[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y ] [Home]
4chanarchives logo
Fallout 4 Far Harbor DLC contains quest stolen from Codexer-developed
Images are sometimes not shown due to bandwidth/network limitations. Refreshing the page usually helps.

You are currently reading a thread in /v/ - Video Games

Thread replies: 100
Thread images: 26
File: 1456864610171.jpg (239 KB, 1044x770) Image search: [Google]
1456864610171.jpg
239 KB, 1044x770
Autumn Leaves is a DLC-sized quest mod for Fallout: New Vegas developed by BaronVonChateau, who you may know on the Codex as Chateaubryan. By all accounts it's an excellent mod, taking inspiration from classics such as Planescape: Torment and proudly upholding Codexian design values such as choice & consequence and skill checks. Hell, it even has a Cleve Blakemore reference. Unfortunately, coming out only weeks before the release of Fallout 4, Autumn Leaves was overlooked by many players. Somebody at Bethesda must have noticed it, though...because it turns out they shamelessly plagiarized it for their recent Far Harbor DLC. And I don't just mean that they took inspiration. Take a look at Chateaubryan's comparison at Mod DB:

http://www.rpgcodex.net/forums/index.php?threads/fallout-4-far-harbor-dlc-contains-quest-stolen-from-codexer-developed-new-vegas-mod.109879/
>>
A few weeks before Fallout 4’s release, Autumn Leaves, a Fallout : New Vegas Mod was published on Moddb and the Nexus. It featured a colorful cast of excentric robots, in charge of a forgotten Vault where a strange murder happened. Sounds familiar ?

Maybe, to those who played Far Harbor’s “Brain Dead.”

First off, both quests begins with a discussion through an interphone with the caretaker of the Vault, a headwaiter robot with a rather distinguished persona. The big mandatory Vault Door opens, leaving the player up for the exploration of said vault.

The main quest itself, which consists in investigating the murder by checking the crime scene, and speaking to every robot in the Vault.

The mysterious death of the prime financier of the Vault, who - in both cases - worked alongside Vault-Tec to build the special place.

The importance of voice modulators in the plot, to distinguish the robots between themselves.

The sexytime moment.

And of course, the mandatory “Let’s discuss paintings with a robot.”

Then, there’s the Neural Interface Matrix in BD versus the Neuro Comp Matrix in AL, the presence (and relevance to the plot) of a robotic expert in the Vault, the feel of the central atrium, the quasi-exclusive robotic cast confronted to a murder, the misleading piece of evidence (Keith/Rolland), among others.

The Codex has always talked about how Bethesda are creatively bankrupt, but this is a new low. So what can be done? Bethesda are probably legally within their rights doing this. I say they should be publicly shamed into extending credit to Chateaubryan...but that would take a louder megaphone than ours. Ultimately, all I can do is recommend that you download and play Autumn Leaves. And not Fallout 4.
>>
>>345166223

You cannot steal something that is yours. Fallout 4 and its modding tools belong to Bethesda. They made it. If they want to take a mod and sell it they can.
>>
>>345166448
>composing music in a piano
>can't get the credits because Bartolomeo Cristofori was the inventor of the piano
>>
File: 4563456.png (117 KB, 320x263) Image search: [Google]
4563456.png
117 KB, 320x263
>stolen

They literally own it all. When you use Fallout mod tools, you're agreeing that Bethesda has authority over your mod if they want it. So it's not "stolen".

Lazy, yes. But not stolen.

Also, daily reminder that Fallout New Vegas' entire weapon modding/crafting systems were taken directly from a Fallout 3 modder. The Obsidian developers openly admitted that they took the idea from the mod and it was no big deal.
>>
Maybe it's just a coincidence.
>>
>>345166635
When you buy a piano, you aren't signing a EULA with Bartolomeo.

When you use Fallout 3/4/NV mod tools, you're signing a EULA with Bethesda.
>>
>>345166635
Bethesda actually owns that guy's mod though.
>>
>>345166223
Are you going to turn this into Questgate?
>>
>>345166662
it was no big deal because its only a minor part of the game that most people wanted to be in it in the first place
but ripping off an existing mod and sell it as a dlc is another level
>>
>>345166223
>stolen
>>
>>345166856
>this directly ripped off mod is okay because obisidian
>this other directly ripped off mod is not okay because bethesda

That's the entire issue. You can bitch, you can moan, you can meme, but we all know what you are upset.
>>
>>345166448
>>345166756
> Make digital art in Photoshop and post it online
> Adobe steals your work and claims its theirs to make money off.
> Argue you made the content you deserve the money or at least a portion of profits.
> "You should be honoured they are using your work, its every artists/modders dream :^)"

Autumn Leaves should have the legal precedence to sue the fuck out of Bethesda.
>>
What Bethesda did isn't illegal. It just demonstrates how lazy they are.
>>
>>345167003
>I cannot read for shit but I must post
>>
>>345167003
They don't have legal precedence, because when you use Bethesda's mod tools, you are agreeing that Bethesda has ownership. Facts before feeling. Your feelings won't change this.

Also, the Autumn Leaves devs have already released a statement, and they're okay with it. You're upset about something that the actual """"""""""""""""""""victims"""""""""""""""" are not even upset about.
>>
>>345166756
No it's not. The time and work people put into a project has independent value of the product ultimately created. Who "owns" the product is debatable. However, the creator is always entitled to compensation for his time and work, even if he doesn't own the end product.

Learn2IPLaw
>>
File: 1394302030161.jpg (575 KB, 1224x1632) Image search: [Google]
1394302030161.jpg
575 KB, 1224x1632
They've been doing this for years. Is this really supposed to surprise anyone?
>>
80% workshop DLC of the workshop DLC was trash modders already made or could easily make with the exception of few things like the stocks because new animations is not allowed
>>
>>345167160
I'm not even going to read your whole post, you guys are really boring.

Mod authors for Bethesda games don't own their mod. Bethesda has authority over all mod content made using their mod tools and no mod author can supersede their authority.

As I said to the other memer, You can bitch, you can moan, you can meme, but that won't give the mod authors grounds for suing Bethesda.
>>
>>345167160
So when are Mario Maker level designers going to start selling their levels?
>>
>>345166448
That's not entirely the point.

I think the main point is that Bethesda is a fucking piece of shit hack developer with no talent, and it's nothing short of a miracle that they have so many people sucking their dicks when they can't even come up with their own material. It's pathetic.
>>
>>345167001
i dont bitch and moan, i acually dont really care about fallout 4
but its a shady thing to do, to blatantly rip off huge parts of the story of a mod
especially in bethesda case as quite a bit of their success comes from their active modding community
and its not the same as copying a gameplay mechanic like nv did
>>
File: b1d.jpg (86 KB, 600x637) Image search: [Google]
b1d.jpg
86 KB, 600x637
WHO THE FUCK CARES WHAT SOME NERD IN HIS MOMS BASEMENT DOES WITTH MY GAME(SHUT THE FUCK UP I GAVE IT TO OBSIDIAN IT'S MINE).THEY USED MY FUCKING RESOURCES TOUGH SHIT
>>
>>345166223
I'm sure most already knew that once the dlc came out. Did you miss the threads?
>>
>>345167154
Better to ask for forgiveness then permission

Love, Bethesda dev-team
>>
Mods are free and DLC isn't. That's all that matters.
>>
>>345167865
I pirated your game, Todd. And not even because I wanted to play it; my sister wanted to play it because "yay fallout!".

What are you going to do about that, eh?
>>
Can't even stole something good.
>>
I actually do think it's shitty that they stole the mod, but holy crap how does the RPG Codex writer sound so autistic?
>codexian design values
Jesus Christ
>>
>"stole" a mod made on the game they made with tools they released themselves

just shut up with this already

devs pull from modders all the time
>>
I find this very wrong and unethical.
>>
File: 1468576995605.jpg (948 KB, 1700x1144) Image search: [Google]
1468576995605.jpg
948 KB, 1700x1144
>>345167003
>food analogies
>>
File: 1450975282036.webm (2 MB, 1048x500) Image search: [Google]
1450975282036.webm
2 MB, 1048x500
>bethesda rips off stupid shit
>they don't decide to rip off New Vegas instead
LOOK AT THIS SHIT
NEW VEGAS ALREADY FIXED THIS SHIT
>>
File: watching.jpg (8 KB, 480x360) Image search: [Google]
watching.jpg
8 KB, 480x360
>>345168219
Listen very closely you little shit. You are going to delete that ILLEGALL version of my game. You are going to drive to Gamestop, pay the full price for the game AND season pass( I don't fucking care if there's "no content"). You are going to drive home, your sister is going to play it and recommend it to her friends, you will do the same afterwards.

Are we fucking clear?
>>
>>345168608
Y-Yes Mr.Howard... P-please don't hurt me, my s-sister loves your game!
>>
>>345168601
wow its like NV is different game on a different engine
>>
>>345168601
how did that not get fixed after beta testing? only logical answer i got is that they dont give a shit
>>
>>345168739
IT'S THE SAME FUCKING ENGINE SINCE MORROWIND
>>
>>345168739
>Bethesda's Fallout games
>Different engine

Ayy fucking lmao
>>
>>345168739
its the same engine, they even recycle stuff like animations since morrowind
>>
File: What.jpg (30 KB, 505x431) Image search: [Google]
What.jpg
30 KB, 505x431
>Modders shouldn't be allowed to sell mods because it's the dev's property!
>Devs shouldn't be allowed to use their assets or their property because someone who used their property had the idea before them.
Make up your mind /v/, this is double think, and don't try to convince yourself it isn't.
>>
File: JRcKM2xk.jpg (12 KB, 400x400) Image search: [Google]
JRcKM2xk.jpg
12 KB, 400x400
>>345168736
Great! Enjoy the game!

Buy it
>>
>>345166223
One picture is proof?

Ok then
>>
>>345168853
>>345168883
>>345168945
lol, thats like saying call of duty still uses the quake engine.

technically true but its a frankenstein thats totally not recognizable at this point
>>
I find Toddposting genuinely amusing.

>>345169047
See
http://www.moddb.com/mods/autumn-leaves/news/big-publishers-and-a-small-mod
>>
>>345166448
Just because it's legal doesn't mean they're not hacks or that it's not a scummy thing to do.
>>
>>345166856
To be fair, Obsidian did just that with NV and Bethesda did it again with 4. Difference is Obsidian only took mechanic mods while Bethesda took mechanics and an entire quest, word by word.
>>
>>345168739
FO4 has fucking alchemy crafting and ingredients codes from Skyrim
Skyrim has console commands left over from FO3
FO3 has Oblivion class codes like Nightblade and Spellsword
>>
>>345169014
Todd, Not only did I buy the game I also bought the dlc and I am very unimpressed, may I please have a refund?
>>
File: 1468109373957.gif (415 KB, 480x238) Image search: [Google]
1468109373957.gif
415 KB, 480x238
wow gee it isn't as though that's the most flattering fucking thing bethesda could ever do to a modder

and he bitches

lot of fucking children that don't realize they're just working with the software of others in this 'hobby'.
>>
>>345166635
You're analogy is all fucked up. Comparing "composing music in a piano" to "creating content for a specific game that only functions in that specific game using it's coding and engine" is absolutely asinine.

The only way your analogy works is if the people who invented the "computer" were claiming ownership of a mod.
>>
File: 1440124178757.gif (565 KB, 180x180) Image search: [Google]
1440124178757.gif
565 KB, 180x180
>>345166223
>Fallout 4 etc. etc.
stopped reading there
>>
>>345166223
>mod came out just before Fallout 4 and was overlooked as a result
>Bethesda liked the concept enough to incorporate it as a sidequest in Far Harbor
>publicity from the mod's concept being used in Far Harbor brings more attention to the mod than it ever would have received had it been left to waste away in obscurity

I don't see the problem. Unless you're implying that incorporating mods into the game is actually criminal or anything new, which it isn't.

The person who made that mod should be thankful.
>>
>>345167003
>make an analogy that doesnt make any sense
>spout pseudo-logic until blue in the face

No, anon, you are the dumb. Comparing the creation of digital art in a digital art production toolset to creating content for a game using it's specific, copy-written coding and engine that can only function when being used in the specific game is was designed for that is owned entirely by a separate entity is stupidity. They are not even remotely close to the same thing, logically or legally.
>>
File: 1454554273220.webm (3 MB, 800x450) Image search: [Google]
1454554273220.webm
3 MB, 800x450
AHAHAHAHAHA
>>
>>345169235

>selling somebody else's writing talent for your personal gain is flattering

By the way, the modder wasn't demanding compensation. He just wanted some recognition
>>
>>345169235
>flattering
maybe if they credit'd him or mentioned him at all
>>
File: bk-0i1NN.jpg (12 KB, 256x256) Image search: [Google]
bk-0i1NN.jpg
12 KB, 256x256
>>345169180
---------------------------------no-----------------------------------------
>>
File: 1460785809186.jpg (96 KB, 640x794) Image search: [Google]
1460785809186.jpg
96 KB, 640x794
It's not just the quests
>>
>>345169498
>Sigint confirming that will give you unlimited ammo.avi
>>
File: 1332987487566.png (73 KB, 568x750) Image search: [Google]
1332987487566.png
73 KB, 568x750
>>345167001

Actually Obsidian asked the mod creators if it was okay to implement the design choices they came up with

Because Obsidian isn't a bunch of fucking assholes
>>
>>345166223
Far harbor didn't have Johnnyutah so fuck it
>>
>>345166662
this
sadly when you mod a game, manly a modern one, the development tools says specifically that any content created by the users with those tools is property of the game's owners
they are lazy as fuck without shame, but they have the right to use it
worse is that they didn't bother to take the idea and use it to improve the game, they directly ported it to the game, and it's even a worse version
>>
File: 1329861202979.jpg (4 KB, 251x241) Image search: [Google]
1329861202979.jpg
4 KB, 251x241
>>345169515
>>345169551
>instant-gratification millennials couldn't wrap their heads around silent satisfaction at having some of your ideas integrated into a real game if their sanity depended on it

todd can do whatever he wants at the end of the day and no one on this site has a hope of hell in changing what that company does.

this is a non-issue
>>
File: 1411061556633.jpg (42 KB, 330x315) Image search: [Google]
1411061556633.jpg
42 KB, 330x315
>>345166223
>Bethesda tries to sell mods and give the creators a cut
>doesn't work out
>just takes the mods and sells them as DLC
>>
File: 1243884932913.jpg (12 KB, 471x319) Image search: [Google]
1243884932913.jpg
12 KB, 471x319
>>345169596
>we just go to the wiki
>>
>>345166635
>These Bethesda defense shills
Kinda sad desu
>>
Hey faggots
how come Blizzard isn't suing the shit out of Valve? They own WC3 and the Dota maps. checkmate catechists
>>
>>345169775
>Some faggot who thinks his opinion is valid
Nice post
>>
>>345169775
>le millennials
Why do faggots keep saying this, is it the new "my generation sucks/I was born in the wrong generation"?
>>
>>345169891
As far as i know they worked everything out many years ago. I think valve wins.
>>
>>345166662
>you're agreeing that Bethesda has authority over your mod if they want it
What if I didn't agree?
>>
>>345169596
Oh god.
>>
>>345170167
you agreed to it by utilizing the modding tools
>>
File: 1448779171635.jpg (124 KB, 688x800) Image search: [Google]
1448779171635.jpg
124 KB, 688x800
>>345169803
>food analogies
>>
>>345169775
what the fuck dude, all they had to do was just say they got the idea from the mod and it'd be cool, they didn't and because of that it seems like they just copied it. Pull beth's dick from your mouth and stop thinking that calling someone a millennial, a word that has been so overused most people have no idea of the exact timeframe used for someone to be identified as a millennial, doesn't make you look like a fag.
>>
if beth has the right to outright take any mod they want with no notice

why is the damage control from beth consisting of "mere coincidence"
>>
>>345170656
saying "yeah we took it without credit because we can, fuck you" is bad publicity
>>
File: 1466631433348.png (227 KB, 306x317) Image search: [Google]
1466631433348.png
227 KB, 306x317
>>345170571
>food analogies
>>
>>345170782
There is no such thing as "bad publicity" especially for Bethesda, it's free advertisement for them.
>>
>>345170782
>bethesda
>caring about "bad publicity"

lol
>>
File: 1466735181027.gif (72 KB, 205x255) Image search: [Google]
1466735181027.gif
72 KB, 205x255
>advertising far harbor for todd
>>
>>345169461

That mod creator wouldn't have gotten any "publicity" if he hadn't caused a stink about Bethesda ripping off his shit
>>
>>345170894
wrong person?
>>
>>345166223
You're pretty late, bud.
>>
>>345166448
>Fallout 4 and its modding tools belong to Bethesda

>A Fallout: New Vegas Mod

Good job with that reading comprehension, mental midget
>>
>>345172003
Technically it doesn't change anything, Bethesda owns the FO3 and NV Creation Kit as well.
>>
File: 1465340304747.jpg (49 KB, 540x720) Image search: [Google]
1465340304747.jpg
49 KB, 540x720
>>345169596
>Bethesda uses the wiki
>>
File: 1439939849568.png (315 KB, 454x542) Image search: [Google]
1439939849568.png
315 KB, 454x542
>>345166448
>you share a board with Bethesda apologists
>>
WHY IS BOSTON FULL OF ORCS
>>
>>345173793
>pointing out the obvious truth makes you an apologist

Fuck off. They have done nothing legally wrong, and arguably nothing morally wrong.
>>
>>345166223
>>345166376
Somewhat unfortunate but legally there's nothing to be done. That said all of these Bethesda dicksuckers should at least admit that it's lazy as fuck.
>>
>>345173985
>arguably nothing morally wrong.
kek how is this right under any moral code that isn't "legal=fine"
>>
File: 1439939849567.png (185 KB, 812x170) Image search: [Google]
1439939849567.png
185 KB, 812x170
>>345173985
You can't hide from me, Todd. I see right through you.
>>
File: 1386593328333[1].jpg (20 KB, 469x354) Image search: [Google]
1386593328333[1].jpg
20 KB, 469x354
>>345173985
>>
>>345166662
Yeah and didnt they use a bunch of ideas from the Project Nevada mod for Fallout 4? Like using AP for sprinting?
>>
File: not todd i swear.jpg (563 KB, 1500x1714) Image search: [Google]
not todd i swear.jpg
563 KB, 1500x1714
>>345166223
>New Vegas mod

They got what they deserved for wasting so much effort in modding a shit game. If they had modded a game worth shit, like Fallout 3 or 4, maybe Bethesda could actually be assed to give them credit. But no, they had to be stupid fucking Obsidrones modding a game no one gives a shit about. Karma is a bitch.
>>
>>345174501
I think they even hired some of the PN modders
>>
>/v/ defending this
Wait hold on
>97 replies, 48 posters
Okay nm
>That one guy defending this
That's pathetic
Thread replies: 100
Thread images: 26

banner
banner
[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y] [Home]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
If a post contains personal/copyrighted/illegal content you can contact me at [email protected] with that post and thread number and it will be removed as soon as possible.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com, send takedown notices to them.
This is a 4chan archive - all of the content originated from them. If you need IP information for a Poster - you need to contact them. This website shows only archived content.