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What does /v/ think of Quake 2? I remember 5+ years ago it was
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What does /v/ think of Quake 2? I remember 5+ years ago it was consistently brought up here as the best game in the series. Today it seems like the one which is regarded as the worst of all.

What are your honest opinions on the game?
>>
>>344898374
i always liked it
https://www.youtube.com/watch?v=-4Eg2onR7Gs
>>
Loved it, IMO one of the best FPSes of the time. The argument being commonly passed around here nowadays is that it was dumbed down for consoles which is utterly ridiculous as the two console ports it got were done long after the fact, were done by an external contractor and not id, were significantly reduced (PSX's levels were split into bite-sized chunks, N64 had no soundtrack and like 2 fps animations), and in the case of the N64 got an entirely new campaign instead of the regular one which is particularly odd as this would've been THE console to aim for if the original had been really made for a console from the ground up.
>>
>>344898374
it's different than Quake 1.
less circlestrafing, more cover use and hit&run attacks. A lot more ranged enemies. Levels design is generally less prone to mechanics abuse, like rocketjumping. Also it had objectives to do rather than "reach level exit, killing all in way".
One great improvment was that you could keep powerups and use them when needed. Makron was a cakewalk if you had them all hoarded.

As for expansions, Ground Zero was pretty good, while Reckoning was trash.
>>
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It's pretty underrated and paved the way for better games like half life with the varied objectives and map transitions
solid game
>>
As someone who's played it recently for the first time (a few months ago) I was kind of disappointed by it and didn't bother finishing it.

Graphically I didn't like it as much as Quake 1's pixelated textures, and it just looked really muddy and unappealing.

The weapons themselves didn't manage to impress me because they didn't have a muzzle flash, something that even Wolf 3D had, I mean come on. Railgun was kinda cool though.
>>
>>344899580
Yo how do I get that pixelated look for Quake 2?
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>>344899580

>software rendering

goddamn.
>>
>>344898374
IT WONT GO FULLSCREEN
REEEEEEE
>>
>I remember 5+ years ago it was consistently brought up here as the best game in the series.

Quake 1 revisionism happened.
>>
God I love this game, probably because it was the first M game I ever played. My dad came home with it one day and said we were going to play it together. This was the late 90s and I was 6 or so. He would walk around and aim and I would press Ctrl to shoot. We got really far, almost to the end of the game but before you go to space, and then our old IBM pc got the blue screen of death. The game still holds up really well today and is super fun. also

>that soundtrack
https://www.youtube.com/watch?v=Z6VpX-feA2M
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>>344899907
set texture filter to nearest or software rendering
>>344899939
it's opengl with q2pro
there is also a cel shading effect on models
>>
>>344898374
>been a long time since I played quake live
>google it
>its on steam now
>you have to buy it

what the fuck
>>
>>344899939
Software rendering is how you maintain the most possible detail in early 3d games.
>>
>>344900531
>>344899580
i fucking love that pixelated 3D looks old games gave
>>
>>344900071

It's more likely confirmation bias. Dude reads a few threads, finds some posts he agrees with, and through inference finds it to be consensus. Happens every day.

The reality is, /v/ is big as fuck and busy as fuck, and there are so many unique posters with so many varied opinions that there will never be a consensus. There'll just be posts you agree with or find intriguing.
>>
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Awful soundtrack that appeals to shitty metal fans.
>mfw they fucking ditched Trent Reznor for that shit
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>>344898374
I thought it was the most amazing thing I'd ever experienced when I played it at the computer store in 1997. We only had an NES at home and it was literally generations more advanced than anything I was used to and that was without an accelerator.
>>
It's exceedingly average.

Quake 1 is better in pretty much every way.
>>
>>344900740
>It's more likely confirmation bias. Dude reads a few threads, finds some posts he agrees with, and through inference finds it to be consensus. Happens every day.

Not to me. Played Quake 1 and was happily surprised.

Quake 2 got released in a limbo state. All major technical advacements were already done by Quake and all the storytelling advancements will happen in just a year with Half-Life. Quake 2 just doesn't hit any remarkability.
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>>344900597

Yeah, it just hurts because I had to play Quake 2 on software rendering (on dial-up, no less) for the first year and a half or so. I didn't even get to experience colored lights (which, lol, was quake 2's big innovation at the time) until I saved up my pennies and bought this bad boy. I had to get the PCI version because lmao no AGP on my mobo.
>>
Playing some Quake 1 right now, bitches. Great game.
>>
>>344900761

>he thinks White Zombie is metal

i want 00's kids to go.
>>
>>344901054
Noice
That's exactly what I got except it was the PCI version. The biggest single upgrade I've ever experienced for only 150 bucks.
>>
>>344900761
Quake 2 is basically Vietnam in space. Of course it'll have some rock metal soundtrack unstead of grunts and drones. No marine would listen to that gay shit.
>>
>>344900804

This. Up until I experienced it in 1998, all I had was N64 tier games. Even in software mode, Quake 2 was a level above everything else by an order of magnitude. I did play Quake 1 on N64 prior to seeing it, too. It still blew me away.
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>>344900830
>quake 1
>better than 2
you're a fucking retard
>>
BAAAAAAAAAAAAAAAAAAAAAAAA
BAAAAAAAAAAAAAAAAAAAAAAA
KILL ME NOW
LET ME GO
BAAAAAAAAAAAAAAAAAAAAA
>>
>>344901172
>Sonic Mayhem
>not metal
Who gives a fuck about White Zombie? He only did the theme which was forgettable anyway
>>
>>344900740
It's not, Quake 2 used to be the best singleplayer on the quake series for me until i played the original one and could confirm how superior it is.
>>
>>344901428
where is the evidence
>>
>>344901428
Confirmed for not having played the original.
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>>344901428
>quake 2
>better than 1
>>
>>344900071
More like /v/ hipsterism happened

>Quake 2 is more popular than 1
>therefore 1 is better than 2
>>
>>344901775

Pretty sure 1 is more popular than 2 at this point.
>>
>>344901775
Play it for yourself, first three maps are enough to show the high level design quality that the original game has and which is totally nissing on 2.
>>
Too many hitscan enemies
>>
>>344901428
Get a load of this nigger.
>>
>>344900531
How do I get the cel shading?
>>
>>344901984

Sounds like the classic id software argument. You could literally talking about doom right now.

you're wrong btw
>>
I fucking adored it back in the day, but going back now it really havent held up too well. Fucking Half-Life came out a year later, and really hammers in how forgettable Q2 is in comparison...
>>
>>344901893
Only on /v/
>>
>>344898374
it's the 2nd best in the series, actually
the order goes quake > quake II > quake 3 > quake 4
ie they got consecutively worse with each installment
quake 3 was the last one Id still call good
>>
>>344901567
it was shit
>no Quake 2 type shotgun
arguably worse than quake 3
>>
>>344902045
>>344901893
>>344901575
>>344901567
>>344901549

holy fuck if you're going to have bad opinions make up your own bad opinions instead of being this autistic contrarian hivemind
>>
>>344902109
I design levels myself, i know what i am talking about.

Quake 2 level design is simplied, linear and pretty much bland, the only good thing about it is the theme but the design itself if plain boring.
>>
>>344902209
more like everywhere

no one gives a shit about quake 2. people who want singleplayer play quake 1, people who want multiplayer play quake 3
>>
>>344902248
Reload rate on Super Shotgun makes it unsatisfying to use. Normal Shotgun however is pretty sweet. It's the right kind of fast.
>>
>>344902463
>I design levels myself, i know what i am talking about.

wew lad. i was excited about Tread back in 98. How old were you then?
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>>344902410
where is the evidence
>>
>>344902094
q2pro
>>344902230
they are all good but yeah i'd dock some points for quake 3 being essentially multiplayer only
>>344902463
the levels aren't any more linear than q1 it's just that they are all connected rather than being seperate maps in fact there are a bunch of points where you need to collect and item or trigger something that will happen in a seperate map then backtrack
>>
>>344902601

What i did with the Q2 super shot was crouch-upshot stroggs and launch them into death: lava, high cliffs, water. etc Love that punch, no other games does it so.
>>
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>>344902410
>if you don't think like me you have no personality
>>
>>344902792
Well I got Q2Pro but no cel shading. Also no music for some reason
>>
>>344902792
>the levels aren't any more linear than q1 it's just that they are all connected rather than being seperate maps in fact there are a bunch of points where you need to collect and item or trigger something that will happen in a seperate map then backtrack

This is a big thing that a lot of people forget. The hub level thing was pretty fun and innovative at the time. They more or less dropped it by the last half of the game, but it was still neat at the time. Lots of fun going back through a level and walking past the all the dead bodies from before.
>>
>>344901054
There is a mod which enables colored lighting for the software renderer. It looks fucking dope.

https://github.com/qbism/Quake2-colored-refsoft
>>
Q2 was the major online game of the late 90s

If you had dsl or cable you dominated because ur ping was a big deal, not many had cable back then

Played so many hours of q2 lithium
>>
>>344903015
How do I use this? I have GOG's Quake 2
>>
>>344902960
under effects m8
>>344902973
yeah it was done better in others game like unreal a year later though
>>
>>344903145
Download the release from here:

https://github.com/qbism/Quake2-colored-refsoft/releases

Put the res_soft.dll in the Quake II root folder, replacing the original res_soft.dll. I would recommend making a backup of the original.
>>
>>344903064

It's bizarre how many games in 2016 got their start as Quake 1 and Quake 2 mods.
>>
>>344898374
best movement
best ctf

worse at everything else when compared to 1 and 3.
>>
>>344903230
and before in hexen
>>
>>344898374

cpma
>>
>>344903064
>Q2 was the major online game of the late 90s
Until HL launched
>>
>>344903991

Uh, no way. Quake 2 had way better netcode, more mods, and a much bigger community. All Half Life had was ported Quake mods.
>>
>>344903991
HL only had mods. The base MP was shit.
>>
>>344903624
strife and tekwar too!
>>344903525
>hero shooters
https://www.youtube.com/watch?v=bP5loqC6q3s
>>
>>344904373

Did generations ever get released? I knew a bunch of the mod devs back in the nineties, and I figured it died when they got a C&D for using id software assets.
>>
>>344904282
>HL1DM
>shit
You get the fuck out before I gaussjump my dick into your ass.
>>
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>>344904134
>>
>>344904541
HL1DM wasn't the fucking base game
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>>344904592

>ported quake mod
>>
>>344903861
Trash.
>>
>>344904592
>Sierra

:( At least they are back, in the 90s they were so awesome so many of the shit I got came from them.
>>
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>>344904693
>counter strike
>a quake mod
>>
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>>344904608
Fucking what?
>>
>>344904992

It's a ported quake mod. It was originally Action Quake 2.

get gud, scrub.
>>
Quake 2 had some ridiculously fun mods. Action Quake 2 was one of the first online FPS that had realistic weapons, bleeding, bandaging, and location damage.
>>
>>344904608
DM was part of the game. You could not not install it. And DM had same mechanics as the singleplayer portion.
>>
>>344905112
action quake has nothing to do with counter strike
>>
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I know this also had quake2 but I would play quake1 and I think quake3 some on this did anyone else?
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>idIOTS claiming Q2 had more influental online than HL
>>
>>344905324

It was literally created by the guy who made Action Quake 2 and the guy who ran the AQ2 website.
>>
>>344905092
>>344905156

Nevermind, I was thinking of Deathmatch Classic.
>>
>>344905549

>kids who don't know that all of half life's multiplayer was just quake 2 mods with more lag and newer graffix
>>
quake 2 is boring to play

>slower movement
>less fun weapons
>somehow worse enemies

It's a total slog unless you're braindead enough to find it entertaining
>>
>relatively unique setting of quake 1 was turned into LOL ALIUMS for 2

shit game.
id suffered without romero. creatively dead
>>
>>344906863
>maps are more interesting
>guns have more kick
>the expansion packs are gold

yep, pure shit

UT99 > HL1 = Q2 > Halo
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BITTERMAN
>>
>>344906998
wrong
wrong
also wrong

wow.
you may as well have posted nothing.
>>
>>344906998
Forgot Halo > Quake 3

>tfw nobody will ever list Giants: Citizen Kabuto as a god-tier classic shooter
i feel bad that i missed playing it as a kid
>>
I think its rad. I have really fond memories of watching my dad play when I was a kid.
>>
>>344907306
my best shooter memories are of beating my dad's ass down in opposing force, quickscoping him with the sniper

loved playing quake 2 with bots though

>>344907096
>no lava
>>
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I wanted to play this game (the GOG version) but it would just crash to desktop immediately. Should I give it another try?
I liked the first Quake but it didn't really blew my mind.
>>
>>344898693
Quake 2 soundtrack is so fucking godlike.
>>
>>344907235
>Halo > Quake 3
Like i said before, you don't know jack shit about level design, retarded baby.
>>
>>344907235
>Giants: Citizen Kabuto as a god-tier classic shooter
Giants has god tier writing and humor, but the gameplay always was pretty shit desu.
>>
I haven't played Quake. But I played Quake 2 when I was a kid, and I never managed to finish it.

Few months ago I installed the game, had fun until I went into mines.
Game got so exhausting so hard.
Made me drop it.
>>
>>344898374
single player isn't as good as quake1
multiplayer isn't as good as quake3

it's kind of the bastard child of the series. (Quake4 doesn't exist)

a lot of the awesomeness is lost now, things that were impressive then just aren't anymore. Quake1's maps are far better imo, but quake2's maps are more structured and would probably seem much more "real" to many people
>>
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People talk all kinds of shit about the level design and whatnot, but we all know it has by far the best music of any quake game and that's the only thing that really matters.
>>
>>344899780
you can use nearest rendering mode in any quake game bro...

quake2 has colored lighting + muzzle flashes on all applicable weapons including little flames on bullet weapons. you used some fucked up port or something.

>>344900597
quake2 was designed for glide/opengl rendering though. software mode doesn't have colored lighting which is quake2s biggest feature basically

>>344901893
quake1 has always been more popular/relevant than 2. it's not even close, q1 had a much larger mapping/modding community, provided so many more memories of firsts, was so much more important etc
>>
>>344908351
>generic industrai metal
>best music

Fuck off pleb, Trent Reznor made Quake 1 an atmospheric masterpiece.
>>
>>344908129
giants multiplayer was where it was at
the merc campaign was pretty good too but the others sucked
>>
>>344905610
no it wasn't. AQ2 team never made anything relevant again.

CS exists because of action quake 2, but gooseman made CS and he made nothing but a few skins and maps for AQ2.

I would know, I taught him to draw camouflague. My name was shiro and you can find it in the AQ2 files if you look hard enough. I ran the official AQ2 irc channel.
>>
>>344908205
Quake 4 was a good game.
>>
>>344908824
Why do shooter fans eat up any mediocre trash devs throw at them? Play another genre. Not every PC shooter is worth playing.
>>
>>344908706
>people actually think
>taht generic buttrock synth guitar quake2 music
>somehow surpasses what is basically a nine inch nails item made during the height of trent's heroin addiction

he was close to suicide during the making of the soundtrack. it's basically one of the most emotional NIN albums. There is some true darkness in that ambience.
>>
>>344908706
compulsory headbanging > "atmosphere"
>>
>>344909007
All of trent reznor's music is gay af
>>
>>344909007
This.
https://youtu.be/5HDjbstBc6w

>>344909104
>headbanging
You need to be over 18 to post on this board.
>>
>>344898374
its one of my favorite videogames of all time. It was one of the first games my dad gave to me and my brother, amazing game to this day
>>
>>344909391
What do you think of the other games?
>>
>>344908991
Q4 was as good as Q1 and Q2.
Stop being a nostalgia fag.
>>
>>344910403
>slow
>corridors
>linear levels
>clunky as fuck
>>
>>344910703
this. that's all.

>enemies who pop in and out behind cover
that too.
>>
>>344898374
>it was consistently brought up here as the best game in the series
You are lying and baiting.
It's not a bad game but you clearly know your statement ruffles some feathers here.
>>
>>344908817
>I ran the official AQ2 irc channel.

W O W
W

it's fucking nothing. Salty shade from an IRC drama queen.
>>
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>>344898374
I was 18 had just gotten a job and payed for my first laptop with help from my dad and the first game to boot up was ofcourse Quake II.

I really like this quake although Quake I is far scarier and Quake III perfected everything. I really think Quake II might be a bit slower than any of its other games and the weapon selection looks a weird but shooting guns is pretty good.

I remember that not too long ago theres was a Quake II multiplayer thread up, its real easy to set up, you can even download the free ware multiplayer version and play with /v/.

It was usual back in 2007-2011 as it was always posted in sharewhere threads.
>>
Ive always felt like the only living being who thinks the strogg setting is cool
>>
quake 1 was better than quake 2.

>better gibs
>better level design
>better setting and atmosphere
>better weapons
>better enemies
>better multiplayer
>better mods

i still lked quake 2, but the first was just better.
>>
>Playing Quake II for the single player
There's your problem. Multi was the game's strength; you played Q1 for the SP.
>>
>>344905457

wow, mplayer. here i was thinking i was the only old bastard on this board to use that. it was like a precursor to steam.

did you ever play S.C.A.R.A.B.?
>>
>>344898374
It's not the worst of all, that would be Quake 4

I personally like Quake 2 more than 3 because it has a solid campaign and the multiplayer was also good. Quake 3 obviously has better multiplayer but that's all it has.
>>
>>344915585

>play q2 multi over q1 multi
>teamfortress was on q1

now I know youre retarded
>>
>>344916016
Q2 did have its own Team Fortress called Cry Havoc, senpai.
>>
>>344916713

and it was shit compared to teamfortress
>>
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>>344916760
>teamfortress
At least I don't compound words like a fucking faggot.
>>
>>344916713

It also had weapons fortress.
>>
TRESPASSAH
>>
>>344898374
Haven't played it because I am pretentious as shit and suck John Romeros dick.

It wasn't meant to be a quake game, but they had no title for it so they threw quake on it. Quake 1 had such a great setting and mood, these both seem to be lost by the hands of tim willshits
>>
>>344917321

Daikatana sucked a dick.
>>
>>344898374
I think Quake 1 had a much better atmosphere and soundtrack, and I prefer the gameplay in Quake 1 as well as level design. I will say though Quake 2 did a good job paving the way for what would become the basic setup for modern fps.
>>
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What enemy did you hate the most? These little niggers are the fucking worst.
>>
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>>344918581
>>
>>344918581

Those medic faggots from the Ground Zero expansion that can spawn more enemies.
>>
>>344919492

>those guys on the hardest setting
>>
>>344919492
Those guys are easy. Get up close so they use their melee attack and then back up. Repeat.
>>
>>344919928
It's not just the difficulty, the whole design and movements, i hate everything about them for some reason.
>>
I played about an hour of it, fell asleep, then went back to Quake 1.
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