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Autism intensifies
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You are currently reading a thread in /v/ - Video Games

Thread replies: 255
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Are you ready for tomorrow?
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>>254117963
yes.
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>>254117963
Reverse google searching shows that this is apparently video games.
A game called Freedom Planet - What's that about?
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Can't fucking wait
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I hope Mobius Unleashed does porn of them.
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>>254119914
it looks like a really good Genesis-era-Sonic type platformer except with ridiculously autistic, brony-tier character designs
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>>254119914
It was a Sonic fangame that decided to be its own thing.
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>>254117963
Jesus Christ, what the fuck is this shit?
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https://www.youtube.com/watch?v=W7crpooZMqw

Dem Soundtrack tho
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It's a shame when the non canon comics have better designed characters than the actual games.
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It actually looks pretty fun.
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>>254117963
Dev and/or shill here, ask me anything.
>>
I remember playing the demo for this a while back.

If I was any good at Sonic games, I would be excited. It's like a Genesis Sonic game made by Treasure. Beyond the DeviantArt-tier character design is some pretty good gameplay. I'd play it.
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>>254119914
It's about freedom planet
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Is this gonna be on Steam or any large platforms? Or is it just an exe?
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>>254117963
no
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>>254123408
As someone who has never played any Sonic games, would I get anything out of this game?
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So is this the Genesis equivalent to Shovel Knight's NES?
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>>254123408
How shitty is your game?
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I just want everyone to notice the large gaps in time between almost every reply in this thread.
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>>254123778
Right now just Steam and I think standalone PC (no DRM), and there's talk of Android and Vita porting. We would have gone for consoles and whatnot but the middleware (CF2.5) isn't capable of it (yet... maybe never, hopefully someday though).
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>>254123408
How many levels does each character get? I heard that the game has just as many levels as Sonic 3 & Knuckles in total.
>>
I've been ready for two fucking days let's go.
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>>254117963
yes I am buying it and I don't give a FUCK what you think and I'll probably enjoy it like a good version of Sonic Adventure 2D with original story and characters
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>>254124010
I don't know, it's not out yet. Why don't you just emulate some Sonic games
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>>254123408
Are there any plans to add any more playable characters beyond the two DLC ones?
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>>254124010
You'd get a much richer experience than Sonic in terms of gameplay. A lot of people call this a Sonic clone but it's really anything but. The gameplay is vastly different. There's only a few basic similarities like the 360 platforming (which has been heavily modified), things like springs, and the elemental shields (which work very differently).

>>254124021
There's a bit of shittiness in some dark corners but it's negligible. The game is so damn fun you'll probably overlook it.
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>>254124018
Basically yeah.
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>>254123408
What's your favorite Sonic hack and Sonic fangame?
Have you ever made a hack or a Sonic fan-game before FP?
Are you a girl?
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>>254117963
They're revealing a new sonic character?
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>>254117963
I saw the game at supercon, and from the big poser furfag art, i was a bit turned off because furfag shit, but then i saw gameplay and it seemed pretty fucking radical. Soundtrack is also good from what i've heard, so i'll definitely be checking it out and maybe hoping for a steam/humble bundle sale in the future.
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>>254124332
>>254124375
Good to know. I believe I have Sonic Adventure 2 sitting in steam so I guess I will give that a go. I will keep this game in mind as well.
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>>254124128
Each character has 1 to 2 exclusive stages. Arguably there's 11 stages total, but the last stage is so damn big it's split into 4 different stage slots. These sections are different enough that you might as well consider them separate levels. S3&K technically had 14 levels too, but mind you this counted Hidden Palace and Doomsday as levels.

>>254124367
Currently not that I'm aware of.
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>>254124375
How much work did it take to make the game this shitty? Do you foresee yourself making even shittier games in the future?
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>>254124439
Pease god no, 2014 alone introduced us to a dozen of Sonic OCs already, I don't tink I can stomach more
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Dammit this game looks kinda good.

The voice acting's not so great tho.
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>>254124375
How many playable characters are there going to be at release? How many levels as well
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>>254124840
You can change it so the dialogue appears in text boxes or there's no dialogue at all.
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>>254124693
No no no fuck that. Play Sonic 2 and 3. The 3D ones are only fondly remembered because it's all Sonic fans had in the dark ages
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>>254124937
Awesome.
Any pricing on this yet?
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>>254125081
That would explain a lot actually. Only bought it because a friend recommended it to me.
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>>254125140
Bumping this question, I'm kinda interested too.
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>>254125298

I've heard $15.
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>>254125140
Pretty sure it's 15$
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Is it gonna be on any third-party sites, like Green Man Gaming? I disconnected my paypal from Steam because I was an idiot, and I haven't cared enough to reconnect it.
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>>254124429
My favorite hack is a tie between Megamix and Sonic 3 Complete, and my favorite fangame, too difficult to say. I mean, I like BTS a lot, but there's a lot of things I don't like about it. I love Sonic Fan Remix, but it only ever got one stage. I've never made a hack, but I am currently co-lead on a fangame, and I was a composer for Sonic ATS. By now you should guess who I am lol.

No.

>>254124927
Three characters on release, Lilac, Carol, and Milla. At first, only Lilac and Carol will have story mode, Milla's will be coming shortly after. All of the stages will be intact. There will be an expansion later on that adds Spade and Torque as playable characters, and possibly another stage. I'm hoping to get some other neat features in as well.

>>254124840
There are definitely weak spots in the voice acting, but a lot of it is fantastic too.

>>254124643
Yes the soundtrack is pretty fuckin awesome. I hoped people would see things this way. Me and Strife are completely self aware of the shitty OC and DA stigma, don't think we're not. If we had a choice at this point we'd probably reduce that, but it started out as just some random fun fangame thing as many of you know, and back then there wasn't as much concern about it. Strife has said publicly that he didn't know it would be THAT big a deal to people, but he knows better now. Some good friends of mine who are thoroughly anti furry/DA shit have overlooked that because they consider the sheer quality of the game itself so good.
If there's a sequel, we're going to make efforts to steer away from that shit.
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>>254125140
>>254125409
>>254125441
Yes it's $15.

>>254125601
As I said there should be a standalone PC version, but I don't know exactly where it'll be.
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>>254124747
We only got like one.
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>>254125850
>co-lead on a fangame
which one?
>>
You can tell the success of a game by its viral marketing threads divded by posts per hour extrapolated onto amount of Lewd.


I give it a 4/10~.
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Will it release at midnight, because my hype has only grown since the business with steam on Saturday.
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>>254126305
This one.
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>>254126331
so the more you viral the better? I'm still trying to figure this whole marketing thing out(completely unrelated to the freedom planet dev in this thread)
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>>254117963
So what the fuck is this garbage? Some kind of furfag game?
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>>254125850
I just want to say I am a huge Sonic fan, and been reading Sonic Retro for years and I love what you guys do. Can't wait to buy the game on Monday and recommend it to my friends.
There hasn't been many good Sonic fan-games in my experience and it's not only great but actually exceeds its limits, great job on that. I hope the story will also be if not grippling at least not super standard cliched retarded stuff. I like the Sonic Adventure-esque feel you're going for, it was my dream to have an adequate story-based 2D-platformer of that kind.

If this game is successful, do you plan on creating a new, completely original title?
What would you want to make?
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>>254126468
Sorry it won't be midnight. Most likely 5 pm EST.
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>>254125850
Those upcoming characters, are they supposed to be priced DLC? Will they have their own stories?
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>>254126657
To an extent.

You have to keep people interested with lewd. If you lewd it they will come.
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>>254126590
Saw some footage from the SAGE act 2 trailer, game looks great, definitely my most anticipated game from the event.
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>>254125850
I don't mind furry stuff, hell, i fucking love solatorobo and shit like that. I just never liked the sonic style. It's just unappealing to me. You shouldn't let people's opinions on aesthetics take over your whole design process unless there is a legitament issue (like art style not meshing well or themeing etc). I'm just an asshole on the interent who spams 40k in fur threads while getting knuckle deep in e621. If you dig the style, go for it, man. But if you decide to change it up, thats fine too, just don't let it lower your enjoyment.

That being said, if you do those shitty "humans with cat ears and tail" bullshit, i'll disown you. Kemono, though....
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>>254126590
I read Retro forums and I had no idea such thing existed, will look into it.
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>>254126331
But extrapolation makes no sense as a mathematical operator within that function!
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>>254126683
looks like it

unzips dick.
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>>254127138
zips your dick back up

Put that thing away. I'm not interested.
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>>254127279
>>254127138
where is *action*, retards?
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>>254127050
I feel the same, love anthropomorphic style, just think that Sonic's character style is just unappealing to me
I really wish there were more kemo games in existence
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>>254127106
Shut your whore mouth. I am an expert.
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>>254126817
The DLC characters will be free since they were Kickstarter stretch goals just like the playable boss Knights in Shovel Knight.
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>>254127401
*teleports behind you and unzips your asshole*

Right here, faggot.
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>>254127713
well I am ready for your huge dick faggot
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>>254123408
Will there be porn?
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>>254127549
I stand corrected.
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>>254127638
Shit, that reminds me. I have to finish shovel knight so i can write my Specter Knight x Treasure Knight fanfiction.
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>>254127401
* is for fags who still use msn messanger.

>>254127773
gay
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Alright someone post character art so I can see if my dick cares for this piece of shit.
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>>254124731
Will all future DLC be free? Because if I hear of any form of priced DLC, I will pirate your game.
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>>254127796
There already is, check Paheal.
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>>254127862
Is sucking your own dick gay? Because if it is, then call me a giant faggot.
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>>254128053
I meant official porn like Project X
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>>254127819
That's a weird match-up.

Why not Propeller Knight x King Knight?
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>>254126737
I appreciate it. Just keep in mind this was only a fangame in the very beginning. It's changed entirely since then. It's not fair to call this a Sonic fangame or clone game despite the similar elements, the game is really something else entirely. Regardless, it's obvious it would appeal to Sonic fans given the roots Genesis era styles. There's also the 360 platforming, but in theory this is just a base engine for the platforming itself, as similarly a linear platformer does not make a Mario clone. I consider 360 platforming to be far more interesting and organic than basic linear platforming, which lends itself to very rich control over momentum by manipulating the environment. webm related, the speedrunning scene in this game is going to be fucking intense, I just know it. You won't get this sort of action from a linear platformer where there's obvious mathematically perfect runs just by maintaining your max horizontal speed. In this game, there is no max horizontal speed and no obvious routes or activities that create perfect times. It takes a complex combination of timing, skill and strategy to get really good at this game.

Strife wants to create a sequel, but I don't know if he has any new original projects in mind. I know I do though, and we'll be seeing them in the future. I have some ideas, but they're too immature to discuss publicly yet.

>>254126817
>>254127638
As this guy said, free. All expansions/DLC will be totally free.

>>254126929
Thank you, the trailer doesn't do it justice either. You'll see.

>>254127050
I agree, we're not going to quit making furry characters just because there's a lot of irrational hatred for it, but that doesn't mean we lack taste. We're also "eeeh" about the character designs and whatnot, and we honestly want to make something better than that.

>>254127056
Check SFGHQ, there's more to that thread and it's easier to find. http://sonicunited.org/forums/index.php?/topic/7074-sonic-overture-thread-sage-2014-act-2/
>>
>>254128617
So, what the price of the game will be?
Cool webm, by the way.
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>>254128617
>Speedrunning scene
Nobody will speedrun this except me
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>>254128617
I agree about 360-degree platforming. Even without touching on the gameplay, it just makes for much more varied environments. I wish more games did this.
Sonic 3&K is my favorite platformer because of this (along with Tropical Freeze and Oddworld).
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I need to hit up the drawthread, Milla's too fucking cute.
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>>254128897
As said earlier, $15

>>254127987
All expansions/DLC totally free, as said here >>254128617

>>254128942
You'd be surprised. That webm comes from one of the testers, and there's already some folks lining up to do some serious speedrunning, myself included. I've been helping guide mechanics to lend the gameplay to speedrunning, and Strife is with me when it comes to enhancing speedrunning potential. Interestingly, all these adjustments to promote speedrunning have made the gameplay really clean and given it a lot of flow.
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>>254129280
>>254128617
What does 360 platforming refer to here?
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>>254127796
>>254128053
So how long do you think until Palcomix makes something based off of it
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>>254129483
Any planned GOG release?
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>>254129547
palcomix art is shit
give it a rest
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>>254129593
That's a new one.
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>>254129593
pls no
the game isn't even out yet
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I figured out how to draw them. Still a bit shit tho
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>>254121193
I think the character designs for Freedom Planet are more appealing than Sonic's.
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>>254129729
I know it's shit, I'm just saying that that they'll probably make something considering how close the artstyle is
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>>254123408
Good job, this looks really fun, I'll give it a try. But I gotta say I think you went too far with the anime big eyes
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>>254129547
>Palcomix
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>>254123408
I just wanted to let you know that your game looks fun as heck and the demo was really fun. Also, I know a lot of people compare it to Sonic, but honestly I think your game is way better.

I will ask since I don't know, is the game story heavy or does it have a good story?
>>
please make it save the fullscreen settings and be fullscreen from the get-go unlike the demo
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>>254129940
fuck off retard
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>>254129806
Probably the lack of monoeye.
>>
Would you say your game is comparable with Megaman Zero?
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>>254117963
i played the demo after seeing a thread yesterday. it's not bad. i like that you can actually swim.
>>
>>254128617
What the fuck is even happening in that webm? I'm not prepared for this crazy.
>>254128558
I've already committed to the pair. I was originally going to do specter and polar knight. In retrospect, that would have been a better fic. "One Foot in the Grave."
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>>254129593
We need more, where are the drawfags?
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>>254128617
Why do so many devs and other 'celebreties' start posting on 4chan recently?
Are we now free from the /b/ stigma or something?
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>>254129593
Now this is viral racing.
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While people are wanting to make porn of these characters...
I want to remix some of this music, it's fucking good.
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>>254129280
I believe the lack of this is because Sonic's platforming engine back in the day was really fucking complex. A linear platformer like Mario is easy to make, which undoubtedly is why Nintendo has had no trouble making new games faithful to the formula. The 360 platforming engine on the other hand is a lot more difficult to create... for the average developer anyway. There's no excuse for Sega and Dimps to be incapable of this, but they fucking are. They can't come close to the original mechanics. Sonic Generations classic gameplay is heavily watered down, and don't even get me started on the atrocity that was Sonic 4. Pic related is a simple maneuver that has not been possible in a single Sonic game post 1997. Guess what, you can do that shit in Freedom Planet no problem, because it's a proper 360 platforming engine made by competent people who care.

>>254129536
The kind of platforming that regards angles realistically, aka ball physics.

>>254129669
GOG was planned but apparently they've been flakes about it and won't communicate. We're trying to get this game a standalone PC version.

>>254129835
Like I said we know the character designs are in poor shape. Strife has been trying out new designs for a sequel and I gotta say they look much better.

>>254130000
Thanks. Glad to hear it coming from quads.
The game is story heavy, but you have total control over it, which is one thing I love about it. You can turn off cutscenes entirely, but if you don't, you can skip through the dialog as fast as you can press buttons. You can also pause cutscenes, and choose to skip the scene or skip entirely to the next stage. You can also turn off the voice acting. Strife has handled this shit really well.

>>254130016
Screen size setting does get saved.
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>>254130498
The dev posting in this thread probably browsed /v/ for ages already, plus he's an indie dev not some respected famous person.
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>>254130580
That alien's eyebrows come from Eggman's mustache, right?
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>>254130580
Which character's gameplay do you like the most?
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>>254130580
Sweet. Good to know there are so many scene options and such. I like my stories so I'm also happy to hear that it is story heavy. Definitely excited for this game.
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If you could take the peak of classic Sonic formula (say, S3&K) and add one useful feature, what would you do?
For a supposed 'true' Sonic 4, for example.
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>>254121193

Yeah we used to call games like this "fucking blatant clone games" back before neo-indie deception. I swear millennials will buy into just about anything
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>>254130580
I like you, random game dev. Your viral marketing has worked, and i'm now gonna buy your game. and the art style is growing on me now. God dammit.
>>
Is the game going to be out on just Steam or is it going multiplat?
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>>254125850
>we're going to make efforts to steer away from that shit
This honestly worries me just a little bit. I really like the aesthetic and look of your characters as they are already. At the very least a heck of a lot more than Sonic art and whatnot.
>>
The Steam page says '21 hours from now' as of 8:52 PM west coast time. Does that mean the game will be coming out at 5 PM Western? That's... abnormally late.

Granted, I won't even be home from work until then, so I won't get to play it till then, but I like to buy stuff on my work laptop, and queue them for home install, so they're ready when I get home.
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>>254128617
this webm is hype as fuck.
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>>254130498
I think it's cool to talk to some people like this
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>>254130296
Not sure what you mean. In terms of gameplay? They're totally different. In terms of quality? Don't make me compare the quality of any game to Mega Man games, nobody will win. I'll just say I consider Freedom Planet really good and it's why I signed up as a dev. It's gone far beyond my expectations ever since I started working on it.

>>254130356
Great thing about the game is how much control you have over the pace of the action. With most linear platformers, you generally have a very choreographed series of events that you run through the motions to complete, with mild variation in how you accomplish it. In the case of Freedom Planet, you can stick around an area and fight, or if you're good enough at speedrunning, completely out run the enemies and hazards, as you can see in that webm. You can get so fast you out run the entire gauntlet. There's some areas in the game that you can't quite escape with speed alone, but in this case it depends on your platforming prowess. The fighting system is a shit ton of fun too, and there's all kinds of details regarding how you fight and take damage, such as fire not hurting you right away, but heating you up until you take an actual hit. You have tons of subtle control over your movement and state, such as Carol's wildkick granting temporary invulnerability and Lilac's cyclone dampening the effects of gravity, which can be cancelled at any time to perfect your jumps, or you can hold down and turn the cyclone into a fastfall.

>>254130498
I don't know but god I hope you're right.

>>254130819
Pretty much.

>>254130853
Yes the eyebrows are a nod to Eggman's stache.

>>254130929
Tie between Lilac and Spade. Spade isn't finished yet though, and Torque is very incomplete right now so I could end up liking him best.

>>254130936
The story actually gets pretty fuckin dark. Don't let the surface diabetes appearances fool you.

>>254131431
See >>254124067
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>>254130580
>we're trying to get this game a standalone PC version
So just to be clear, that means you're trying to find something that won't have Steam DRM attached to it?
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>>254131480
I wouldn't worry too much, here's a design idea Strife posted on the Sonic Retro thread.
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>>254121914
Coral a qt
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>>254131947
Whoa, now you got me interested
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>>254132070
the face looks kinda weird
i like everything else though
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>>254132261
Pearly a more cute
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>>254128617
I don't know, but this reminds me of Dynamite Heady for some reason.
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>>254131947
>the story actually gets pretty dark
Well I'm hyped and sold on it. You've told me all I need to know.

>>254132070
Not bad at all. I like it!
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>>254132070
eh. i like the current one better.
>>
Would've bought it if it was released last week in time for a weekend but now I'm just gonna pirate it.
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>>254131947
>Great thing about the game is how much control you have over the pace of the action. With most linear platformers, you generally have a very choreographed series of events that you run through the motions to complete, with mild variation in how you accomplish it

Yes. This is what makes a platformer great. Giving the player tools and letting them decide how to use them to pass obstacles. Finally someone gets it.
>>
I've been sold on it because of the music alone
>>
>an actual story-heavy 2D Sonic-inspired platformer with different characters to play, sick art-style and polish, many different gameplay elements and FAST
are you a wizard
this is exactly what I wanted since ever
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>>254121004
>Palcomix or any of their branches
>Any year
>>
Is there anyway to use a Dualshock 3 with PC games?

Otherwise I don't have a controller to play this with, I'm not a big PC gamer
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Will the soundtrack be made available for purchase and/or download?
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>>254132915
>DS3
Shame you don't have DS4 since that worked for me while I was playing the demo
>>
>>254132070
Yep there's other versions of that which Strife hasn't posted publicly, and I'm helping him come up with the best designs possible. We have a lot of ideas right now.

>>254131606
As mentioned earlier, we're aiming for 5 pm EST.

>>254131278
Glad to hear it, I hope you like the game.

>>254131117
I could go on about this for a while. For one thing, every entry in the trilogy did something significant. There's a sort of rule set that they went by.
New character.
New basic mechanic.
New special stage.
More, larger stages than the last game.
Pushing the boundaries of the musical style.
Keep other parts of Sonic canon outside of the trilogy, ie Metal Sonic.

Sonic 4 did the exact opposite of all these things and somehow did worse than that. They not only did not add a new character, they removed Knuckles. They replaced instashield with a poorly made homing attack. They copied two of the previous special stages instead of creating a new one. There were less stages than even Sonic 2, and that's combing both episodes. The music was not better, it was not even the same or comparable quality. It was a million times worse than the original trilogy. Sonic Jump has better fucking music, how and why?? And the physics. How the fuck could they go that far backwards? How has Dimps gotten worse? Sonic Advance was pretty close to the Genesis games. Sonic Rush was meh. Sonic 4 was a fucking travesty in every conceivable way. I have a strong feeling they were deliberately trying to fuck it up as a middle finger to the fans who wanted Sonic to return to form.
>>
>>254132953
If the full game handles music like the demo, it's just freely stored in .ogg format in the install folder.
>>
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>>254130368

Here's a 5-10 min sketch. I'm not familiar with this stuff, but... it has a butt.
>>
Hi dev, please ask Sara about FC!
>>
>>254133050
>And the physics. How the fuck could they go that far backwards? How has Dimps gotten worse?

No one left at Sega even remembers that Sonic is supposed to be a physics-based game, they just think that Sonic is supposed to go fast
>>
>>254133050
ooh i gots a question. if you were to make a new type of special stage, what would it be?
>>
>>254133050
I completely agree with you on Sonic 4, this is all what I wanted as well.
It's a shame to me just because before I could at least fantasize in the bathroom about a Sonic 4, but now it's already out and can't be erased from history and they probably can't make another game called Sonic 4 and even one in spirit comes out (not probable) it still wouldn't be hype and the damage to reputation is done.
They wasted such a good opportunity.
Goddamn now I am mad as fuck shit
>>
>>254133128
When I downloaded the demo, as far as I'm aware all I have is a .exe file. But I got the demo a LONG time ago. Did an update change that? And would the Steam version have it?
>>
>>254133421
I only downloaded it like a week ago, so maybe I got a newer build? I got a few .exe files, some read mes, and a whole 'sound' folder
>>
>>254133174
Well, how do you think you did?
>>
>>254133421
You sure? i remember a folder with the music and the voice acting
>>
>>254133050
>New special stage.
This is what pisses me off. After Sonic 3 (or, arguably, Knuckles Chaotix) they have been rehashing the SHIT out of the Sonic 2 stage and its variations. Fucking give it a rest.
Is it really that hard to come up with one new, fresh original concept throughout all those years?
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>>254132485
In a way that's a good thing. This is supposed to capture the spirit of 16 and 32 bit era games in general, in particular the Genesis and Saturn. It's been compared not just to Sonic, but also Ristar, Sparkster, Gunstar Heroes, games like that.

>>254132627
I'm rather pissed myself that other devs don't get this sort of thing, or refuse to for whatever dumbass personal reasons or opinions.

>>254132674
We know, we're doing what Sega is too stupid to do.

>>254132953
Yes, there will be an OST release, which will feature additional songs such as the beta version of Dragon Valley.

>>254133273
Yep and this is something me and Strife know all too well. I can't even trig and I have no doubt I know more about proper Sonic physics than all of Sega's devs combined. Obviously some people do anyway, considering Taxman could singlehandedly replace Dimps and do a thousand times better than any of the shit they ever made.

>>254133398
I've given this a lot of thought, I'm still not sure.

>>254133416
I may attempt my own some day.
>>
I haven't actually played a Sanic game, but the close-up camera in both them and this game looks incredibly claustrophobic

Is it more bearable in gameplay than shown?
>>
Just wanna say I fucking hate all Sonic threads on /v/ usually because they devolve into heretical levels of deviancy and even more annoying, any lack of appreciation for classic Sonic but I really actually like what I'm seeing with this game.

It would fit right in among what would be the 'next gen' of 2D platformers back in the Saturn era with shit like Astal. Except this actually looks fun to play, unlike Astal.
>>
>>254133416
The worst part about Sonic 4 is that it's clearly a cash in on Mega Man 9, and THAT game is actually better than it's predecessors.
>>
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>>254117963
This game is the first game I'm going to be listed in the credits for working with

this is my entrance into the industry

>mfw
>>
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>>254133702
Yeah, I'm sure.
>>
>>254133974
Must be an older version. Redownload?
>>
>>254133889
What did you do? I'm jelly.
>>
>>254133889
Enjoy getting hired by a Publisher and working on some shitty DLC-infested, cinematic experience.
Then again, if you play your cards right, you can find a way to sustain yourself while still being independent. I don't know how, but you're going to have to figure that out.
>>
>>254133858
The small res has been criticized and we wish we could change it, but it's nigh impossible at this point. We're not making that mistake twice. Regardless, no, it's not as bad as it looks, the game still plays great. Try the demo if you're not sure.

>>254133871
That's pretty much the aim we had with Freedom Planet. And yeah, Astal was much more interesting aesthetically than it was to play.

>>254133879
Exactly, Mega Man 9 was actually fucking good and played just as it should have.
>>
>>254132674
sonic team should be embarased
>>
>>254133808
just wanted you to know
everybody is probably going to shit on your for trying to cram an actual story into a platformer, even if it's optional
but I hope more devs like you do this
(no, pretentious symbolic 2d-indie shit doesn't count as proper story in most cases)
>>
>>254133617

Fine. I didn't look at any reference other then op's.
>>
>>254123408
Excuse me, but I'm a big fan of shark tank, so. Let me rib you for a second.

Pixel made Cave Story by himself, while in college, and gave it out for free. If it wasn't for him, video games wouldn't have this pseudo indie scene that is making kickstarter, and your game possible. Tell me.

Why should I buy your game?
>>
>>254134270
take a stab at kickstarter. maybe you'll get lucky.
>>
>>254134103
I could do that yeah. Though it looks like the full game is going to have it, and I'm DEFINITELY going to buy it.
>>
>>254134409
Oh.
Was hoping you'd think it was shit so I could repost it to make you feel bad.
more?
>>
>>254117963
I don't get why people care about this. I tried it and it's slow as shit
>>
i'm actually considering setting up a steam account.
>>
>>254133808
Do you have any idea when the OST release will happen?
>>
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>>254134258
I did some level design, and was one of the contributors to the base engine, Sonic Worlds. Like the other dev in this thread, experience comes from working with Sonic fan games. Dunno where he went though. Based on some of the group chats, I have a hunch who it is anyway.

>>254134270
I'm sticking to independent for now.
>>
>>254134589
see >>254128617
you just need to get gud.
>>
I think I'm going to wait until the game is out before I get excited about it.
>>
>>254128617

It's funny how easy it is to see that this was a Sonic game at one point.

Looks pretty neat.
>>
>>254133974
Well, download this version, the demo OST is in the folder named data.
http://www.mediafire.com/download/ar2ionnym1fdg1g/freedomplanet_demo_pc_1_12.zip
>>
>>254129806

That's not saying much.
>>
>>254131947
she looks weird on the dandelions, and that grin while running is kind of cute
>>
>>254134793
i can do all those gay tricks faggot, it doesn't change that it feels slow as shit to me. It's also way too easy
>>
>>254134413
not him, but you can just try the demo and see for yourself
no need to be like that
>>
God, I wish I could into indie game design. I want to make shitty 3d mecha games but I can only sort of art and I can't code for shit.
>>
>>254134932
Underage detected
>>
>>254134334
Yet in reality it's quite the opposite, they're proud of their garbage. Or they don't give the remotest of shits, not entirely sure. Probably the latter. I'm probably confusing aggressive marketing with pride.

>>254134347
There have already been a few criticisms about giving it a story, but they're nothing compared to the endless Sonic clone donut steel DA furfag shitfest the game has been getting. Strife did the right thing by making the story controllable from a range of full story to off.

>>254134413
Cave Story was fuckin great, but mind you only the original version was free. The game was eventually enhanced for Wiiware and then given a 2.5d makeover for 3DS. At some point a dev considers their own work good enough to make it commercial, and so they do, and it's up to you to decide if it's worth it. Buying the game doesn't just support the dev, it also supports the continuation of the dev's work, that's part of the point. If you like it and want to see more, help make it happen. We want to create better games in the future, ones you may actually consider worth your buck, even if the current one isn't up to your standards.

>>254134721
I don't, but it shouldn't take too long.

>>254134932
Of course it's easy, you played the first stage. The game gets a hell of a lot more challenging later on.
>>
>>254134939
I mean no aggression by it. It just baffles me how such a renown game is for free, and it being for free doesn't make the game worthwhile, let me note that Cave story could have been a fucking full price Game Boy Advanced game. I just don't see how indie devs don't thank pixel on a daily basis. Unless this game is better than Cave Story, which, I hope it is, every game should be better than games before it, since they can study and see what makes them tick, and what makes them trip. Now, the demo is good, but it's not Cave Story good.
>>
I'm not entirely sure from the webm, but it's pretty obvious that the character sprites were just tilted, not redrawn, for angles. It makes the lines look all blocky and kind of lazy and GBA-y. Was this changed in the full version?
>>
>>254117963
Whose this semen demon?
>>
>>254135498
will there be a mode that halves my hp or makes enemies deal double damage?
>>
>>254135698
lilac, she is an octopus not a demon
>>
>>254135498
>The game gets a hell of a lot more challenging later on.
That's good to here, the game did feel a bit on the easy side, but I do appreciate that many times I got hit and it felt like it was my fault and I REALLY appreciate that there's no bottomless pits or instant death spikes
>>
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>>254135782
>That thing
>Octopus
>>
>>254135558
I wouldn't compare the game to Cave Story.
Cave Story is great, but I think there are games just as good, they just do different things (Super Meat Boy, this game).
It's Pixel's choice to not ask for money and I commend him for it, but I don't see anything inherently wrong with it (especially since everyone has different environment and situation) and I would gladly pay Pixel too if he asked.
So I don't see anything wrong with indie devs asking for money, especially if the game is good.
>>
>>254135965
>Sonic
>a hedgehog
>>
>>254135782
what? she is a dragon (how?), not an octopus
>>
>>254135498
Are you a furry? What percentage of the dev team are furries?
>>
>>254128617
Reminds me of Sparkster + Sonic
>>
Man I wish I had learned programming earlier.

All the people I mocked for making Sonic fangames years ago are now actually talented enough to make something awesome.

Meanwhile I'm here playing catch up
>>
Genuinely curious, would you or anyone else on the development team consider themselves a furry?

The game reminds me a bit of dust (in the sense it's a competently made indie game featuring anthro creatures), I hadn't heard of this game until today and after seeing this thread I'm gonna buy it. Nice work being a cool dev
>>
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>>254135965
>He doesn't believe lilac is an octopus
>>
>>254136143
she's a squid. couldn't qualify for splatoon so auditioned for this instead.
>>
>>254135498
Mr Lange?
>>
>>254128617
The fuck is this shit? Sonic+Sparkster combined in a female body?

hurr durr it's called Rocket Knight Adventures
>>
Will it be on mac?
>>
>>254136356
I already gave up on learning anything, since I am 21 anyhow
at least i have video games
>>
>>254136356
you mean a programming language?

...and games made from Flash are not good if made in Stencyl, and Ruby games are not as good, but I've seen nice ones.
>>
>>254136702
Yes
>>
>>254135990
If we don't compare the worst to the best, we'll never know what makes something good. So, I will and always will compare any games I might wan to buy with something I have bought and enjoyed.
>>
>>254135696
No, the game uses real time rotation I'm afraid. This has been criticized before. As much as we would like to have properly redrawn angles, it's not practical to do. It would take a million years because every single frame and sprite for every character in the game can be at any conceivable angle at any time, and there's many things beyond characters that require rotation.

>>254135701
Not sure, but there are three difficulty settings, casual, normal, and hard.

>>254135793
There are a couple bottomless pits in the game, but they're super fuckin obvious. The fourth stage, Sky Battalion, takes place on an airship, so if you jump off the sides, you're gonna die. Unlike say, Wing Fortress or Flying Battery however, there's no bottomless pits during the stage itself, only the far sides of it. There's also a couple bottomless pits in the final stage, but they're made very obvious to avoid seeing as they're wind tunnels that drags you down a shaft.

>>254136283
>>254136363
I'm not, and I have no idea who is actually furry or not.

>>254136541
Yeah hi.
>>
>>254128617
That webm feels like 90's Sega in a nutshell.
>>
you seem quite butt-blasted talking about Sonic Team and shit
>>
>>254136728
Don't give up. I'm 23 and a useless sack of shit but I'm only getting older. I'm pissed I didn't learn stuff earlier but if I stop now I'm gonna be even more pissed in 10 years.

I don't know enough about programming to make a game yet but I know a lot more that I thought I ever would 2 years ago.
>>
>>254130580
>Control over cutscenes and dialog

THANK YOU BASED GOD!
I dont skip cut scenes but if I die in a game and they force me to sit through a cutscene again i become enraged.

And devs still do this in 2014. Its sick
>>
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>>254136829
>no "one hit kills" mode
>>
>>254136313
Oh boy, i loved Sparkster, i never finished it for some reason.
>>
>>254136728
>gave up on learning anything
>I am 21
What the fuck? Why would you give up learning?
>>
>>254136947
where's a good place to start?
>>
>>254136829
>As much as we would like to have properly redrawn angles, it's not practical to do. It would take a million years because every single frame and sprite for every character in the game can be at any conceivable angle at any time,

It just occured to me that this is probably why Sonic balls up so much
>>
>>254136829

The realtime rotation is the only thing that bothered me in the gameplay I saw. It's hard to tell because of the resolution, but does the rotation adhere to the pixel resolution or does it create half-pixels? Because if it's the former I don't mind
>>
Will it have good and bad endings? Sorry if this has been asked before, I just heard about the game a few minutes ago.
>>
Do you have any grills on your team? :3
>>
>>254136920

I thought it was established the core sonic fanbase despised current sonic games, I'm not surprised what he says about sonic team
>>
>>254136829
Why did you guys put a bunch of kanji stuff throughout the game? Are you weeaboos?
>>
>>254135498
Okay, let me ask you this. Do you believe that when you charge money for your game, you're saying that your game is worth more than Cave Story 1.0?
>>
>>254136363
The majority of the development team is Sonic fan game developers from Sonic Retro and Sonic Fan Games HQ. They study the physics and levels of the games. They could probably care less about the characters themselves.
>>
>>254137272
Voice acting girls
>>
>>254137002
I never played it...
Which is the better version - SNES or Genesis?
>>
Is there any way you can make the game come out a few hours earlier?
>>
>>254136959
Yep no kidding. As far as I've seen the game doesn't start you from any cutscenes when you die either, and certain areas in stages where cutscenes happen are skipped over if you've already played them, died and respawn. They game does good at keeping pace and letting you manage it.

>>254136975
I didn't say that, I said I don't know what modes there will be or how the difficulty settings will work exactly. I'm pretty sure there will be no-damage achievements though.

>>254137163
Everything adheres to resolution properly, the game does not take advantage of upscaling.

>>254137212
No, there's one ultimate ending.
>>
>>254136829

How would you react if your game attracted an autistic fanbase of its own, and people started making freedom planet original characters?
>>
>>254137317
are you ok?
>>
>>254137317
Your mentality is fucking stupid, just because one guy made a game over the course of like 7 years and decided he didn't care about earning money from it, suddenly other games that multiple people put years of effort into aren't worth paying for?
>>
>>254137541
It's already happening on their official forums.
>>
>>254136406
>pants cut off to show inner-thigh
listen, thighs are super hot and cute and all that shit but it's retarded design. She'd look just as good in trim baggy shorts cut off at the same height.
>>
So the story in this game is handled more like Another World or like in old Sonic games where to get the happy ending you had to collect all of the Mcguffins?
>>
>>254137529
Do you think people should be allowed to sell sonic rom hacks?
Implying that's not what you're doing
>>
>>254137541
You know what they say
THE MORE THE MERRIER
>>
>>254137681
If only because Cave Story is a masterpiece, and the reason why this game even exists, and the reason why indie games exist, yes.
>>
>>254137727
You're an idiot.
>>
>>254117963
I'm getting it
>>
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>Lange shilling with muh weebums

kek. Here's one you don't have. Tell Strife that some Sky Battalion hazards like the lasers and electro wheels are inconsistent depending on when they activate offscreen.

>>254135965

The hair is flesh and she's only half dragon. She could be half octopus.
>>
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>>254130929
Not Miyu is best.
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>>254137773
>>
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>>254137317
That's not very fair to say since Pixel himself was asking money for his latest game, Kero Blaster, which personally don't think compares to Cave Story (Still a good game though). Just because other indie devs ask for money for their game doesn't mean they see Cave Story as something inferior to their work, it just means that they think they did a decent enough job to ask money for their work and effort.
>>
>>254121914
They all look like Sonic with different tails and quills.
>>
>>254137902

I don't know what's wrong in that footage
>>
i was supposed to go to sleep 3 hours ago fuck you fagot
>>
>>254137423
Play Rocket Knight Adventures on the Mega Drive first. If you want more of the same type of mechanics then play the SNES version of Sparkster.
>>
>>254137423
I liked the SNES version the better, but it's to the player i guess
https://www.youtube.com/watch?v=X4NLkpipr7k
>>
>>254137960
No one should be paid for working hard, it's expected of them. They should be paid for getting the job done. It's why we reward good results and not effort. I agree with Kero Blaster not being worth the money, because it's not.
>>
>>254137902
That looks like it's running at an FPS far greater than 60. Something like 120 or so.
>>
>>254138314
But the game is done. I don't see your point.
>>
>>254138367
That this game is probably not as good as Cave Story, but is 15 bucks.
>>
>>254137960
Since you mentioned it, have any idea where I can buy Kero Blaster for PC?
I can't find it.
>>
>>254138314
>No one should be paid for working hard, it's expected of them.
fuck off commie
>>
>>254138445
Cave Story is overrated
Thread replies: 255
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