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>we’ve tried to focus more on the non-RPG elements for the
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>we’ve tried to focus more on the non-RPG elements for the Paper Mario games. In terms of what we focus on for the Paper Mario series, we focus on puzzle-solving [and] humor

If the game bombs, can we have old Paper Mario back? I honestly don't understand at all why they won't use the RPG Paper games of old.
>>
If it bombs they'll be like "oh I guess no one wants Paper Mario anymore" and never make another one.
>>
>"Since this is taking place within the greater Mario world, we wanted to focus as much as possible on the familiar Mario characters. As you mentioned before, when you're limited, that tends to bring out greater creativity." I had commented earlier in the interview that the original Paper Mario seemed to be designed to put a creative spin on the Nintendo 64's constrained technology, and Tabata said those constraints are still important even on far more capable systems. "We had to think a lot about, 'Alright, if it's all Toads, how do we make them distinctive? How do we give them personality?'
>"One we thing we decided was that the basic Toad is red, and then if they have something different about them, we'll change the color. And a lot of the personality comes out in the text. You can also use the fact that they all look alike as the basis for jokes. We're really trying to focus on using all these Toads, and other familiar characters, and still creating great variety and keeping things interesting."
>"We've done some play tests, and there were quite a few people who cried at the end," she told me. On hopes those will be tears of empathy for the characters, familiar as they may be, rather than tears of bitter fan betrayal

http://www.usgamer.net/articles/nintendo-hopes-to-keep-paper-mario-color-splash-interesting-despite-its-limits
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I guess because of the overlap with the M&L series.
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>>344084794
Easily the most frustrating series in gaming right now.

But goddammit, PM always had better mechanics than M&L. What the fuck Nintendo?
>>
>>344084939
and then in a decade make super paper mario again but with shitty controls and some forced gimmick that makes the 2D/3D switching look like a masterstroke
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>>344084939
>If it succeeds it will continue being Sticker Star
>if it bombs they will pull the plug on it
There's no winning
>>
>>344085564
That's not an excuse.

GBA and Gamecube were out at the same time.
>>
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>tfw the Paper Mario sequel that autistic fans have dreamt up is now better than Nintendo's version
>>
>>344085837
>PM always had better mechanics than M&L.
u wot
>>
>>344084939
Pretty much this. Paper Mario is already dead.
>>
>>344085089
Fucking TOADS

REEEEEEE

WHAT IS WRONG WITH THESE DUMB GOOKS
>>
>>344086126
Yeah but I guess PM style visuals were hard to translate to something like the GBA so M&L was born. Then they kept PM as the console Mario RPG and M&L as the handheld Mario RPG but now that PM is coming out on handheld that distinction is gone too.
>>
>>344086305
Even the worst fan-made Donut Steels are better than just adding Toads, Toads, Toads and Toads and some more Toads as NPCs.
>>
>>344086368
>>344085089
Can someone explain to me the Toads for this game? I see everyone complainging about Toads in this game, what's the deal?
>>
>>344084794
>we’ve tried to focus more on the non-RPG elements for the Paper Mario games.

we’ve tried to focus more on ending the Paper Mario games. Fixed that for you Nintendo
>>
>>344086939
>old Paper Mario games have tons of unique characters with personality
>new ones have just Toads, Toads everywhere
>>
>>344086939
Instead of having Unique characters theres just going to be thousands of toads

Oh but wait, what am I saying, some toads are unique because they can be blue or yellow instead of red...
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>>344084794
If it bombs Paper Mario is dead
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>>344086939
People really don't like the fact that they all look the same, even though they all have very distinct, unique personalities. For example, the toad that tries to scam you. The 'Shufflegate' guy.

But yes, I think people who don't think CS isn't building up on what SS did in interesting, creative ways is deluding themselves. Seeing that opening sequence of Peach and a Toad come up to Mario's house in the rain and hand him a folded up, drained Paper Toad was surprisingly intriguing to me.

>>344085564
This is just delusional at this point. M&L was always the more successful series that managed to better capture what Mario games were all about in an RPG setting.
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>>344087162
>>344087039
Jesus I never even noticed.
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>>344087386
And if it doesn't, they'll just make a sequel to Color Splash. Either way the series is basically dead now.
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RIP toadette

F
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>>344087925
https://www.youtube.com/watch?v=VdskTjnp8QM
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>>344088375
You have got to be fucking kidding me.

Not only did she have a PROTAGONIST role in Captain Toad, she also had a major supporting character in Paper Jam. If anything, Toadette's role has been EXPANDED in recent years.
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>>344084939
That would be better than their current plans.
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>>344088534
Explains why she's less likable, it's another Koopaling situation.
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>>344088814
>I'd rather have no games at all than a slightly changed new entry in a franchise I claim to like!

You guys are unbelievable.
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>>344089053
>Slightly changed
>Claim to like
>>
>>344089053
Yes, I would rather have nothing than shit. You problem?
>>
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I just watch the e3 trailer and holy shit all the npcs being toads is just fucking hilarious. The 5 identical green toads dancing into the frame at the end is like fucking self-parody.
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Its funny to read these threads every few days While you guys just bitch and moan in a way that ensures Nintendo never listens to what you have to say like this thread is showing, I and others will be having fun with the game.
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>>344089840
Okay
You don't need to be a dick about it
>>
>>344084794
>If the game bombs
Not going to happen. SPM and SS sold great, Nintendo knows no one fucking bought a Wii U so this game doesn't have a $50 million budget. They expect a few hundred thousand sales and budgeted the game accordingly.
>>
>>344089278
>If I can't have it EXACTLY the way -I- want it, NO ONE should have it!

This is how 6-year olds think.
>>
>>344090103
People REALLY underestimate just how fucking insane Nintendo is at budgeting.

Do you know how many sales BOTW, their biggest game ever, needs to sell in order to be considered profitable?

Two million.

That's insane.
>>
>>344090221
>Paper Mario fans have the capacity of six year olds

I don't have kids of my own yet, but yeah... I can sort of see it for myself, now that you bring it up.
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>>344084794
>Humor
>Dropping gameplay elements to focus on writing
>Writing that is likely handled by a whole separate team in a while separate room
So what, the more stats Mario has the less funny the writing becomes? Who the fuck put this press release together?
>>
>>344090236
I think it's more of a system seller than a game for profit. Also, there will be tonnnnnnssss of merchandise.
>>
>>344087925
You don't have any idea of what you're talking about.
The original Paper Mario was far more similiar to the Mario series than Superstar Saga.
>>
>>344084794
>If the game bombs, can we have old Paper Mario back?
Nope.
Nintendo has dedicated this series to whatever fucking abomination it is right now.
>>
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>>344084794
I hate that they're so transparent about it

Sticker Star and Colour Splash aren't bare bones because of any genuine creative vision. They're bare bones because IS is cheap, lazy and cynical.

Why come up with a story when you can just stick with the generic Bowser kidnaps Peach
Why come up with characters when you can literally copypaste the same Toad over and over
Why come up with a meaningful, engaging combat system when you can just have the player use items and call it a day
>>
>>344089840
No, it's funny because in other places people are even more hostile towards this game than on /v/.
Try gamefaqs.
>>
>>344090221
>abloobloo no one likes the game I do
>>
>>344090236
Source?
>>
>>344090984
I don't whine about how I'd rather games I not like stop existing to spite people that do like them. You're just a spoiled child. Don't buy it if you don't like it.
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>>344084939

well... the new paper mario is better than nothing
>>
>>344091147
Keep crying about it.
>>
>>344090103
Proof?
>>
>>344089053
I'd rather they spend their time and money on good games instead of bastardizing a once good series for a quick easy buck, yes. Feel free to make leaps in logic and use strawman+ad hominem, though.
>>
So, the combat's still fucking pointless and the bosses get killed by 1 hit KO items?
I honestly wish that everyone involved in the making of this catches some horrible venereal disease that renders them sterile
>>
>>344091187
good joke
>>
>>344090236
This, people seem to think Nintendo operates on the same bloated AAA budgets western publishers use and that selling 1-2 million copies won't even break even.

Even Mario Tennis Ultra Smash and SF0 have sold a few hundred thousand copies each and have likely made back their dev costs and far beyond at this point.
>>
>>344091381
Proof?
>>
>>344091241
>Keep crying about it.
Oh, the irony. Every thread about this game is literally nothing but you retards whining and crying impotently.

Can't wait for this to release, sell fine and be well-received.
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>>344091094
They announced it at the meeting they had last week.

>>344090484
Nintendo's branching out into merchandise as well right now, so expect that to happen with all of their franchises.

>>344090960
Gamefaqs is swarmed with trolls and paid shills. There's a reason Undertale 'won' their stupid best game ever poll and they tried to cover up the fact that it was due to bots.
>>
>>344091187
If its as bad as Sticker Star, it'll be $60 and 20 hours of my life that I'll never get back
>>
>>344091527
So sorry no one likes your game.
>>
>>344091273
Combats give you EXP now
>>
>>344091256
Of? SPM sold like 4 million, SS about 2.25. Nintendo always budgets their games smartly, I can't think of a single piece of recent software that was a financial flop for them.
>>344091509
>vgchartz
Find me some numbers that contradict these and I'll certainly listen. But it's the best we have at the moment.
>>
>>344091581
>They announced it at the meeting they had last week.
They weren't talking about BotW specifically.
>p-paid shills!
Pathetic.
>>
>>344091581
>paid shills
literal autism
>>
>>344091746
huh.
shame you've still gotta use a finite resource to do combat
>>
>>344091527
Imagine the tears if it's actually considered to be an improvement over the TTYD formula, gets a higher metacritic score, and sells more than it did as a result.

Seeing these faggots cry about 'muh attache rate' and pretending that Sticker Star didn't do well for itself is extremely irritating.
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>>344091773
You're the one making claims without any proof.
Prove that these games all need to sell just 300k to be successful.
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>>344091838
>http://www.forbes.com/sites/olliebarder/2016/06/30/zelda-breath-of-the-wild-needs-to-sell-2-million-copies-to-break-even/

>Miyamato explained the following, “Breath of the Wild has over 100 staff, and over 300 people in the credits, spending over 5 years. Our current efforts will be helpful in the next production.
>The costs will be recovered by selling in large volumes, passing 2 million sales. A game is a hit in the domestic market if it reaches 300k sales, but we’re targeting worldwide sales.

This also basically confirms that they really only need to sell a few hundred thousand copies to be profitable with just about all their games.

2 million will happen at launch, easily. Even Skyward Sword sold over 4 million.
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>>344091746
Don't get ahead of yourself

Combat gives you points to level up the capacity your hammer. There won't be much point though if its just straight upgrades with zero customization.

Sticker Star let you "upgrade" the book after every boss. It didn't make the combat any more interesting
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>>344091920
SS even had a fine attach rate, it was barely lower than that of the N64 original and SPM.
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>>344092000
I said they LIKELY only need to sell that many, I didn't present it as a stone-cold fact.
>>344092168
And this heavily suggests its the case anyway.
>>
>>344091920
I don't care what numbers it got, I just think it's shit.
>>
>“This time we have–I don’t know if I want to say a proper story–but we have a story.”
>“It starts from kind of mysterious opening.. You’re not sure what is going on, and as you go through the story, you’ll realize, oh this is what happens. And there’s a lot of interesting stuff that happens with you and Huey.”
>"We've done some play tests, and there were quite a few people who cried at the end"

What do you expect? I expect
>Bowser is revealed to be the villain and the story treats it as a surprise for the sake of humor
>Huey sacrifices himself at the end but then gets revived
>>
>>344092168
>Even Skyward Sword sold over 4 million.
What do you mean by "even"?

Wii had nearly TEN TIMES the install base that WiiU does.
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>>344092204
The leveling-up itself is tame as fuck but the point is that battles aren't useless anymore
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>>344092407
Fire Emblem was about to get canned when the Tellius games sold only 500k each.
And those weren't even HD, when Nintendo stated themselves that they need 2 times the resources to develop HD games.
You're full of shit.
>>
>>344092495
Well everyone loves to pretend SS was a steaming turd instead of just a little disappointing, so if even that managed to sell 4 million copies this new game people actually seem excited for should do fine, even on Wii U. SS also came out in late 2011, long after the Wii hype had died down.

Games like MK, Smash and Splatoon still sold well over 4 million copies on Wii U and have insane attach rates.
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>>344092204
>Taking about combat

Sticker star and probably by extension color splash have better combat than the other games simply due the fact that 64 and TTYD made it almost impossible to lose. You have to be really bad/not pay attention, or severely gimp yourself to lose in either game. There's so many ways to trivialize every fight and boss, recover HP or avoid attacks and damage altogether. Just Mario and strategic use of stickers/card to take out enemies as efficiently as possible is a better system due to that alone. In TTYD you can fucking defeat bonetail before you even beat chapter 1 because of superguarding.
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>>344091920
Do facts make you mad?

Sticker Star does not have the most sales
Sticker Star has the lowest attach rate
Sticker Star has the lowest metacritic score by more than 10 points

Nobody is claiming that it didn't make a profit, but Nintendo really didn't have a good reason to rehash the formula with Colour Splash. Especially when they made such a huge deal about not rehashing TTYD with Sticker Star
>>
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Every color splash thread
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>>344092948
>You're full of shit.

Miyamoto himself said it, faggot. Show me some numbers that say otherwise then or fuck off.
>A game is a hit in the domestic market if it reaches 300k sales
>>
>>344092978
>a mario game is easy
#wow #whoa
>>
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>>344093020
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THIS IS LITERALLY ALL MIYAMOTO'S FAULT, YOU IDIOTS
>>
>>344092995
>SS has the second-highest sales of any of the games
>SPM has the highest sales, double the next entry, and a good attach rate

SS's attach rate is like .04 lower than PM64 and SPM, its a marginal difference.

You're just so obsessed with this game flopping that you'll do any sort of mental gymnastics to assure yourself it will when all signs point to it selling just fucking fine, like every other first-party Wii U game, including Mario Tennis and SF0. It only needs to sell like 300-400K copies to be right in line with SPM and PM64's attach rates.
>>
>>344093131
>Mario game is easy

SMB 64, Galaxy 1/2, Sunshine, 3D world are not easy
>>
>>344092978
every Mario rpg is easy, there's no point in comparing them

The fact that PM64 and TTYD actually had customization made them more intuitive, and replayable. Sure you can break the game, but that requires creative thinking.

Sticker Star totally lacked this. Once I found a place that respawned shiny infini-bounce stickers, I just farmed a couple of them and called it a day. The game was mindlessly easy.
>>
>>344093513
Brah they were pretty easy.
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>>344093571
SMRPG was pretty hard.
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>>344093513
>Mario 64
>Galaxy 1/2
>Sunshine
>not easy
All those games are really easy. Unless you're talking about 100%. Even then Mario 64 is easy as fuck and the rest only have somewhat difficult spots here and there.
They're easy games man. It's not a bad thing, it's just how they are.
>>
>>344093465
When did I say that they game flopped?

In fact, I'm pretty sure I specifically said that it made a profit.

Sorry for trying to engage you in conversation. I see that you're just hear to argue with nobody and spew your talking points.
>>
>>344093740
it really, really wasn't

It was designed to be babby's first RPG
Hell, it was my first rpg
>>
>>344093663
>>344093765
I get it, seriously. You are really hardcore and every game is a cake walk for you. Ok.

But what I'm implying is that they're not "easy", but just has an normal difficulty curve.
>>
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>I honestly don't understand at all why they won't use the RPG Paper games of old.

Slapping together a poor man's platformer is far easier.
>>
>>344093927
Chill out casual.
>>
>>344093927
Why are you trying to change the subject to the platformers?

Sticker Star was not a difficult game by any stretch of the imagination
Every boss fight was more of a puzzle than anything. Kersti all but tells your which "thing" sticker to use, then once you use it they can barely touch you.

Stop being such a disingenuous faggot.
>>
>>344084794
> Having both Paper AND M&L RPG Mario games
Sorry anon, but Ninty already confirmed Paper Mario is no longer a RPG series, if it fails than it's gone for good.
>>
>>344093571
>Sure you can break the game, but that requires creative thinking.

There's no thinking at all. There's tons of ways to cheese 64 and TTYD. The most famous one which even new players will instantly do, charge, power bounce/multibonk/recover and a boss or enemy is dead. If an enemy even presents a slight threat, Stone Cap, Repel Gel, Outta sight combined with jump/multibonk charging.

And its silly to say a game is easy when you go out of your way to farm an infinite attack sticker. Sure SS isn't even that hard of a game either but its combat system is definitely better.
>>
>>344093927
No, they're definitely easy. They may have their challenging moments but in the grand scheme of things they're overall easy games.
And once again this isn't a detriment or anything; it's how they're designed. They're designed to be just challenging enough to allow multiple age groups and demographics to enjoy the games without being a total cakewalk.
>>
>>344094270
Proof?
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>>344094270
I did not feel engaged by SS's combat. The utter lack of customization killed any incentive I had to replay the game.

Your criteria for a good combat system are very different from mine. Its fine if you disagree.
>>
>>344094270
>its combat system is definitely better
>every hammer attack has a splash effect
>all action commands use a single button
>you can only target the first in a row
No.
>>
>>344094270
SS did not have a good combat system. Basing everything on consumable items is just not good. not to mention battles are completely pointless anyway.
Hell you can't even fucking target all the enemies.
>>
>>344086117

If it succeeds, IS will just keep on doing their own thing and experimenting with the series in different ways. They don't care about going with whatever sells the most, they just care about making the games they want to make.

They came up with the idea for Color Splash literally right after Sticker Star was made, when they didn't even have time to know about the fans' reactions to the game, they really don't care. Whatever idea they come up with next after this will have NOTHING to do with how successful Color Splash was.
>>
>>344084794
What if it turns out of be a good game, like SPM. Like real question what would you guys think?
>>
>>344095063
I would think "that's weird" and then wake up from what is obviously a dream of something that could never happen.
>>
>>344094781
>>344094909
The point is to use your stickers in such a way that you can take out most if not all enemies in a single turn. This rewards you with better stickers and more coins after the battle. If you were only ever able to hit the enemy in front and nothing else you're literally doing it wrong. Not that it matters anyway, if you don't like it fine.
>>
>>344086939
Old game had Toad with glasses, toad with hat, toad with hair, toad with etc. as well as enemy characters with that same flowchard feature and now all we have is toads
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>>344095063
>What if it turns out of be a good game, like SPM
I don't agree with your premise. SPM was pretty lame.

If Colour Splash turns out not terrible though, I'll be pleasantly surprised. Not going to buy it unless I hear substantial positive word of mouth though.
>>
>>344095063
SPM is slightly above average at best honestly.
>>
>>344086305
So you guys would be happy if we got characters that are pretty much the same as how they are supposed to be except with them having hair+hat? Like a deviant art OC?
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>>344095063
From what has been revealed so far it could never be a good game, at best it could fun to play, which is what you probably meant.

Even shovelware can be fun to play.
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>>344095239
>The point is to use your stickers in such a way that you can take out most if not all enemies in a single turn
No reason to do this when you can just avoid combat and not waste stickers.
>This rewards you with better stickers and more coins after the battle
Again, no reason to participate in battles since stickers are everywhere, respawn, coins are all over the overworld/also respawn, you're rewarded coins even if you don't fight once you reach the goal, and you can sell your stickers at any time.
>>
>>344095374
I would prefer Deviantart OCs over literally the same NPC copypasted through the whole game.
>>
>Colon Splash is back to generic Toads copypasted everywhere
>again
>"BUT WE'LL BE MAKING THE WRITING GOOD SO YOU CAN IDENTIFY EACH TOAD"
>the first fucking RPG had more unique Toads and the majority were literally recolors
>>
If Color Splash ends up having good writing then I won't care that every NPC looks like their own special snowflake.
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>>344095063
Looks pretty awful from the Treehouse footageuge

I love that they made such a huge about "not making a TTYD clone", then they turn around and rehash every mechanic from Sticker Star. It wouldn't be as bad if they weren't so dishonest about their intentions.
>>
>>344095482
>Again, no reason to participate in battles since stickers are everywhere, respawn, coins are all over the overworld/also respawn, you're rewarded coins even if you don't fight once you reach the goal, and you can sell your stickers at any time

I would say the reason to participate in battles is because it's much less to earn coins/stickers this way than to run through the level a whole bunch of times to grind the respawning coins/stickers in the level. Battling lets you gain more coins/stickers per trip through the level than just going through the level quickly while avoiding battles would.
>>
>>344095954
is that a youtube edit
>>
>>344095954
>"we're bringing back everyone's favorite things from the Paper Mario series, wacky dialogue and fun puzzles"
>put out the thing on fire
>knock over the thing
>cool off the spot
Puzzles have always been the weakest part of the series.
>shoot your shell
>blow up the crack
>hammer the wall
>>
>>344095954

it could still be good in terms of dialog, humor, environments, scenerios, puzzles... even if the RPG elements suck it can still be good in other ways. what's so hard to understand about this?
>>
>>344096261
Just let your hope die

It'll hurt less that way
>>
>>344089053
> This cake tastes like shit!
> But it's ok because it's the same cake from the past, just with a different design
Fucking cancerous fagoloid, slit yourself.
>>
>>344096043
>it's much less to earn coins/stickers this way than to run through the level a whole bunch of times to grind the respawning coins/stickers in the level
The thing is, you really don't have to do either. The objective in each space is to reach the goal or find a piece of something and return to the world map. You get enough stickers and coins in one run through each mandatory space on the world map for each chapter.
If Sticker Star played like 64/TTYD, battles would take too long. However, the way the sticker system was implemented, battles are just pointless. It's the opposite extreme.
>>
>>344096345

why? you haven't done anything to convince me that it'll be bad in other ways besides the combat system. Since this game is getting the console game treatment, I think it's very likely that the team could be putting a lot more effort into dialog, humor, etc than they did for the 3DS game. You need more than just blind rage-filled presumptions to convince me that this has no chance of happening.
>>
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>>344096261
>it could still be good in terms of dialog, humor, environments, scenerios, puzzles... even if the RPG elements suck it can still be good in other ways
Like Sticker Star?
>boy that really crumples my paper
>you're not being very paper-like Mario
>use the bowling ball on the bowling pins in the forest
>use hot Things on the ice boss
>Bowser has no dialogue
>>
>>344089053
my fucking god how can you be so fucking retarded peace of shit pathetic support what a fuck are doing in this thread you little shit how the fuck are you even alive i bet you cant even cross the fucking street without your fucking mothers help you retarted shit i bet you would fall out of bed and fucking die if not for your supervisor you fucking shit holy fuck you dumb little ass is probably wiped by your fucking pedo father fucking hell i bet you are helpless as your fucking pathetic life.
>>
>>344096736
I like you, anon
I don't want to see you get hurt
>>
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>>344096748
you forgot the environments
>>
>>344096748

So because they made one bad game, it's impossible for them to learn from ANY of their mistakes ever again, and they are guaranteed to always repeat every single bad decision they made for that one game forever until the rest of time...

do you really believe this? listen to yourself, you sound like a raving lunatic.
>>
>>344084939

I hope this happens. Fuck miyamoto and fuck mario.
>>
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>want the green Yoshi
>got the faggy pink one
>>
>>344093770
>Sorry for trying to engage you in conversation

Sorry, you don't "engage people in conversation" by opening with a condescending, up-your-own-ass statement like
>Do facts make you mad?
>>
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>>344097005
>So because they made one bad game, it's impossible for them to learn from ANY of their mistakes ever again, and they are guaranteed to always repeat every single bad decision they made for that one game forever until the rest of time...
At least for one more game.
>>
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>>344097001

Color Splash already looks like it has way better environments/scenarios than Sticker Star did, by far. What point are you trying to make? You'll never see crazy shit like this in a NSMB game.
>>
>>344097005
You have eyes, you can see what is happening.
>>
>>344097121
>by opening with a condescending, up-your-own-ass statement
rich coming from the guy going "haha can't wait to see the faggots with different opinions cry"
>>
>>344097219
>Color Splash already looks
nigga I'm talking about sticker star
color splash already looks better than sticker star based on the location alone
hate stupid faggots like you that leap at everyone who replies to a post you don't like
>>
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>>344097134

>that webm

KEK
>>
>>344097236

Yeah, I have eyes, do you? You can't tell me something like this >>344097219 isn't an improvement over the kind of level design we've seen in Sticker Star.
>>
>>344097239
>haha can't wait to see the faggots with different opinions cry
And where, exactly, did I say that, faggot?
>>
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>>344084794
>puzzle solving
>the "puzzles" are shit like figuring out what you need to knock down giant bowling pins in an area called Strike Lane

>writing
>DUDE PAPER LMAO
>>
>>344097219
>You'll never see crazy shit like this in a NSMB game
Every NSMB has had multiple levels requiring you to run a stuff rains down on you. Next you'll tell me the dragon straight out of Captain Toad is unique.
>>
>>344091527
Stop crying about it.
> But I'm not a saltyfag like you are!
Then why do you care about other faggot's opinions? This is why you fucks should neck yourselves, I hate submissive bitch cunts.
>>
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>>344097005
Well, they certainly didn't learn from the gameplay mistakes

So why would they learn from the story and presentation mistakes?

The fact that they made a direct sequel shows how out-of-touch they are. Making a funny, memorable story takes work, lots of hard, hard work. You need people with genuine passion behind it, who won't settle for something mediocre.

Did Sticker Star strike you as a game made by people with passion? It felt more like a team giving us the bare minimum they could get away with.
>>
>>344097236

The post you were replying to was a reply to a post I was making about Color Splash. try following the fucking reply chain before accusing me of changing the subject shitlord
>>
>>344097492
see
>>344091920
now try to play it off
>>
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>>344097219
But its just a generic beach setting with a goofy paper gimmick

Its a cute idea, but if get the fucking NSMB level themes AGAIN after Sticker Star and Paper Jam, I'm going to be very disappointed.
>>
>>344097637

The Captain Toad dragon is definitely a unique character for the Paper Mario series. At least it shows they are reaching out to other non-NSMB games for characters now. I'm hoping to see other newer enemies/characters from games like 3DW show up in this as well.
>>
>>344097641
>Stop crying about it.
Oh, the irony
>>
>>344097925
> Stop crying about it.
> Oh, the irony
There, I saved a (You) for you. Now fuck off fucking bitch.
>>
>>344095063
I'd wonder how the hell I ended up in the bizarro world.
>>
who keeps buying these piece of shit games? I'm a nintendofag and not even I want to touch this shit. There are other RPGs on their systems that deserve to be played
>>
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>>344097857

I'm pretty sure that's not going to be the case this time. It looks like they're going all out with the environments design for this game. This shit looks about as far from NSMB as anything from TTYD.
>>
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>>344097881
>definitely a unique character for the Paper Mario series
Not when the series has already had multiple giant Yoshi-nosed dragons.
I do like that they put in some enemies from 3DW in Paper Jam, even if they weren't anything special.
>>
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>>344097747
Get fucked, faggot.
>>
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Does anyone else think someone higher up is pulling strings to make this game the way it is? From most of the interviews, it seems the devs really don't want to make this game
>>
>>344098206
That's just a temporary change from the cat thing.
But compared to sticker star, this game seems to have more unique areas.
>>
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>>344098206
I hope you didn't post that Thing sticker being used as an example of a different environment. The cat functions the same, it just gets a busier summon.
That's like saying Shaved Ice is a radical change from the usual Mario locations. At least wait until more areas of the island are shown.
>>
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>>344098482
>>
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>>344084794
>can we have old Paper Mario back?

No.
>>
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>>344098206
>It looks like they're going all out with the environments design for this game
that's just a glorified cat-o-luck
all the new items have flashier animations, those have nothing to do with the overworld
>>
>>344098206
god I hate "thing" stickers

WHAT DO THE KIDS LIKE?
THEY LIKE LONG, NON-INTERACTIVE CUTSCENES RIGHT?
ITS NOT LIKE WE INVENTED TIMED HITS IN FUCKING SMRPG TO GET AROUND THIS SHIT
>>
>>344098565
>That's just a temporary change from the cat thing.
>But compared to sticker star, this game seems to have more unique areas.

I wonder why that logic doesn't apply to the people trying to convince me that it is already 100% guaranteed that there will be NO improvements and this game will be 100% the same quality as Sticker Star in every way possible. I just can't take those people seriously, which is why I'm not convinced that there's no hope left at this point.
>>
>>344098807
>all the new items have flashier animations
good to know where their priorities lie
>>
>>344098865
you can actually hit the buttons to do more damage during the animations

The game never fucking tells you this though
>>
>>344089053
Fuck off with this retarded logic.
Metroid is not being 'kept alive' by Federation Force, it's being zombified.
Paper Mario isn't being 'kept alive' by these shitty games, it's zombified.
>>
>>344098950
>I just can't take those people seriously
Is that why you reply to them at every opportunity?
>>344098865
You can actually press A to inflict more damage. It's different for some Things. It gets old pretty fast, though, like watching Mario and Luigi use a Bros. Item.
>>
>>344098713
>Call out samefag
>Get BTFO
>B-B-But you just Photoshopped it!
Just stop.
>>
>>344093927
It's fucking Mario you faggot. There is no "hard Mario game", the only time that happened is when they literally Kaizo'd Mario 1, which then they NEVER made anything like that again.
I bet you died in fucking Kirby. Kill yourself.
>>
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>>344098775
I wouldn't quite say that, anon.

The 64 editor is making good progress.

https://www.youtube.com/watch?v=7w4FGwguIPA
>>
>>344091147
>if you don't spend money on a game that you don't want then you're spoiled

Okay.
>>
>>344098206
You like all these flashy colors kids? Wouldn't you like to visit this place?

Well fuck you, you get generic grass levels
>>
>>344099090
>>344099182
At least with Bros Items you can use them multiple times in one fight.

With "thing" stickers you're left to figure it out through trial and error. Yet you literally have to exit combat backtrack through 2 areas, just to use the attack again.

Its bafflingly bad design
>>
>>344099367

Who are you quoting? That's not what he said at all.
>>
>>344099209
you just got memed brah
>>
>>344098206
>>344098865
It'd be cool if you actually went to Paper Japan. Too bad it's basically the cat sticker with a better build up to the lolsorandumb jet stomp.
>>
>>344099115
I will never get the whole METROID IS DEAADDDDDDDDDDDD rhetoric that goes around.

>series is known for having amazing games and after an EIGHT YEAR hiatus, it had a surge in Gen 6
>has a Mediocre game, after which the creator decides he wants a break and to work on his other IPs, one of which was a new IP
>the producer of the Prime series decides to make a spinoff to fill time
>the series is ALMOST FUCKING GUARANTEED to get a new game on the NX

But no. The series is dead and a spinoff is raping it's corpse. Forget the fact that the time between Other M and now is still nothing compared to between Super and Prime.
>>
>>344099816
Metroid hasn't had a good game in a decade.
Remember when the last hiatus broke with Prime and Fusion? Well this hiatus is breaking with Federation Force.
Metroid is a walking corpse.

I have no idea how you people can still have faith in Nintendo anymore.
>>
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>>344097080
>favorite is the white yoshi
>got him first time through
>>
>>344098950
Has anybody ever convinced anybody of anything in the history of the internet? I just come here to shout my opinion at people. I don't actually expect you to adopt my system of beliefs.

Personally, I'm insulted that their making a carbon copy sequel of Sticker Star, especially when they made such a big faggy deal about being original and not just copying TTYD.


You shouldn't feel invalidated by my opinions though. Believe whatever you want, anon.
>>
>>344099367
How did you get
>if you don't spend money on a game that you don't want then you're spoiled
out of
>I don't whine about how I'd rather games I not like stop existing to spite people that do like them

If you hold your breath and whine about how you'd rather the game not exist because you don't like it, you're acting like a spoiled child. Speak with your wallet, not temper-tantrums.
>>
>>344099976
>Metroid hasn't had a good game in a decade.
MP3 wasn't good? Opinion fucking discarded.

Retro is likely making Metroid right fucking now, you simpering shitwit.
>>
>>344099976
And really, who's to say Federation Force will be that fucking bad outside of NOT MUH ARTSTYLE fags? Nobody had any faith in Prime originally. It was by a new developer, A WESTERN ONE AT THAT, who had majority of their games shitcanned, oh and also turned a 2D shooter into an FPS, which was unheard of.
>>
>>344100157
Its feels cathartic to get angry on 4chan, where I'm just shouting into the void.

If I were an emotionally mature person, I wouldn't be here trying to distract myself with pointless arguments about video games and anime.
>>
>>344097080
>>344100061
Y'know, you look at those past Paper Mario games and realize all the little touches in it

Too bad those little touches are now long gone
>>
>>344100343
MP3 was 2007, dude.
>>
>>344100343
MP3 came out 9 years and 7 months ago, anon

and it was also the worst of the 3
>>
what was wrong with Paper Mario 64 and TTYD? I thought they were pretty damn good and some of the finest JRPGs out there.

Get the fuck out Nintendo, you're retarded.
>>
>>344100343
Also
>Retro is likely making Metroid right fucking now
Genuinely delusional.

>>344100357
>Fed Force might be good! You don't know!
And there it is. Complete denial of all the footage we've seen, all the interviews on the game, everything we know about the game. All discarded because you think that the game might magically be completely different to what we've seen in the trailers, the large amount of actual gameplay, and everything they've said about it in various interviews.

Genuine, pitiful delusion.
>>
>>344100425
Which was less than a decade ago.
>>
>>344100357
Why did people bitch about FF again? Was it because "Muh Samus" or what? It looks just as good as the old Prime games
>>
>>344100647
By the time Fed Force is out it'll be almost exactly 10 years.
>>
>>344100625
>Genuinely delusional
>B-b-but Metroid is a WALKING CORPSE! Please, buy into my paranoid hyperbole!
>>
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>>344095954
That...honestly looks really fucking bad...
Wasn't the whole point about the Paper series was that everything was "paper/cardboard"? Why the fuck is there a actual 3D extinguisher there? It looks completely out of place.
Hell that whole scene looked out of place.
>>
>>344084939
Sadly, this. They don't understand what people like about the originals.

Hell, I loved Super Paper Mario, but that shouldn't have been a Paper Mario game.
>>
>>344100762
>almost 10 years since the last playable game
>only one game since
>the next game is awful
>another 10 year gap after that to wait for the next awful game
Just accept it and move on with your life. Metroid is done. I just wish it could have gone out with some dignity, like F-Zero.
>>
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>>344100843
Don't you get it anon?
This is what kids consider cool nowadays! (in japan) Isn't it just so random!! So funny!
>>
>>344100737
Okay, but we've had good Metroid games in the last decade. Prime Trilogy came out in 2009, though it wasn't a new game.
>>
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>>344100343
>Retro is likely making Metroid right fucking now
oh anon

...oh anon
>>
>>344100843

PAPER CRAFT, old man.
>>
>>344095374
>except with them having hair+hat?

Isn't this exactly what TYD did?
>>
>>344100874
Paper Mario is a setting now, not a genre. The next game will probably be a puzzle game.
>>
>>344100970
>>the next game is awful
>>another 10 year gap after that to wait for the next awful game
Can I have tomorrow's lottery numbers as well
>>
>>344100625
Doom looked fucking wretched before it came out. Ended up being amazing.

Not saying FF will be amazing, but there's no definite it'll be shit.
>>
>>344100970
Stay delusional. You children weren't even alive for the 7-year gap between Super and Prime anyway, this is nothing. Samus has more merch and presence now than ever before. We had literally fucking NOTHING Metroid-related between Super and Prime/Fusion but a single appearance in Smash 64.
>>
>>344101028
Either that or more DK

What do you think they're making?
>>
>>344101126
If you can't extrapolate the future from Nintendo's recent decisions you're either stupid or willfully in denial about it.
We know how Nintendo thinks, we know what's happening next. Nobody at Nintendo is very interested in Metroid, so when Fed Force bombs they'll just stop caring all together.
And Fed Force will most certainly bomb. It's from an already low selling, niche series, and it's one of the worst entries in that franchise. Modern Nintendo's retarded infant brain in a jar will see that people don't like it and won't understand why, so it'll just stop Metroid as a franchise. Nintendo doesn't pay attention to their fans, so they have no idea why people hate Fed Force, and will not understand why it doesn't sell.

Stop being so delusional. I loved Nintendo once too, but I grew up, took a look from the outside, and realised that over the last several years they've slowly been going insane.
>>
>>344101197
We've seen gameplay, anon.
A boss fight that consists of shooting footballs onto platforms.

This is the future you want?
>>
>>344101454
>Modern Nintendo's retarded infant brain in a jar will see that people don't like it and won't understand why, so it'll just stop Metroid as a franchise.
>>another 10 year gap after that to wait for the next awful game
Make up your fucking mind
>>
>>344101454
Yup, you're right. Might as well just end it all now :^)
>>
>>344101564
One of the bosses of the Prime 3 was shooting balls on a giant ogre, whats your point?
>>
>>344101197
>The 'Doom isn't terrible!' meme

You're just so unused to having a game that actually runs well these days that you don't stop to think on whether or not the game is actually good.
>>
>>344101678
We'll get another Fed Force every ten years when two people at Nintendo think that people might want Metroid again.
Then after that bombs ten years till the next half assed attempt.

This is the future of Metroid. Samus is just a Smash Bros character now.
>>
>>344101421
MP3 was showing some serious signs of fatigue. I would lose some respect for Retro if they went back and made MP4, "just cause".

They obviously had some amazing ideas for Tropical Freeze. I would trust them to make another sequel
I would trust them to take on another franchsise
I would also trust them to do something original.

I really do not expect MP4 though.
>>
>>344101940
Yup, you're right! I totally agree, upboated :^)
>>
>>344101824
>comparing a boss with weak points to literally punting a football slowly up a ramp to a hole on a platform
You have to be baiting me right now.
>>
>>344101940
Still waiting on those lottery numbers
>>
>>344102004
Just said Metroid, doesn't have to be MP4. I'd love to see them do a side-scrolling Metroid, their DK games were great.
>>
>>344102019
Now you're throwing a temper tantrum?
Jesus, anon.
>>
>>344102054
Do I need to bring up the other bosses as well?

Like the Spider Guardian? The puzzle boss in a fucking action game?
>>
>>344102162
But that's what you do when a game you don't like is made, right? Petition for it to get cancelled and whine about how the series is a waking corpse!
>>
>>344102004
Retro is the only studio at Nintendo I really trust, though.
It's been proven that nobody at Nintendo proper knows what Metroid is about.
>>
>>344102004
I want StarTropics to make a comeback.
>>
>>344101940

wow you should be a prediction market investor, anon. You could really fucking make it big with all of your flawless predictive capabilities. Can you tell me what value Apple will be at 10 years from now, too?
>>
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>>344089053
>slightly changed
>>
>>344102248
I don't think anyone like Spider Guardian, but it's just one boss that is incredibly different to the gameplay of the rest of the game.
Fed Force looks awful in every aspect. That horrible boss fight is just one example.
>>
>>344102162
>>344102283
you're both being passive aggressive whiny fags swimming in irony
touch dicks and shut up
>>
>>344102289
>It's been proven that nobody at Nintendo proper knows what Metroid is about.
Miyamoto worked very closely with Retro on MP1, he's a big reason it turned out the way it did. He encouraged them to go first-person with it.
>>
>>344102421
>Fed Force looks awful in every aspect
It just looks like another Prime Hunters to me
>>
>>344102463
>Miyamoto worked very closely with Retro on MP1
Over 16 fucking years ago, anon.
You're retarded. Look at Miyamoto's recent decisions. Look at Starfox 0. Nobody at Nintendo has any idea what they're doing anymore.

I genuinely can't even tell if you're baiting me. I really can't. I know people are this stupid, but this is just too far.
>>
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>All these retarded drones ITT defending Neotendo's constant butchering of their franchises

There is a reason the Wii U can't even compete with the fucking Vita. They've been making objectively stupid choices since at least 2012 and it shows. Nobody cares about Wii U and nobody will care about this game since they refuse to give fans what they want, instead opting to give their fanbase the middle finger with these crappy barebones entries.
Transport it all to the fucking landfill.
>>
>>344102682
You haven't watched any of the gameplay footage?
>>
>>344102452
What's whiny about not agreeing with his ridiculous "Metroid is DEEEEEEAAAD!" delusion? We waited longer between Super and Prime with nothing in between but a Smash 64 cameo.

We're getting another game eventually, FF is a spin-off that's been shelved for years and we wouldn't have some non-existent "real" game in place of it if it didn't exist. Nintendo doesn't want Another: M, they'll make mainline Metroid again when they think they'll do it right. And then of course the quote from Retro/Nintendo about a potential Prime game being on NX because Wii U is too old now.
>>
>>344102716
>You're retarded
>For proving me wrong
kay.
>>
>>344102828
Yes, I don't see anything wrong with it

Looks better than fucking Other M
>>
>>344102935
>I proved you wrong
Nice post. Actually, I proved you wrong.
I'm not going to explain how or give anything to back it up. I'll just say "I'm right", and so I win.
That's how it works, isn't it?
>>
>>344102789
I thought it was because the Vita was a handheld. And especially in Japan, people love their handhelds.
>>
>>344084939

Perhaps we flood NOA with letters stating our disposition, including that we would've purchased the game had it been more "unique" "full of diverse characters" and "more akin to the first 2 paper marios"
>>
>>344103010
I never, ever thought I'd say this. I genuinely never thought these words would fly from my fingertips and onto the screen.

I'd rather play Other M again than even touch Federation Force.
>>
>>344102716

I liked Star Fox Zero. What this tells me is that you just have different tastes than me and you're having a meltdown because Nintendo is making games that I like but you don't. It's very entertaining to watch.
>>
>>344103128
>I'd rather play Other M again than even touch Federation Force
No you don't. You just refuse to stop playing the contrarian.
>>
>>344102789
Yeah, Paper Mario was such a big fucking deal, anon. They should really be pulling out all the stops for some fucking Mario spinoff JRPG piece of shit that only memelords on /v/ ever really liked.
>>
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>>344102789
>Nobody at Nintendo knows what they are doing.

Kek. Shitposters are getting desperate, huh?
>>
>>344102789
If it has Nintendo's name on it, it will be good. Their seal of approval is trusted and has been for decades.
>>
>>344103128
Seconding this.
>>
>>344103149
>It's very entertaining to watch
passive aggressive smugness just puts you on his level of pathetic
>>
>>344103086
I doubt that would do anything considering how out of touch they are with their fanbase but I suppose it's worth a shot.
>>
>>344090886
>IS's response to all this criticism is that "it's not an RPG anymore!! You can't compare the two!"
Imagine Nintendo getting called out on their hardware being lackluster compared to Xbone and PS4, and responding "it's not just a video games console anymore! It's for the family! Wii Fit! Wii Music! You can't compare the two!"
>>
>>344103214
How come Paper Mario and Metroid aren't on the list
>>
>>344103149
Nice deflection.
Could you explain to me, in 25 words or more or less, what about Federation Force looks so appealing to you?
The ugly visuals?
The simplistic gameplay?
The horrible boss fights?
Or maybe it's Blast Ball, that fun, exciting new game that nobody even cared about until the name Metroid was stapled on to it?

Could you just humour my poor, contrarian, shitposting mind and explain why you think Federation Force will be anything but bad.

>>344103192
I actually would.
>>
>>344103010

as true as that is, it's a pathetically low bar.
"Looks better than Other M" isn't exactly a tagline I'd like to see being used to promote the next Metroid game.
>>
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>>344084794
>If the game bombs
>If
lel
End of an already dead console's lifespan. Thousands of fellow autists like myself refusing to buy it.
It's fucked.
>>
>>344103214
>Nintendo lucks out with one game, which I'll even admit looks interesting
>meanwhile the rest of the library of the past couple years is nothing but diarrhoea

If you look closely you'll see that there is only one, count them, one, 1, uno, Nintendo game on that list.
>>
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>>344103214
>S-shitposters stop attacking muh ninty, stop criticizing nintendo!

Notice how nothing else on that list is from Nintendo? It's because Zelda is one of the few remaining franchises they haven't completely raped yet, not to mention it's a crossgen title and isn't just going to be on their shitty gimmick Wii U console.
Of course none of this matters to you since you're a blind Nintendo fanboy who gladly eats the shit they force down your throat.
Now into the waste disposal bin you go.
>>
>>344103460
>The ugly visuals?
That's because it's on 3DS
>>
>>344103025
Yup, you're right! Nintendo is doomed!
>>
>>344103490
New Super Mario NX™
"It looks better than the last one!" - IGN
"Well at least it's not Metroid: Other M" - Famitsu
"I LIKE COLOURS BUT IT NEEDS MORE FEMALES" - Kotaku
Thread replies: 255
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