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Thousand-Year Door Turns 10
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On this day, ten years ago, Paper Mario: The Thousand-Year Door was released in North America.

Even if you're not a fan of TTYD, just join in on the fun, and talk about the first two Paper Mario titles - the games that made the series notable in the first place.
>>
Paper Mario is a dead series.
>>
I want to fuck shadow peach
>>
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>>267371239
Would you really?
>>
>>267370993
>ten years ago
Has it really been that long?
;_;
>>
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>>267371105
I wouldn't say it's dead.

It's a living corpse.
>>
Sticker Star has a Chain Chomp partner?
>>
>>267372318
No, that was a beta screenshot, back when it played like a Paper Mario game.
>>
>>267372318
had
>>
>>267371239

I want to fuck her true form.
>>
>>267372467
>>267372480
I haven't touched PM since Super Paper Mario.

But what happened? Why did that turn into the abomination that's on the 3DS?
>>
>>267372653
Miyamoto said it looked like a port of TTYD. Of course, IS went full retard and changed fucking everything for some reason.
>>
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>It's already been 10 years
>I keep saying I'll "finish it later"

fuck's sake
>>
>>267372742
What the fuck. This is news to me.
I'm pissed.
>>
Great games, what else is there to discuss?
>>
>>267372849
I take it you got stuck on the Shadow Queen?
>>
>>267372984
Favorite Partners?

Favorite Chapters?

Favorite Moments?

The little things anon.
>>
>>267371342
yes, being dominated is my shit.

Especially by corrupt royalty
>>
>>267370993

>Paper Mario All-Stars HD
>Paper Mario in HD w/ added endgame content
>The Thousand Year Door in HD w/ remastered soundtrack
>Super Paper Mario HD

All with various control methods.

Would you?
>>
>>267372742
>>267372653

Miyamoto made a little comment, but the sticker system was already in place at that time, at which point IS decided to go full retard. I think it was something like "We had the stickers for puzzles, but then we thought, why not use them for combat as well?"
>>
>>267373047
I stopped right after that arena thing where you get the Yoshi.
>>
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>>267373287
>Paper Mario in HD w/ added endgame content
>The Thousand Year Door in HD w/ remastered soundtrack
If the soundtrack goes full on Orchestral with a bit of techno, I'd drop money on this, in a heart beat.
>>
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>>267373469
wow thats frightening you best get back to it nigguh
>>
>>267373432
Why didn't they just rip off of Battle Network then?
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>>267373432
http://iwataasks.nintendo.com/interviews/#/3ds/papermario/0/2

Reminder, that Sticker Star was done by a B-Team that was intimidated by Miyamoto.

>>267373469
Hop to it friend.
>>
>>267373696
That would still be a rip off I guess.

The sticker system is a breath of fresh air, but not even having a basic attack without having to use stickers is retarded. That and the only reason you have to fight is to get more coins to get more powerful stickers...
>>
I replayed TTYD game a month ago and really enjoyed it.

It's a great game with some excellent high-points but it's not perfect.

The large amount of backtracking kinda kills the momentum at times. I guess the developers had to artificially extend the gameplay to make it feel bigger then it actually is.

If you can stand the unnecessary padding though, the game will probably win you over with it's lighthearted story and charming cast.
>>
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>>267373870
That was easily the most retarded aspect of Sticker Star.

When I'm forced to fight common enemies due to a scripted event, I want to save my good stickers for Boss Fights, and not waste them.

>>267373959
No game is perfect imo, but I'd round my score to a 10/10, mostly due to how much of a cohesive package it is. It's really fun, lighthearted and charming as you said, with a touch of some dark tones, to not make all sunshine and rainbows.

On an unrelated note, Favorite Chapter? Party Members and such? In older Paper Mario threads I've posted my list here before. Rate, hate, etc.
>>
>>267374375

I really enjoyed Sticker Star for what it was, but if it was a Wii U game as opposed to a handheld game, I'd have been really pissed. It's really lacking the scope of the other 3.
>>
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>>267372609
>inverted nips

That's my anti-fetish
>>
>>267374539
>I really enjoyed Sticker Star for what it was
Same here. Heck I found it more enjoyable than SPM, although some of the design choices were just really, really weird in PMSS.

The lack of standard attacks being one of them.
>>
>>267373613
What's his name again?
>>
>>267374375

It's hard to say what chapters are my favorites, since they all usually have great finales.

Anything with Magnus von Grapple is always great. I also enjoyed Keelhaul Island because it actually had a fleshed out dungeon that kept backtracking to a minimum.

As for my favorite partners? It's a tossup between Goombella and Bobbery. Goombella is extremely helpful whereas Bobbery is just a plain badass.

I only rented the original Paper Mario as a kid and got to some tropical zone before I had to return it. I never actually beat it so I can't comment on it.
>>
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>badge point only runs after getting enough fp to cast shit

bosses turn into bitches
>>
>>267373287
Beat still my heart
>>
>>267375310
Not DooPliss
>>
>>267374375
>On an unrelated note, Favorite Chapter?

Probably the Glitz Pit or the train chapter. They were both really nonstandard, which was fun.

>Party Members and such?

Goombella
>>
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>>267375537
Please Emulate the first Paper Mario game anon! You're missing out on a great duology! Heck. I can get you started with a ROM too, if you'd like.

But anyways, Magnus 2.0 was really funny for me. At the time, I was using Koops on it, and with just a single Defense Plus Badge, he literally tanks the entire Audience Canon Barrage with 0 Damage.

Keelhaul Key was also really nice. A lot of the dungeon is pretty atmospheric, and Cortez was great.

Good taste anon!
>>
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>>267372742
God fucking dammit
>>
>there will never be a new paper mario where you get important npcs throughout the series as partners
>rawk hawk
>dooplis
>bowser
>>
>>267375592

I think one positive thing from Sticker Star is the amount of HP they gave bosses.

Mario in TTYD could potentially have not much less HP than many of the bosses and you were able to deal so much damage per turn if you tried.
>>
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>bogglywoods
>>
>>267370993

>never played tyd
>decide now might as well be a good time since I'm catching up on games I missed as a kid
>go to local game stores
>nothing
>go on ebay
>jews asking $40 for a copy

anyone care to help a nigga out?
>>
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>>267376659
>bowser
What is Super Paper Mario?
>>
>>267376928
not a real paper mario game?
>>
What's that world in Super Paper Mario where you're in pre-historic times..?

>Guessing the code for the statue at the end of level 2
>>
>>267376775
Agreed. A 300 HP Boss in Sticker Star made my head go for a spin, the first few times around.

>>267376905
Can you emulate GCN games on your computer? I'll help out if you can.
>>
>>267376905
It's one of the few games that Dolphin does a great job of emulating, go for it nigga
>>
>>267376775

I like how they hand wave why Mario isn't simply jumping on enemies in that regard, but yeah, the sticker system had more bad points than good points

Basically the same kind of games, so how's Bowsers Inside Story..?
>>
>>267370993

I haven't played any mario RPG's in awhile. I probably should. Shame what happened with Sticker. I was always fine with Super since it was advertised as a weird spin off from the beginning. Sticker was shown off to be traditional the whole time then fucked everyone over on release
>>
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>>267377035
The... Crag-Lands I believe?

The only good thing to come out of that Chapter was Cudge imo.
>>
>>267376979
Good point.
>>
>Paper Mario
Best Partner: Lady Bow
Best Chapter: CH 7 or making a cake in bowser's castle with Peach
Best Boss: Koopa Bros

>TTYD
Best Partner: Gonzalez Jr.
Best Chapter: RAWK HAWK, or any chapter that doesn't involve punies
Best Boss: Cortez

>That one game on the Wii
Best Partner: _______FUCK________
Best Chapter: THIS____________
Best Boss: ______________GAME

>Sticker Star
lol

Also best music of all time: http://www.youtube.com/watch?v=gNZq_0kvtxk
>>
>>267377298
>>267377035
Super Paper Mario had, for every good chapter, an utter shit chapter on either side of it
>>
>>267377298
Cudge should've been the first Pixl.
>>
>>267377701

What does he do again..? Haven't played it in ages
>>
>>267377551
>TTYD
>best partner not being Koops
>best chapter not being the island chapter.

Agreed with SPM though. I quit after the first few chapters. What the fuck was that game man.
>>
>>267377747
Hammer. You don't get the hammer until I think chapter 5.
>>
>>267377265
>how's Bowsers Inside Story
Really good.

I personally can't decide whether I like it more than Superstar Saga though.

>>267377701
>>267377747
This so much. Why the heck would Mario get the hammer, five chapters in... on a Paper Mario game?
>>
>>267377551
I'm still upset that Jr. Troopa denied the Koopa Bros of a rematch.

Also, a Star Spirit on Ice (Chapter 7) is really good. Good taste!
>>
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>>267377761
>best partner not being Koops
Mah nigga.
>>
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I liked Super Paper Mario for what it was.

Mimi's Mansion was probably the best part, up there with that gauntlet that gets nuked and the Under/Overwhere.

It was still charming and it was still fun. I think people would have received it a lot better if it didn't call itself a Paper Mario game.
>>
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>>267377761
Shota turtle boy and the island chapter are close seconds for me if that makes you feel any better.

Like real close seconds.

Actually, there really aren't any BAD partners per se, although I think they could have come up with better than tits mcgee, parakarry, and mrs mouz.
>>
>>267378510

>Those fat cock sucking lips

Fuck me I hated her but I've fapped to that
>>
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>>267378386
>I think people would have received it a lot better if it didn't call itself a Paper Mario game.
This pretty much. It's a Paper Mario Spinoff, but it's really good for a platformer.

I have to say though, my favorite part has to be the Bitlands. It's pretty memorable with that one guy's castle.
>>
>>267378713
>>267378386

I think Bitlands, Mimis Castle, and maybe Space are the highlights.

The rest...man, the first 2 just felt uninspired as fuck and Crag-Lands was borderline awful
>>
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>>267378510
>Shota turtle boy
He's a teenager doe...!

Also, there's someone here that actually doesn't mind Flurrie? It's about time. I think she's a really good Tank. Especially in the last 10 floors or so of the Pit of 100 Trials. Screw those Wizzerd enemies.
>>
>>267378887
The Pit of 100 in SPM was pretty good imo
>>
>>267377156
I'm pretty sure Dolphin emulates everything good.
>>
>>267379884

Lol

No.
>>
>>267378887
But dude, Mimi's level was the 2nd.

I'll grant Crag-lands were boring, but having a whole world be destroyed and going through mario's version of afterlife, which even had a classic RPG battle thrown in were pretty cool moments.
>>
>>267380130
It emulates all my games perfectly. Your computer must be shit.
>>
>>267380160
Wait what was that desert level? That shit was awful

Actually, yeah. For every good level, you get a bad one on either side
>>
>>267380206
>Perfectly

You know how when a console pleb is running around saying "frame rate doesn't matter! Resolution is a buzz word!", and it frustrates because you just KNOW it's bullshit because they have no standards..? That's how I feel about people calling subpar emulators perfect.
>>
>>267380160
>going through mario's version of afterlife
It's the one thing from SPM that I disagree with in regards to a world building concept.

PM and TTYD already established that Mushroom Spirits exist. And that they can choose to ascend or not. SPM just throws it out the window and states that whenever you die, you turn into some Pixelated blob, and beg for a Queen to grant you access into above.

Ah, oh well. That's just my two cents
>>
>>267380275
The desert level is actually part of World 1.

Strange no?
>>
>>267380408
>subpar emulators
>Dolphin
At least try.
>>
>>267377156
>>267377085

I want a physical copy

my computer is shit so it's not like I have a choice anyway
>>
>>267380578
Ughhhh it's been so long since I've played that game, it's all bleeding in to one. I remember Mimis mansion, the bitlands, and the space world being the absolute highlights, as well as the main city being a little tedious
>>
>>267380685

If it's not perfect, it can fuck off.
>>
>>267380436
Actually, they did say through the game that the places you visited were different dimensions, in other words, there was nothing that directly connected underwhere/overthere to other areas.

Mario probably got sent there instead of turning into a spirit because he didn't die in the Mushroom Kingdom dimension, but rather, he was in Flipside.
>>
>>267381060

/v/, if it's not perfect it can fuck off and you'd better believe it's not going to be perfect
>>
>>267380727
Ah. Alright.

I personally want to save up for a factory sealed copy of all the Paper Mario games.

The first two games alone make it my favorite RPG series of all time.

>>267380786
SPM in general just has a lot of bleeding. Concepts clash as you progress through each level in the various worlds.

Flipside and Flopside as a whole are pretty tedious. It's jarring.

>>267381075
But don't the residents of the Underwhere/Overthere state that in no matter what Universe you died in, you'd always end up in one of those two locations?

Correct me if I'm wrong though, your insight might give me relief to this, in which I thought SPM just thrashed on established lore.

>>267381147
>>267381060
Ay. Dolphin is a good emulator, but it sadly isn't perfect.

It's good enough to get one through TTYD though!
>>
>haven't beaten this yet because I've yet to find General White and have taken a long hiatus from the game
One day... ONE DAY...
>>
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>>267381716
>because I've yet to find General White and have taken a long hiatus from the game
General White is a massive douchebag. I personally doubt he even left Fahr Outpost.

But anyways, try this:

General White is a bit more difficult to track down. You may remember seeing him in Petalburg. Head there from the blue warp pipe beneath Rogueport and talk to the Koopa near the west entrace. He'll point you to Keelhaul Key, so head to the shantytown and ask Pa-Patch for another clue.

Return to Rogueport and take the blimp to Glitzville. If you inquire with the juice-shop owner as to General White's whereabouts, he'll receall something about a big tree. That means the next stop on your whirlwind tour is Boggly Woods. The first Puni inside the Great Tree will tell you that White went somewhere dark.

Make your way back to Twilight Town and talk to the villager standing in front of the inn. It seems General White isn't there anymore (surprise!), so drag your dejected self back to Fahr Outpost. While you're reporting to the mayor that you haven't been able to find White, you'll see the general step out of the house in the background! Follow the elusive Bob-omb back inside and wake him up (you'll have to give it several tries).
>>
>>267370993
Dear god. Happy Birthday, you beautiful deceased bastard of a series.
>>
Paper mario died 10 years ago.
>>
>>267370993
Although I love TTYD, the game had so much damn backtracking that it starts to feel like they just added it in to piss people off.
>>
>>267382512
>it starts to feel like they just added it in to piss people off
I'm pretty sure General White was included to piss people off.

At least you get to literally beat him up, when you finally find him?
>>
>>267376979
>Super PAPER MARIO
>produced by the same company that made the last two
>not a Paper Mario game
>>
>>267382201
>>267382425
It technically died in 2007
>>
>>267375310
Doo... Doo... Doo_liss.
>>
Has anyone here played an RPG series besides a Mario one?

The backtracking in Paper Mario and TTYD is babby-tier in contrast to the likes of some of the Final Fantasies, and the like.
>>
>>267370993

Man, I rarely demand remakes/rereleases, but I would love for them to release Best Paper Mario(Aka Thousand Year Door).

>>267378510

Sadly there aren't much sexy pics of Flurrie
>>
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>>267374375
>Yoshi not bro tier
>>
>>267381492
It was kind of weird, since they didn't say it specifically. Most characters would simply explain it through the 4th wall, saying how they got their 'game overs', even Luigi said something along the lines of people running out of extra lives.

In other words, it's a place for those whose games ended, instead of those who died. (You can comfirm this because there's mention of death directly during other parts of the game, without saying they'll go there.)

Still up to interpretation, because you can use game over as an euphemism for death or not.
>>
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>>267383072
Sorry m8. He's cool, but he can be a bit brash at times.

>>267383090
Ah alright. I'll take your word for it. Just as long as the Underwhere/Overthere stay in relation to the Pixelated dimensions.

I mean, sheesh. The Underwhere has some freaky stuff with those Skeleton Hands that try to pull you down in the Twygz River.
>>
>>267381060

Textbook autism. Enjoy your shitty lle graphics.
>>
>>267377658
Hrmm, Imma test this theory:

>1
Not bad at all, a bit meh
>2
Pretty fun I'd say
>3
Hah, can't believe I couldn't remember this at first. Fun.
>4
I like a lot about this but some parts aren't necessary
>5
Gimmicky at times, it was weird that you could level down in parts. The "brah" thing annoyed me eventually.
>6
Great concept, lacklustre execution.
>7
Probably the best one in the game.
>8
Sort of like 1, cannot "fault" other than being a little cookie cutter. Better than 1 though.
So what's the count on that?
>>
>>267383627
3 and 4 are pretty fun.

With 2, I just wouldn't want to replay certain portions. Namely the one where you had to walk on a Gerbil wheel.

But eh.
>>
>>267382901
Guess again Slick
>>
>>267377701
Cudge does WAY too much damage to be the first pixl
>>
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will we ever get a super mario rpg?

wait nevermind, I don't want mario rpg to die the way paper mireo died
>>
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>>267386001
Now I'm curious as to what a modern day Super Mario RPG would be like under Square Enix.
>>
Does anyone need PM64 or TTYD roms? I could help with that
>>
>>267370993
there were only 2 paper marios
>>
>>267386638
The Squaresoft half left to form AlphaDream.
>>
>>267370993
one day the games gonna be a 1000 years old
>>
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>>267387606
>Squaresoft half left to form AlphaDream
Wait seriously?

That explains why Mario and Luigi feel more SMRPG-Esque, as opposed to Paper Mario
>>
>>267370993
>I bought this game on this day 10 years ago
Where did my life go
>>
>>267370993
https://www.youtube.com/watch?v=XuGhrKIEdU0
>>
>>267380727
do you have a wii?
You could mod it and play games from a hard drive
>>
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>>267388186
Time flies fast anon.

But moments and games like these last for eternity.

>>267388320
This remix is amazing.

The only thing that's missing is a certain part of Rogueport's theme that gives off the mysteriousness of its inhabitants
>>
>>267388353
Not him, but I'm genuinely curious about this.

If I were to record a runthrough, would recording off of the Wii or through Dolphin be more optimal?
>>
>>267374375
You fucking FAGGOT! I demand you place Bomberry in God tier!
>>
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>>267389681
He's one below God Tier man. While Bobbery is cool, he simply just didn't click with me.

His moveset is ridiculously strong though!
>>
>tfw there will never be a game ever again that creates the special comfy feeling that these games have
The closes game I could find with these feelings was solatorobo. Why even live.
>>
>>267390059
There's more out there I feel. You just gotta dig.
>>
I want a Paper Mario U that returns to the roots o the series and uses the gamepad for special moves
But i know it will never happen
>>
>>267373287
I would not. But only because I would probably drop dead from hype
>>
Happy anniversary to the 2nd best Paper Mario game in the series.
>>
>>267390546
It has to happen. The outcry against Sticker Star was pretty huge.

However, does anyone know how receptive Japan was of Paper Mario: Sticker Star? That might be the deciding factor.
>>
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http://youtu.be/sBTdGHiT1OI?t=9m11s
9:11 - 10:07 just sent chills down my spine.
>>
>>267391075
What's the first best?
>>
I wish newer Paper Mario games would show off more unique locations of the Mushroom Kingdom.

Paper Mario defined it, and TTYD Expanded it. If only the next one could enhance it. A metropolis maybe?
>>
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>>267394379
Forgot pic
>>
>>267374375
>Bobbery
>not bro tier
The fuck is wrong with you, son? He was the most developed partner in the series.
>>
>>267395320
Anon pls. Give me your reasons for Bobbery as being the most developed character.

I really liked the old Bob-omb too, but his entire deal with Scarlet and getting over his fear of sailing and such took only 1/3 of the chapter. After which, he just became a salty seadog.

Definitely not bad, but I feel other characters had more development, considering some even span across multiple chapters.
>>
>TFW walking into your middle school agreed cousins house and they're all playing thousand year door.

Their parents are the shit. I'm so fucking proud...
>>
>>267392929
Sticker Star
>>
>>267396821
Good grief.

Your Uncle or Aunts are great.
>>
Thoughts on New Paper Mario?
>>
>>267397845
Never heard of it. What is it? Just an HD remake?
>>
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series progression
>>
>>267398512
Texture fanpack in the works, to modernize the 64 style into the current Paper Mario Artstyle.

There are some questionable changes though, but overall it's pretty good I feel.
>>
>>267398530
>with a stinky twist
>>
>>267400096
*sticky
>>
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time for me to be autistic
>>
>>267400607
Koopatrol OC?
>>
>>267398796
Too bad the two games use completely different techniques for animating characters and trying to apply the TTYD style to 64 makes 64 look like shit.
The stills look nice, but once you see it in motion, it all goes out the window.
>>
>>267382964
It's true, and the levels are way smaller and don't have horrible random encounters to interrupt your progress.
>>
>>267400927
see >>267378095
I don't think it's thaat bad. Correct me if I'm wrong if you have more footage though.

I wonder how Intelligent Systems made Parakarry and Lady Bow work in the TTYD universe though? They look really nice in motion in that game.
>>
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>>267400808

Yeah, a partner a thought of. Probably a defunct Koopatrol from Bowser's castle. I also made this guy but couldn't think of a name for him. Thought a Shaman partner would be pretty dope.
>>
>>267374375
>Koops is God Tier and above Kooper
>Goombario better than anyone

I'll fight you.
Also, that's a shitty and inconsistent list.
>>
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>>267400932
Exactly.

I don't understand as to why people complain about TTYD's backtracking when it's on the bare minimum of it.

Not to mention, at least IS tried to use backtracking as a benefit with the General White hunt for fun.

It gives the player incentive to go back to previous areas and see what they missed too.
>>
>>267378510
My grandfather thought it was hilarious that her tits bounced considering it was a Mario game.

>>267383013
Look harder.
>>
>>267402169
Let's fight friend.

I never said my opinions were good anyhow. What's your thoughts on how it should be?
>>
>Goombario, Goombella, Bobbery, and Vivian are OP as fuck
>No one at IS realized this at all throughout development

You'd think someone would've noticed.
>>
>>267402747
Bobbery is balanced out by having high FP costs in all of his moves though.
>>
>>
>>267403361
>>
>>267403463
last one
>>
>>267402524
Well, for starters, I can't tell if the list is based on usefulness, actual character development, or just personal taste.

If we're talking character development, People like Parakarry, Goombario, and Bombette belong is low tier (or even shit tier). Bobbery, Vivian, Ms Mowz and Goombella would qualify as God or Top tier.
>>
which PM girl would you cuddle
>>
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>>
>>
>>267403773
It's a combination of all three, really.

Although, I don't see why Goombario would be low tier in terms of character development? His tattles throughout the game show off his little character quirks that never appear in the main game, as well as describe how he matured from a Mario fanboy, into someone who can pretty much stand beside Mario.

Some of his quirks include him wanting to crush, and potentially date all of the Mushroom Kingdom's "prettiest girls". Which is pretty gutsy for an 8 year old.

He also shows a ton of snark, that rivals Goombella in Dry Dry Desert, which is a stark contrast from his chipper persona back when you first started in Goomba Village.

Not to mention Goombario's Charge Ability along with Multibonk enables him to One-Shot bosses with ease, something I'm pretty sure Goombella can't do.

The same logic applies with Koops > Kooper as well, in terms of utility and character development.

If you gave those two most of your attention, they would reveal different sides to their persona. Something that I thought was a pretty nice touch by Intelligent Systems.
>>
>>267403560

>that one in the top left corner
>>
>>
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>>267403868
Vivian

I need more vivian pics
>>
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>Paper Mario threads always die too quickly

Why can't we have nice things?
>>
>>267404341
First time I beat ch3 I cried, but I was like 10. Ok?
>>
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>>267405084
You're the original creator of this image, aren't you?
>>
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>>267405792
Paper Mario threads vary from time to time. But the good ones like this, live for a really long time.
>>
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>tfw I didn't even realize Paper Mario is almost 14 years old

Where does the time go though?
>>
>>267405350

>girl
>>
What's stopping them from making another Paper Mario like the original or TTYD? Why do they hate good games?
>>
>>267406036
Nope, just posting things from my folder to try and keep this thread alive
>>
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>>267406202
Who knows anon.

However, the games are still here. And they're still as good as they were in 2001 and 2004.
>>
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>>267406387
Because IS and Miyamoto didn't want to make something similar to their most praised game. They wanted to make the series crash and burn.
>>
>>267406418

Yeah. I beat Paper Mario again like a year ago. I don't know why it's so good but everything is paced pretty well. Although the snow place near the end of the game was kind of "meh" to me.
>>
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>>267406387
The lack of Man Power in Intelligent Systems.

and the lack of this man. http://nintendo.wikia.com/wiki/Ryota_Kawade

Paper Mario went to shit when the scenario writer from SMRPG took over as a director.
>>
I never finished the original paper mario. I played it years and years ago, when it was new-ish, and got to bowser but was too low level to kill him. I'm probably not actually too low level to kill him, but I haven't touched the game in a bit over a decade so if I wanted to play it I'd be replaying it, but I remember there being too many bad chapters.
Worth it when I could just kill bowser and be done with it?
>>
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>>267406185
the only thread i ever made on /v/ was about TTYD and it hit bump limit. I was so proud
>>
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>>267406620
It's worth replaying for sure. You'll have a new perspective of the game, now that you're older.

>>267406584
Really? The Snow Level is one of the most coveted locations in PM64 to many people.

Try your hand at TTYD though. PM64 and TTYD should be played consecutively imo.

>>267406852
There were many times where a Paper Mario thread reached the bump limit. It's rather interesting.

Lately there's been a lot of shitposting in regards to whether TTYD or PM64 is better or not, but I'd round both Games' scores to 10/10. There's just something about the two that go hand in hand.
>>
First game I ever pre-ordered.
I regret nothing.
>>
>>267407354
Looking back, I wish I had purchased 2 of 64 and TTYD.

Sealed copies cost an arm and a leg these days.
>>
>>267370993
Why does Paper Peach have the best attitude, and personality? She's just much more charming in this rendition.
>>
>>
>>267407570
Because she's not portrayed as a bumbling blonde in contrast to the mainline series.

She's actually tactful, and knows how to get around.
>>
5th partner of Paper Mario: Fortune of Fear, Bloom.

She's met at Chapter 4 at her own home/dad's place of work, Juniper Junkyard.

Ever since the shroobs began their invasion, the chomps living in the junkyard that were once rather tame have now been going wild and causing all sorts of chaos! So when Mario and Co. arrives she requests for their help in exchange for allowing the group to look for the Prophet's Moon shard that ended up in the area.

If it wasn't given away by her appearance, Bloom here is a Boo-chanic. She works under her father Brooster helping to build and repair all sorts of new contraptions. The reason they're living in the junkyard though is that her dad always believed one man's trash is another's treasure, meaning that it'd be a goldmine for all kinds of neat parts. Formerly her dad had lived in Gusty Gulch, though he moved out when he caught wind of the "ghost gobblin' monster" Tubba Blubba being in the area.

Bloom's always had more of a fascination for martial arts than machinery (mostly from her mother Cherray's side, as she came from a region nearby Sammerland), so with the mechanical skills learned from her dad she's worked at building several prototype suits that she can use to battle like real martial artists, her most recent one being used for her final move Secret Weapon.

Her overworld ability is typical to that of most ghost partners, turning Mario transparent. Though it works a bit different, in that it only lasts for a few seconds, but it allows Mario to pass through walls and other objects, since he's not restricted to hiding in one spot. (Kinda like Boo Mario from SMGalaxy) She also has a secondary ability to repair certain objects or upgrade weapons with the right tools.
>>
>>267408093
CONTINUED
Moves:

Tool Box:
Digs through her box of supplies, tossing objects of varying damage backwards at an enemy. The chances for more damaging objects to be thrown increases as she levels up.

Hide Out:
Turns the party transparent for one turn, allowing Mermor or Mario to attack if she uses this move first. Costs FP to use.

Weld-o-Wisp:
Pulls down her goggles and grabs out a welder to damage all enemies and cause a burn with a successful action command. Costs FP to use.

Secret Weapon:
Brings out her samurai mech suit, knocking the front-most enemy no matter their position into any enemies behind it for massive damage. Costs a lot of FP to use
>>
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>mfw for a long time Vivian was my waifu and I had no idea she had a dick
>>
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Easily in my top five favorite games of all time. Don't think I've played a game since as creative and so full of personality and fun ideas. That train chapter is a fucking masterpiece.

Shame Nintendo decided to rape the series. God I hate Sticker Star. SPM was decent, but SS was a fucking abomination.
>>
>>267408425
Changed nothing for me.
>>
>>267408425
She's still your waifu though, right?
>>
>tfw you will never play a new good paper mario game again
>>
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>>267409012
>yfw next one is better than TTYD
>>
>>267409264
I'd buy 12 copies
>>
>>267409264

Keep dreaming
I'm not sure if Nintendo is even capable of making a game as good as TTYD anymore.
>>
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/v/, let me tell you that I really hate your negative attitude towards the future of the series.
>>
>>267408890

No, I cheated on her with Bow
>>
>>267409564
waifulaifu.jpg
>>
>>267409480
It's not negativity, it's realism. There's a difference.
>>
>>267409893
Really, the B-team working on Sticker Star somehow means the A-team will never touch the series again?
>>
>thought Bobbery's mustache was a beard
>thought Bobbery's eye was his mouth

Holy fuck babby me was an idiot
>>
Earthbound turned 20 a few months ago.

At least your series is still getting new games, even if they suck.
>>
>>267410023
I can see it, but it's definitely not something you see at first glance...

>>267410056
Mother is a trilogy, which is over. At best we'd get remakes.
>>
>>267410056

There's that fan-made Mother 4
>>
>>267376826
It's the worst part of the game but the forest's atmosphere can't be beat. I had a dream that I was lounging in a patch of those white flowers while the bgm played and it was wonderful.
>>
>>267409893
>>267409432
It's not over yet, I'm sure they're aware of the backlash toward SS. It's not like other games with mixed signals, it's pretty obvious the majority were disappointed in it.
Two possibilities 1. Return to glory or 2. Dead series.
>>
>>267407647

>overaffectionate to Mario
>constantly forgetting she has spines
>can't touch mario without hurting him
>alternate dialog if mario is equipped with the spike shield badge
>>
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>>267409264
Special edition with soundtrack too pls?
>>
>>267410280
Boggly Woods just gets so much hate, even in terms of atmosphere. It makes me sad.
>>
>>267410840
>even in terms of atmosphere
Not really. Everyone just says the area is boring to go through which is correct.
>>
>>267410840
It looks good.
But it feels like it didn't have as much thought put into it, it's so boring.
>>
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>>267407239
>That snow level.
No other snow level did it right like Paper Mario did. That and Star Haven/Bowser's/Peach's castles are a really great way to end a game.
>>
>>267411626
Snow level was so cozy, the boss was kind of a bitch but you just need to have decent AOE.
>>
>>267373489
>wanting the game with inferior gameplay to get added content

even if you prefer PM64 (which is not my case, mind you), why would you prefer it to get added content instead of TTYD?
>>
>>267382721
I bet you also count 3D Mario games when talking about 2D Mario games
>>
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>mfw my ttyd disc is scratched beyond repair
>mfw can't find a PAL copy online
>>
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Anyone else tried the PM:64 romhack "Insane Mode"? It's just the normal game, except every enemy deals double damage. It was quite fun to play and added a fresh element of difficulty to the game after having beat it 3 times already.
>>
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I don't dislike SPM, it has its merits.

SS is a disappointment in every regard though. It's PM64 neutered to oblivion.
>>
>>267411626
>>267412967
A Star Spirit on Ice is my favorite level in PM64 due to how atmospheric it is, and how nice the puzzles are.

It ranges from Cozy in Shiver City, and the Star Kid Village, lonely through the trek in Shiver Mountain, and then finally mysterious in the Crystal Palace. It's beautiful.

Oh and the Crystal King is fun.

>>267413185
I was just agreeing with what the guy said.

However, in a perfect world, PM64 gets remastered with TTYD's gameplay, and then extra content is added to BOTH PM64 and TTYD.

>>267413662
Not even a disc repair tool can save it anon?
>>
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who else into amorphous beings here?
she can fulfill every fetish

>>267413931
in a perfect world we just get a fucking proper new sequel for PM64 and TTYD along with their HD ports on the WiiU
>>
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>>267413931
that's a nICE piece of artwork.

Puns aside though, that's amazing. Here's a Paper Bowser I did.
>>
>>267414206
can you make the eyes a solid color?

the added details to the eyes looks off, I think, though I wonder if having them without the details will make them look weird
>>
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>>267413913
Hah! This is a pretty cute comic that sums up how a lot of people feel about the series.

>SS is a PM64 neutered to oblivion
is completely on point. It feels like a botched retelling of the first game.
Which is sad considering I enjoy PMSS moreso than SPM.

>>267414121
Perhaps. An anon thought of something really interesting though for a Wii U Paper Mario.

Instead of a Stage Audience, the battles take place live with a crowd forming, like street fights, that way, the audience system remains in tact, without treading on too much of the predecessor.

>>267414206
Ah that's pretty neat, although I didn't draw the Crystal King Drawing I'm afraid. I just have an image folder.
>>
>>267414428
The issue is that I've added extra details elsewhere too, like the horns and hair, so fully filling them in could look strange alongside those extra details.

Feel free to photoshop it up if you want though.
>>
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>>267414206
>>267414598
Paper Mario and Bowser's Inside Story have the best Bowser designs/sprites of all Mario games, to me.

They also have his best characterisations.
>>
>>267414206
>>267414972
It doesn't look bad in color m8
>>
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>>267411626
I could go on and on about how I consider the ice palace and that entire chapter as the pinnacle of what makes Paper Mario such a fantastic game to soak one's self into, let alone play.

>>267412967
>Snow level was so cozy

The villages and trail leading to the palace definitely were cosey, but fuck after that it was anything but...but for brilliant reasons:
>dat theme
>dat moment you realize the glass wall at the back isn't a mirrorr and it hasn't been your reflection
>dat suprising low amount of enemies that results in you fully taking in the scope, size and overall discomfot of the place

It's been a long time since I've found a 10/10 snow/ice section. The ice palace in A Link Between Worlds finally ended that draught though.

-

To this day, I still remember back to 14/15 years ago: reading my newly-purchased N64 magazine and seeing a feature article about a new Mario RPG titled, at the time, 'Mario Story' in Japan. 15 fucking years.
>>
>>267416035
Yes...
I am hydraslash
>>
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>>267416267
>The ice palace in A Link Between Worlds finally ended that draught though.
Whaat.

I loved ALBW, but that Ice Palace and level in general just doesn't have all the elements that could overthrow A Star Spirit on Ice as a whole man.

With the magazine though, I had a similar experience reading up on the title "Paper Mario RPG", I knew that was gonna be a good game from the moment I saw the first screenshot.

>>267416302
Good stuff on the art. I can only churn out cute things.
>>
>>267417003
Thanks. I'm terrible at cute things and anime, haha.
>>
>>267376124
>>267408832
Why was the Excess Express so based?
>>
>>267413850
I have not played that, sounds awesome. I might have to download some roms again
>>
>>267417819
The comfiness.

>>267418012
Watch out for spiked goombas dealing 4 damage.
>>
>>267417819
aren't we missing half the partners there?
>>
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>>267418102
>ever getting attacked by a spike goomba ever
>>
>>267407647
>>267408093
I can probably find more of this by myself but I'm still interested, got more to post?
>>
>>267413850
>>267418012
>>267418102
Yooo, where can I download that? PM64 being hard is something I've always dreamed of playing!

>>267418151
Supposedly the artist only drew the "kid" characters, and thought Flurrie, Bobbery and Ms. Mowz would have no interest.
>>
>>267382719
That just pissed me off more because he wouldn't wake the fuck up.
>>
>>267418253
Found it on my computer, but just trying to find out where online I got it from...
>>
>>267418437
>>267419052
Got it; you have to apply this patch using the enclosed executable to the PM rom (I used 'Paper Mario.z64')

https://docs.google.com/viewer?a=v&pid=sites&srcid=ZGVmYXVsdGRvbWFpbnxzdXBlcm1hcmlvNjRzdGFycm9hZHxneDoxNDQxMGJjOGUzODJjMDVk
>>
I just want IS to make the TTYD sequel they want to.
>>
I regret never playing this. I loved the first Paper Mario.
>>
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>>267419183
Anon, why are you so based?

>>267419343
It's time to Emulate TTYD then?
>>
>fighting a battle against some Fuzzies, no biggie
>suddenly the stage lights fucking freeze my ass for five turns, letting a group of four Fuzzies suck my health and flower points to nearly the minimum

Neat as it can be sometimes, I could really, REALLY live without the random stage/audience effects.
>>
>>267370993
I remember being so hyped to play this, one of the few games that I have ever bought brand new. I've replayed it so many times. I liked Super Paper Mario, not as much as the previous two though, the dialogue kinda redeemed the gameplay for me I think.
>>
>>267420862
Also the Glitz Pit and Excess Express are the GOAT chapters in my opinion.
>>
>>267421004

Same.

They were a "Break" in the formula of a Mario RPG game. But it was done in such a unique way that it is the most memorable for all of us.
>>
Paper Luigi when Nintendo
>>
I still remember General Guy's boss battle so distinctly. Definitely up their with my favourite game moments ever.
>>
>>267420802
You just gotta have fast reactions, and a good sense of action commands.

That sounds like it was your first playthrough of TTYD too. Must have been rough.

>>267421216
Surprisingly some people actually hate those two chapters on these parts. It's sad really.

>>267421236
Is Princess Eclair, Daisy? I think she'll be pissed.
>>
The thing I don't get about SS is that they completely changed areas, there was no need for that. Instead of that card maze thing area and other stuff, we got the same worlds in every fucking Mario game.
I mean did the story NEED to be in the same 8 worlds as other Mario games?
>>
>>267422396
Unless there's a really detailed interview about all of SS's faults, we will never really know.
>>
>>267382721
Look at this fucking faggot. I actually enjoyed that game, but it's completely different from the real Paper Mario games. Basically a spinoff of a spinoff
>>
>>267421627
Dang, General Guy had pussy sounding Shy Guys for his army.

https://www.youtube.com/watch?v=FtMVWlAOabo

>>267422396
Welcome to IS's B -Team being Beta, and listening to every single one of Miyamoto's requests.

At least Alpha-Dream's A-Team didn't fall for this.

>>267422642
The interview for the Iwata's Ask sheds some light as to what happened.

http://iwataasks.nintendo.com/interviews/#/3ds/papermario/0/2
>>
>>267422236

They can hate the two chapters.

I find it very understandable.

Replaying TTYD, I can't find the same enjoyment that I did when I first played the chapters. Feels like a one trick pony.

They still are my favorite though.

HERE COMES... GONZALESSSSSSS
>>
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Great match, Gonzales...
>>
>>267422814
>It's fine without a story, so do we really need one?" and "As much as possible, complete it with only characters from the Super Mario world."
>implying people didn't love the stories
>implying Kersti, Bowser Jr, and Shy Guys are from Super Mario World
>implying the survey shouldn't have been for more than just Club Nintendo people
>>
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>>267423080
Did people seriously think there was a naked Peach sprite back there?
>>
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>>267419183
You're a champ
>>
I swear I remembered people hatting on TTYD when it first came out
Thread replies: 255
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