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Can we talk about the most magic game ever made? >killin
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Can we talk about the most magic game ever made?

>killing some faggot on my way to kvatch
>sleep in some comfy inn in on the road
>this guy wakes me up

thread theme: https://www.youtube.com/watch?v=OYdQJMhGETU
>>
As much as I dislike Todd and his nerdy games I must admit I love Oblivion (yes I'm a casual)
>>
>first time getting to the mages guild university
>first oblivion gate
>clearing the arena and killing the grey prince
>getting that blade skill point from watching the Blades knights practicing at cloud ruler temple
>glarthir
>that quest where you go inside a painting
>that quest where you kill everybody in the mansion
>finding out who the gray fox is
>that haunted house in anvil
>that vampire hunter mission in the imperial city
>always using the waterfront shack as your house despite owning every goddamn house in cyrodiil
>the invisible troll in the jerrals
>the adoring fan
>finding fin gleam in the water off the coast of anvil
>spooky caves filled with zombies, skeletons and traps
>getting decked out in daedric/glass armor
>everything about the shivering isles

Such a fantastic, memorable piece of entertainment.
>>
>>318564154
And then Skyrim happened
How does a developer get praised for going backwards?
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>>318564406
Because of marketing it sold a lot.
That's all they care about.
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>>318555882
To say oblivion is bad because it's not as good as morrowind is wrong. Oblivion has a lot of good in it. Why was skyrim so mediocre compared to oblivion? How can people like skyrim more then oblivion, that boggles my mind
>>
Played it for the first time a couple months ago, it was a heck of an experience. Granted, it took me like 10-15 hours before I really got into it, but once I did, I was hooked. My playthrough ended being like 150+ hours and I haven't even played Shivering Isles yet.

>that feel when you first join the Thieves Guild

propbably my favorite missions of the game. Shadow hide you.
>>
>>318564739
That picture

REEEEEEEEEEEEEEEEEEEE
>>
>>318563009
Oblivion had a few quest lines that were superb.
>>
>>318565097
I wish i could play this game for the first time again
>>
>>318564831
Oblivion is just straight up bad on its own. It's the only game I've ever played that punishes you for leveling up.

I still like it, but I won't pretend for even a minute it's not a bad game.
>>
>>318565264
>REEEEEEEEEEEEEEEEEEEE
stop that already.

But I agree on OP. Oblivion was the last Bethesda game that I actually played.

I bought Skyrim on release and got bored with it pretty quickly.
>>
I played it a lot but I never could bring myself to go through the main storyline, there were way too many of these similar towers in the oblivion realm or whatever it was called.
>>
>>318564831
Oblviion was a buggy disaster for one, maybe the worst bethesda game for crashes etc ever made.
>>
>>318564739
Please tell me this isn't real.
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>>318565658
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>>318565551
This anon gets it. Oblivion had its good moments but its still a bad game.
Shit level scaling, boring world, and horrible faces are among a few complaints.
It did have some kickass quest chains though but that wasn't enough to save it.
>>
>>318565551
People keep saying that I never felt it. Stuff gets harder but you also get higher rewards so it evens out. Unless you're powerleveling in some house you shouldn't have any trouble.
>>
>Sleep in the hotel boat, wake up and you're out at sea.

It was awesome.
>>
>>318565663
the main quest is pretty much skippable. Everything else is just better. It does feel good to save the world and rid the land of the oblivion gates though. That and the gold armor you get.
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>be 11 or 12 years old
>Morrowind comes out
>not native english speaker, using dictionary all the time
>game shoves me into terrifying and huge (at the time) open world
>Ahh yes, we've been expecting you. You'll have to be recorded before you're officially released. There are a few ways we can do this, and the choice is yours.
>>
You are 100% right, it's a Bullshit part of the game. What made Beth think scaled loot was a good idea? I hated how my 2nd favorite deadric artifics was a price of shit because I got it to early.
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>>318566986
>Scaled loot

By that I meant when the game gives you a unique item and its weaker because you are a low level, this only happens in Skyrim right?
>>
>>318566579

Morrowind thaught me a lot of English too. I didnt use a dictionary though. It kind of came naturally somehow. I guess young brains learn languages easier.
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As bad as the game is i keep wanting to go back to it. It's just such a relaxing game to play and the quests make it worthwhile.
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>>318567629

It does have the best guildquests in Elderscrolls. Both Thieves Guild and Black Brotherhood are second to no other Elder Scrolls quests.

>dat whodunnit quest
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>>318568256
Yea, but i didnt like the mage guild much though. I completed it a few times using barely any magic.
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>>318565551
There's no defending Oblivion's leveling but at least it's easily modded.

Good luck fixing Skyrim's phoned-in quests.
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There was only one button to use spells, how the hell did anyone even make a mage build?
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>>318569286
is pressing hotkeys really that hard anon
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>>318569256
How would you even mod the leveling system? I'm genuinely curious.
>>
>>318569840

I remember there being a popular mod with a classic xp leveling system that was very popular. Myself I used a system that was kind of like in vanilla, except you couldnt gimp your main stats by leveling "our of order". Really something they should have fixed since it was the same in Morrowind.
>>
>>318566579
I was just a bit too young when I first played morrowind (also didn't speak english). I remember clearly putting way too much time creating my character, fucking around seyda neen (saw the wizard fall from the sky) until I went in the tower near the town. I tried to steel a dagger in a crate and some dark elf cunt started fighting me. I went outside and all the guards kept running after me. I got scared and never played it again until recently.
>>
>>318569840
OOO to fix the level scaling, revamps a bunch of dungeons

For leveling you could either use the always +5 attributes on levelup mod, or Oblivion XP which overhauls the whole system and gives you xp from quests and stuff. Either one eliminates having to minmax.
>>
>>318569790
Honestly, only n'wahs drink skooma. True dunmer smoke it from a good skooma pipe.
>>
>>318568256
fighters guild is a pretty classic "warrior kills stuff" story and I only did it to completion once. I remember the few final missions being pretty cool but otherwise it's pretty generic and dull. Nothing more than decent.
>>
>>318570535
>>318569204

Yeah when I think about it it was really only Thieves Guild and Dark Brotherhood that was any good.
>>
Oblivion > Fo3.
>>
>>318569286
1-Paralyze 7 seconds On Touch
2-Weakness 100% to magic 8 seconds On Touch
3-Weakness 100% to magic 5 seconds On Touch
4-Weakness 100% to magic 3 seconds On Touch
5-Fire Blast 100 pts On Touch
>>
>playing morrowind
>Use Restoration to increase int and willpower a shitton
>Enchat a deadric Katana with absorb 40hp and soultrap

I hate it when I make OP shit but I cant stop myself.
>>
>>318570709
I think Oblivion is the best thing Bethesda has put out so far
>>
>>318571038

Game isnt really about hard fights and tactics anyway to be honest family. It just exploration and enjoying the atmosphere to be honest family to be quite honest.
>>
>>318571119
New Vegas is comparable in quality, though oblivion is a much, much smoother game now that the bugs have been fixed.
>>
>>318564154
>>getting that blade skill point from watching the Blades knights practicing at cloud ruler temple
Wait, really?
>>
>>318563009
this game is so boring, those fucking gates everywhere
>>
>>318571219
But Bethesda didt make NV
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>>318564406
Skyrim was the best
>>
>>318571038
Part of the fun of Morrowind is strategizing the fastest way to make yourself OP, especially if you don't plan on abusing alchemy
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>>318571357
It's pretty clear that bethesda is incredibly buttblasted whenever anyone mentions new vegas.
>>
>>318571298
>He doest know that watching people practice gives you a point in what ever skill they are practicing in

You can get a hand to hand point for watching the redgaurd and the kajit fist fighting in the arena also.

I dont know how I discovered it when I was a little kid, I think I just Roleplayd watching them fight or was afk. Oblivion was a magical game.
>>
>>318571298
Also hand to hand skill for watching the fighters outside the arena IIRC.
>>
>>318571469
I think they removed diolage skill checks when they noticed Obsidian BTFO with NV.

So you fight the good fight with your voice?
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>>318571469
Its funny, they are slowly murdering the only franchise that made them what they are today, and have swiftly shot fallout in the head, and then get pissed that a better game was made for the IP and shit all over obsidian, bribing reviewers to keep the metacritic bonus from obsidian causing them to almost go bankrupt.
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>>318571431
>tfw friend told me Willpower and Int affects enchating
>tfw fround out your able to trap the soul of a FUCKING GOD in Azura's soul gem and make insane enchantments.

This is why Morrowind is my 2nd favorite game of all time
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>You've browsed /v/ long enough to see children actually praising oblivion
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I've been having fun with TES since 2002. Still having fun with TES games in 2015. Probably will keep having fun with it. Yes, I know where I am.
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>>318571881
Todd will kill Bethesda, mark my words.
>>
>>318571971
Compared to everything that came after, it's like a fucking breath of fresh air.
>>
>>318564739
That's not real right
>>
>>318572015
But if you liked Morrownd how can you like Skyrim? I am buttblasted that they removed Birthsigns to this day.
>>
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>>318567619
Sounds like RuneScape to me. I fucking grew up on that game, holy fuck.

I really, really miss my clan. I should've been nicer to them.
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>>318571174
why did I laugh to that
>>
>>318571971
>Not liking the quests
>not liking the comfy
>>
>>318572156
Oblivion was terrible, uninspired shallow shit when it came out, and it still is now. It's not even a TES game, just a generic RPG in rural england.
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>>318572156
>Skyrim
>Fucking Fallout 3
>New Vegas

>Fallout 4 :^)
>>
>>318571321
just don't go too far in the main quest and they'll never spawn

the further you get in the main quest the more of them you'll get (up to 50 i think)
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>>318572350
Better than Skyrim and TES online bitch.
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>>318571971
Not as bad as people make it out to be desu. Morrowind's not a bad game, but it's overrated by nostalgiafags.
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>>318572350
How is it not a tes game? Skyri is less then of a TES game then oblivion

>No spellmaking
>no birthsigns
>no classes
>no attributes
>Shitty quests (minus DB and the one about Malkreath's history)
>>
>>318564739
People like this are retarded. I have the worst attention span a human could possibly have but even I learned to just speed read when sitting through a conversation. This is purely just the want to not think when playing a game.
>>
>yfw you believed his lies

https://www.youtube.com/watch?v=pjbx6-KQoRg
>>
>tfw I lost the actual physical Septim that came with the collector's edition
>50$ on ebay
kill me
>>
>>318572640
At least skyrim kept truer to the lore when it came to races and locations. In oblivion the races were:

>White human
>Black human
>Green human
>Yellow human with long head
>Brown human with short head
>Badly modeled cat that just looks like a human with a hairy face
>Deformed human with large eyes
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>>318572835
>Tfw friend got it when he bought oblivion
>6years after the game came out
>Used

I paid him $10 and he gave it to me.
>>
>>318572350
Oblivion was the absolute ideal marriage of morrowind's stat system and modern games' real combat and physics. buttboys like you are still salty about the jungle retcon, as if there hasn't been massive lore rewrites between every single installation in the series.

morrowind is actually the worst offender when it comes to retcons, completely gutted much of daggerfall established lore.
>>
>>318572576

Morrowind is one of the last true great CRPG's.
>>
>>318566579
same
I picked up morrowind in a pawn shop. Tried it, hated it and forgot about it for a whole year. Then i tried it again and got hooked. Before morriowind i was a normie. Thanks bethesda
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>>318572576

it's not overrated. It's just not something that can be enjoyed in modern day. Time isn't available like before, the modern videogame player can never experience the same older ones did, it's not rose tinted glasses as much as cultural disonance. The format in which the content of that game is delivered is not compatible with us anymore.
>>
>>318563009
>>318564154
Made me reinstall, you pieces of shit. I was planning on working on my backlog this winter break and then you faggots happened
>>
>>318572214
Because it was better than the game that came before it.
>>
>>318572902
As much as I prefer Oblivion over Skyrim I've got to agree with you here
What the fuck were they thinking with the character creator in Oblivion?
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>>318572902

Yeah, I probably sound like a mouth breather, but skyrim's graphics were fucking awesome.

Oblivion had this weird bloomy candyland style to it, and all of the races looked terrible. I could play dunmer or orc because they looked like they were made of taffy.

It was nice to see badass dark elves again that didnt look like blueberry people.
>>
this game was my childhood..
>>
>>318573052
>Time isn't available like before
Just because you cant find the time to play a game doesnt mean everyone else cant. I enjoy playing Morrowind as much now as i did when it first came out.
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>>318571971
It's the Halo effect in action
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>>318566579
>yfw trying to read the daedric shrines
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>>318564154
>slogging through that fucking sewer tutorial
>stepping out into the open for the first time
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>>318572981
Right, still not as good as people say. Not a bad game, but certainly not the masterpiece people say. It has aged some.

>>318573052
So because a modern gamer won't like it as much means it's not overrated?
>>
>>318572214
I loved Morrowind and Skyrim.

Both are great games that I still play today - Morrowind was a much better game for its time than Skyrim, but I consider them about equal at this point. They are good for different reasons.

Oblivion is the only one I haven't really revisited recently.

I played through both Morrowind and Skyrim again this year and still have both installed to drop into from time to time.
>>
>>318573294
Exactly. "Cultural dissonance" is just "I grew up." Or "I'm a casual." Take your pick.

>>318573395
>immediately going to the Ayleid ruins across the pond for some armor
>>
>>318573393
>see writing in game
>try to read it
>resultion too low to make it out
>>
>>318565902

Wouldn't it make sense for a game to get harder as you go along? Considering that everything is leveled with you, and even if I don't like level scaling because it makes everything kind of samey, it would make sense that instead of having really hard areas you could only do later on, to just have the game get more difficult as you get more ability to handle it.
>>
>>318572214
stop being a fag and get this
http://www.nexusmods.com/skyrim/mods/21587/?
i know you own the game, also for the record of the last three Morrowind<Skyrim<oblivion
>>
>>318573470
>So because a modern gamer won't like it as much means it's not overrated?
It depends on whether their complaints are valid and not just griping about superficiality. Case in point:

>It has aged some
Morrowind does have a number of problems, but none of them have to do with anything different today than from when it was developed. It's just as good now.
>>
>>318573514
>>
>>318573294

i have not made any reference to my personal state of affairs, i'm just saying people's lives are objectively different, faster and crammed with much higher and instant stimulation.

>So because a modern gamer won't like it as much means it's not overrated?

no, i'm saying the modern gamer cannot judge them objectively and it's not really his fault. You'd have to drop off a lot of things for morrowind to really grab you and make all the grinding bearable.
>>
>>318573606
This is what I thought as well.

Even though by the time I reached max level I had such an idea of what I was doing that it didn't matter that it was at maximum difficulty.
>>
>>318572214
I think it's the bigger picture of the whole Elder Scrolls world that I enjoy so much. RPG fans have their one series that they delve very deep into and TES is that series for me. Skyrim did have some lore issues like the Nord's sudden worship of the Imperial pantheon along with some other discrepancies, but NPC's like Paarthurnax talking about kalpas and the return to Solstheim and seeing Neloth again were great.

Gameplay is hit or miss. I like that it's no longer random dice rolls determining if I hit the enemy or not but I still miss spell creation.
>>
What it also that guy on the road Kvatch that triggered that?

Never knew that..
>>
>>318564154
>>318563009
>>318564406
>>318573114

Is Oblivion the last of the classic western RPGs? Did they all go to shit from that point on? Oblivion did feel like a pretty magical experience.
>>
>>318572698
Holy fuck this is way more nostalgic than anything else in the thread. I was so fucking hyped for a new Morrowind. How disappointed I was. But I still loved it. That dark elf voice
>>
>>318572304
the only good things were the BD and thieves guild, two quest lines dont make a game good, the MAIN story was fallout 4 tier
>>
>>318573664
Holy shit sweet. Mods did fix skyrim, I am guessing there are mods that add in spellmaking and shit.

Shame that quests for the most part are lame and nothing you do affects the world cept for civil war.

>>318573497
But the rpg in skyrim is really shitty. Sure it can be fixed with mods but we are talking vanila here. Quests are boring and leveled loot sucks cock.
>>
>>318573716
Yeah sorry that's just rose-tinted glasses.
>>
>>318567451
Happens in Oblivion as well. I remember a spell you got from some quest, probably a mage guild quest, which was the best one in the game but only if you got it at lvl 30+ or something like that.
>>
>>318573902
>whole Elder Scrolls world
This is it for me. Morrowind and on were hardly RPGs, if you really think about it. And the mix of real time action and "proper" dice rolls was "functional" at best and "there's a fucking sprint button?" at worst.

But none of the TES games were ever really good at that. They were just great to wander around in; expansive fantasy worlds traversed in first person, with just enough agency and lore to make it seem like we're really on an adventure. And Oblivion was the last of them that didn't completely suck (though it came pretty darn close).
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>>318573731
>mfw going into every dungeon I found and slicing everyone in half with Deadly Reflex
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>>318574061
It wast that good, but its no where near as bad as F4 come on dude. Mages guild was fun also and ending of fighters was cool. And the misc quests where sweet. Like the paiting and the one with the orc knight.
>>
>>318574163
not him but I recently got it on PC after playing the shit out of the xbox version as a kid and I'm enjoying it more than I did back then, since I can appreciate the subtleties of the story and political climate much better. no rose tinted glasses whatsoever.
>>
>>318574195
>Best spell in the game
>not one that you made

But thats intresting, I dont remeber that. And goldbrand and Umbra where not shit becuase a got them at lower levels in oblivion though.
>>
>>318574163
>>318574163
>resorts to "rose-tinted glasses" non-claim
>has no actual rebuttal for ostensibly obvious argument to the contrary

I even admitted that Morrowind is far from perfect. But hey, proving my own point for me makes my life easier. Go crazy.
>>
>>318563009
that thread theme is so good
>>
>>318573998
I would say yes. it made minor concessions to 'streamlining' the rpg side of things but nothing like the hacking away of anything stat related in skyrim. you could hardly call that an rpg.
>>
>>318574556
> like the hacking away of anything stat related in skyrim. you could hardly call that an rpg.

This is exactly why I cant replay Skyrim anymore.
>>
>>318574456
Damage-wise at least.
http://www.uesp.net/wiki/Oblivion:Leveled_Spells
It was the Finger of the Mountain one. I don't actually remember if it was ACTUALLY the best one, but I remember it as such at any rate.
>>
>>318574195
Finger of the Mountain

>had to take a fortify magicka potion to even cast it, because the fucking spell scaled up as I leveled
>>
>>318573998
>>318574556
I'm an oblivion defender--I've spent too much time with the game to say I didn't enjoy it--but I really don't see how it isn't a failure as an RPG. There's comparatively little agency storywise, and it was here that the action side of the gameplay decisively overtook the actual stats. And let's not forget the friggin' level scaling.
>>
>>318574118
>But the rpg in skyrim is really shitty.

Yeah, Morrowind is generally better in that respect.

I personally have always disagreed with the move to voice acting in particular. I believe it takes way too much time and money away from other aspects of game development and makes it way too complicated to add new game content including NPCs, quests, etc. Without voice acting, one dude sitting with the editor could do as much of that as he wanted without needing new input from anyone else. When voice acting is involved, every single addition becomes a major project.

Skyrim has better combat, better AI/physics/pathing, better graphics, better sound (smarter and smoother music transitions, more normalized sound levels, better sound positioning, etc), better HD/etc support.

Morrowind has a better core game. Skyrim has better polish. Both make up the total experience, and as I said I continue to enjoy both of them as a result.
>>
>>318574885
>because the fucking spell scaled up as I leveled
Did it? I remember it being stuck on the level you got it. Did I remember that incorrectly?
>>
>>318574507
Wings of Kynareth mah nigga. The music is comfy as fuck overall in Oblivion.
>>
>>318574456
I thought Goldbrand was a good weapon. The Elder Scrolls Wiki says it leads in sheer damage. Am I missing something?
>>
>>318574891

Or the leveling in general. Morrowind was bearable, but in Oblivion you end up picking as primary skills those that you don't use, otherwise the leveling is uncontrollable and you end up screwing your game.
>>
>>318574904
>better AI/physics/pathing, better graphics, better sound

You dont play a game for those kind of things, those things are expected as time goes on now, you play rpgs for the rpgs, if there are no stats,attributes etc then why bother just because the A.I is a bit smarter now.

Sidenote does it annoy anyone else that you are thechosen one in Skyrim? In morrowind you had to work your ass off to make the prophies fit your description. And in Oblivion and Morrowind you where not born a ability that no one else has.
>>
>>318574118
its sad no one has fix the quests in skyrim, i would replay the game if sum one removed most of the voice acting and rewrote the main game with minimal voiced lines put back in
>>
>>318575046
normal spells were, but for some reason that one scaled with you. see >>318574863 for details. I'm actually reading this and seeing the truth behind shit I sussed out from experience.
>never occurred to me that it was strange that only this spell leveled with me and stayed out of my casting ability
>always stuck with it anyway because even statwise identical to custom spells, it just seemed to have more 'oomph'.
>discovering now it's because it deals the damage instantly, while all other spells space it over 1second minimum
>>
>>318574498
Okey I'll respond to you. I was gonna leave it alone because I realized your mind was already set anyway, but to be fair, mine is anyway.

Morrowind has a lot of good shit in it among others the lore but the combat system has aged a lot. It has some depth to it, after all it is an RPG, but it's a bit overwhelming to have your running speed be like a normal walk and missing almost every swing at an enemy.

>>318574421
Look, you're right, those are the highlights of Morrowind. Although the combat system has aged like shit. Sure, it's classic RPG, but it's one of the major obstacles people have for enjoying the game coming in 2015 or beyond.
>>
>>318575120
you got me downloading tes4
its nostalgia and hot chocolate tonight
>>
>>318575167
It's the level scaling. If you got Goldbrand at lvl 10, it would have the highest base strength of any weapon you could find at that level. Once you hit 20 (the max, as well as when you can find Daedric/glass armor), its damage remains fixed at where you found it 10 levels ago.

>>318575359
>getting to level 20 without a combat skill
I just wanted to see if Bethesda actually allowed that to happen. No surprise in hindsight, I guess.
>>
>>318575167
No Its a good wepon what I meant to say was goldbrand was NOT shit in oblivion becuase I got it at level 5, unlike in Skyrim where if you got it at level 5 and not at level 30 or what ever, its dog shit. Thats to me is worse then enemy scaling, its both shit though.
>>
>>318569790
>You'll
>Y'all
This fucking grammar...
>>
>>318575446

Shouts are not that powerfull at the beginning. However you can also ignore the main quest so you don't unlock your latent power at all.
>>
>>318575446
it is annoying that shouts were made out to be some crazy chosen one thing, when in the lore all the nords could do it. at least they didn't make it completely unique to you; quicksaving and attacking Ulfric I got my shit blasted all over the wall and it was quite a surprise.
>>
>>318573731
That file name is literally my experience of the first 10 minutes I played
>>
>>318575551
>aged
There's that word again.

This is dismissive, poor debating. It's a problem because you aren't actually explaining why running speed isn't functional (other than you just aren't used to it). Missing the swings seems like a sturdier claim, but I never understand how so many people fail to properly allocate stats when making a character, as that avoids the problem almost entirely. I don't think I missed a single sword swing with my Redguard after lvl 3.
>>
>>318575525
I only see a mention of the mana cost decreasing with skill level, as usual. If you remember it scaling with character level after quest completion you're probably right, though.
>>
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>>318575598
>>
>>318564406
Because muh eating dragon souls was more important than literally anything else
>>
>>318575598
How fucking new are you?
>>
>>318576038
I don't remember the particulars, what I do remember is grinding hard to get to the next level because I was like 2 mana short of being able to fling dat shit, and when I leveled to the point I had the magic number seared on my mind, I went and challenged an ogre, and had to run away near death because my spell wouldn't cast. I looked in my spellbook to discover the casting cost had gone up.
>>
>>318564739
Can't...haven't you always been able to press Escape to immediately exit most dialogue? Or am I misremembering?
>>
>>318576021
What, so aged isn't a proper argument? I think it's aged and doesn't hold up. It's entirely subjective, just like you thinking it hasn't is. You do realize this "debate" boils down to subjectivity and you just shrug off the word "aged" as if we're having some sort of fucking debate over the validity of subjective taste.
>>
>>318576534
>so aged isn't a proper argument?
Not. When. It. Doesn't. Say. Anything.

I didn't say you weren't allowed to dislike it. But you haven't said what was bad about the running, other than it allegedly "aged."

What does that mean? It's too slow? What does that have to do with how old the game is? Even if it is too slow, there are much more important factors that determine a game's quality. You touched on another (the misses in combat), but I've already said that's a result of not properly building a character.

What is wrong with Morrowind's gameplay that makes it undeserving of being hailed as a classic? Once again, I think there are a few notable issues with it, but all I've heard from you is that the game was made in 2002. That doesn't hold water.
>>
>>318563009
Is Oblivion the comfiest game ever made?
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>>318576534
>>318574421
chiming in again, I thought while playing through the game many a time that it easily holds up to 2015's offering of RPGs. I don't think it's aged a day. as modern hardware catches up with it it just gets more impressive.
http://puu
.sh/lG7pP/ac4e09d973.webm
>>
>>318576534
For something to be considered aged, something else has to do the same thing, but better.

I consider Ocarina of Time aged because MM and WW both do Ocarina better.

Having said that, it becomes pretty subjective whether something is aged, especially since being aged doesn't even make something bad (DKC 2 is aged, still great).
>>
>>318577115
Jesus christ, are you retarded? What does aged mean to you? That it doesn't stand the pass of time. There are games that do combat better and the way it's done in Morrowind isn't very good. Oblivion had its fair share of problems but at least if you hit an enemy, you did see the blade hit them after all, it did hit. This missing when you're standing directly in front of an enemy that doesn't do an animation for a dodge, doesn't block or do anything, is something I just can't feel nostalgic about in any game.
>>
>>318577331
>I consider Ocarina of Time aged because MM and WW both do Ocarina better.
How, though? You showed three games that all attempted something fairly different from each other. Unless you don't like the framework for OoT, but then that doesn't really have much to do with it coming first.

>>318577515
The obviously has a meaning, but it means nothing in the context of a subjective discourse without some explanation behind it. "X is aged because its battle system is recursive and broken, things generally fixed by later installments."

I'm getting at the point that most people who use the "aged" argument are basically hung up with kinaesthetics and polish than they are game design.

Again, you're bringing up more points, to your credit. Abstraction of POV is notably poor for a first person game, and I'd agree that the combination of real time and RPG doesn't work that well. But it's miles better than the uninteresting and simplified mechanics of its sequels.
>>
What was a more magical game morrowind or oblivion for you fags? Oblivion here it was my first wrpg. It was my favorite game when I was a kid but now I like morrowind a lot more.
>>
>>318578156
Exact same for me. I've put an obscene amount of hours into Oblivion--and therefore nostalgia--for something I consider so poor an RPG nowadays, but after playing Morrowind it's kind of hard not to see how it does the same thing only better.
>>
>>318578156
Morrowind substantially more magical.

Even Skyrim was more magical than Oblivion to me. I don't give a fuck what people say - my first playthrough of Skyrim was awesome.
>>
>>318578046
>How, though?

For me its because OoT feels sluggish compared to those two.The gameplay isn't as crisp as the others. Some other minor stuff too, like how slow the menu in OoT rotates compared to the others.
>>
>>318578156
I didn't like Morrowinds quests.
Oblivion is the GOAT of quests.
>>
>>318578816
So like I said
>kinaesthetics and polish

You at least recognize it's a minor thing, but it's absurd to say Morrowind is overrated because you don't move as fast.

>>318578948
I actually may agree with this. It's been a while, but a lot of the guild quests were pretty novel from what I remember. Morrowind's main quest is significantly better than Oblivion's, though.
>>
>>318577213
yes
>>
>>318579296
Wasn't me that said that, I actually responded to you by mistake. Morrowind feels aged to me for sure, but I still enjoy it.
>>
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>>318563009
Why haven't you modded Tamriel into Vietnam yet, /v/? it ain't even lorebreaking
>>
>>318579296
Morrowinds guild quests where not as good, but it felt nice doing them.

I wish oblivion had imperial cult and legion as joinable guilds.
>>
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>>318579485
http://www.uesp.net/wiki/Oblivion:Unfinished_Quests
>There was originally to be a questline based around the Elder Council that was cut because it detracted from the main quest (as described here). You would rise through the ranks of the nobility, eventually becoming the "Duke of Colovia". Count Ormellius Goldwine and the Nobility faction are said to be the only remnants of this questline.
>>
>>318579412
I know, I was talking about the other guy. I just assumed you meant to respond to me at the start of your chain.

>>318579485
Yea, as good as the quests were, more options would have been nice. Would've helped with the RPG problems it had.
>>
>>318573998
>Is Oblivion the last of the classic western RPGs
New Vegas came out like, 5 years ago
>>
>>318579421
Does it have Fortunate Son as ambient music?
>>
>>318573998
You're forgetting New Vegas. That was the last good WRPG.

Also, Oblivion was pretty bad in most aspects. There was a lot to love about it, but systems like level-scaling, the quality of the writing, the combat, ect. are terrible.
>>
>>318578614
agreed

oblivion is garbage
>>
>>318579859
There's a mod out there better than Better Music System where you can mod the music for any city, region and even dungeon or building if you're autistic enough. So if you spend enough time...
>>
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tfw you always install all the sex and rape mods
>>
>>318579421
>playing Oblivion vietnam mod
>It Ain't Me starts playing
>>
>>318565539

I've been wishing that since it came out. I even just replayed it for a total of just over 100 hours two months ago. I just wish I could live those thousands of hours over again.
>>
>>318571958
Which God?
>>
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>>318580278
>download a big mod package that includes rape mods
>role qt elf
>exit tutorial dungeon
>start running along road to Chorrol
>get literally raped 5+ times on my way there by animals, bandits, monsters, fucking everything
>mfw
>>
>>318580296
>It Ain't Me

Nigger you what. It is Fortunate Son you uncivilised negro.
>>
>>318579421

>have to beg the mod creator to get a download for his mod
>do it
>wait three months for PM reply
>never comes

i-its not like i wanted it or anything
>>
Literally Potato Faces: The Game
>>
>>318579651
Kill me
>>
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>>318574317
>Mod Oblivion to oblivion
>One single fireball spell can set my clothes on fire and my character becomes a screaming smoking corpse. (unless wearing armor or shield)
>Most creatures will easily kill me, many will go in packs and are faster than me.
>Hordes of bandits stay crouched on the roads until they swarm upon me.
>Vampires lurk at night and may even attack me in my sleep. Most of them can only be killed with silver weapons. If you find one you're fucked unless you have a holy cross to make him flee. Also they are spooky as fuck because they make fires go out and roar.
>Bruma filled with werewolves cursed by hircine.
>Deadly diseases infecting the population. Feel afraid to talk to people, eat raw food or sleep outside.
>I have to work as a courier and pay some dude for sword lessons if I even want to consider adventuring.
>swim+jump+run everyday. I go from jumping less than 25 cm to jumping at a decent height.
>TFW I finally learn to dodge and perfect block and it becomes the hard but rewarding game I always wished
>>
>>318579835
I think he meant open world fantasy. Dont forget Alpha Protocol
>>
>>318565902
Here's something that irked me- story NPCs don't level.
Enemies do.
Leveled allies MIGHT.
The higher level you are, the more fragile important NPCs become.
Has Jaefre ever survived your Battle of Bruma?
>>
>>318580780
Download the latest versions.
>>
>>318581609

of what? there's a diferent download for every single asset.
>>
>>318579981
but they're all easily moddable. Meanwhile modded Morrowind will always look like a polished turd with clunky gameplay and skyrim will always remain this empty space unless some people actually pump out major questlines that are well made and fun/change the world enough to make it feel alive.
>>
>>318581484
what mods do you use senpai
>>
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>>318571971
>>
>>318563009
you sleep tight FOR A MURDERER
>>
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>tfw running sanic fast and jumping fucking high in vanilla oblivion
>crossing the length of cyrodiil in 2 minutes flat
>>
>>318582048

that pepina is kinda hot
>>
>>318563009
Before anyone asks, the name of the track opie linked to is Wings of Kynareth
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>>318564739
stopped reading after the first phrase
looks like he was right
>>
>>318581484
link to mod(s)
>>
>>318580774
link
>>
>got Oblivion on PS3 because I was still a consolefag when it came out
>get pretty far into the game
>Dark Brotherhood guy offers to turn me into a vampire
>thought it would be rad
>turns out it really fucking sucks, get hurt in sunlight and guards attack me without provocation unless I suck blood
>find out there's a quest to get rid of vampirism
>turns out the quest is bugged and doesn't work on the PS3 version if I have Shivering Isles installed
>tfw GOTY edition
by the way, when does Knights of the Nine ever come into play? I've only ever found the SI quests
>>
>>318581815
Some of the basics are:

Deadlier creatures to make creatures harder to avoid.
Vector for illnesses.
Werewolf legends of the North+ a few more mods to tweak werewolves on Bruma.
StarX Vampire deaths +customized vampire mods. I used the DukePatrick one but sometimes it can get buggy.
Deadly reflex 5 with tons of other minor combat tweaks
tweaked DukePatrick melee mods.
Realistic Acrobatics and Elz's Realistic Gravity mod (don't know how it's called)
combat behavior modification
Stoat Disembowelment Simulator
And many, many more. The list is really long.

So far I encountered no bugs in 36 hours of gameplay. Once I get the order right and a few more tweaks I may make a guide for /tesg/
>>
>>318583149
>no bugs
Correction: No gamekilling bugs. And no crashes.
Also Unique Landscapes and that mod that revamps all dungeons.
>>
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>>318583005
You have to talk to the priest in Anvil shouting things about the Eight and One. He'll ask if you're worthy and you have to say "no" because of some dumb shit about humility. Then you have to go to a wayshrine of each of the Nine which is really tedious. Then you'll talk to Pelinal and it starts to begin.
By the way fuck elves
>>
>>318583314

Just popping in to say Unique Landscapes is great.

Also, what does the dungeon revamp mod do and is it on nexus/what is it called?
>>
>>318572015
SOURCE
>>
>>318583005
You have to travel to a shrine to each of the aedra and activate them.
>>
>>318571971
>>318571971
>>318582048
>Posts redditfrog
>think his opinion matters
epic shitpost
>>
>tfw Bethesda could do a Darkest Dungeon clone with Elder Scroll stats
Think about it.Build your character, build allies or get them from cities. You don't even need to make world or city maps at all, it'd be all menu-driven.
You'd go into dungeons, deal with combat encounters, obstacles in hallways, some puzzles in some rooms, get loot, grab some decorative stuff for your 2D, yet explorable house, give characters weapon skills relative to their skill level, the possibilities are endless, but since it would be an ACTUAL RPG the normies wouldn't buy it.
>>
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>>318583149
>Stoat Disembowelment Simulator
>>
>>318583717
I posted an anti-pepe image you fucking moron. Good to know you're a complete fucking cocksucking moron who doesn't even know how to read.
Why don't you kill yourself? Really, why don't you commit suicide right now? Everybody hates you, and no one will miss you when you die. You're such a complete fucking failure that even anonymous posters learn to hate you.
>>
Oblivion was my first TES, so it was very magical, but I will admit that Morrowind is leagues better. What Oblivion does have which makes it stand out on its own, however, are the sidequests and guilds.
>>
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>>318583586
It's called Better Dungeons. It does pic related.
Makes all dungeons unique and worth exploring.
With enough mods the game gets so comfy that you don't even need quests, just wandering around is nice enough.
>>
Oh, and one more detail about Oblivion.
If you pickpocket from ANY character in the game and get caught, they get pissy and call the guards and shit.
All except for the guy who welcomes you into the Radiant Dawn cult in the quest to infiltrate them and meet Mankar Camoran. If you pickpocket him and he spots you he says something along the lines of "Keep that worthless trinket, it won't do me any good in paradise."
>>
>>318583741
>Bethesda makes a Darkest Dungeon clone
>it's not made to fuck the player 99.9999% of the time
I want it
>>
>>318583954
It's just a combat animation mod.
DukePatrick's melee mods add even better animations but it depends on what kind of combat you want. It can be pretty hardcore or even imbalanced as fuck sometimes.
>>
I couldn't enjoy Oblivion because it worked like ass. Constant stuttering and shit like that. Meanwhile other games with way higher requirements worked flawlessly.
>>
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>>318573205
The engine without any mods even has support for custom textures and meshes for every race. They just decided to use the same head mesh for every humanoid race and the same Imperial textures for the majority of them. The vanilla facial texture is literally 128x128, too.

All of the mods in the world will ever make the characters look great though
>>
>>318584302
Oblivion was part of the last generation of games that didn't utilize multiple cores.
>>
While I'm here anyone got the video of that tree from TESO? The one with a reallly gay accent
>>
>>318584453
Looks like the old remove kebab guy,
>>
>>318584453
>ever
I meant never

Oblivion characters will never look great
>>
>>318584662
Is there anything like the FCO from NV for Oblivion?
>>
>>318584464
Well too fucking bad for me I guess. I actually wanted to play the game because it gets a lot of praise (more so if modded) but that performance problem is a deal breaker for me.
>>
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>who else played best mod
>>
>Skyrim was my first TES game
>play Morrowind
>It's as good as I expected, have a really fun time playing it
>take a break for a while and come back
>no idea what I was doing, have absolutely no idea where anyone is anymore, none of my quests give me any hint as what to do
>don't remember where I got any of them either
>take another break because I don't have the will to figure this shit out
This is why if we get another game with a quest system similar to morrowind, I want to be able to draw on the map and write down my own notes in my journal.
>>
>>318584163
That's cool as fuck
>>
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>>318584725
Yeah I'm using a modified version of it in that screenshot and this one

It's really flawed, because the chargen itself is really flawed
>>
>>318584821
I'm pretty sure there's a way to enable more cores for it, you've got to do some digging in the properties of it though.
>>
>>318584821
>Install a crapton of performance mods, stutter removers, script silencers and crash prevention mods and all the fixes
>Problem solved
>>
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>>318584943
No, it can't be done.
>>
>>318584924
Do you remember the name?
Also does the thing going on with his neck in that picture happen in the mod?
>>
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Miss me?
>>
>>318585058
Yes it can.
Set the values to these.
bUseThreadedBlood=1 (default 0)
bUseThreadedMorpher=1 (default 0)
bUseThreadedTempEffects=1 (default 0)
bUseThreadedParticleSystem=1 (default 0)
bBackgroundPathing=1 (default 0)
bUseBackgroundFileLoader=1 (default 0)
iNumHavokThreads=3 (default 1)
iThreads=10 (default 3)
>>
>>318584943
>>318585003
>you have to do stuff to fix the game
Christ. I guess I can try making the game work properly. Not like I have anything better to do, anyways.
>>
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>>318585084
What thing going on with his neck? The mod is called Oblivion Character Overhaul 2.

>>318585261
I refuse to believe I'm not aware of this. Been playing modded Oblivion on PC for years. I bet it doesn't do anything.
>>
>>318585240
Yes, actually. Endless fun dropping him off Dive Rock.
>>
>>318583005
The exact same thing happened to me ffs and they never patched it. Now i've got a PC this thread has inspired me to play through again
>>
Oblivion plays like shit. The combat feels pathetic and generally involves the whole "move backwards and forwards while swinging shit" that skyrim suffers from, except skyrim tends to have enemies that will stop you from doing that at higher levels. The main story is pretty cool, except it isn't really represented much in the world except from some shitty portals that you need to go into, which are all pretty generic compared to eachother. It had some really stellar side quests, and shivering isles is by far the best expansion in the series, but they don't really make up for all the little things the game fucks up. Skyrim, as theme parky as it feels when you've played it for a long time, doesn't feel that way in the beginning, where Oblivion feels like you stepped into Bethesda park right from the getgo, plus the basic combat improved on Oblivions, even though they simplified the shit out of everything, including making spellswording inconvenient as fuck. Skyrim is better put together as a game whereas Oblivion stumbles around, it has more potential but doesn't live up to it that much. Morrowind is still better than both in everything except it's combat, would have been better if it had visual number indicators since it chose that "you hit it but you missed" system so you know what's up, and obviously the graphics aren't as good.
>>
>>318585593
>and shivering isles is by far the best expansion in the series
Can't say it's "by far" better than Bloodmoon.
>>
>>318584826
performance was too poor for me
>>
>>318584903
yeah, writing your own journal and drawing on the map should be standard. There's a mod for skyrim that lets you write in a book but it's a little bit weird mainly cause of the controls
>>
>>318584826
I don't know why people bother making full conversions with their own fiction. Why not set something in another TES province
>>
>>318585350
Welcome to PC gaming.
>>
>>318585415
Look at his neck area in the picture.
It's like his head was photoshopped onto another body.
>>
>>318570821
The crazy thing about Oblivion is that you can actually do things like this.
>>
oblivion sucks but I'll admit it's mighty comfy
>>
>>318586189
It's a cloak
>>
>>318569840
Realistic Leveling or Not-Galsiah's Character Development.
>>
>>318570064
>>318586405
Please don't recommend bad mods

>>318569840
Oscuro's Oblivion Overhaul makes the world less static, and exploring and leveling actually rewarding.
>>
>>318585732
I meant my favorite, my bad.
>>
>>318583149
>DukePatrick melee mods.
This. Best combat mod for Oblivion by far. I just wish that pressing the block button didn't nuke your stamina because it makes blocking extremely difficult to use until later in the game.
>>
what are some essential mods for morrowind i havent played it since original xbox.
>>
>>318586495
>being a retard
OOO removes most level scaling. It doesn't touch leveling itself, which is why you install a different mod to deal with that.

Fucking moron.
>>
>>318586241
Yah, and it felt so empty since they took a lot of the fun stuff out from morrowind. People who liked Oblivion's magic system were just experiencing a gutted morrowind magic system.
>>
>>318584903
>>318586000
Although not "drawing", you can leave as many permanent notes you want by double clicking on the local map. If left in a cell that also has a world map marker (like cities) the note will show up when you hover that world map marker, too.
>>
>>318570821

I played many, many hours of daggerfall, morrowind, oblivion, and skyrim before i realized the power of touch spells.

For whatever reason I only used projectile/projectile AoE spells in all of those games. I think because i thought spells should be like bullets, and that if something used more of your magika it was obviously more powerful.

Literally 20 years of playing elder scrolls games and had no idea how good and economical touch spells are. I replayed all 4 games and it was good fun.

I'm dumb.
>>
>>318585415
>>318585058
>>318584924
What do the beast races look like?
>>
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>oblivion is my favorite game
>hundreds of hours played
>never modded it in any aspect
i think its time. what should i do?
>>
>>318586965
Didn't know this

If I ever back get to morrowind, I'll start doing this.
>>
>>318587008
I just learned that in skyrim's lockpick minigame, the lockpick will tilt towards the side where the "solution/position" is when you're not at the right place and tearning the lock
>>
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>played Oblivion with no prior knowledge of Elder Scrolls
>loved it
>/v/ hated it
>every following bethesda game is worse
>Oblivion looks good by comparison
>/v/ likes Oblivion now
>>
>>318586846

There is a torrent on TPB that includes the game + some of the main overhauls and tweaks that you're going to want, especially coming from all the new games you've no doubt been playing.

It's a legit torrent, everything installs easily, and it keeps the classic feel of the game alive.
>>
Does anyone remember that one amazing mod which added a castle on the western sea?
You had to do a quest relating to ghosts and stuff to get it.
>>
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>>318586871
The leveling itself doesn't need fixing.

The flaw with leveling was that it was counter intuitive to actually level up the skills you wanted to use, because the level scaling meant that powerful enemies would show up before you were strong enough. The world being static, you WANT to level up your major skills in OOO. There's nothing inherently wrong with the vanilla leveling system.

Calm down kiddo

>>318587032
Argonians look like shit, Khajiit look alright.
>>
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>>318587258

Bruh, i just learned that too. Just now, when you posted that post.
>>
>>318587410
I kind of like oblivion's potato faces. It gives it this unique personality. The modded faces look too generic and pretty imo. No one is that hot in a shitty medieval fantasy setting.
>>
>>318564154
There's even cool dialogue if you speak to the real gray fox with the mask on with him and his wife.
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