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Why do modern Nintendo franchises have this soulless, sanitized
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Why do modern Nintendo franchises have this soulless, sanitized look to them nowadays? They look like fucking plastic, completely emotionless shells of former interesting characters...

This has been happening with Kirby, Zelda, Metroid, Star Fox, Mario... Is this because of the current Nintendo management?
>>
Modernized designs to appeal to the most people

This is obvious
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>>258954213

Can anyone honestly claim to like the right image more than the left one?
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it's what happens when a mascot character has his design tweaked and refined over the years to be perfect and keep with times.

It's the same thing with Mickey Mouse. the current Mickey Mouse before they went with his retro redesign was the most soulless empty thing ever.
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Times are changing nigga, this has happened to nearly every 80s and 90s mascot. We're not the target audience anymore.
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>>258954316
Left Mario has 0 emotion on his face too. Maybe you should have picked a better example.
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>>258954461
for reference, the current retro inspired design
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>>258954461

Damn, that looks terrible. What's the new retro redesign?

>>258954519

But I thought Nintendo was all about the 'seal of quality'.
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>>258954461
>those eyes on old mickey

BROTHER?
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The designs were always fucking sanitized. It just doesn't look it nowadays because you're used to what appeals to the general public nowadays.

The ~old-school retro~ Mario has the exact look of all of those 80s cartoons that was extremely common back in that day.

Pretty much everything that you feel went through a S?????????????O????????U?????L??????L??????????E?????????S??????S????????????? ??????????C?????O??????????R??????????P????????????O????R???????A???????????T?????????E?????????? ????????S?????????????A???????????N??????????????I???????????T???????????I??????????Z???????A????????T????????????I???????????O??????????????N?????????? was always "soulless" and a design meant to be marketed.
>>
Left is Mario without a mushroom, right is Mario after mushroom.

Stop being autistic OP
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>>258954547

Are you for real? The left one looks like a fun motherfucker that can't wait for an adventure. The right one looks like the gay husband of Yoshi.
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>>258954681
What does the seal of quality have to do with anything? That was made so companies wouldn't pump out tons of shitty games and cause another crash.
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>Soulless
this has to be one of the worst criticisms out there.
>>
Left Mario has a penis leg
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>>258954681
this
>>258954618
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>>258955012
OH GOD, I SEE IT TOO
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>>258954941
It's soulless because it doesn't appeal to my nostalgic childhood.
>>
It's fucking digital art.
Render art on the computer of course it's going to look soulless.
Return cel.
>>
Seriously, man?
And don't even get me started on Zelda, just look at the fucking art directions of both Skyward Sword and A Link Between Worlds.
We didn't had a Star Fox game in years, and Other M was a huge flop - if you are going to think in "modern Metroid", think Prime, because that's 3 games.

You are a gigantic faggot if you expect the art from spin-offs like Party or Golf to be as good as the mainline games. Just look at how pretty 3D World is, even in the art. Way more expressive.
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>>258954941

It looks like your generic Mario rendition done in 3ds Max
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>>258954067
>soulless, sanitized look to them

Mario looks just as cheerful and pleasant as he's always been. Hell, he's more emotive than ever, always whooping and singing and shit.
>>
>>258954941

it's a legit criticism though if you ask me to explain i couldn't
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>>258954746
/thread
>>
I honestly don't feel like its soulless. It's definitely sanitized, but honestly the characters still have quite a bit of...character to them imo. Just recently played though galaxy 2 and it was pretty interesting.
>>
>>258954067
>They look like fucking plastic, completely emotionless shells of former interesting characters...
>Mario
>Ever interesting
>>
Plastic Mario can emote more than old Mario
Old Mario looked like he constantly had to take a shit
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>>258955070
>>258954618

That looks much better.

>>258955160

Donkey Kong is the only one who still has some life in him, mostly because the only thing they touch when they make a new DK game is his fur, which looks fabulous in Tropical Freeze. All the other protagonists look like shit, judging by their most recent iteration. Link looks absolutely terrible, pic related.
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>>258955371
The RPGs and mainline 3D games say hi.
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>>258954067
>Why does this simple design still look like a simple design?
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>>258955341
how is it legit if you can't explain it?
Its as legit as "its just fun man, I can't explain why, but its fun"
We can't discuss or argue unless there's a concise explanation on what the issue is, soulless isn't enough
>>
You are not the target audience
>>
Mario has always had a sanitized look ever since the NES.
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>>258954746
>soulless written in scarytext
>obviously infested by a demonic soul
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>>258954819
>left
>fun motherfucker
if you have down syndrome, maybe
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>>258954067
>soulless
So tired of this shitposting.

How does that Mario look emotionless to you? Are you stupid?
>>
More like what happened to regular hand drawn and cell shaded art ?
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>>258955630
For how many seconds in the whole game do you actually see Link's face? The game uses isometric view, if you want to think in the "look", try making some fucking sense.

You posted a pic of SMB2, so I guess you are referring to the game's art, since ingame the characters are very simple sprites.
In that case, how about I post a piece of art from ALBW too? It's even official.
>>
>>258955630
That's because LBW Link is a model looked at from top-down most of the time.
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>>258956215

Not fair, though. SMB2 was made in a time the pixels couldn't match the drawing of the model. LBW WAS made in a time where it was possible to in-game render the artists' visions.
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>>258955630
Speaking of bad Zelda design choices. Do you remember when Zelda used to use earth tones for things like grass and dirt and stone?

Now everything looks like neon green puke.
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>>258954067
Yes, removing Marios leg-dick made him soulless.

Fucking freak.
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>>258956478

Can you provide screenshots?
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>>258954067
That's happening with a lot of things now (especially animation,) I blame computers.
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>>258956478
>nostalgia-goggling this hard
>>
I've only noticed it in Mario and Zelda. Zelda in particular has been becoming more cheesey with each game getting more...silly to the point when the pompadour spouting bully was a more believable character than Ghirahim was.
>>
>opinion
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>>258956478
>forgetting Link's pink hair

Holy shit, fuck off.
>>
>>258956823

I guess this is the reason why Groose got so many fans. He actually felt like a character instead of a fucking plastic doll.
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>>258956467
In a time, yes, but not on a hardware.
ALBW focuses its fidelity for the art direction in other things, like scenarios.
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>>258956883
I liked his pink hair.
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>>258954618

These cartoons are fucking hilarious too. I'm so glad they brought back his 'old' look, it's adorable
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>>258954067
Mario's 3D renders always look pretty sterile. Especially in the main series.
The character icon art in 3D World and the Smash Bros renders have a lot more personality to them.

I think it has more to do with how Miyamoto's artstyle translates into 3D more than anything.
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>>258956597
>>258956780
Here. It's an old comparison, using pre-release footage. But you can see the color is all around more intense, and the greens actually skew relatively closer toward blue. And the browns skew relatively closer to yellow.
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>>258957007
Me too, but that guy lives in fantasy land if he thinks Zelda never had bright colors before.
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>>258954067
>Emotionless
He looks pretty happy to me.
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>>258954067

I'm getting kind of sick of all the "offical" art of Mario and Zelda just being 3D renders.

But you look at the concept art and it's like pic related

Like, what happened? All the art they did prior to even programming the game. Come on.
>>
>>258954461
Was always shit compared to Bugs anyway
>>
You can blame miyamoto for the soul-lessness

remmeber how he holds down deep story?

you can only tell the same story from a differnet angle SO MANY TIMES before it gets stressfull

for example: the endless eight
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>>258957126
I see nothing wrong. Does the color of fucking grass really stretch your anus in such a bad way that you can't enjoy the game regardless?
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>>258957126

I see. It's like the colors in the 3D one look 'dead'. They're not as intense, indeed.
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>>258956467
The drawings you see are based on the pixels, not the other way around. That's why it always bugs me when people post all the stock illustrations from magazines and guides and boxes and manuals and such and say they're "concept art". They're not. They're illustrations, which are done late in the development process and have a lot less work put into them than the actual game graphics. The actual "concept art", that is, the things that are done when they're planning how the game graphics will look, are usually very rough things that are rarely seen by the public outside of maybe one or two things in the back of an occasional artbook.
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>Metroid, Star Fox
apart from the 3DS remake of 64, neither of these two have had any new games in a long time.
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>>258957316

That art looks better than what ended up in-game. At least it doesn't look like Peach re-color #3 and actually like a new character.
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>>258956823
That shit is one of the reasons I dislike Aonuma
I don't want zelda to be dark souls, but the characters are just too cartoony.

At least the N64 games had a good balance of that.
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>>258957126
It could have to do with the difference between 2D and 3D. Darker colors probably don't work in top-down 3D on a portable screen that's not as bright as a TV screen.
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>>258957316

If they would just darken the lines on this and add a quick layer of shading it would look a million times better than the fucking 3D models they use on all their books and covers and ads and ugh.
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>>258957418
>Getting this devastated over criticism on visual design.
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>>258957418

Not that guy, but while I still enjoy the games, they get de-valued by sanitizing the look of the game so much, in my point of view.
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>>258954067
Dunno OP, I find the 3D World models to be quite good and expressive.
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>>258957428
>It's like the colors in the 3D one look 'dead'.
You guy are doing this on purpose, arent you?
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>>258957579
At least the new game looks cool. Honestly, I'm really hoping for some wacky art style in Zelda's future. Like nothing done thus far. I just think it'd look interesting.
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>>258954067
Its what they want, Michael. Whats important is what they want,
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>>258957558

I know, right.

Plus Rosalina is supposed to be like over a century old, why does she have such a modern fucking look when she's been flying through space with a bunch of star toddlers.
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>>258956823
I think you are forgetting things like the Chain Chomp in Link's Awakening, the Deku Sprout in OoT, turning into a bunny in Link to the Past...

regardless, Zelda isn't the franchise to criticize for having a generic look, when a key point of the franchise is that most of the main games have had the art style changing in dramatic ways.

Mario, on the other hand, has certainly reached a sort of generic status, but as >>258955672 so kindly points out, they aren't afraid to switch it up now and then. Also, the Mario art style works wonderfully, fuck you if you don't like it- Mario emotes more now than he ever did.
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>>258957730
>Toad
>blue dots
U wot
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>>258957776

I'm sorry if you can't see the difference.
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>>258957126
A link to the past looks like shit.
Ugliest Zelda.

I'm so glad that Links Awakening shook up the artstyle.
>>
ITT: https://www.youtube.com/watch?v=eCxFP24LOU0#t=44
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>>258957678
Take off the goggles.
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>>258957897
It's to stick with the color coding of the game. Mario gets red, Luigi green, Peach pink, and Toad blue because red is already taken.
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>>258957841

Exactly. I'm just tired of seeing the same fucking princess over and over. They really need to have some variety in how they look in the Mushroom Kingdom's Universe.
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>>258957653
It being 3D doesn't have anything to do with it.
But the light from the portable device could be a factor. However, I do believe the 3DS's backlight is sufficient enough to properly light the game.
But assuming it isn't, that still wouldn't explain the shift in hue.
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>>258957681
k
>>258957717
Yeah, I get what ya mean, actually. But, honestly, it looks pretty much like ALttP in 3D to me, so I don't really have a problem with it.
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>>258956869
>>258955956
>>258955898
>>258955839
>>258955796
>>258955371
>>258955540
>he enjoys playing the NSMB rehashes
>he thinks 3D Land is a better shit than Sunshine
>he thinks 3D World is better than the Galaxy series, 64DS, and Sunshine
>he think the NSMB series is better than World and SMB3
>he think Yoshi's Kazoo Island is better than the Yoshi's Island
purge this menace

it's best if Nintendo see us as three different sections of the 3D Mario fandom

Open World 3D Mario fans: 64, 64DS, Sunshine

Linear 3D Mario fans: Galaxy, Galaxy 2, 3D World

New Mario fans: the NSMB/SM3D games
>>
It's not just Nintendo. It's the entire entertainment industry.

Someone post that Simpsons introduction comparison gif. I can't find it in my fucking mountain of misnamed reaction images
>>
>>258957897
The games practically a reimagined SMB2, where Toad had blue spots. It also makes his color theme more distinct, since normally it would overlap with Mario's.

It might also be a dumb attempt to say that the NSMB blue Toad is actually Toad now.
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>>258956549
The new one looks way more fappable. 10/10 would yiff.
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I know what it is.
It's called CGI and 3D graphics, and that type of thing is known to suck the life out of characters.
When you draw a character, you use lines to make them as expressive as fucking possible. With CGI and 3D graphics, you can't exactly draw lines like you would on paper, as a result characters are more likely to look plain, plastic, empty. Frozen would most likely look way better if all of it was hand-drawn.
>>
>>258958168
That's a lot of pussypain.
>>
>>258958112
>>258957653

The fact it's a portable machine has nothing to do with it. Resident Evil Revelations was in it and it has plenty of dark in it.
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>>258958191

Toad is like Pikachu, or Kirby. Not one character, but rather a species where all individuals are named after the name of the species.
>>
>>258957841
Just because shes old as fuck doesn't mean she can't keep up with the times. Its part of what makes her better than everyone else.

>>258957126
Pretty sure you are an idiot. If anything, the 3DS game has a more natural color palette, and the SNES one looks more like a cartoon. But both are totally fine and basically the same so this shouldn't even be an argument.
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>>258958024
This is really the way I feel when I see these threads.

Fucking retards that have the vocabulary of grade schoolers not being able to express themselves properly but still insisting on shitting up the place with their opinions.

The anti thesis to actual discussion.
>>
>>258958340
Probably because it's a RE game.

Maybe Nintendo didn't want to make this particular Zelda dark?
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I wish we could get a 3D Mario game that looked exactly like this.
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>>258958084
>>258958191
Ah, I see
>>
>>258958190
except that's a different issue, Nintendo games still have a ton of quality animation, just play Mario Kart 8 and look at the characters taunt fly out of their seats, just play Tropical Freeze and watch as DK stretches his arms out to meet ropes, even if he misses he just falls with his arms stretched out looking at the rope, watch as he swims upside down when reversing in water. There is still a ton of effort put into fine details in graphics in video games ffs. Not all video games though.
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>>258958168
>being this booty blasted
>actually ignoring the original Mario games
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>>258958420
Every /v/ thread
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>>258958287
I wish 2D animation would come back. CGI just isn't as "magical," you know?
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>>258958420

You're not using any fancy words either, Mr. Hawking.
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>>258958471

Kamiya?
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>>258958451
So, like old, ugly cgi that everyone would complain about?
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>>258954067
Left and right both look fucking soulless. Dunno why you're talking about now being worse than then except for the art style.
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>>258954618

Disney is really knocking it out of the park with these shorts.
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>>258958451
the 3D mario games we have right now look a hell of a lot better than this
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>>258958451

>be 12 years old
>see this in magazine for N64
>get hella pumped as I had no idea what pre-rendered images were
>beg for N64
>get one used because we were poorfags
>load up mario
>get this

I still loved the fuck out of the game but I remember taking one look and being like "What the fuck is wrong with his head."
>>
>>258958451

Was that in the back of the Super Mario 64 box? I remember seeing something like it there.
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>>258958128
My problem is that the color palette looks relatively worse than ALttP, because they changed it.

>>258958340
Older portables like the GBA would use brighter colors for their games, because it didn't have a backlight initially, and then when it did get one, it wasn't very bright.

>>258958402
>the 3DS game has a more natural color palette
Nah, most grass isn't emerald color. And most soil sin't gold colored.
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>>258958608
>CGI just isn't as "magical," you know?
While I prefer 2D animation most of the time (claymation still trumps it, though), you're still a faggot for actually nostalgia-goggling that hard and calling it 'magical.'
>>
>>258954067
I think some of it has to do with the limitations of 3d. Cartoony morphing is hard to do in 3d, and you generally want to keep everything as consistent as possible. Creating quality 3d models takes a fuckload of time, while a drawing can be done in a few seconds.
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>>258958315
>>258958589
>y-you mad, i won. whip out ur tears ;_;
pls you only making my clit harder
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>>258958768
I think it was in the instruction booklet.
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>>258954461

The modern Mickey looks like the type of douche who would do the ice bucket fad and actually think they're curing a disease.

Also.

>differences in crotch bulges

What is wrong with me?
>>
>>258958596
Its extra bad in these Mario threads.
I'm really hoping that this is all just an elaborate ruse because I refuse to believe that such people exist.

>>258958609
No. But I use terms that arent ambiguous with a definite meaning behind them.
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>>258958826
I'm not good at describing things. You don't have to be a dick, dude.
>>
>>258954941
By the shitposters that brought you Rehash, it's ....

SOULLESS, the new word to shake /v/ for years and years to come
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>>258959072
Tough toenails, grow some thicker skin, faggot.
>>
>>258954067
It's amazing how an exaggerated expression can make a crappy drawing look better than a 3D model. The one on the left only looks good because Mario looks like he's genuinely happy. The one on the right looks like he's just posing for the camera.
>>
>>258958749
I love the limitations of this game when it comes to enemy design.

>Enemy that's literally a wall with limbs
>Boxes with frowny faces spray painted on them
>Evil Chairs
>Stoner ghosts
>Balls
>Robot balls
>Ball spiders
>Eyeballs
>GIANT REALISTIC MORAY EEL
>>
>>258959184
fuk u bitch boi
>>
>>258959110
This. Why can't people stop using words just because they heard them somewhere else?
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>>258954461
>tfw I honestly see no notable difference
Have I just not been here long enough?
>>
>>258959037
>Its extra bad in these Mario threads.

It's extra bad in a lot of threads, especially RE, FF, SH, or any thread about a long-running series. You always get a combination of nostalgiafags, youngfags and retards who don't know what they're talking about to form the perfect mix of shit.
>>
>>258959350
No, you're just not a bitch. The only real difference is color and the eyes, the first being excusable, the latter being a matter of preference. I prefer the old eyes because they look cuter.
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i like 3d mario
he looks more expressive than the 2d one was
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>>258959212
Hated that shit.
Dislike Mario64 in general.
I'm getting Mario Bros 2 vibes from it and it feels like they just reskinned another videogame.

Both art and gameplay just dont add up to anything that resemble Mario outside of the fact that you can jump.
>>
>>258954067
The new Smash leaks that I've been seeing kind of gives me that feel with Ness. He looks too cutesy instead of quirky and I feel like he's gonna end up like Kirby and start suffering from "bigger face, smaller everything else" syndrome. I liked how he looked in Earthbound the best. He just had that sort of charm that fit him. But ah well, if Nintendo is redesigning him then maybe they're just getting him ready for an Earthbound revival? I mean they could be doing it to try to modernize him to get him ready for the new era of gaming.

It's still just a leak though, so I'm not gonna get too pent up about it though. And hey, even if it does turn out to be real, there's still a good amount of charm in the design and it could definitely be worse. I mean again the fact that they possibly redesigned Ness gets me excited for something like a reboot since Earthbound did so well on the virtual console. It's possible with how they made a new Donkey Kong Country, a new top-down Zelda, a Punch-Out reboot a while back, and they even gave Kid Icarus a brand new game with amazing quality.

Oh uh, yeah, anyways, I agree with you on this sort of thing. It does seem to be happening an awful lot. My least favorites have been Star Fox and Zelda, specifically with how the new Star Fox designs don't really feel the same at all and how Link looks a little too girly instead of being like his original art for Zelda 1 and 2.
>>
>>258959184
You don't have to be a weakling to know when someone's a dick.
What he most likely meant by the term "magical" was that 2D animation had more life and emotion in it, which in my opinion, is true. He was simply stating CGI doesn't exactly have the same level of expression good ol' handdrawn animation does. Don't pick apart word choice.
>>
>>258959614
>b-but mario is just a rehash!
>b-but mario is easy!
>>
>>258958451
Man, that looks like some mid-90's computer game FMV, now that I think about it. It's kind of an ugly CGI look. I mean, look at Bowser's fucking shoulders. He doesn't even have ANY shoulders, his arms are just glued on crudely. It'd take some serious convincing of everyone involved, from the development team to the fans, to make it intentionally like bad CGI. It'd be Wind Waker all over again.
"Exactly like [old concept art/illustrations/renders]" is such a dodgy and impossible-to-discuss topic in visual design. It's like taking Pokemon art back to Sugimori's Toriyama-ripoff watercolor artwork, and making the entire game based off that. Or making Epic Mickey the way it was portrayed originally.
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>>258958451
It's called Super Mario 3D World.
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>>258959909

holy fuck why am i vaguely attracted to bowser in this image
>>
>>258958287
Comics Sonic was probably the best drawn Sonic, in my opinion.
>>
>>258954067
I'm sorry, but whenever someone says something this, I always get the feeling they're talking about their own soul.
>>
>>258959890
>Man, that looks like some mid-90's computer game FMV

Because it's from the mid-90s, dumb cunt.
>>
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>>258959614
>>258959874
>Super Mario Club Dev Level
pls, a bonus doesn't equal the whole game you retard.

i'm looking at you Kirbyfags with True Arena
>>
>>258960024

He's fresh out of fucks.
>>
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>kirby
>soulless
if anything its been getting a lot of soul lately
get it?
>>
>>258958718
>>258957036
These read like actual shilling you would find on Twitter.
>>
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>>258960225
alright lets post some In game stages webm's then
>>
>>258959874
There wasn't any criticism and you're already replying to it.
>>
>>258959890
I still like the way it looks. It's charmingly bad. It's like a child's refrigerator drawing.
>>
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>>258959614
Why didn't he just take out the Fire Bros at the beginning?
>>
>>258954067
>new visuals in games
>soulless

There is far more detail in newer games than you ever had in older games, and devs are actually using this detail.

Marios oustache wobbling as mario zooms around in Mario Kart
Donkey Kong Stretching out his arms as he grabs vines in Tropical Freeze.
Donkey Kong spinning around mid air as he bounces off enemies in succesion, striking the differently each time.
Pikmin playing games when you leave them idle.
Luigi in Luigis Mansion Dark Moon wobbling his legs in fear looking down every corridor as you explore the mansion.

Even thinking for a second art direction itself has been hindered is fucking retarded, Super Mario Galaxy utilizes a rim shading effect to replicate visually what objects look like when they are floating through space not being lit by refractive light from atmospheric dispersion. Kirby and the Rainbow Curse replicating perfectly a hand animate clay look in realtime 3d. Pokemon X&Y using a single pixel wide tight line around 3d models to replicate the visual style of older games with their outlined sprites.

The new Shitpost has arrived and the new buzzword is soulless.
>>
Mario only looks soulless because he makes the same expression on every game's box art.
>>
>>258960534
Cause he wanted to style on them.
>>
>>258958718
>>258957036

Disney has no talent; they just buy people with talent.
>>
>>258960264
Magolor, why you do this? ;_;
>>
>>258960534

>dodge the firebros for 15.00 seconds or longer

Can you not fucking read.

>>258959909

swoon <3
>>
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>>258960225
>>
>>258958608
I get what you're saying, but that's just because it's natural for animation with set models in a program to appear robotic and lifeless. A good film to check out if you haven't already would be Rango. Animated in 3D, but still an amazing showcase of cartooning skill. There are some other works that come to mind, but a lot of those use cel-shading to emulate a 2D look, which I guess is kinda cheating.
>>
>>258960225
>>258960225
#rekt
>>
>>258954618
Ohhh shit, does Minnie's skirt have that thing where the pattern is static, so it changes when she moves. Like in Chowder on cartoonnetwork.

I fucking love that style.
>>
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>>258954067
>using gaijin art for comparison
>>
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>>258960225
thats all i have. some one should post the one were he freezes luigi on the lava stage
>>
>>258959110
Do we add that to Artificial Difficulty and Fun?
>>
>>258960631
The timer doesn't stop when he kills all of them. He could have just killed them at the start and waited until the timer ran out without having to dodge or anything.
>>
>>258960719
I've never been a fan, it's always seemed too distracting. I remember one kid in Yvonne of the Yukon please tell me I'm not the only one who watched that show had his plaid jacket done like that and every time he was on screen after I noticed it was the only thing I could look at.
>>
>>258954618
Wow those look super neat.
>>
>>258959614
>>258960384
>>258960653
>>258960818
>tfw you'll never be this good at vidya
>>
>>258954067
nothing is hand drawn anymore, so each iteration of the new franchise lacks it's own unique direction and feel. take super mario world with yoshi's island. take mario 1, to mario 2, and 2 to 3. they all have uniqueness about them, in spite of being the same characters in the same franchise.
>>
>>258960653
>snowballing.webm
>>
THINGS WERE BETTER BACK IN MY DAY
>>
>>258957126
>but the one on the right looks better
>read post
>check the colours

Holy fuck, is the left one seriously newer? How the hell did that happen
>>
>>258961175
>each iteration of the new franchise lacks it's own unique direction and feel
>What is Legend of Zelda?
>>
>>258960798
It's just a bad trace of the Japanese SMB1 box art anyway.
>>
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>>258961175
And there's no uniqueness between 3D World, Galaxy and Sunshine?

What the fuck am I reading?
>>
>>258961502
Sunshine is pretty much where the modern Mario look started. It hasn't changed much since then.
>>
>>258954067
Nothing is happening, you're just really really delusional it's fucking disgusting. Nothing you said makes a lick of sense either.
>>
>>258961426
you'll notice zelda games are also a lot less "lifeless" than say mario games these days, as they have more liberty to take the franchise in darker or lighter directions, with oot, to wind waker, to twilight, to skyward. all have their own feel to them, for good or for bad. mario games have literally been the same with slightly differing powerups for almost 10 years now.
>>
A Mario game just titled 'Mario' when?
>>
>>258961796
>M: Mario
>Fuck-a you!
>>
>>258961502
not saying that at all. but as we approach a peak of hardware performance good enough to give us HD mario that pretty much resembles the prerendered 3d artwork, there's a lot less unique about each iteration because of how stock he and all the other characters look. been this way since the wii, with every newsmb past the first one, the galaxy games transitioning over to 3d land, world and the new mariokart.
>>
>>258954067
I don't understand. You're just used to seeing the characters and neither that image nor your shallow explanation proves your point.
>>
>>258961658
>>258961730
>Sunshine Mario looks like Galaxy Mario
>mario games have literally been the same with slightly differing powerups for almost 10 years now.
The shit I read here, I swear.
>>
>>258954067
His look in the N64 days was fine. I don't know where they went wrong.
>>
>>258954067
I think its just the way he's facing. Left is looking forward in the direction he's traveling. Right is looking back at the camera implying he's going on an adventure with you. The shape changed because of the transition to 3d and his eye brows don't go over his hat anymore. Mario still keeps real nigga.

If only they would release sunshine on virtual console, I could for a short time not regret selling off my gamecube and gamecube games.
>>
>>258954618
Thanks anon-kun, checking these shorts now, they are fucking fantastic, kinda wish they had a tv with just the shorts.
>>
>>258961658
Mario got a bit shinier in galaxy, he also turned into a beanpole by 3D World.
>>
>>258954461
THE ONLY DIFFERENCE IS HIS EYES
ARE YOU FUCKING KIDDING ME /v/?
>>
>>258962151
He literally looks exactly the same
>>
>>258962089
i mean this is absolutely true for the new super mario franchise. it's just the same game level edited and different powerups programed in. they barely even have no music in them.
>>
>>258962298
THE SOUL THOUGH
>>
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this goes on even with U.S money. probably to appeal to more people.

It happens with everything. Focus groups.
>>
>>258962385
that's because it's fucking New Super Mario Bros, no-one is going to argue that that isn't true. ffs.
>>
>>258962435
HES LITERALLY JUST FACING A DIFFERENT DIRECTION
>>
>>258962385
Great. Games in a series share visuals.
Amazing observation.
>>
>>258954618
Goofy looks like a fucking mess in the show.
>>
>>258962385
>they barely even have no music in them.
How much use are they gonna get out of that one "BAAAH!" sample?
>>
>>258954067
>soulless
>that

what the hell? I think you've the one to have lost your soul if you think that's soulless
>>
>>258962618
INTO THE DIRECTION WHERE THE HEART IS
>>
>>258960719

I hate that shit, honestly. It seems lazy and it's very distracting.
>>
>>258962298
Proportion and angle make a big difference in character design. The rendering makes a big difference too.

I never understood why Disney insists on rendering their cartoon characters like that. The shapes are simplified, so the coloring should be too.
>>
>>258962464
It looks like they just made his face clearer.

Also my captcha is a picture of a pizza.
>>
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Remember when Mario used to be cool?
>>
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This was the best depiction of Link and it will never be surpassed.
>>
>>258962985
"Lazy" isn't the word I would use. It's more like, we can only do so much with what the studio is paying us.
>>
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L Nkrumah is the best he's ever been though
>>
>>258963329
What the fuck, iPad?

Link*
>>
>>258963329
>L Nkrumah
What the fuck
>>
>>258963329
>tfw pre-order of the Toon Link Nendoroid got pushed back to October

I knew I did it too late
>>
I really do not see what the issue is, op.

Mario looks fine in both images. Take off your fucking nostalgia goggles.
>>
>>258963081
not really, he was just, mario
>>
Mario isn't so much a character as he is a corporate logo. A logo is very carefully constructed and micro designed down to the last detail. If the logo happens to be a person, you're not going to have anything resembling a natural looking human afterwards.
>>
>>258962985
>>258963258
idk, i feel like if they but actual work on whats in the static area it can look really good, like give the patterns some work, not just super simple things like a plaid pattern.

Some shows over do it.

Like The Count of Monte Cristo: Gankutsuou .


I like the style, but its a little intense for me here.

https://www.youtube.com/watch?v=yPWibk4KbyQ

I think Chowder
>>
>>258961995

No, that one was where he was super submissive to Peach and obsessed with having a weird piranha plant son.

You're thinking of SmB: Super Mario Brothers.
>>
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because all of nintendo's best devs left years ago.

they use plasticy cartoony and bright artstyles to cover up the shitty low res polygons.

just look at the abomination that was mario 3d world graphically, old nintendo would never make a game that fucking lazy
>>
>>258963776
>Guaranteed replies
>>
>>258957897
gotta go fast
>>
>>258963081
I remember when he had cool powerups. The Hammer Bros. suit needs to make a comeback.
>>
>>258963776
Wouldn't bright cartoony art styles make fewer polygons more noticeable?
>>
>>258964003
>Not liking Boomerang Mario
>>
>>258963081
Mario was never cool. Likable? Yes. Cool? Far from.

Sonic, on the other hand, was the opposite. Not really likable, but in the day he was considered a "cool" character.
>>
>>258964165
>>258964003
Boomerang and Cat were baller as fuck.
>>
>>258963776
fucking sjws ruinign everything
>>
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they're not really characters - they're brands and they designers are not allowed to go off model.
>>
>>258954067
>Wassah mattah Luigi? You a-thinkin about myah mushrooms?
>>
>>258963329

wrong, see >>258963108


Zelda II artstyle best artstyle, we need a new Zelda game that looks like it
>>
>>258963757
I agree that it's very overdone in that video.
>>
>>258954067
Because that's what happens when you drag a franchise through 20 years of history.

It's why they invented reboots.
>>
>>258962662
but this wasn't always true. that's the point. super mario bros games were all different on the nes. mario world games were different from eachother on the snes. mario 64 by itself was different from all the rest. only about then did they start becoming completely repetitive and samey in nature.
>>
>>258957126
I think the big problem with the new one is how everything all blurs together.
Nothing has any real definition.
>>
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Mario would be cool again if he got punching back
Thread replies: 226
Thread images: 43

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