knows if a person is a casual or not by his opinions on boss fights.
Make someone play pic related and I want to see them bitch and moan about boss fights being just the devs dragging the game to last more
>>
>>284977475
Eh, Halo Reach's "OBJECTIVE:SURVIVE" is a hell of a lot more memorable than a lot of other games finales.
>>
>>284973041
A boss ought to be the test of everything the game has taught you up to that point.
>>
>>284977989
Thats only becase modern devs are lazy cunts who just throw us a QTE movie boss and not something like dmc, mgr or the souls games.
>>
>>284977949
I said successes. Are you telling me the boss fights in LttP and OoT weren't interesting and unique? Because I reckon most everyone would disagree.

It's shit now, but back at it's peak that franchise had some damn good encounters.
>>
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fuck this shit,post games with good boss fights
>>
During Vamp's fight in MGS2, is it possible to freeze the water with the coolant and drown his ass?
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>>284978364
Are you trying to tell me Zelda doesn't still have sweet as fuck boss battles?
>>
Given that some of my fave games are:

WoW mythic raiding
MonHun series
Ys
Platinum games

I think he's full of shit.
>>
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I guess it can really depend on the genre. I mean, I don't really remember any boss fight in any FPS game that I've played being remotely memorable, but if we're talking RPGs then it's a completely different story. But disliking bosses to the point you'd rather not want any bosses in a game with shitty boss fights instead of it actually having good boss fights is straight up retarded and you really aren't cut out for video games in general, get another hobby.
>>
>>284973041
I have no idea who this guy is, but that is so outrageously retarded I'm going to commit his name to memory just so I can mock him at every opportunity.

There are games where boss fights are thrown in in a way that doesn't work or make sense. But he's not saying that. He isn't even saying boss fights as a concept is ill-conceived. He's literally saying no one ever liked a boss fight.

And that is seriously fucking retarded.
>>
>>284978578
Nice cherry picking.
Most of the comments were pro-boss fights
>>
>>284973041
Crash Bandicoot 2 and 3 did boss fights well.
>>
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>>284973041
If you're playing a game and it feels like washing or doing work then you should probably go play something else
To someone that loves playing a game a good climatic boss fight that tests their skill and time put into the game ends up being the cherry on the top
>>
>>284973041
How long until we get this kind of statement about gameplay in general?
>>
>>284976001
for some reason Vargant Story was one of the first things that came to my mind.
Alongside Artorias and The Emerald Weapon from ff7.

Castlevania even had boss rush mode,
Killing minions may well have a point gameplay wise, but the bossfight is what it's all about!

wtf would i be saving those super consumables for?

Who is the retard who wrote that shit and how many succesful games has he created?
>>
>>284979204
you clearly haven't be in touch with bioware's writers' twitters recently.
good,keep at it.
>>
>>284979204
Do we even need it? It's common knowledge that gameplay is archaic and completely unnecessary for video games.
>>
Only plebs agree with that. Although, some games REALLY shouldn't have them. Hitman and SC games are good examples.
>>
>>284979402
I know, right? I mean, what other medium do we have that doesn't require player input?
>>
>>284975484
mad cus bad detected
>>
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>>284978364
>Hurr muh zelda is shit now.
Fucking TP has the shittiest bosses in the series and even it has some good to it.
>>
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When people remember awesome moments from games they always remember badass bossfights. You never see people go "ooooh man the most memorable moment for me is when I killed this nameless soldier in one hit woooah dude" Even besides things like DMC ninja gaidedn and MGR there's rpgs and fighting games and metal gear solid.Boss fights are often the best parts of games. Not just cause they are fun and challenge you, but they can also be emotional or hype you up. I don't understand how anyone could think otherwise.
>>
Most games, I totally agree. There are some who have done boss fights well though. Not enough for me to disagree with the sentiment however.
>>
>>284978364
>hit with item you found 5 minutes ago
>if he isn't dead, hit him with your sword

That is about 90% of OoT bosses, and probably around half of LttP bosses.
>>
>>284979549
The only shitty fights in that game were Armogohma and Morpheel.
>>
>>284978578
>Boss fights should be in fighting games
>Playing fighting games alone
Like I'm down for characters like Akuma and Rugal and shit, but nobody goes out of their way to play fighters for the bosses.
>>
>>284976459
It hurt, anon.

But at least shoulder charging him off a tower and crushing his head mid drop was a worthy end.
>>
>>284979458
The "final boss" of Blood Money felt completely appropriate, though. Mostly because you could kill him with a single headshot. Or is the funeral level the final boss? I don't even know.
>>
Bosses are the essence of games. Everything else between games should be used to prepare you for those bosses.
>>
>>284973041
>What are MMOs and raids in them
/thread
>>
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Some games do not need bosses, but saying all games do not need bosses is stupid and I wish this dumbass would shut the fuck up and get back to making more episodes of Black Mirror.
>>
>>284980063
>What are MMOs
Things people don't play anymore.
>>
>>284973231
And they're annoying because the combat system and the nature of the game doesn't support it.
It was done so well in Bioshock 2, where the last fight was just swaths of enemies and the bosses were nothing more than severely hopped-up splicers, but that game gets no credit for it because it's predecessor had a terrible ending.

But I mean, would you be as satisfied with the Bioshock ending if you just clubbed Fontaine in the face the way you did Ryan? And the Big Daddies throughout both games suffice enough as boss fights, I think.
>>
>>284973103
/thread
>>
>>284973041
They want to get rid of bossfights so they can sell us never-ending shitfests, forever.
>>
>>284979204
Did you miss all the game journos defending Gone Home?
>>
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Donkey Kong 64 was pretty shitty (mostly due to how hollow and tedious the worlds were) but the boss fights were 100% dope. Literally made it worth slugging through the whole game.
>>
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Western developers just suck at boss fights so they have to make shit up to how bosses are video gamey or unnecessary.
>>
>>284979858
It was an awful fight, even if there was build up to it. So were the two in the angel/devil level.
>>
>>284973107
Western Trash can have okay boss fights. The Metroid Prime series had some good ones.
>>
>>284980272
Lol holy shit are you literally fucking retarded?!
There's like 7-8 million, MILLION, players in WoW alone and FF XIV has another million and shit, you fucking don't know jack about gaming obviously.

The whole fucking genre is centerd around waiting to get into bossfights. Noob
>>
>>284980372

Dont be afraid son, DK64 was a good game, and ipe, even when they repeated them, the boss fights were still nice.
>>
I bought every God of War game for the boss fights.
>>
Off the top of my head, only including more or less recent games and ignoring their respective quality, the games in which I actually was excited the most to see the boss fights include:

>Demon's Souls
>Dark Souls
>Dark Souls 2
>Metal Gear Rising
>DmC
>Darkest Dungeon
>Darksiders
>Rogue Legacy
>The Incredible Adventures of Van Helsing
>Diablo 3

That's at least 10 games that I would've enjoyed far less without their boss battles.
>>
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The last game you played has now had all boss fights removed.

How terrible is it now?
>>
>>284980606
Why? Because they could be one shotted? Then again, doesn't that make them not-boss fights because they nearly as much health as everyone? I don't even know.
>>
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>>284980629
>being called a noob in 2015
>>
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>>284980564
there are still some western devs that can do boss fights like in pic related and some bosses in new batman games.That's clearly a minority though
>>
>>284980767
>MGR
Uninstalled instantly.
>>
>>284977047

>game hypes up lame villain as a badass
>fight him and win without breaking a sweat
>easily beats you in a cutscene
>pssh, nothing personnel... Kid.
>>
>>284980652
No, DK64 was not a good game.
The bosses weren't as good as the Banjo Tooie ones either.
>>
>Not looking forward to testing your skills on a powerful boss.
People like this exist?
>>
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>>284980767
>Mega Man X3
>>
>>284980767
Since they're the closest thing to boss fights, the Tank and horde events have been removed from l4d2.

It's pretty shit, m8
>>
>>284980767
>persona 4
grindfest G,grinding all afternoon
>>
>ctrl+f
>no paper mario
Really?
>>
>>284980295
Would have been nice if they had gone with the original plan of the Big Sister being the one and only Big sister.
Build her up for the entire game, then have you and her fight at the end.
>>
>>284980946

He's a lame duck trying desperately to make Bioshock Infinite less of a disappointment than it already was.
>>
>>284980946
these are the people that fear failure so much they refuse to even accept a challenge.

These are the people that read guides in RPGs.
>>
>>284980941

Banjo Tooie is one of the best games ever.
>>
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>>284973041
who the fuck is this guy and why should I care about his opinion.

I used to fucking love bossfights. Yes, I hate them now because they're all shitty or QTEs.

But I love me some good old tough as nails bossfights that feature some nice music that pumps you up.
>>
>>284973041
What a faggot, trying to sound like he speaks for everybody.

Boss fights are great if some effort is put into them.
>>
>>284980629
>Noob

Did I step into a time machine?
>>
>>284980767
>Skyrim
About the same I guess. The bosses are rarely that impressive.
Does no bosses include climax fights that are otherwise normal fights?
>>
>>284981117

Fail states are a failure of the game designer.

These are people that will fall over sobbing if you so much as give them a gentle shove when they try to advance.
>>
>>
>>284973613
>TFW I sucked at it the first time, and then I realized I had to dodge, and suddenly I got the 3 stars
Feels so good
>>
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>>284980629
>Noob
>>
>>284980063
>What are MMOs
Virtual friend/work simulators that have little to do with games?
>>
>>284973461
Because it's a good example of a shit boss.
>>
>>284981098
I'd agree with that. Their bounties made the game piss easy after Pauper's Drop, even on the hardest difficulty.
That might not be a bad thing, it shows that you're gaining power, but it's too much. The game is super easy just running with the drill.
>>
>>284981205
Facebook decided to join us for the evening.
>>
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I really do agree. That's why my favourite game is Monster Hunter.
>>
>>284980767
>Kingdom Hearts 2
I really don't see any point continuing
>>
>>284981298
>fall over sobbing if you so much as give them a gentle shove when they try to advance.
Can you give me an example?
>>
>>284973041
Here the truth: The boss fight is a simple concept but is a lot harder in execution. There's a balance between being challenging and broken that has to be struck in the correct ratio. Most game devs are too incompetent to pull this off correctly.
>>
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Should just treat boss encounters like an episode of Power Rangers or DBZ or something.

Have every boss fight be the big dick OG of whatever stage you're in.
>>
>>284981489
Shame the drill guzzles fuel even with the upgrade.
But I guess you gotta balance it somehow.
>>
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>>284981304
>all japanese games

Surprise, western games fucking suck.
>>
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>>284981304
I never really was very impressed by the Bosses in the original DK Country series, outside of the final ones.
>That fucking fake out

Super Mario World 2 had some better ones. Fuck that game had some amazing bosses.
Fuck, this thread is making me remember all the great bosses I've fought over the years. Makes me want to replay so many games again.
>>
>>284981693
>DKC
>rare
>janapese
>>
I wish more games would focus almost exclusively on the bosses...
https://www.youtube.com/watch?v=LEi0YPpttf0
>>
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>>284973041
atlas was a good boss fight
>>
>>284981883
All but one. Close enough.
>>
>>284981589

Half Life 2 Episode 2, Antlion caves.

They were simplified because gamers forgot how to explore or remember locations.

And it all got worse from there (Skyrim and ultra-linear dungeons.)
>>
>>284981240
>Skyrim "bosses"
>Literally just regular mobs with increased hp/damage
T-thanks Todd...
>>
>>284978369
I can finally make tigrex my bitch this game is so damn rewarding.
>>
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>>284973041
I don't even understand this statement.

>No one's ever gone, "Oh good, a boss fight."

Yes, they have actually. Boss fights are usually the most memorable and engaging moments of video games.

>The rest of the quote

If you treat gaming as "washing up", that is tedious but necessary work, then why are you even playing games?
>>
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>>284981693
Japanese games arent an exception just because you are some weeb.
>>
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>>284980629
>shit fucking shit fucking fucking
>Lol
>Noob
>?!
>>
>>284982139
And Alduin was a let down because
A:You beat him once already
B:You have all those nords backing you up in the final fight so thats lame
C:The fucking guard guy was like 10 times stronger than the final boss. Why didn't he just go wreck Alduin's shit?
>>
>>284982007
>>284982228
>alien soldier mind
>>
This is literally the final proof that western devs don't like cinematic moments because of what they want to show the player but because they can just make cutscenes out of it.
There are many boss fights that are way more cinematic and show critical moments of the game that wouldn't had nearly the same impact if it was a cutscene
>>
>>284982020
I disagree with your opinion.
>>
>>284982020
I respectfully disagree. I loved the design and idea of it, but it lacked all challenge and fun. Also, the whole ending feels kind of anti climatic, but at least it was a step up from System Shock 2.
>>
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>>284981795
The new DKCR series has better bosses in general than the originals I feel, but I think that is mostly due to the improved technology.

>>284978364
Majora's Mask didn't have many bosses, but all of them outside of the Gyorg were fucking amazing.
>Duking it out with Odolwa
>Fucking crazy awesome Chasing Goht race with Goron Link
>Everything with the Giants Mask, becoming a Kaiju and wrecking Twinmold
>Solving everything for every mask and destroying Majora as a Fierce Deity
>Going without Fierce Deity and defeating it as a mere mortal

When you have so few bosses they need to be great, and they were pretty great. Even some of the bonus bosses like King Ikana and the minibosses were good.
>>
>>284973041
>implying all bosses are brain dead bullet sponges

>Desann
>Irenicus
>Artorias
>Crocomire
>The Avatar of Khaine
>Sullivan
>Xan
>Thanatos
all off the top of my head
If he hasn't played enough games to realise the generalisation is retarded then he can go fuck himself
>>
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>>284973041
It is a very regrettable thing that the combat mechanics of most games of today do not have the means to facilitate enjoyable boss battle experiences.
>>
I think a lot of the problem is how games treat boss fights.
It's a lot more noticeable in western games where bosses feel like an after thought.
>>
>>284981693
Western games preferred making really cool levels, like Deus Ex and Thief. Sly Cooper had some nice bosses, though. I also liked bosses like Demogorgon in Baldur's Gate.
>>
>>284982357
>>284982436
Am I on bizarre /v/ or something?
Not the guy you're quoting but yeah I agree with you on how bioshock was a improvement in boss fights compared to SS2,but I still believe SS1 had the best final boss of the entire series and it's BS
>>
>>284973041
>no one's ever gone "oh good, a boss fight! I can't wait to get to the boss"
I have
>>
>>284982330
>C:The fucking guard guy was like 10 times stronger than the final boss. Why didn't he just go wreck Alduin's shit?

Because yor the DARGIN BONE and Shor said you godda do it.

I played it with the World Eater Beater mod last time and it was much more interesting.
>>
>>284974501
oh ok
>>
>>284973665
Most devs refuse to make bosses that don't have a pattern and don't just do a bunch if telegraphed shit. That's like 90% of boss battles. It gets old.
>>
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>>284982616
Sometimes they literally are thrown in despite not being necessary, like Deus Ex: Human Revolution, because the producer wants a boss fight for no other reason than because he said so.
>>
>>284982647
Well, I personally don't count System Shock as a part of the "series" because Warren Spector was the lead on that one. That's more of a Ultima Underworld - System Shock - Thief - Deus Ex thing.
>>
>>284981085
>tfw about to start my yearly play through of ttyd
>>
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>You will never know that feeling again when a previous boss you fought turns into a common enemy mob besides on platinum games
What went wrong?Is like the devs stopped believing we need,heck that we CAN,get better while progressing through the game
>>
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>>284975068
>THIS ISN'T MY FINAL FORM
>implying this is a bad thing
>>
>>284980767
>Shadow of the Colossus
Guess I'm just playing Dear Esther now.
>>
Brooker has some of the worst fucking opinions I have seen on this fucking planet and I hate that he is sometimes funny and he made black mirror.
>>
>>284981693
that might have been my own autism actually. Admittedly I play mostly jap shit these days. I'm sure there's good western examples out there (Dead Rising? Turok? Contra?). I just have a hard time thinking of them off the top of my head since it's been a while.

Also, I don't know why I didn't include SotC.
>>
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>>284982997
THIS
I was finishing KH2 for the first time last and and
>mfw that final boss in his human form after beating him in his giant creature mode
>mfw he gets a hold of Sora and you take control of other character mid boss fight
>mfw that fucking light saber swarm
that's a fucking boss fight
>>
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>>284974189
You play any of the Prime series?
I think they show that a FPS can have good Boss Fights.
Although some argue that Prime is more of a first person action-adventure or something like that.
>>
>>284974592
>OOT
>lives
>>
>>284983215
See
>>284976403
You can include a lot more, and should add Gunstar Heroes, Metal Slug, Zone of the Enders and DoDonPachi to that list.
>>
I've always loved boss fights in games personally. What's the point of having antagonists if you're not even going to climatically face off against them? It's one of the most basic necessities in gaming.

I think they work better in games based off of franchises in particular. The Spider Man games especially; getting to fight a character you've known for ages is just a really great experience.

I've been playing Jedi Knight: Dark Forces II recently and that's one of the games I think which had done it the best. It establishes seven villains, and then you get to face them in climatic battles from the rest of the game. The first game too to have proper lightsaber duels as well and they did a very respectable job by making them worthwhile, as opposed to the mostly generic bosses you fought in the sequels.
>>
>>284982647
No just everyone isn't you and youre finally just now realizing that in 2015
>>
>>284976403
Any shmup, any fighting game, any beat em up, any RPG; the list just goes on.
>>
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>>284974443
That battle was fucky just because it was the first that did that. It was only a taste of what was to come.
>>
>>284973041
no

boss fights are fucking excellent unless they're qtes or just hordes of enemies or just damage sponges
>>
>>284982997
>>284983257
Funnily enough, KH2 was the first game I thought of when I finished Bioshock. I'd rather have an over-the-top and memorable series of boss fights than one pathetic excuse of a boss.
>>
There are good boss battles, and there are bad boss battles.

For instance, I thought Jubileus in Bayonetta was a pretty great boss battle. On the other hand, General August in Fallout 3 was a pretty awful boss battle.
>>
>>284984374
>hordes of enemies

Oh God, Crackdown 2 and Fable III flashbacks incoming.
>>
>>284978578
>the only two genres that should have boss fights are action games and fighting games
>fighting games
>the genre with some of the worst boss fights
Saiferoth pls
>>
>>284984597
I don't think he qualifies as a boss, more as an encounter.

If a boss goes down with one shot to the head and you haven't abused mechanics/grinded like a motherfucker, then he loses his boss privileges
>>
>>284980767
>Smash 4
A few stages were actually improved.
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