[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y ] [Home]
4chanarchives logo
DOOM 2016 Discussion
Images are sometimes not shown due to bandwidth/network limitations. Refreshing the page usually helps.

You are currently reading a thread in /v/ - Video Games

Thread replies: 106
Thread images: 14
File: DOOM.jpg (320 KB, 1920x1080) Image search: [Google]
DOOM.jpg
320 KB, 1920x1080
How is everyone enjoying Doom?

I've been having a great time with it. The action feels fluid, and the game looks pretty smooth even on my Xbone.

I haven't touched the multiplayer yet, but the campaign has me enthralled. Even with the small amounts of story, it seem to be all it needs to keep me going forward. The codex was a nice touch too, and allowed me to immerse myself more into the world itself.

So far, my favorite part is the Gore Nests. The feeling of coming at them with raw hate is pretty ______fun.

So what do you like or dislike about it?

The only part I don't go so well with (and this is a personal issue) is my reliance on the shotgun. I don't know if this is supposed to be intentional, but I've only really used the chainsaw once, the pistol for the first enemy type you encounter, and then the shotgun for the rest.
>>
How do you enjoy playing a game all about fast movement, twitch aiming, and constant weapon switching on a console?

I can't imagine using the weapon wheel for this game.
>>
>>342415806
It's great. I have platinum'd it already though and after you 100% it, it doesn't leave much else to do.

Snap map is pretty weak and multiplayer is ok.

If they tweaked the physics in multiplayer and made the bullet sponge characters go away, it might be more fun. Then again, it might just be a noob tube fest if they do that. I'm tied.

single player was superb, weapons are balanced, gameplay is clean and smooth. Secrets are fun to find.

I would say, if you find yourself with nothing to do after completing the campaign 100% the classic maps provide some extra play time.
>>
Ultra Nightmare is ridiculous. I love it. Pretty fun to plan out my upgrade path, ignoring upgrading weapon mods until I can get the rocket remote detonation.
>>
>>342415806
>The only part I don't go so well with (and this is a personal issue) is my reliance on the shotgun. I don't know if this is supposed to be intentional, but I've only really used the chainsaw once, the pistol for the first enemy type you encounter, and then the shotgun for the rest.
That's doom played right desu
>>
>>342415806
i downloaded the demo and couldn't get past the Bethesda logo screen. google it and it's an extremely common issue they didn't bother fixing.
>>
Tell the truth, are you people from a marketing team? Don't lie to me please
>>
>>342416848
> Platnium

I got the bug where "All Weapon Masteries" trophy didn't pop which is really disheartening, and I'm too shit to beat the first level on Ultra Nightmare (I'll get it eventually).
>>
>>342419058
Shut up, Mark.
>>
>>342419058
I'm not Marty Stratton. Who said I was Marty Stratton?
>>
>>342415806
>Try the demo on hard
>Die
>10 seconds loading
>Die
>10 seconds loading
Fuck this shit
>>
>>342419627
GIT GUD
>>
>>342419185
oh i also have a big though, I have completed all of the missions but 2 of them are stuck, despite being complete. IE they are greyed out and still list as being complete. Next update should fix it.
>>
>>342415806
>89usd
get farkt bethesda even at 60aud fora key this game is expensive as hell fora 12 hour sp game
>>
>>342419627
>I'm bad
I'm sorry to hear that.
>>
>>342418357
I used every single weapon except the pistol very frequently. I thought every gun and pert near every attachment had a use that was realized. And I used that chainsaw pretty often when things went to shit.
What was everyones favorite weapon/rune setup?

Triple barrel chain gun with the Rich get Richer rune (infinite ammo if => 75 armor) was the absolute best thing about that game. Nothing was as satisfying.
>>
>>342421028
>favorite weapon/rune setup?
BFG plus the upgraded ammo rune. Drops BFG ammo randomly from killed enemies.
>>
Ultra-Violence is way too easy and Nightmare is the fucking embodiment of artificial difficulty.

It's a shame.
>>
>can change fov on console
>no dips in framerate

What is iD doing right and what is every other FPS developer doing wrong?
>>
File: 1460394551664.jpg (15 KB, 500x375) Image search: [Google]
1460394551664.jpg
15 KB, 500x375
>>342421658
>nightmare is artificial difficulty
>literally git gud the mode is artificial difficulty
someone never played doom 1 and 2 on nightmare if you think this is bad you baby
>>
>>342421768
carmack made the engine before he left id, it's no wonder games run great on it that was literally his job durring the first doom.
>>
>>342421898
>implying any difficulty of DOOM or DOOM 2 was challenging at all
>implying getting one shot by everything in the game isn't artificial difficulty
>>
File: 1462607851413.gif (3 MB, 260x291) Image search: [Google]
1462607851413.gif
3 MB, 260x291
>>342422095
>implying any difficulty of DOOM or DOOM 2 was challenging at all
and then says
>implying getting one shot by everything in the game isn't artificial difficulty
>mfw this summer child has never played doom 2 above hurt me plenty
>>
>>342415806
beat it the week of release

good game but not worth full retail

The boss battles felt tacked on late in development and I think the game would have been better without them.
>>
>>342422272
Keep posting reaction images, I'm sure that'll make it true.
>>
File: 1465189023625.jpg (23 KB, 592x444) Image search: [Google]
1465189023625.jpg
23 KB, 592x444
>>342422384
your the one crying about how you don't know how to press wasd and not get hit.
>>
The pistol being crap by default is one thing, but the shotgun too? It's got spitwad range compared to the original weapon.

Are any of the other guns fun to use on their own or do they all need a weapon mod or two with yet more cooldown functions propping them up like crutches?
>>
Ah the daily betheshill thread. No one will buy your shitty fucking dogshit game. Stop trying.
>>
>>342421898
NuDOOM is unironically harder imo
>>
>>342419627
How?
The demons don't track you with their projectiles unless it's Nightmare difficulty. All you have to do is circle strafe them and shoot at them until they die.
>>
>>342422493
That wasn't my complaint, but keep putting that dank 4chan reaction folder to work! I'm sure that'll mean DOOM/DOOM2 weren't piss easy and getting one shot by anything early game in D44M until you get at least 175 HP isn't retarded.
>>
File: 1434215905700.jpg (7 KB, 200x200) Image search: [Google]
1434215905700.jpg
7 KB, 200x200
>>342422572
>>
>>342422645
horseshit

I played on default and imp fire balls track even if you juke after they throw their magic fireballs
>>
Love it. Wish snapmap didn't crash all the time
>>
File: 1464817773074.gif (3 MB, 800x352) Image search: [Google]
1464817773074.gif
3 MB, 800x352
>>342422770
the only thing that 1 shots you early game is SS fireballs and the charged soldier shots, learn to dodge shit, you dont even have to deal with hitscan enemies in this game you little girl.
>>
>>342419185
best way to beat it on ultra is play it like a cover shooter

it sucks but it works
>>
>>342421028
>What was everyones favorite weapon/rune setup?
Rich get Richer+ (infinite ammo at 75 armor)
Item power+ (leech grenades regen armor at full HP)
Extra armor drops (for good measure, you can change this one with some other rune really)

Shotgun: explosive shell
Plasma: stun (followed by a leech grenade to get your hp/armor back)
Assault: mini-missiles
RL: ROCKETSHOTGUN
Pulse: swap depending on encounter
Chaingun: turret

You just broke the game.
Don't get hit though, if you do you better save some cells for stun/leech combo to get back in business.
>>
>>342422095
Doom is pretty hard on nightmare due to the respawning hitscan enemies
>>
>>342422975
Did you ever try using the infinite mini rocket launcher with that setup? The endless rounds of hornet rockets you could spew forth makes my dick really hard
>>
>>342422504
shotgun is used to set up glory kills
>>
>>342422504
The plasma rifle is pretty fun on it's own

Same with the godly Super Shotgun
>>342422340
I disagree, the Spider Mastermind boss fight was really good, can't one shot this bastard
>We will never have a Doom fight against a Doomguy clone with all of his weapons and abilities.
>>
File: 1456897019403.jpg (91 KB, 604x604) Image search: [Google]
1456897019403.jpg
91 KB, 604x604
>Everyone shits on the MP
>Enjoy the fuck out of it

Why do people hate it honestly? It's fun as fuck.
>>
>>342422960
Imp fireballs, charged soldier shots, any Hell Knight attack, and even glancing a Hell Razer all instantgib you early game.

>learn to dodge shit
see
>>342422854

Dodging is all well and good, but 1HKO moves of any kind, especially when 10 different enemies all attacking you have one, is raw artificial difficulty.

But go ahead and try to tell me I haven't played the originals or something to try to deflect the problem.
>>
>>342423309
weapons do shit for damage, game revolves around who has the demon rune, load outs.
>>
>>342421028
infinite ammo at 75 armor
armor drops from glory kills
bfg ammo from normals (even though i didnt use the bfg pretty much ever)
>>
>>342423214
What a waste.
>>
>>342423476
yep

it is THE game mechanic though
>>
>>342423309
It's basically Halo lite. No reason for it to exist, really.

That being said it's surprising how many people erroneously remember Doom being even remotely multiplayer focused. The multiplayer for Doom has always been terrible but most kids think Doom and Quake are the same thing.
>>
>>342415806
>hourly Bethesda shill thread

Shut the fuck up

Nobody is going to buy your shitty brutal doom clone, which misses the entire point of doom
>>
>>342423387
Whatcha mean? Alot of the weapons do pretty good damage, I use Plasma Rifle personally and rek shit with it.
>>
>>342423589
I think it's more about people expecting the MP to play something like the SP, not a watered down Halo: Reach.

>>342423648
Shouldn't you be shitposting in a Battleborn thread?
>>
File: 1466313748481.png (522 KB, 1102x606) Image search: [Google]
1466313748481.png
522 KB, 1102x606
>>342423313
>getting hit by a fucking hellknight
>a melee only enemy
how fucking bad can you be? honestly how fucking shit are you? did you even finish the game. At first i thought you were ironically defending being a shitter but now i see you actually fucking are one. We have already proven that you never played the originals above hurt me plenty, because you had no idea about respawning hitscans. get the fuck out of here and go back to facebook to cry about how hard the game is.
>abloo abloo fucking artifical memes
i beat this fucking game on nightmare in under 10 hours with less than 30 deaths and half of those were me falling off the bridge, learn to fucking play
>>
>>342423648
Explain.

Actually please explain why you have this opinion.

>inb4 glory kills slow the game downHint: They don't.
>>
>>342423279
mastermind was ok but it seems like they just threw the other bosses in at the end because of the tired adage that videogames need bosses

if the bosses were built in from the start they would have appeared at regular intervals instead of just the last few levels

I dont think doom benefits from bosses
>>
>>342423786
And there it is. The claiming I haven't played the originals, ad hominem, and GIT GUD all in one post.

You should get some kind of 4chan captcha pass for shitposting.
>>
>>342423186
Yeah, it's fucking amazing.
But one hit will put you under 75 armor in NM or even close to death in some cases, you need to change weapons in order to not get hit, so you find yourself constantly pulling shit like quickly switching to shotgun and using secondary to get rid of stray imps, then to pulse for mancubi, plasma stun/ss on knights and revenants, and so.
I found mini missiles to be best vs large enemies from a distance because of that weird delay they have before exploding. But chaingun turret mode can work just as well, in fact, it might be the only weapon/mod spammable if you can aim and know the spawn pattern.
>>
>>342423186
they wern't very effective, but i agree that it looked cool

by that point you had the crazy chaingun or the gauss rifle which both outclass it by far
>>
>>342423968
>m-muh logical phallus
>m-muh i have played the originals i sware
>b-but this game is too hard
>b-but my artificual difficulty
>w-why can't i take 15 hits before i die in the hardest difficulty
you need to take a long walk off a short pier
>>
>>342424052
That's true, and I had a heavy bias towards the chain gun especially with the tri-barrel. I mean nothing felt as awesome as just holding the trigger and watching everything turn to pulp. It didn't matter what enemy, even the hellknights got cut down in about 4 seconds.
>>
File: 1457828759012.gif (1 MB, 500x272) Image search: [Google]
1457828759012.gif
1 MB, 500x272
>>342424176
And right to the meme arrow and stuttering strawman.
>>
>>342424308
kinda deflated the fun for me

I had the most fun when it was just me jumping around with my shotgun
>>
>>342423313
>waahhh you can't dodge imp fireballs
>waahhh hellknights keep killing me
The only times I've been hit by either were when I either got careless or wasn't paying attention. They're not hard to dodge at all. Seriously, git gud you are scrubbing it up in a fucking single player game.
>>
>>342423589
doom mp was largely why Doom did well, and it did so well in fact that quake 1 was actually designed primarily with MP in mind, so Doom mp definitely had something to it that people really liked. Anyway, whatever you may think about Doom being multiplayer focused or not doesn't change that this is a AAA id software game and the MP could've been good and could've been like the old id titles, but it wasn't and that's a big reason why people complain a lot about the new doom mp
>>
File: hqdefault.jpg (21 KB, 480x360) Image search: [Google]
hqdefault.jpg
21 KB, 480x360
>>342419627
Nah, you'remissing a critical step of the game
>>
Can someone fuckin buy this game ? come on some rich fag or something. Im super poor 3rd world shiter. Im pliskinn89 on steam.
>>
>>342419627
Polygon get out
>>
>>342419627

Gut gud, anon. That's all I have to say to you.

But it would make sense if you were playing on Nightmare. That shit is borderline impossible.
>>
File: 1466475856007.png (267 KB, 524x601) Image search: [Google]
1466475856007.png
267 KB, 524x601
literally all I use is super shotgun and gauss cannon and my fists

rune that speeds up glory kills is a fucking must have

I love this game, the music and the fighting segments get me half chub every time

By the way, how many levels are there, I'm on 6
>>
>>342425072
sent

have fun, Anon :)
>>
>>342425239
13
>>
>>342425072
just pirate it you shit
>>
>>342415806
One of the last patches caused the game to crash like crazy for me. I hope they fix it soon. I haven't enjoyed a fps this much in over ten years.
>>
>>342424940
you can totally dodge fireballs but dont fucking pretend like they dont track you like a fat kid after cupcakes
>>
>>342425463
>what is jumping
>what is zipping between objects
>what is changing direction
>what is verticality
Oh no, they went from a straight shot to a curve ball, what ever will I do....
>>
>>342425015
doom mp was never good it was just the only game in town

that's why everyone dropped it when quake came out
>>
>>342425635
>that's why everyone dropped it when quake came out
holy shit, nice joke
>>
>>342425608
I never said it was a problem i just dont want you fucking lying

not the same guy youre arguing with about artificial difficulty

I do agree that playing on ultra-night is nothing more than a masochistic waste of time
>>
Is this ever gonna go on sale on ps4? I just really don't wanna spend 60 bucks. If it goes under that I'll buy it probably
>>
File: download.jpg (4 KB, 176x160) Image search: [Google]
download.jpg
4 KB, 176x160
>>342422095
Oh my sweet summer child, can you hear the siren's song over yonder hill? How she sings for you, how she sings the song of git gud?
>>
>there are people that play without In-Flight Mobility

I mean I can kind of understand if you're playing on console.
>>
>>342426429
I'm sure it'll be popping up in Gamestops used pretty soon.
>>
>>342426882

It's fun but not ever actually necessary. All obstacles are planned for the regular movement, and evading all attacks with it is perfectly possible
>>
>>342423786
>Falling off the bridge at least 15 times
This is the mildest case of "Git Gud" I have ever seen in my life. You bring me hope anon.
>>
>>342426882
Not by choice, Anon.

You don't get that until over halfway into the game. It makes replayability a chore.
>>
>>342421658
>Nightmare is the fucking embodiment of artificial difficulty.
No.
Learn enemy behavior, how weapons and their mods work and don't get hit, you god damned faggot.
>>
File: 1449521497620.jpg (70 KB, 900x758) Image search: [Google]
1449521497620.jpg
70 KB, 900x758
OP here, sorry for the late replies, I thought my thread had an error posting.

>>342416347
I enjoy it, it slightly slows time when you switch weapons, which seems like enough time.

>>342419058
OP here. Nah, just not that far through it, but enjoying it.

>>342418357
Well thanks for the encouragement.

>>342420603
I got it for 30 bucks on amazon used, but I'm not concerned about used too much.
>>
File: 1456458063523.jpg (164 KB, 656x1024) Image search: [Google]
1456458063523.jpg
164 KB, 656x1024
I hope the steam sales and id fixing MP will bring in new players
>>
>>342429178
>>342430885
>Doggo
>Cat

Which is the better pet and why is it neither since Doom guy likes rabbits?
>>
>>342416347
How do you enjoy a game about shooting demons in the face and ripping them to shreds without being able to feel any feedback in your hands?

I can't even imagine not having rumble.
>>
I must be stupid or something. How do you stop that valve leak in Chapter 3?
>>
>>342427767
It is though, it makes everything do extra damage and doesn't change monster behavior otherwise, that's artificial difficulty

Non-artificial difficulty = making monsters more aggressive and more evasive
Artificial difficulty = increasing damage and calling it a day
>>
>>342415806

I had fun, but the constant pattern of "explore, lockdown fight arena, explore, lockdown fight arena" really grates on you.
>>
>Yfw Hell Knights outta fucking nowhere
>>
>>342433431
>yfw you think that Pinkies are as weak as Doom 1 Pinkies
>>
>>342432721
>increasing damage and calling it a day
I don't think this is the case, but to tell you the truth I didn't try lower difficulties.
NM fuckers are overly aggressive and fast, imps remain one of the biggest threats even late game because of that: they will evade you, bait you, flank you, snipe you, etc. Sometimes it really feels like they're working together somehow, shit's a mess when you keep 1 or 2 roaming around for more than necessary, while also having to deal with other types of enemies.
I thought all this was because of the difficulty, but I don't really want to try and check lower ones.
>>
can't wait for the cool mods

oh wait
>>
>>342433745
They still do double damage which is bullshit.

The extra aggression + evasion without the arbitrary damage boost would have been a great difficulty, but alas, it has the artificial bullshit on top too
>>
>>342415806
Sure thing, Todd.
>>
>>342426429
Picked it up earlier this week from Best Buy. They have a sale going for 40 bucks.
>>
>>342434045
HARD a sale. It went back to full price yesterday.
>>
>>342434213
>HARD a sale
That's what she said.
>>
>>342433864
The extra aggression + evasion without the "arbitrary" damage boost would mean shit if they tickled you instead of provoking some serious damage, what would be the point of all those shenanigans if you can just shrug them off like it's nothing?
I think the damage/aggressiveness is perfectly balanced in the long run, especially considering how strong you can also get, both "stat-wise" and "yourself" as a player.
>>
>>342431971
That's the dumbest thing I've read today. Go buy yourself a vibrator.
>>
>>342430885
>id fixing mp
Can we talk about this seriously for a moment? The Classic Deathmatch mode wasn't really described yet. Simply going by classic is pretty vague since the snapmap devs apparently thought any deathmatch map with a two weapon limit could count as classic style. I imagine classic mode will have weapon pickups, but will it have pistol spawns? Will the two weapon limit still be there because of gamepads on consoles? Will the shitty hack modules, demon rune, and equipment/loadouts still be there? I'm somewhat hopeful but worried they won't get it right. And besides, Classic Deathmatch is literally just free for all, the staying power of MP would be in tdm or something and a classic tdm hasn't been announced yet unfortunately, and current tdm is garbage.
>>
>>342425262
not op but if you seriously sent him that game you are fucking bro
>>
>>342434246
Goddamn autocorrect.
Thread replies: 106
Thread images: 14

banner
banner
[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y] [Home]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
If a post contains personal/copyrighted/illegal content you can contact me at [email protected] with that post and thread number and it will be removed as soon as possible.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com, send takedown notices to them.
This is a 4chan archive - all of the content originated from them. If you need IP information for a Poster - you need to contact them. This website shows only archived content.