[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y ] [Home]
4chanarchives logo
how come oblivion, being the much older game, had better cities
Images are sometimes not shown due to bandwidth/network limitations. Refreshing the page usually helps.

You are currently reading a thread in /v/ - Video Games

Thread replies: 255
Thread images: 87
File: cafe_cheydinhal_05.jpg (143 KB, 1024x768) Image search: [Google]
cafe_cheydinhal_05.jpg
143 KB, 1024x768
how come oblivion, being the much older game, had better cities than skyrim?
>>
because they put more effort into making the cities in oblivion
>>
however skyrim was a better game overall
>>
>>283506253
Every recent game from Betheshda was trash except NV.
>>
>>283506253

not really though
>>
>>283506329
>NV
>Bethesda
>>
>>283506253

Oblivion is the best TES game, hands down.

And here's the reasons why, in order of importance, the first being more important than the last:

1 - 90% of 1337/pro/elite gamerz hate Oblivion with a passion, and is fun to like it just to piss those losers. This is the first and foremost reason.
2 - a lot of Morrowind 1337 fanboys like Skyrim more than Oblivion. They bashed Oblivion so much that is automatic to like Oblivion more than Skyrim when one of them appear on a discussion with their standard "Morrowind > xxx > xxx". Go play roguelikes bunch of sociopath fuckheads.
3 - Oblivion have a lot of retarded (I said retarded, not dumbed-down) and fun characters, and is very colorful and at the same time western. Nowadays only anime-based shit games can be colorful, western-based games need to have psychopathic 'dark' atmosphere, full of psychopaths and 'dark' characters obsessed with violence and pain. When you like Oblivion you go against the current game fashion that says that "western=psychopath, eastern=colorful", and in this you piss-off both CoD fans and weeboos.
4 - Oblivion have better side-quests, have spellcraft, is more easy to mod, and the general atmosphere is more inviting. Your actions have consequences in the world around you, and the combat dont suck like in Morrowind.

Oblivion is the best game ever made and anyone who disagree is a troll, a 1337 pussy, a CoD fanboy or a weeboo.
>>
>>283506136

I don't remember this part
looks like 100x more comfy than anything in Skyrim though
Skyrim is so fucking drab I don't understand how anybody can enjoy it
>>
>>283506136
how come morrowind, being the much older game, had better cities than oblivion?

>>283506329
Bethesda never made a good game, retard.
>>
>>283506586
>using buzzwords like comfy
>thinks his opinion matters
>>
>>283506869

you can call it whatever you want but it won't stop Skyrim from being the dullest fantasy setting ever
>>
>>283506329
>Bethesda
>NV

At least give credit to the right company, you fuck.
>>
File: unttld.jpg (28 KB, 470x599) Image search: [Google]
unttld.jpg
28 KB, 470x599
>>283506329
>>283506586
>>283506820
>>283507117
>>
>>283506136
They werent though and the idea behind them "have a little flavor of each neighboring zone" is dumb. It would of been better if they focused more on the setting of the empire and incorporated more roman and Chinese aspects.It didn't help that huge cities only had about three quests each.
>>
File: huge city millions of people.jpg (521 KB, 1920x1080) Image search: [Google]
huge city millions of people.jpg
521 KB, 1920x1080
>how come oblivion, being the much older game, had better cities than skyrim?
>>
>>283507648
>because Skyrim cities have millions of people

learn to argue, kid.
>>
>>283507648

Still like ten times bigger than solitude
>>
>>283506136
I just want to point out that the civil war in Skyrim is fought over ten inns, a handful of blacksmiths and a bunch of caves.
>>
Are there any mods that add a shit ton of RNG npcs and bigger cities?
>>
>>283508759
yes
>>
>>283507648
If Solitude, Whiterun, Windhelm and Riften were each as big as the Imperial City in Oblivion, and the minor towns were the size of those four in the base game, I'd have no problems with the scale of the cities.
>>283508759
In Skyrim? Interesting NPCs, Immersive Roads and Patrols, Inconsequential NPCs, Expanded Towns and Cities/JK's Skyrim/Dawn of Skyrim series.
There's a ton of them. Most are incomplete though.
>>
>>283508759

Better Cities makes all the cities bigger and adds a lot of NPCs, but not "a shit ton". But 25-50% bigger. The imperial city becomes particularly more robust
>>
>>283508874
>>283508881
>>283508917

Thanks, doc.
>>
File: 33Lsr.jpg (250 KB, 836x687) Image search: [Google]
33Lsr.jpg
250 KB, 836x687
>>283508967
SIDF in full defence force, I see
>>
>>283509045
>SIDF
>Something something defense force in full defence force
wut
>>
>>283508967
Also, Solitude Docks District basically doubles the size of Solitude by putting...well, a second district by the docks.
Can be unstable though.
>>
File: 1389573121808.jpg (17 KB, 313x286) Image search: [Google]
1389573121808.jpg
17 KB, 313x286
>>283509045
Also that fucking reminds me
>Bard Guild
The biggest fucking disappointment in that game. I have hoped you'd go around Skyrim playing music and all you do is just bring music instruments to other people

>>283509125
Sorry, just woke up
>>
File: Oblivion 2014-02-10 05-32-17-64.jpg (356 KB, 1920x1200) Image search: [Google]
Oblivion 2014-02-10 05-32-17-64.jpg
356 KB, 1920x1200
>>283508759
http://demwaifus.blogspot.ca/2014/03/oblivion-landscape-and-new-locations.html

WAC adds the best NPCs. Better Cities is the best city mod but Cyrodiil Rebuild is pretty cool.
>>
>>283509170
There's a handful of mods that let you play instruments. I think one of the mod authors said that the scripts to get the player to play an instrument were already in the game, he just had to activate them. So Bethesda set the animations up and everything, and left it.
This is ontop of the mod "cutting room floor' which puts back in a bunch of cut misc. quests that were just missing a couple bug fixes or scripts to get working properly.
Bethesda left this game so unfinished it's hilarious.
>>
it is simple really, oblivion takes place on imperial grounds. they are more civilised and rich so their cities look better.
skyrim is nord territory plagued by war and dragons. not much to build leisurely while dragons roast people.
>>
>>283509389
Doesn't explain why all of Skyrim has a population of about 200.
You'd think there'd at least be more farms.
>>
>>283509358
>I think one of the mod authors said that the scripts to get the player to play an instrument were already in the game, he just had to activate them. So Bethesda set the animations up and everything, and left it.
Fucking hell...
Thanks though
>>
which mod has the coziest cities
>>
>>283509170
Everything in Skyrim ends up being "go bring this thing to that person"
>>
number of npcs is small in both games. technical limitations of the platforms the games are designed for I guess. remember how every major building has a loading screen(not sure if same applies to houses, it did for oblivion and as for skyrim I did not play it for long enough to see, the reason being animations progress is really stale since they are no different than oblivion's).
even worse is the fact of the horribly small diversity of dialogues choices. feels like you talk to robots.
>>
>>283509170
All the guilds in Skyrim are shit because they all involve just running around talking to people, or going into dungeons.

>Thieves guild
>only first quest actually has you stealing shit (taking something from one box and putting in the pocket of someone else)
>Every single other quest is going to speak to people, or going through dungeons killing mobs.
>Not a single quest that has anything to do with actual thieving.

Oblivion wasn't much better, but at least the Dark Brotherhood is very memorable, while Skyrim has no memorable guilds whatsoever.
>>
File: 556313.png (210 KB, 328x348) Image search: [Google]
556313.png
210 KB, 328x348
>>283509170
>the bard's guild questline was so boring and forgettable that you actually forgot about it until now
>>
>>283506136
Dja neka jedu govna kakav bolji grad neka skinu nostalgija gogles. Jebote udjes u grad samo 4 zgrade, jebote imperial city ima par cetvrti i par stanovnika a jebote glavni grad svijeta.
>>
oblivion had a fighters' guild quest. you had to kill some baddies. turns out you were under the influence of some drug which made you see harmless civilians as monsters. was fun, still remember it.
>>
>>283509663

The strength of Bethesda's gamebryo engine is that it dynamically runs script and AI checks with npcs, so they don't have to manually script anything, this allows for easier content generation and a more "lively" feel to the game, because everything can be done using relatively minor in engine commands. (For example, the way that faction membership, personal disposition, and multiple kinds of magic affect whether a person is hostile are all managed through a single target stat). It also allows for neat interactions like different groups of npcs automatically knowing to fight eachother regardless of the context.

The trouble is, that this incurs geometrically increasing computation costs with increasing number of entities. Having a dozen npcs loaded might be manageable to a 7th gen console, but having 2 dozen would require much more than double that same amount of processing power, because each additionally loaded actor must script check against all the other currently loaded ones.
>>
>>283509825
I loved that mansion heist at the beginning of the Thieves Guild, it's actually possible (and fun) to sneak through the entire thing not killing anybody. The issue is you don't have to do that because the enemies in Skyrim are so piss easy.
Here I thought the rest of the quest would be like that. Nope.
Thieves Guild is still the best of the three base game guilds, though.
>>
>>283509998
>The strength of Bethesda's gamebryo engine doesn't exist

ftfy
>>
>>283506408
>Easier to mod

Haha fuck off, my Oblivion was a complete clusterfuck that crashed all the goddamn time, I had to disable most of the mods I wanted because they never worked. Barely any of the popular mods are compatible with each other, whereas my Skyrim had over 500 mods if you count texture packs installed and ran flawlessly. If i ever crashed the problem would be easy to find and fix and would usually be my fault. Not to mention the countless different mod managers for Skyrim, Oblivion you choose from what, two?
>>
>>283510106

Name another game where attacking a guard will result in npcs individually fleeing, fighting you, or fighting the guards based on personal stats and disposition, factions, and global factors.
>>
>>283510115
>Oblivion you choose from what, two?
>needs more than OBMM and Wrye Bash to function
Yeah you do seem like someone would would prefer Skyrim.
>>
>>283509948

Despite the overall Skyrim vs Oblivion argument, I think it's pretty much inarguable that Oblivion had far better (and memorable) quests.

>step inside a painting to kill imaginary trolls
>murder mystery quest set in a house where you have to sneak around and kill your target
>get stuck inside a nightmare and have to go through trials to get out
>invisible village
>hist tree hallucination shit
>ghost boats
>>
>>283510065
>>283509825
Don't forget the armor set you got at the end which cut your tail and muzzle as a Khajit or Argonian
>>
>>283510115

I think he means easier to make mods.

Also, getting oblivion mods to work together is a matter of installing patches it they need it, and then getting the load order right (which can usually be done automatically via BOSS). It's not hard at all
>>
File: Markarth.jpg (552 KB, 1280x720) Image search: [Google]
Markarth.jpg
552 KB, 1280x720
>>283506136
I don't understand. Yes, the cities were comfy and all. But they all looked pretty much the same. Same architecture. Compare that to Skyrim or Morrowind where they all had a distinct look. In fact that was one of my complaints with Morrowind, the cities themselves didn't have enough separate from each other.
>>
File: 445566123.jpg (94 KB, 399x388) Image search: [Google]
445566123.jpg
94 KB, 399x388
>>283510342
Does anyone else remember being hyped as fuck when they first showed this screenshot? If only we knew. If only we knew....
>>
>>283510378
If only we knew that you can see the entirety of Markarth in that one pic?
Yep. If only.
>>
>>283510342

Every city in oblivion had distinct architecture sets, other than the churches and walls. Certainly not as diverse as morrowind, but still.
>>
>>283510285
>>invisible village

Wait what
>>
>>283510378
If i had known those were going to be dwemer ruins i would have been less hyped.

They have been normalizing the elder scrolls games more and more.
Making more stuff generic. Why?
>>
>>283510342
Well, to be fair, certain buildings in Skyrim cities look the same as each other, and each town in Oblivion also had their own distinct looks (despite all of them having the same exact cathedral and certain other buildings). Certainly not on a level of Markarth, or Vivec, but they didn't all use the same architecture.
>>
>>283507648
>literally proving the point
it looks fucking magnificient and it's 9 years in march (jesus fucking christ)
>>
>>283506408
1 - 90% of 1337/pro/elite gamerz hate Oblivion with a passion, and is fun to like it just to piss those losers.
>Liking a game because other people like it
ok
>>
>>283506136

What defines a better city? More houses? More inaccessible houses? More empty houses that have nothing to do in them aside from stealing shit from NPCs with no relevant dialog/story?

I do not approve of Skyrims cities, but lots of empty space (even if its filled with furniture) doesn't make a city good.
>>
>>283510447

http://www.uesp.net/wiki/Oblivion:Zero_Visibility
>>
I thought Oblivion's cities were worse, at least Skyrim had a little variety.

However, they were small as fuck.
>>
>>283510285
While I think that the engine is more updated and stable and better looking in Skyrim than Oblivion, I have to agree with this here.

Skyrims writing, quests, NPCs etc etc just feel lazy, it's like they decided to go all in with engine upgrades and better models and graphics, but it came at the cost of everything else.

I have to give props to modders though, while rare, there are a handful of quests (even voice acted) the shit over anything in vanilla Skyrim, also some of the newer followers just shit over everything Bethesda has put into their games.

Whoever wrote and programmed Inigo, should be hired by Bethesda.

https://www.youtube.com/watch?v=Mf4AWJA7SVw
>>
>>283506329
Ever heard of obsidian games?
These fucking people can't tell the difference between a developer and a publisher.
>>
>>283510541

Oh wow, totally missed that.
Thanks
>>
>>283510342
>complaints with Morrowind
mean Skyrim. just woke up sorry
>>283510424
>>283510486
Well I don't know what to say other than that the cities weren't different enough for me. A few stand out of course, but a lot of the southern cities just blend together in my mind, not as much now that I've played the game to death though.
>>
>>283510460
They need to do something original with the lore.
I think they should industrialize the setting and give us a magic/technology setting. I think that could be really cool with the way the world is already set up.
I mean, ffs the Dwemer ruins have been around for 2000 years at this point, with thousands of mages and scholars studying them, and we don't even have a lightbulb yet?
>>
>>283510512
nigga, some of us like those pointless houses that you can go in and steal shit from, but are otherwise pretty useless.
>>
>>283510512

There were basically zero totally irrelevant npcs or dwellings in oblivion.

But even if there were, it IS better than nothing at all.
>>
>>283510512
It should look like a fucking city. Look at Spider-Man 2. It's set in New York. The vast majority of the buildings are non-interactible but it feels like a giant city. Contrast Seattle in Second Son. It's tiny as fuck for a major city with only a handful of distinct areas.
>>
File: 1423420998709.png (25 KB, 396x400) Image search: [Google]
1423420998709.png
25 KB, 396x400
>>283509948
Post yfw you didn't pay attention to the first fighter's guild quest in anvil and just killed the lady's rats as well as the mountain lions
>>
>>283506253
Not in any way really.
>>
>>283510645

It looked better. Especially with the humanoid design and not having exposed height mapping
>>
>can remember various quests from Oblivion
>can barely remember any from Skyrim
>>
>>283510285
Yes, I think this is pretty much a given though.
For me, it's what makes me like Oblivion more than Skyrim. Because all the added conflict and more "realized world", Oblivion is still better to me if only for the quests.
>>
>>283510726
>>can barely remember any from Skyrim

Don't you remember that one where you had to go into a cave (or was it a ruin?) filled with draugr and get the thing at the end of it?
>>
>>283510560
Sometimes i like to just listen to brodual for the heck of it and get comfy.
>>
>>283509889
I've actually never finished the bard questline
I got inducted into the guild and went and promptly forgot about the whole "hey go find these three instruments or something because that'll make us better musicians or whatever"
>>
>>283506136
Because it's an older game, and thus it was simpler to add and individualize content.

Nowadays you need a specialized engine from an external subcontractor for everything. There are companies that thrive on providing nothing but a positional audio engine. Not a full audio engine, only the component that allows for 3D positional sound.

If you want to add anything in a modern game, you have to coordinate dozens of programming elements that you didn't write, so when your unique townhouse model gets rejected for the fifth time because FlexFormTwaddlecockRendering Inc. just informed you that their proprietary Cobblestone Bumpmapping layer you're using doesn't allow for what you've planned, you say fuck it and make a capital city out of six copy/pasted huts.
>>
File: Oblivion20150204 16.16.04.jpg (715 KB, 1920x1080) Image search: [Google]
Oblivion20150204 16.16.04.jpg
715 KB, 1920x1080
>>283509223
>Better Cities is the best city mod but Cyrodiil Rebuild is pretty cool.
Better Cities is ruined by the terrible NPCs and voice acting it adds. Open Cities Reborn is what I replaced it with and I have no regrets.

>>283506253
lol

>>283510691
>It looked better
yeah but literally who fucking cares if the core game is shit
>>
>>283510726
Oblivion
>dat mehrunes razor quest
>half vampire orc gladiator
>ring in the well
>the akavir shit
>rival mercenary bands high off hist
>infiltrating the elder moth sanctuary
>the haunted manor
>the entire dark brotherhood
>countless others


Skyrim.
>That one mission where you enter a cave to get a horn
>That one mission where you go to heaven

The most interesting thing in Skyrim was the Blackreach and even that was wasted potential out the ass.
>>
Oblivion also had better DLC/Expansions

Shivering Island was great
>>
File: Oblivion20150208 22.03.45.jpg (691 KB, 1920x1080) Image search: [Google]
Oblivion20150208 22.03.45.jpg
691 KB, 1920x1080
>>283510871
What are you even talking about

The games use the same engine, developed for the same hardware.
>>
>>283506869
Since when the fuck did comfy become a fucking buzzword
>>
>>283510760
>You will never again in your adolescent life play Oblivion through for the first time
Morrowind was ok, but I didn't like it as much as Oblivion, that game had real atmosphere, and the ragdoll physics gave a bit more life to it's combat system.
>>
>>283510881
>You get to Blackreach, are hyped as shit for this huge underground coolio looking area
>There's some falmer and a single dragon in it
>You get the the Forgotten Vale in Dawnguard, are hyped as shit for this huge coolio looking area
>MORE FUCKING FALMER AND NOT EVEN A DRAGON
Bethesda, why you do dis?
>>
>>283510276
>Choice is a bad thing
Oblivion fans in a nutshell
>>
>>283507648
What are you even trying to prove? I remember people speaking of Solitude during the game and making sure it was the last city I visited in the game, the art before prerelease made it look like some Victorian London iirc. And then I went there, the first fucking clue was the whole capital had one tavern.
>>
>>283510882
Shivering Isles set a god damn world record on how good dlc could be for video games
>>
File: Oblivion 2014-02-10 10-30-34-04.jpg (265 KB, 1920x1200) Image search: [Google]
Oblivion 2014-02-10 10-30-34-04.jpg
265 KB, 1920x1200
>>283510876
>Better Cities is ruined
shit taste
>>
>>283510995
Don't you fight two dragons at once in Forgotten Vale
>>
>>283510881
Although I really agree with you, the last Dark Brotherhood mission was really good, where you "assassinate" the king. Other than that the DB in that game was a joke.
>>
>>283511104
I don't remember that.
Of course, maybe my game glitched out. By the time I got there my first playthrough, dragons stopped spawning in my game for whatever reason. I had to console summon Alduin.
>Betheda quality programming
>>
>>283511071
The only world record Bethesda set for DLC was horse armor.
>>
>>283510881
God I always tell myself to leave the Menrunes Razor quest for last but that means I've never done it more than once
>>
File: Screenshot_20150207_011535.png (4 MB, 1920x1080) Image search: [Google]
Screenshot_20150207_011535.png
4 MB, 1920x1080
How come any given town in TESO is the size of a city in Skyrim?
>>
https://www.youtube.com/watch?v=Ql3FNCrYkGU

Skywind is going to be fucking amazing.
>>
File: Oblivion20150122 10.32.02.jpg (433 KB, 1920x1080) Image search: [Google]
Oblivion20150122 10.32.02.jpg
433 KB, 1920x1080
>>283509567
If you're talking about Oblivion, Better Cities. They aren't a whole lot bigger, but they're super dense and there's lots to see. However...

>>283511098
Have you even tried the latest version? It adds dozens of NPCs with forced dialog that is very poorly written, and a bunch of them have fucking voice acting by 15 year olds with terrible microphones. That fucking quest in Skingrad about the missing body? How can you defend that shit? It's absolutely abhorrent and ruins what should be the best city mod.

>>283511274
Disgusting.
>>
>>283511286

What turned me off from some of the big quest mods in oblivion was the shit voice acting with cheap mics. it's why nehrim was so goat.
>>
>>283511264
We don't talk about that game here.
>>
>>283511286
God is the missing body one the vampire one? I loved it because I was RPing a detective at the time but the writing was abysmal. Really though nothing matches the Bravil quests and NPC's
>>
>>283511264
they didn't have to fit the entire game on a DVD because of the 360
>>
What are /v/'s must-have mods? Any game and you pick em.
>>
>>283511428
The Elder Scrolls 4.5: Nehrim
>>
File: 2.jpg (352 KB, 1400x1050) Image search: [Google]
2.jpg
352 KB, 1400x1050
>how come morrowind, being the much older game, had better cities than oblivion?
>>
File: Oblivion20150212 06.00.51.jpg (473 KB, 1920x1080) Image search: [Google]
Oblivion20150212 06.00.51.jpg
473 KB, 1920x1080
>>283511404
I couldn't finish it because the voice acting and writing was so atrocious. The final straw was some tavern added in Anvil docks with a voice acted barkeep you're forced to listen to. Disgusting.

I didn't actually get to Bravil in my playthrough before I uninstalled but what I saw when I was testing was abysmal.
>>
>>283511286

You can just delete the voice files you know. Assuming you have the silent dialog mod, it should still work
>>
>>283511568
You NEED to see Anvil. There's this dude who ends every sentence with something like "mmmmm,sire", I seriously wonder what goes through these people's minds when they make mods like this
>>
>>283511530

Because the NPCs were static exposition boxes and thus much less computationally expensive.
>>
File: imperialcity_base_new[1].jpg (1 MB, 1280x1280) Image search: [Google]
imperialcity_base_new[1].jpg
1 MB, 1280x1280
>>283511370
It's fucking good though. I've never played a game which got shit on so hard yet is so good. It's like the way Monster Hunter got shit on when it first game out.

>>283507648
Reminder that TESO is adding it's version of the Imperial city soon and that it'll be bigger than Oblivion's.

>one new shared sewer dungeon
>2 new Sewer PVE areas per faction
>each faction will have a Quarter as a safe zone hub
>center of the city and the white-gold tower will be a PVP battleground

http://elderscrolls.net/2015/02/16/12642-tes-online-karty-imperskogo-goroda/
>>
File: Oblivion 2015-02-03 04-13-05-42.jpg (494 KB, 1920x1080) Image search: [Google]
Oblivion 2015-02-03 04-13-05-42.jpg
494 KB, 1920x1080
>>283511568
The barkeeper in Anvil I was talking about

>>283511571
That doesn't fix the forced dialog, pic related. You can't exit out, you have to select the dialog and listen to it. EVERY NPC the mod adds is like this.
>>
File: teso sithis.jpg (398 KB, 1878x986) Image search: [Google]
teso sithis.jpg
398 KB, 1878x986
>>283511660

It's shit and so are you. A souless cash in filled with bots and even more boring combat than a regular TES game
>>
File: nehrim__011_.jpg (622 KB, 1680x1050) Image search: [Google]
nehrim__011_.jpg
622 KB, 1680x1050
Oblivion felt pretty bland to me when compared to Morrorwind but in comparison to
Skyrim theyre both on the same level for me

But: Oblivion has the best TC Mod thus far
>Nehrim
>>
>>283511660
I only played the beta but it had the most boring tutorial on literally anything I've ever played. I just didnt have the will to play more than a few hours especially since one of my faction's quests were bugged
>>
>>283511754
how large is the nehrim overworld?
>>
>>283510342

1 delicious meal is still better than 10 varieties of shit which is what skyrim is
>>
>>283511638
>Because the NPCs were static exposition boxes and thus much less computationally expensive.

>NPCs in morrowind

>chilled around, walked the cities, guards said N'wah, some just stood there all day. you knew where they were and how to find them. not a problem, didn't take from the immersion or gameplay

NPCS in oblivion
>npc's on a schedule like they're serving time in prison
>wake up and walk to X spot 8AM
>9AM go for a walk
>10AM go for a walk
>11AM go back to X spot and talk about the weather
>12AM go for walk somewhere else
>>make sure you're never in X spot when you need to be
>make sure you're sleeping or jerking off when you should be serving goods at your shop

NPCs in skyrim
>OH MY A DRAGORN
>HURR DURR MUH SWEETROLL
>>
>>283511752
>are you the god sithis?
>goodbye.
>>
>try to play Morrowind
>everything is brown
>Argonians can't even wear head armor
>get to Balmora
>4 cliffracer waiting for me outside the maingate
>talk with the chest naked dude
>do some quests for the thieves
>uninistall.exe

what a horrible boring gmae
>>
>>283511852
>NPC's standing around didn't take away immersion

Yeah alright
>>
So guys, next TES game.

hopes?
fears?
>>
>>283511752
Try actually playing it.

>bots
bullshit, I've never even seen a fucking gold seller.

>>283511816
I know I'm going to get called a shill or whatever the fuck but they've updated it a lot since then.

It's rough around the edges but there's a shit ton of stuff to see and do and it has a slow pace to it that reminds me of older MMOs. I get that some people will always hate on it because it's an MMO and not a proper TES game but I've honestly never been so surprised by a game.
>>
>>283511825
Im already 100 hours in and havent completed even 50 % of it ( theres desert and northern mountains region i will still get to explore )
In terms of comparison its almost Oblivions size with the thickness of dungeons etc comparable to New Vegas.
>>
>>283511852

>People having static daily routines is less immersive than people doing the same thing forever or literally never even moving.
>>
File: ingred.jpg (459 KB, 1400x1050) Image search: [Google]
ingred.jpg
459 KB, 1400x1050
>>283511892
>not traveling the lands, exploring unknown territories
>not killing a shop keeper and using his store front as your hideout
>not amassing a collection of rare artifacts and unique items from the many parts of the world

sorry you don't know how to have fun
>>
>>283511892
This was me the first three times. Finally I forced myself to play and passed a certain point I couldn't stop and it's now my favourite one. I really couldn't recommend it to people though
>>
>>283511852
Yeah fuck off, Oblivion was way better to be a thief with the NPC actually having routines and moving around. In Morrowind you have people standing in the same spot the entire day.
>>
>>283512018
Needs to flesh out Khajiits or Argonians more.
>>
File: Morrowind.jpg (62 KB, 375x500) Image search: [Google]
Morrowind.jpg
62 KB, 375x500
>Amazing lore
>Only one good game.

Why is this allowed?
>>
>>283511883
Goodbye, bedroll
>>
>>283511973
I did like how the npc's would walk around and interact in Oblivion - but when i was playing morrowind i never once felt pulled from the gameplay thinking "damn i wish this shop would be closed!" does he even sleep? what about his children
>>
>try to play Oblivion
>first dungeon is okay
>get out into the daylight
>grassy hills, grassy hills everywhere
>enter another dungeon
>looks exactly like the first dungeon
>enter another dungeon
>looks exactly like the first dungeon
>go into capital city
>boring as fuck
>uninstall
>>
>>283512123
>unironically liking Misswind
>>
>>283512018
Hammerfell please

New Vegas like Hardcore mode Thirst, Hunger, Sleep, Temperature. If you don't pack water when going into the desert you're a dead man


this won't happen
>>
>>283512123

None of the TES games are particularly good. Morrowind had atrocious, runescape tier combat, and 95% percent of the game was running around and engaging in this combat
>>
>>283512018
I actually liked the tipping point position the empire were in so build a bit more on that. Maybe not have a huge time skip like Oblivion and Skyrim, remove radiant quests and fucking put more effort into factions this time. Morrowind and Oblivion both had great faction lines so we know they can do it
>>
>>283512123
>Morrowind
>good
You're only telling yourself this because you have fond memories of playing it as a 10 year old in 2003 when you had no standards.
>>
File: enchant.jpg (461 KB, 1400x1050) Image search: [Google]
enchant.jpg
461 KB, 1400x1050
>>283512186
>Ironically liking anything

>morrowind not being a masterpiece worthy of praise and worship

i've put probably a thousand hours into morrowind and it never gets old
>>
File: 1399399446946.jpg (91 KB, 560x560) Image search: [Google]
1399399446946.jpg
91 KB, 560x560
>>283511752
>Goodbye
>>
File: 1388217822912.png (254 KB, 301x443) Image search: [Google]
1388217822912.png
254 KB, 301x443
>>283512123
>>Amazing lore
>>
>>283512031
>No bots
>In a AAA MMO
Yeah ok, whatever you say.

Fuck off with your shit, TESO was shit in beta and going F2P hasn't changed that. It's still a fucking beta. I bet you played diablo 3 at launch and enjoyed it too.
>>
File: Oblivion20150212 06.44.16.jpg (716 KB, 1920x1080) Image search: [Google]
Oblivion20150212 06.44.16.jpg
716 KB, 1920x1080
>>283512018
>hopes
A game that feels like a sequel to Oblivion that draws more from Morrowind set in High Rock/Hammerfell again with combat made by people who know what they're doing

>fears
Skyrim pt. 2 with even less of what made the series good in the first place
>>
>>283512215
>he didn't like Runescape's tense combat
>not knowing if that next auto attack would be your death
>reaching level 60 and adding a special attack into the mix once every five minutes

Pleb taste
>>
i think i'd enjoy an elder scrolls game without complex civilian npcs, voice acting, quests, or plotlines and with good animations, more enemy types, and as handcrafted a world as possible.
>>
>>283512215
>runescape tier combat

I adore morrowind
>and i also play rs

but the combat system is not like runescape. you're referring to the hit/miss i assume

you just have to know how to roll your character and effectively use weapons

my character literally can't miss anymore. it's impossible. my morrowind character is so hilariously overpowered there isn't a creature or npc in the game that i can't 1 shot
>>
>>283511883
>>283512286

That's actually not why I hate this image, although it is laughably bad

It's more the total disregard for TES theology and lore that would allow them to think that an avatar of sithis itself might appear to the player character to proposition them for a quest.
>>
>>283512239
as a 22 year old in 2015 who still plays morrowind - you're a fucking faggot
>>
The shitty combat is part of the franchise. People that want it to change are not real TES fans.
>>
>>283512402
As a 26 year old in 2015 who still plays Oblivion, you have objectively shit taste.
>>
File: 1391203848707.png (16 KB, 190x200) Image search: [Google]
1391203848707.png
16 KB, 190x200
>tfw didn't play Morrowind when I was younger and now it just feels sorta shit to me
>>
>>283512402
Hey nerd, my fiance is cheating on me, I don't care about your crappy stone age video game.
>>
>>283512348

>you're referring to the hit/miss i assume

No, because that becomes a non issue like an hour into the game

I'm talking about the "both parties stand there and exchange numbers until one of them falls over". There's absolutely no mechanical nuance to the game, especially when the button to use the best attack is always the best option. You literally just have to make sure the enemy is dying more quickly than you are.

Oblivion's combat was greatly improved in that spacing and mobility actually mattered, and you had to manually block and could manually dodge. Too bad it was still pretty shitty combat and that the game dropped the ball in a bunch of completely different areas.
>>
>>283512186
>>283512215
>>283512239
>>283512289
Kids who were 14 when Skyrim came out are allowed to post here now. Just look at these posts and weep.
>>
File: f65.png (261 KB, 385x483) Image search: [Google]
f65.png
261 KB, 385x483
>>283512289


>>Implying that TES dosen't have amazing lore

Fucking pleb.
>>
>>283510541
>However, if you fail to use this one correctly, he will refuse to give you any more and the residents of Aleswell will stay permanently invisible, and you will effectively fail this quest.

This is the most important part, you can actually fail a quest. I wish that failure as a part of your story should be more common though. Like sure, you decided to go dungeon crawling despite having been told that a village is for sure getting attacked and razed by a warparty from the stormloaks soon. Now that village is razed and the villagers dead, nicely prioritized "hero".
>>
File: Oblivion20150213 01.00.34.jpg (471 KB, 1920x1080) Image search: [Google]
Oblivion20150213 01.00.34.jpg
471 KB, 1920x1080
>>283512545
>could manually dodge
It's absolutely ridiculous that this was a feature in Oblivion yet they completely removed it in Skyrim
>>
>>283512545
>both parties stand there and exchange numbers until one of them falls over


Literally every MMO ever.
>>
>>283512548
Oblivion > *
>>
>>283510882
Shivering Isles was the best thing Bethesda has ever done
>>
>>283512613
You need to use some graphics mods.
>>
File: 4da.gif (2 MB, 350x169) Image search: [Google]
4da.gif
2 MB, 350x169
>>283512548
I never thought about this.
>>
>>283512621
MMOs are shit for that very reason.
>>
>>283512548

You're in for a treat if you consider TES to have "amazing lore" because you obviously haven't played any other video games.
>>
>>283512613

I'm not even talking about that dodge rolling thing, but because animations for big weapons or power attacks actually took a significant fraction of a second, if you were quick, you could just manually get out of range, then dive back in after the attack.
>>
>>283512239

Except no.

People complain about the combat, but the combat in TES is >always< shit. Morrowind is just more dice rolling instead of trying to be some shitty real time action game.

Morrowind is the only one with actual depth because it has enough content to make the world seem believable, Like 15 joinable factions that actually come with consequences for joining and don't just have 5 quests then you're archmage mega awesome supreme.

Equipment is the biggest offender though.

Morrowind: Clothes under armor, seperate shoulder pads, seperate gloves, helmet, cuirass, greaves, boots, belts, cloaks etc etc.

Oblivion: Boots, greaves, cuirass, helmet, gloves, no more. Cloaks take up several slots, retarded.

Skyrim: Body, boots, helmet, gloves.

The elder scrolls literally removes more features than it adds with every installment.
>>
File: Oblivion20150211 07.33.47.jpg (732 KB, 1920x1080) Image search: [Google]
Oblivion20150211 07.33.47.jpg
732 KB, 1920x1080
>>283512657
There's visible depth of field, you can see Qarl's texture pack and modded vegetation, what are you on about? Something I'm missing?
>>
>>283512731
Get our faggot
>>
>>283512423
TES Arena had some sweet ass combat

i was playing it on dosbox when i got the elder scrolls anthology.

I also proudly made my way through the first dungeon with only a few rolls. which apparently isn't common
>Another notable fact about Arena is that it has a tendency to be unforgiving towards newer players. It is easy to die in the starting dungeon, as powerful enemies can be encountered if the player lingers too long. However, this effect slowly withers away as the player becomes more powerful and more aware of the threats that loom everywhere. Even Ken Rolston, lead designer of The Elder Scrolls III: Morrowind, says he started the game at least twenty times and only got out of the beginning dungeon once.
>>
>>283509940
hahahahha ovo je english speaking board imbecilu,odjebi na /int/ i ne vraćaj se dok ne naučiš pisati dječače.
>>
File: you.png (1 MB, 474x992) Image search: [Google]
you.png
1 MB, 474x992
>>283512313
See I just don't get why people vitriolically hate this game so fucking much. I doubt you've even played it at and definitely not recently. I bought it a month ago and I've already logged about 65 hours on it. It's great but I came to it as an MMO first and not a TES game. It's rough around the edges but there's a real gem of a game in there.
>>
>>283512815
>ike 15 joinable factions that actually come with consequences for joining
>cutting players out of content
>good
>>
>>283512861

>I came to it as an MMO first

Oh, no wonder you think it's good, you're a career shit eater
>>
File: fRIcJRo.jpg (36 KB, 256x352) Image search: [Google]
fRIcJRo.jpg
36 KB, 256x352
>>283512731

>Not reading the 36 lessons

>not reading C0DA
>>
>>283512819
To change the lighting, the game doesn't have to be that gray and last-gen looking. Your game looks like Skyrim unmodded.
>>
>>283506408
While not best game EVAH as you suggest, Oblivion is pretty good. Actually, all of Bethesda's games are good -never really disliked anything they made.

And where there's something missing, the Modders normally pick up the pace. So any butthurt is simply as /v/ is full of douce bags.
>>
>>283512843
Arena sux m8, play Daggerfall instead

also
>Even Ken Rolston, lead designer of The Elder Scrolls III: Morrowind, says he started the game at least twenty times and only got out of the beginning dungeon once.

This can't be true, jesus christ

no wonder the series is so fucking casual now. There is NOTHING challenging about the first dungeon in Arena.
>>
>>283512495
but i like oblivion, and skyrim

i just like morrowind more.

>>283512545
>I'm talking about the "both parties stand there and exchange numbers until one of them falls over

that's total shit. I always use my acrobatics and speed to my advantage by jumping around and moving back after i hit to avoid my enemies attacks
>>
>>283512815
TESO has bashing for interrupting casting, rolling for doding attacks, power attacks, normal attacks, and active abilities.
>>
>>283512861
Not that guy, but I played TESO and its fucking awful. It controls like ass and does everything half-assed because it wants to be an MMO first instead of a TES game, which is why most of the lore was thrown out the window so that they can try to be more Tolkien. Does TESO have good lore? Most of it is shit. There are very tiny sprinkles of good, but that is like putting a light dab of salt on a pile of shit. Very fucking laggy as well. PvP was awful.

TES was never meant to be a multiplayer game, especially not an MMO. Todd Howard might be a liar, but he had the right god damn idea when he said TES is a single-player experience only.

So get out of here, Shill.
>>
>>283512815
>Morrowind: Clothes under armor, seperate shoulder pads, seperate gloves, helmet, cuirass, greaves, boots, belts, cloaks etc etc.

>not taking this to your absolute advantage with game-breaking end gear making a uber character capable of killing gods
>>
File: 1360661088989.jpg (34 KB, 285x242) Image search: [Google]
1360661088989.jpg
34 KB, 285x242
>>283512895

Daaaaaawwww, does babby get mad when you can't join every faction with a single character?

Does babby want to be Dragonborn Grandwarrior Archmage Thiefmaster special snowflake supreme? Can't handle the fact that he can't have his cake and eat it too?
>>
File: 1416547029085.jpg (12 KB, 197x200) Image search: [Google]
1416547029085.jpg
12 KB, 197x200
>>283510285
>sheogorath makes it rain flaming dog corpses
>sanguine makes a party go wild

>tfw sanguines spell made the party go so nuts that i couldn't complete a quest because the giver ended up dead at the bottom of the stairs in the dining hall.
>>
>>283512927
>There is NOTHING challenging about the first dungeon in Arena.

>random NPC characters appear and ass-rape you

whens the last time you've played it. i'd like to see you kill a fucking spellsword with poorly rolled character
>>
File: you.png (614 KB, 513x737) Image search: [Google]
you.png
614 KB, 513x737
>>283512909
>just being a dick because you have no real argument
>>
File: Oblivion20150204 16.21.31.jpg (978 KB, 1920x1080) Image search: [Google]
Oblivion20150204 16.21.31.jpg
978 KB, 1920x1080
>>283512914
I'm using All Natural, that shot was a dark and cloudy day. Here's the same area.

I am open to suggestions - assuming you're not just the same guy who pointed it out last time and just said "get good". Share your All Natural or OBGE color settings or something.
>>
>>283512387
I see it kind of like BK: Nuts and bolts; the game is solid enough but it's connection to the IP is laughable. When I played it I definitely wasn't thinking of it as a TES game.

The pvp and character building is actually really neat and fun from the start, the dungeons were pretty good and a few of the characters were really well written. It definitely had some serious flaws but it's nowhere near as bad as people make it out to be.
>>
I swear to god the TES Cycle is a thing, I'm sure we'll all be reminiscing over Skyrim when the next pile of garbage comes out.
>>
>>283513168

I'm not being a dick, I'm simply pointing out that, as someone who plays mmos, you probably wouldn't know good gameplay if it lept up and bit you in the ass. It's not your fault, it's just your context.
>>
>>283513126
I don't like the game wasting my time. Forcing people to replay a game just to see some minor change is just padding to make the game feel longer
>>
>>283512895

>content available through replays is cutting players out of content

Fuck this industry.
>>
>>283513206
>I'm sure we
No. Why would it be the same group of people?

There's no "TES Cycle" or Zelda cycle for that matter. Opinions don't change, the group of people being vocal about them do.
>>
>>283513126
>literally immortal
>can't get wealth, fame, power, and everything else the world has to offer
>>
>>283513261

>just padding to make the game feel longer

This coming from the guy praising the "UNLIMITED QUESTS" game.
>>
>>283513283

I refuse to believe that people suddenly say the World of Potatohead we always mocked suddenly looks better, it's just ridiculous.
>>
>>283513126
>Dragonborn Grandwarrior Archmage Thiefmaster special snowflake supreme?

This shit pisses me off more than anything in skyrim. Why bother having factions if there's no challenge in becoming accepted.

I shut my game off when the thieves guild told me I could just beat the dude up
>>
>>283512613
shit how did you manage to get that lighting man? I love Oblivion but the lighting in it make me puke
>>
>>283513206
>that pilgrimage up the 7000 steps
>the first time you were attacked by a troll
>actual final boss against Alduin

Where did Elder Scrolls VI go so wrong /v/? It had nothing on skyrim
>>
>>283513276

>forcing the player to redo 80% of what he already did just to see a 15% of different content
>good

Some people value their own time

>>283513337
>implying I defended it

LOL
>>
>>283513416
>looks
Graphicstard detected. Literally nobody was saying Oblivion looks better.
>>
>>283513173
I don't know but I've seen way better screenshots that aren't gray.
>>
>>283513206
Don't worry, I'm here to shit on all tes games any day of the week
>>
>>283513206

It's not a cycle, it's a trend. Each one reveals the unappreciated strengths of the previous titles through its new and novel faults.
>>
File: Oblivion20150122 14.48.46.jpg (769 KB, 1920x1080) Image search: [Google]
Oblivion20150122 14.48.46.jpg
769 KB, 1920x1080
>>283513485
It's just All Natural, with Oblivion Reloaded for extra shaders.

>>283513547
Okay. Good post.

The real world is pretty bleak and grey sometimes, you know.
>>
>>283513617
Kind of like the Zelda cycle, eh?
>>
>>283513638
Actually it isn't. I'd like to know what planet you're living on where your Oblivion looks realistic.
>>
>>283513082
>most of the lore was thrown out the window

"most" no, they fucked around with a lot of it but that's just a fucking lie. At the end of day they had to make an MMO and they had to make something in the lore work for them.

>but muh butterfly wing-like glass rainbow architecture
>but muh argonians getting poisoned
>but muh factions don't make sense

They work with what they have. There's even multiple quests that deal with this. I did one where an Argonian mage defected to my faction because they didn't want to help the Dunmer, or quests dealing with purging altmer racism towards the Khajit and bosmer from a dominion military academy.

>controls like ass
in what way? In first person? I'd agree but you're a retard for seriously playing it like that. In 1.6 they're adding legitiamte FoV settings, it's on the test servers and people say it's a great change.

1.6 is also adding engine improvements and optimization as well as the thieve's guild and the murder, thievery, and pick-pocketing systems.

I'm not saying it's perfect, but it's really fucking good. the hate is delusional.
>>
>>283506408
Is-is this pasta?
>>
>>283513237
>implying
If you're not a fucking dunce you can appreciate different genres. What you're saying is like saying sports games are shit because they don't play like platformers or something equally retarded.
>>
>>283506869
>Anon, I feel so comfy! Your arms are so soft.
>Fuck off with your buzzwords!
>>
>>283513662

No, the zelda games are actually pretty good overall, and also improved steadily until skyward sword
>>
File: tired.jpg (27 KB, 310x415) Image search: [Google]
tired.jpg
27 KB, 310x415
>>283506136
Because further console-fication and casualization in videogames.

You can only blame consoles for the way the industry are today.
>>
File: Oblivion20150118 09.21.03.jpg (571 KB, 1920x1080) Image search: [Google]
Oblivion20150118 09.21.03.jpg
571 KB, 1920x1080
>>283513736
Who said anything about my game looking realistic? (^:

I'd ask you to post shots of how you think Oblivion -must- look, but you're merely shitposting so :^(
>>
>>283512018
>Hopes

The power of the new technology actually means they won't skimp out on depth in the game like they did with Skyrim and Oblivion.

>Fears

They put all the power into graphics upgrades and continue to downgrade of features and depth of the series.

Also boring Generic Tolkien/European fantasy that Skyrim and Oblivion was, rather than the unique interesting alien world of Morrowind and The Shivering Isles.
>>
>>283514009

>rather than the unique interesting alien world of Morrowind

An island of brown bullshit with giant mushrooms.
>>
>>283513082
>TES is a single-player experience only.

This I hope they break with eventually actually.

I think Elder Scrolls would be cool with 2 player Coop, you and a friend who plays a follower.
>>
>>283514003
...You said real life looks gray like your game does.

>posting emoticons
>calling me a shitposter for making a suggestion

You're a special kind of faggot.
>>
File: 135456573354.png (39 KB, 200x200) Image search: [Google]
135456573354.png
39 KB, 200x200
>>283514009
>They put all the power into graphics upgrades and continue to downgrade of features and depth of the series.
>3 houses is a town in TESVI
>>
>>283514252
Nah
>>
>>283510248
Nobody ever fucking fights guards though. They're always at a higher level than you.

It's fucking retarded.
>>
File: 1394456061896.jpg (108 KB, 720x720) Image search: [Google]
1394456061896.jpg
108 KB, 720x720
>>283514298
>Magical Fighting Guild
>>
File: 1390245404712.png (193 KB, 643x1205) Image search: [Google]
1390245404712.png
193 KB, 643x1205
>>283514009
>Also boring Generic Tolkien/European fantasy that Skyrim and Oblivion was
How to spot someone who never played Arena or Daggerfall.

Morrowind is the outlier. Oblivion ruined nothing as far as aesthetic goes, even if there was a retcon. People need to stop acting like mushroom trees was somehow the norm. It wasn't.

>>283514276
You were implying that overcast/cloudy days could not possibly exist in real life, or something? That Oblivion needs to be oversaturated all the time? I literally have no idea what the fuck you're going on about, literally all you're saying is literal shit

post a picture of you're fucking game faget
>>
>>283514352

Oh no, I agree, the games are deeply flawed.

I'm just saying that the engine has deep capabilities (which, sadly, are generally underutilized)
>>
File: CardThisIsTheLife.jpg (1 MB, 1626x1017) Image search: [Google]
CardThisIsTheLife.jpg
1 MB, 1626x1017
I was just talking to a friend about this

here's my take:

>Morrowind
near perfection, we've both played it for hundreds if not thousands of hours and we play more almost yearly. The size, creativity, and attention to detail is unmatched. One of the best games ever made, bar none. Perfect levels of complexity and jankiness.

>Oblivion
I've played hundreds of hours of this one too. Oh fuck I loved this one like a decade ago. But unlike Morrowind I have absolutely no desire to go back. It's like a game made by a computer. Bland story, bland world, bland caves, bland graffix, bland fucking everything. Some quests are pretty good but Oblivion just lacks a soul. It's extremely hard for me to handle playing this game now

>Skyrim
My feelings go back and forth on this one. This one was extremely fun for the first couple of hours. Like the first 30 hours I had with Skyrim were some of the most fun I've ever had with a game, I was so fucking immersed. however after that initial period, the game falls apart. A complete lack of attention to detail, boring ass quests, shit story, "cool shit" like kill cams makes the game feel more cinematic and less free, over all less content.

Skyrim is better than Oblivion but Morrowind is still the best.
>>
>>283514276
There are special types, too? Shit
>>
>>283513082
>be more Tolkien

How? it's the most diverse TES game since Daggerfall.
>>
>>283512548
>26 years old
>still dislike Morrowind
What does that make me, a time paradox?
>>
>>283514604
I think they need to go back to RPG roots, which they won't.

Hopefully Obsidian makes the next Fallout (without the time and money restraints NV had) and make a masterpiece.
>>
>>283510493
I agree the city looks great, and if it where any other city then it would have been fine, but since it's supposed to be the capital which was hyped up to be a gigantic city in lore it was bound to fall flat. They could have done something like the Tribunal exp in morrowind which I think would have worked much better
>>
>>283514510
>mfw I love deserts
>mfw the best desert I've been in so far is in ESO
>mfw the rest of the game is shit

I swear to god, if the next ES game isn't somewhere sandy I'm going to shit myself.
>>
>>283515046
Did you never enter the runescape desert
>>
>>283514712
my only REAL problem with skyrim; ignoring the perks and bastardization of the level/skill system AND ignoring the utter destruction of the gear/item selection AND ignoring the fact
there's no unique placed artifacts in dungeons.

No, the only REAL problem; the fucking books. RUINED BOOKS. I don't remember finding books that i can't read in morrowind or oblivion. WHY THE FUCK are the books "ruined"

half the items in skyrim are just worthless junk thrown in for whoever the fuck knows. it's like an autistic kid with a level creator just went apeshit with the spawner

>the books are ruined because its the 4th era blah blah

yeah fuck off
>>
>>283515046

It'll probably be hammerfell so you're in luck. Maybe anyay
>>
>>283515246
You're damn right I did. I used to explore that shit in full desert robes with the desert hat as a level 30, living off of nothing but those waterskins and the occasional cactus. It was fantastic, doing quests in it was the best. My only problem with it was that they never actually finished the fucking place, they just walled off areas.
>>
>>283513082
>which is why most of the lore was thrown out the window so that they can try to be more Tolkien.

>more Tolkien

what the FUCK do you mean by this, exactly?

the LOTR and Hobbit movie trilogies are actually seen to a be a bastardization of the works of Tolkien

>that doesn't mean they're not my favorite movies of all time though
>>
>>283515046
I bet it's going to be somewhere harsh like Hammerfell or Black marsh and they're going to add in "Survival" mechanics to hop on the Day Z/Minecraft/Rust bandwagon,

I really want fucking Black Marsh.

>post fourth-area after the secede and tear up the dark elves
>no empire presence
>bitch-boy dunmer who fear the argonian
>survival mechanics
>being an outsider penetrating Argonian society
>dealing with the An-Xileel
>fending off shadow scales
>going deep into argonia, where few men or mer have gone before
>underwater focus
>being "the chosen one" of the hist
>all that completely untapped lore waiting to be fleashed out (hopefully well)

God, please let it be.
>>
>>283515331
I think Skyrim is pretty bad but this is some petty ass shit

I'm pretty sure you only find ruined books in dungeons. Why would they be readable if they've been sitting in a dank old tomb or something? It's not like there weren't plenty of books you could read, even in dungeons.
>>
>>283515331

>WHY THE FUCK are the books "ruined"

Because Skyrim's engine is actually a slightly modified version of the fallout 3 engine, not based directly off the oblivion engine
>>
>>283514510
Cyrodiil before the retcon was a mostly tropical, jungly land, with highly diverse biomes around its borders.
>>
>>283515424
>>283515551

I can hope. I also played skyrim with a survival mod, desert survival would be better.
>>
>>283515331
Exactly, Skyrim is completely indicative of what's wrong with modern gaming.

The game has the depth of a puddle, they put all their time and effort making it look great at first glance, and amazing for normies who'd never really dig into it but terrible for anyone with half a brain. The game completely falls apart under the slightest modicum of scrutiny.
>>
>>283515556
>I think Skyrim is pretty bad but this is some petty ass shit
>"petty ass shit"

For some reason I don't see you being the kind of person that actually reads the books.
>>
File: 1421319976649.jpg (19 KB, 262x236) Image search: [Google]
1421319976649.jpg
19 KB, 262x236
>>283515331
>Search old treasure chest in an old undead crypt
>2 apples, 3 pieces of gold and a soup ladle
fuck this
>>
>>283506136
The setting was restrictive. Not just because "muh snowy mountains" but in terms of the cultures they're analogizing, there's just more variety you can do with a European mythos than a Norse one if you want to keep it grounded. They really shot themselves in a foot doing the capital providence so early in a series that they intend to last for years.
>>
>>283515767
Not that guy, but I can't stand the way books work. I read pretty quick, so the slow page turning shit breaks my flow and is sort of jarring, since the pages aren't very long. I had to get a mod since I really just hated reading the books because of that.
>>
>>283515706
>tfw skyrim played like a streamlined first person shooter with magic and dragons

fun for the first few playthroughs - but once you've "done" everything - there's nothing left.

i've been playing morrowind since it came OUT and there's still content i haven't' fully explored (though i'm very close to what i would consider 100% completion)

The only thing I haven't "done" is complete all the miscellaneous quest; which is actually a key problem with Morrowind - the vanilla quest journal becomes literally daunting at the end-game with tons of entries. To scroll through my journal and find specific entries would take ACTUAL hours - so it makes it very hard to find what quest i have and haven't actually completed.
>>
>>283515767
I do, actually.

>harshly judging someone based on how they speak casually on the internet
Why?
>>
Morrowind>Oblivion>Skyrim
Don't like lore, dialogue, xyz shut
MUH Oblivion
MUH Morrow in
MUH Skyrim

Every fucking thread.

Seriously, just say you're hipster shits who hate the popular thing and get it over with.
>>
>>283506408
>unironically using the term 1337 in 2015
what the fuck is wrong with you
>>
>>283512336
Skyrim: The second chapter, Dovahkiin addition.
>>
File: faces.jpg (399 KB, 1400x1050) Image search: [Google]
faces.jpg
399 KB, 1400x1050
>>283516000
>bro u don't need books thats petty shit, who cares if 80% of them have no words


>nah just kidding, i actually like to read them
>>
>>283516087
That wasn't what I said at all you st*pid sh*t

I said it was a petty complaint

and it is an INCREDIBLY petty complaint
>>
>>283515910
Far Cry 4 was brilliant at this; ancient, undefined tomb for you to explore,chests contain "sanitary product".
Yes.
>>
File: bang_a boring creator.jpg (52 KB, 1280x720) Image search: [Google]
bang_a boring creator.jpg
52 KB, 1280x720
>>283506253

Absolutely not.

Shivering Isles alone was better than all of Skyrim and its expansions combined. It also has more content and replay value.
>>
>>283516175
>>283515331
>Hard skill locked chest
>1 cabbage, 2 lockpicks and a wooden bowl
This is some fucking horseshit right here.
>>
File: ON-concept-061[1].jpg (152 KB, 1280x543) Image search: [Google]
ON-concept-061[1].jpg
152 KB, 1280x543
>>283515652
I can almost guarantee it. This is Bethesda we're talking about and "survival" games are the biggest, plebest, cash-cow right now. It's almost an inevitability that the next game will have that shit shoehorned in.

At worst, it'll be basically NV's hard core mode and at best the whole game will be built around it. I honestly don't have a problem with that unless they also try to add in building shit.

Imagine this shit in a Black Marsh game though:

>end game you've seen and done almost everything
>only one place remains
>Like the Blackreach of this game
>a lone, dead Ayleid city in the deepest, most dangerous part of Argonia
>massive tracts of in hospitable land separate it from any other settlements
>filled with poison, no food, no potable water, no place to set up camp, and of course filled with dangerous monsters and Naga cultists or some shit
>The trek can only be accomplished if you're extremely prepared
>after days of trekking you finally reach it
>Ye'hezt-Xgi, The Dead City (I don't know fuck you let me be autistic)
>toughest dungeon in the game filled with awesome loot and unique shit
>you reach the end
>you kill a dragon and get the best dragon-shout in the game ;^)
>>
>>283516065
Because the games got progressively worse starting at Oblivion

>Arena was the beginning, but a rocky start and commercially unsuccessful
>Daggerfall greatly improved upon, but wasn't yet what it could be
>Morrowind was greatness. The peak. The pinnacle of the elder scrolls series
>Oblivion was a change from Morrowind. Fans seen this as making it more casual by removing skills and making the game shorter with less content. Though a good game in itself, great even, but many agree that it didn't quite live up to its predecessor.
>Skyrim. Skyrim. Amazing detailed graphics and interactive NPCs, immersing and varied landscapes and unscripted dragons. Skills to create armor and weapons, "infinite quest". Giants roam the land. You can even get married. All this hype, promise; but it ended up being shallow. A fun game, but it isn't what the FANS wanted. It's what the general audience wanted.
>>
>>283516156
>petty complaint


>that most of the items in the game are literally worthless junk and the books have no words

what the FUCK
>>
>>283510065
Dark Brotherhood is okay. Not as good as Oblivion Dark Brotherhood. But then, nothing is.
Thread replies: 255
Thread images: 87

banner
banner
[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y] [Home]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
If a post contains personal/copyrighted/illegal content you can contact me at [email protected] with that post and thread number and it will be removed as soon as possible.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com, send takedown notices to them.
This is a 4chan archive - all of the content originated from them. If you need IP information for a Poster - you need to contact them. This website shows only archived content.