>sound echoes when you pause
>>277655147
>NPCs tell you to fuck off if you hang around too much
>walk in front of projector
>projects onto you
>>277655286
I hate that.
>trying to search a room for stuff
>have to listen to "what are doing? GO!" about 6 times
>knock something over
>"hey, be careful!"
Games that let me launch across the map intentionally or unintentionally.
Easter eggs. the more obscure, the better.
However there doesn't seem to be any good ones anymore.
>>277655147
>close ds
>"bye-bye!"
>>277655389
>Escort mission
>Game often has hidden secrets in levels
>Search the level for secrets
>Person I'm escorting won't shut up
I love Bayonetta 2, but Loki was seriously terrible.
>Destructible environment
>>277655147
>characters get mad at you for picking the retarded option repeatedly
>>277655389
Gothic. Good old times
>Pause
>Music sounds like its playing through an old muffled radio
>>277655147
>an alternate version of level theme plays while paused
>Main theme starts playing part way through the final boss fight
>look down
>see body
>>277655147
>game makes me cry
We all need catharsis
>music changes dynamically in response to battle, pausing, and/or movement
>unlock characters starting outfit for subsequent playthroughs
>>277655741
>Sure thing, boss. I'll just stop using this melee weapon and instead use a melee weapon.
>>277656064
>boss fight is a remix of that character's leitmotif/the game's main theme
>you get a throwback costume after beating the game on the hardest difficulty
delicious
>>277655147
>gameplay is good
>full frontal nudity
This is important.
http://strawpoll.me/3302932
>Everytime you jump you make the same sound effect.
>MultiplayerHUHUPHUPHUHHUPUP
>>277656289
now im sad
>>277655741
>game keeps throwing But Thou Must decisions at you
>keep saying no to each one
>game calls you out for being a naysayer
>finish game on hardest difficulty
>the main character is shown in a nightgown on the end screen>finish game on new harder than hardest difficulty>main character in a nurse outfit on the end screen
>>277655389
>playing Hitman Absolution
>move down the street at a light jog
>every fucking NPC stops what they're doing and starts yelling at me
>"HEY BUDDY WHAT'S THE RUSH"
>"DON'T BE LATE"
>"WHOA SLOW DOWN THERE FELLA"
>>277656289
>game is advertised as lots of emphasis put on gameplay
>gameplay is still horrible
>>277656490
>Hitman Blood Money
>run next to that jogger in A New Life
>"Nice pace, but you'll ruin your feet in those shoes!"
>>277656324
>full rear nudity
>Music and gameplay sync up
>Find out later that it was just sheer happenstance
>>277656064
>Trailer theme is used on the final boss fight
>>277656614
Really? I can't believe I missed this shit.
>the game knows you cheat
http://www.youtube.com/watch?v=lySjRTgLLlk
>>277659649
>game knows you have a hacked copy
http://m.youtube.com/watch?v=LrBBzQjZI4w
>>277656614
It's known by all but still funny
http://youtu.be/zGnSq8A5o0g?t=1m25s
>game has text-based chat for dialogue
>Some options have (lie) next to them
>character responds and tells you putting (lie) in front of all your text messages isn't a great idea
>>277655815
The difference is people beat the shit out of you in Gothic if you don't fuck off.
>you actually walk at the same speed as NPCs
>Find ???
>NPC tells you not to look there
>You can guess it's something embarrassing
When I was little and playing SMRPG I thought that thing in Peach's room was her diary and she didn't want him to see all the lovey dovey stuff she drew in it. God I have an in depth imagination
>>277660225
>mfw after getting beat down to an inch of my life and getting robbed
>>277655526
Talos Principle is full of neat ones.
>>277655147
>weapon reload animations
>>277656103
https://www.youtube.com/watch?v=LQmkSWPhlNE
my nigga
>>277660140
>stealth section
>renameable characters
>if your character's name is in all caps, guards are alerted every time someone says your name
>>277655675
Not really a "little thing"
>look down
>see own cleavage
>Horror segment in a non-horror game.
>When you save the game you can see little sprites of the characters
>They're wearing aprons in this particular moment when you save because they just got done baking some bread
>Third person game
>look down
>no legs
>party members comment on wherever you are or what's happening around you
Pawns were annoying at first in DD but eventually they grew on me.
>slow motion when going to the switch weapon menu
i dont know why i like that
>>277663127
Why would you like that?
>>277656289
ooohh #shade spill it boo!
>>277663532
Gaymers must adapt to innovation.
>NPC gives you objective like getting a item of killing someone
>If you do it before talking to them the main character actually mentions it
God Deus Ex is fucking amazing
>enemies can accidentally kill one another
>npc's have angry/funny remarks if you click them to much
thanks warcraft
>>277663742
>Enemies get pissed off at each other and try to kill one another
>AI uses stealth
>It's not scripted segment
>>277655147
>GTA
>driver changes radio station as you switch
>open car doors shut as you speed up and swerve
>using the phone while driving
>as the menu changes on the larger phone it also changes on the phone in the characters hand
>>277663742
>>277663958
What was the last game with enemy infighting? The only thing that comes to mind is Killing Floor/Left 4 Dead 2.
>>277663405
because it simulates the type of on your feet thinking that adrenaline rushes give you.
That, plus the fact that it doesn't let you forget that action is still going on and relax.
>>277655147
>be idle
>character starts getting bored
>last surviving enemy surrenders
or
>enemy is gravely injured
>can choose to mercy kill
>Press quit
>As the confirmation screen pops up, one of the cuter characters says something like "oh, I'll... I'll do better next time, then..."
>>277655147
>test rumble button in options
>hold down button
>put controller on my dick
>>277655147
>make your way down a steep hill you're not supposed to take
>ai actually follows you down instead of going back around the safe way
>>277655147
>interact with microphone
>character sings
>>277664551
Kojima pls
>>277664538
>"Don't go..the drones need you..they look up to you."
>Alright, just one more turn.
Every time it happened, it was like clockwork.
>>277664606
>brute_defending_the_genroom.gif
>>277656468
Golden Sun 2 had a neat one where Kraiden calls you out on your bullshit if you just keep refusing to do plot relevant stuff. Almost noone saw it though because a single yes locked you out of it.
>>277663742
>giant mantis monster hops on over to neutral monster and begins casting the skill Cannibalize
>1 hit KO
>Preying Mantis has leveled up
>mffw
>game with vehicles but absolutely no need for horns has horns
>>277663958
>ground zeroes
>guard crosses the road and gets hit by an oncoming car while I'm watching
>driver gets out, says, "oh no," and examines the body
>calls an alert to look for intruders
Fuck.
>>277664838
It's right outside the entrance to Lemuria, iirc.
He gets so fucking pissed off at you if you keep saying No, it's hilarious.
>quit
>are you sure you want to quit you scaredy cat?
>>277663958
Here's an old example no one cares about.
>Tomb Raider 3
>Crash Site level
Just as the level is about to end, if you shoot a raptor from a ledge far away, they'll go around and start looking for the son of a bitch that did it. Turns into a full on bloodthirsty raptor army killing each other for at least 7 minutes. Good times.
>when standing on a slant or stairs, your character's feet adjusts to them accordingly
>game has really good audio development
>audio files aren't even put into packages, they're just literally open for you to play around with
t-thanks, brave new world
>>277664401
>lost a round as infected due to watching two commons bump into each other and start fighting
Happened way more often that it should have but it was fun to watch them brawl. Specially killing the winner in one swipe.
>no automatic reload
>no ammo count
>>277660551
>Get asked for money to enter a inn/camp/whatever by some buff guard
>Act like a smartass saying something like "Shouldnt you ask your mom for money instead? hahahaha"
>Guard draws his sword
>"ha...ha"
>boss levels up by killing the players
>you can move the camera around when the game's paused
>>277655147
>enemy taunts you when you're occupied or knocked down
>your character gets pissed off at them
>Lean
>Sway when aiming down iron sights
>ADS not 100% pinpoint accurate
>enemy is a bell
>o-ok
>usually summons some other monster
>not this time
>bell summons another bell, which summons another, all on the same turn
>continues until there are eight of the fuckers
>last bell plays the game over music and kills your whole party
>>277664534
>Playing Skyrim the release week
>Defeat a group of bandits, right after the tutorial, 15 mins in game
>Last one of them surrenders
>I decide to let him go
>"haha! you fell for it, die!"
>hit him again
>he surrenders again
>I think this time is for good
>"haha! you fell for it, die!"
>mfw
>>277660331
this
>enemies beg for their lives
>they call for their mothers while crawling with their legs gone
>>277656239
>that fucking remix of Ring a Bell in Vesperia
>Quest characters aren't invincible
>>277665813
I have never had an enemy surrender and not immediately jump up and try to kill me with the weapons that clearly did nothing.
>working clocks
>Stealthily killing enemies until there's one remaining
>He gets nervous
Batman games are pretty cool
>>277666078
>Your watch reads your system time
>You can convince an NPC to commit suicide
guess the game
>rain
>go under the roof
>you can hear rain hitting the roof
based FF XIV
>>277666220
Fallout 3?
>Secret final boss
>Pause menu option to restart the stage changes to "tough it out!"
>>277666220
EYE: Brouzouf and Legs edition
>Mirrored Levels
>Same level but everything is mirrored
The Ratchet and Clank series had some fun secrets
>>277666338
How about a whole mirrored game
>>277666220
Mass Effect 1.Saren was a bitch.
>>277664876
I remember this happening in FF12.
>game judges you based on seemingly small decisions you made at the start of the game
>>277665725
Is this real?
>>277666275
game? That's neat
>>277665289
>this generally happens
>except for when you're in your home base
>it's so jarring since literally everywhere else, your feet adjusts accordingly except for the those particular stairs in your home base
This shit bothered me so much in AC Unity. Ubisoft will always fumble in the stupidest ways.
>>277666220
>>277666269
https://www.youtube.com/watch?v=5LJcqvpmUiE
>>277666282
winrar
>>277666419
chrono trigger?
>>277665528
>get killed by a boss
>he says he's gonna enjoy killing you again
>fake endings
>especially with credits
>>277666803
>credits roll
>boss stops the credits for one last fight
>>277666947
what game? i see this in a few of these threads, sounds awesome.
>>277663272
I actually like the chatter. It's a shame they don't talk more amongst themselves though
>>277666803
MGS4 i cri
>Game often lets you choose the dialogue for the MC in cut-scenes.
>Special scene + item that you get depends on what character likes you the most.
>There's almost always an option to either ignore everyone or be a complete dick.
>becoming recognized for heroic achievements
>npcs loving you
>Animations flow together perfectly
>>277667238
undead rogue
cold blood eviscerate vanish
>>277665813
I think this is because Bethesda dudes are not sure what to do with them if you actually let them surrender. Do they just run off and despawn? What about the loot? If it just turned them into a neutral NPC, then you'd have a bandit walking around being friendly, which doesn't make much sense either.
>>277667008Shadows of the Damneddid it.
>>277666803
>going through DLC first time in NG+ in borderlands
>beat dr ned after a minute long gunfight, credits roll
>"well that wasn't so hard"
>mutated dr ned slashes away the credits and says it isn't over
that really spooked me a bit when it happenedhe was also very fun to fight
>>277667238
>Skills that specifically state that they combo with each other
>Animations don't match up and has huge jumps
Fuck you.
>you think you just beat the final boss
>you're not even halfway
>special powers against the final boss
>a good rival
>secret hard dungeon with a good secret boss
>a good NG+ (not this DaS shit, with just a stat buff)
>>277667418
they really should have made them run off and despawn.
>>277666220You get an achievement for doing so
>>277667238
You can say all you want about BF4 but the animations in that game are the most gorgeous I've ever seen in an FPS. I think Metro Last Light is on par graphics wise but the overall impression is so underwhelming when you consider the animations. BF4 is like the opposite of that.
>Character shoots a gun in a cutscene
>The bullets are depleted from your ammo
>>277667836
>Enemies have limited ammunition.
>>277667418
Why can't they just run away? You didn't kill them, so what loot is there to be taken? It's not like everything in an RPG has to be about getting stuff.
>>277667836
>your character has the same gun in a cutscene as you do in gameplay
halo 2 was nice. its a shame they couldn't do this in the HD remake but understandable. strange that they didnt continue this in future games
>>277665019
>Game punishes you for picking the stupid decision
>Still relishes in the joke
>>277667836
>>277668184
Oh man, what's the context here?
>ears ring after an explosion
>>277667836
I always wondered if there was a game that did this, and play a different cutscene if you'd be completely out of bullets.
>bullet wounds in character models
Every time.
https://www.youtube.com/watch?v=ldNSMnEeKio
>>277660956
>>weapon reload animations
>Gameplay is based around the player using a certain mechanic
>Final boss can use that same mechanic on the player
>>277655147
The PS1 had a hardware reverb effect. Pressing pause would obviously halt sound playback, but the reverb effect was unaffected, giving it that echo. The same happens whenever reverb effects are generated using hardware or a dedicated sound engine that's unaffected by pausing.
In other words, it's not necessarily an intentional thing, but a side effect of hardware acceleration
>>277668290
Max Payne.
Max find organ dealer. Max no have ammo in gun pre-cutscene. Max no have loaded gun in cutscene. Max holding man at gunpoint with useless gun.
>>277660140
I'm unaware of any game that did this besides Gunpoint
>>277668290
I think it was some organ harvesting place on Brazil. And this "doctor" said he was forced to work there or some shit. And you can chose to kill him or let him go. Fucking loved that game.
>>277668515
Transistor did this with the Turn() mechanic.
>"Who gets to go first..? How about.. Me."
>bonus levels that are trippy as fuck
>Game has a bestiary, with interesting descriptions
>>277668554
Ah. I thought it was post-cutscene-gunshot.Sorry.
>>277668554
So what happens when you decide to shoot him?
>cool interface sound effects
I'm looking at you, rise of nations/legends
>>277668749
There is no option to shoot or not to shoot him, its just a cutscene,
>>277656103
funny thing is, this is much easier with tracker and midi music. Games did it decades ago. Then the shift to mp3/ogg/cdda happened and the feature disappeared.
An example from 1994 is the music in Magic Carpet, adding a sound layer whenever action happened.
https://www.youtube.com/watch?v=m3zsPl4Ampw
Another famous example is Deus Ex, which had action and idle tracks in a tracker format, and hence allowed a smooth transition between the two at any moment.
>>277668714
thank fucking age of mythology/empires/civ games for this
holy shit my fucking nipples are on fire
>>277668834
Ah, I figured you could still decide to shoot him because of >>277668647
>NPCs having conversations with one another
>world interactivity like vending machines, tvs, etc.
>>277668076
>Max Payne 3
>Weapon is automatically changed to pistol in the cutscenes no matter what
>Pistol is equipped after the cutscene ends
Absolutely unacceptable. What the fuck were they thinking? Why is this so incredibly difficult to implement?
>new game plus
>game recognises you're collecting the same shit as before
>you got the suck cannon... again!
pic unrelated
>>277663742
not even accidently. In Doom enemies would be implemented with intentional aggression, towards not just the player, but anybody that attacks them. It's not just possible but actually useful to position yourself between two enemies, dodge a shot, and then get out of the way as the two battle each other till death.
>Playing as a female character
>look down
>see body
>Tits jiggle
>>277663972
AI is scripted by definition, including stealth. You're likely refering to the script being on a higher level, instead of a predefined movement applying to one specific level situation
>>277668986
>NPCs having conversations with one another
>ice cream? god I love ice cream!
>>277664534
In Ultima 4 showing mercy was part of the gameplay, not just "a little thing"
>>277669058
>mfw Mancubi and a baron duke it out
Fucking amazed me as a kid
>>277669146
Is neural network considered scripting as well?
>>277666095
>batman
>killing
>>277666220
>you can drive enemies so terrified they'll solve sudokus
Mark of the Ninja truly deserves more recognition.
>>277669175
>>277669256
Neural networks are simply a learning mechanism. They do nothing on their own, they just help to come to "conclusions" for given inputs. These conclusions need to be mapped to "actions", things the characters actually end up doing. These actions are scripted.
Simple example: if an enemy detects gun shots, is not hit, can't figure the origin and has cover nearby, they will take cover. This "will take cover" is the scripted action. Figuring out that taking cover is the appropriate action, is the neural net. The gun shots and lack of detection are inputs to the neural net.
Also, the network needs initial training.
>jump into water
>music gets muffled
>when you've exhausted an NPC's dialogue, clicking "Talk" does nothing instead of repeating the same line over and over again
>game has animations for every action so that people don't just disappear when they get into doors or vehicles
>can interact with objects irrelevant to the game it's self
>can watch tv
>can watch the entirety of To Kill a Mockingbird
>>277669251
It's funny because from a programming viewpoint it can be simpler. Just mark anything that harms you as a danger, and you're done. Doesn't matter if that danger was the player or another character. Good AI puts the enemies into a position that's somewhat "equal" to the player, in that it is only aware of its immediate surroundings, has health, has weaponry (unlimited fireballs are a weapon). It's literally yet another player, just controlled by the computer.
>make a weapon
>use it for a bit
>sell it for more money cause it was used by the hero and therefore became famousyour starting gear triples in value for just being related to yu once you become famous
>>277664401
Play more roguelikes, infighting is pretty much standard.
>game actually has fun cheats to fuck around with
I miss those.
>>277666183
Extreme Assault, from 1997, would show your system time on a clock tower in a village you were flying through
>>277666419
>at the start of the game
Why limit it to that? Judge me on ALL seemingly small decisions I do. No stupid dialog branching, let my actions speak, all of them.
>>277663037
i would ask what game but i know it will be some anime bullshit
>Can change clothes and accessories for characters
>They show up everywhere, even in cutscenes
>>277662752
Woah what game?
>>277669634
what game
>>277655147
https://www.youtube.com/watch?v=9ZRa-5D7vmc
Cool menu sounds.
If you care about it, Killer Instinct, when you navigate the pause menu/post-match menu, the sounds that it plays as you scroll, sound out the classic Killer Instinct theme.
https://www.youtube.com/watch?v=DHUbT6TcCdI
>Game has a bunch of lore and rich backstory
>Not actually in the game, instead you have to go to the games website to read all of it
>>277668551
No, it's intentional in some games, you fucking boring shit.
>>277670301
That's pretty fucking cool. I want to play Killer Instinct but my desire to not get an Xbone outweighs it. PC release when?
>main character is crying
>screen tears up with water
>>277656429
>Q3 engine games
HUPCLUNKHUPCLUNKHPCLUNKHPCLUNKHUPCLUNKHUPCLUNK
>>277669703
what game does this?
>>277670415
I think it's nicely appropriate that you respond with a wrestling animation.
It's still real to you, right?
>>277668986
>NPCs having conversations with one another
>the voice acting is goofy as fuck
https://www.youtube.com/watch?v=IA0sY3B7Irg
>>277670562
I completely forgot this game existed. That fucking laugh.
>>277666013
>>277667418
I think they just thought it would be cool to have certain enemies to surrender when their health gets down a certain amount, the thing is that they regen it and you go past the threshold again and the isnt a way out of the loop without killing the bandit, kaming them surrender again, its jsut amateur programming like everything Bethesda does
>>277670274
The Darkness
I would give you a video but all I found was an early game moment where you go to your girlfriend's apartment.
>>277670562
HOHOHOHO
>>277656429
>playing sarge
>jumping 24/7
>EYAHH
>EYAHH
>EYAHH
>EYAHH
>EYAHH
>EYAHH
>>277660689
>Game by Serious Sam Czechs
>Not crazy secrets
>>277670343
Armored Core Verdict Day?
>>277663272
I am still mad that they patched Cass to talk less
>>277663707
Heh.
http://www.youtube.com/watch?v=wNY9Qr8oN0k
>>277668802
>Nosgoth lobby countdown
>wandering around your home base
>party members can be seen dressed casually doing various things like napping or working out
>>277664708
>"Don't go..the drones need you..they look up to you."
>Okay.
>DRONE RIOTS
>>277671047
game?
>>277656239
>rehash
>excited
choose one nigruaba
>>277670274
The Darkness.
One of the finest games from last gen.
>>277670735
>shoot someone up close
>get blood spatter on your hud
>play piano
>when bullets penetrate weak cover like glass and wood
>Little portrait of your character on the side of the health bar
Even better
>The portrait changes if the character attacks, gets damage, win/loose
>>277666419
>I want to see more of the rides
>YOU ARE GUILTY
>>277665019
>not realizing he didn't want to be sent to a concentration camp so he tried to trick everyone into thinking an intruder did it
TECHNOLOGY
>>277666220
Vampire the Masquerade: Bloodlinesif you're playing a Malkavian or Ventrue.
>>277663972
Even though it wasn't that great of a game, the faction squads in Clear Sky were sometimes pretty neat to watch taking better positions or outright sneaking up to enemies before opening fire.
>By the way, JC, stay out of the women's bathroom.
>mfw
>>277668515
>that's a nice drawing you've got there
>stories in the game unrelated to what you do
>>277670415
>guy gives an interesting fact
>get mad
>>277669000
>happens every 2 minutes
The Unreplayable Game.
>>277669257
He leaves people with concussions or hanging upside down. This kills them.
>>277670430
Same here .
>>277668986
>tfw listening to the thugs in batman games and then wrecking their shit afterwards
>>277655147
>spinning icons in inventory screen
>>277671047
>>277671126
Wolfenstein: The New Order?
>>277655636
>Person I'm escorting won't stop proceeding on their scripted path
>Escorting multiple people having a conversation and they interrupt their lines
worse
than
Hitler
>>277668986
http://www.youtube.com/watch?v=roN2d9TO6mA
>Get killed by boss
>Reload save
>Boss says "Oh I'm going to enjoy killing you again"
scared me
>>277670343
Only thing I didnt like about DestinyThat and I dont want to find randoms to do a Raid. It needs "Casual Mode" Raids.
>>277670437
>MGS3
>>277670343
>Stuck
>Ask an NPC for hint
>He tells you to check the game's readme file
>There are no in-game clues
>>277671865
>get killed by pawn in Shadow of Mordor
>makes a comment about how he'll surely become a captain for killing you
>is confused about how you're alive if he killed you yesterday
Probably my favorite thing about that game.
>>277671824
I'm replaying through May Payne 1 and 2 just because I remember little moments like this littered throughout the game, and if someone DIDN'T LIKE moments like this they could SKIP BY THEM if they wanted to, unlike a RECENT THIRD PERSON SHOOTER I REMEMBER.
>Rotateable 3D models of Equipment/Items/Weapons
>>277655147
> turn on game
> it isnt shit
>>277665389
That would be detrimental to faster paced FPS though, like Serious Sam. There's a reason there wasn't a reload button until 3, and even in 3 there's an achievement for not using any of the new features, including reloading.
>>277672468
>it's a gun in a future setting
>barrel has rifling
>>277672468
rotateable where/when?
>>277672562
rifling makes physical sense for projectiles, regardless of time period
>>277672592
as in inspection options in inventory menus
>>277672562
are you saying thats good or bad
>>277672669
>>277672656
It's good. This is a thread about little things in vidya we love is it not?
>>277666220
Hordes of the Underdark, though I guess convince may be the wrong word. It's less convincing and more controlling their soul.
What makes it better is he's the lord of the 8th level of hell.
>fire spreads
>>277672732
well i was confused because you said a "future setting" and i thought you were implying laser guns or some such thing
>>277655147
>Useless animation buttons in roaming RPGs
Some games with a lot of walking have a useless button that does something. Like in Ar Tonelico, you have a jump button that you can spam as many times as you want. Ni no Kuni has a purchasable 'upgrade' that adds a useless jump button, which the game even tells you about. But I still bought that shit in a heartbeat. Or Transistor's flourish animation, although I would've appreciated more things to do while traveling in that game.
It does literally nothing for the gameplay, but it makes the tediousness of walking around bearable and even enjoyable. Something to do with my right hand while I'm just running around with my left thumb is always welcome.
>>277667008
Donkey Kong Country does it.
>>277656064
When I was playing max Payne 3 and got to the airport part and that song came on I got so hyped
>>277668515You chose to be a demon...SO I must choose to be a god.