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This shit releases next month on the PS quadruple, PS tripple
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This shit releases next month on the PS quadruple, PS tripple and PS shit. lt looks like a mit of Neptunia and Harvest Moon. l know at least some of you weebs hsvr played this series before, so tell me if it's actually better than the shit that is Neptunia.
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>>339116721
>Neptunia
>Comparing atelier to nepenep
They're both anime as fuck but Atelier has good gameplay to back it up
>>
It's not coming out on the ps3 in the west.
But yes I like atelier.
It's a game that consists of gathering items to synthesis them together to make items like bombs and potions to use in battle.
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>>339116721
It's nothing like Neptunia aside from having cute girls.
Atelier focus on character development and item crafting. The stories are very simple, often with no evil enemy to defeat or anything like that. Each party members (which include male characters, it's not an all-male cast) have their own little story. The battle tends to be easy aside from optional bosses, but there's still depth to the guide as you need to craft the proper equipment and items (Both for healing and attacking) to win. In the previous games there was a time limit to also have you schedule your stuff properly, but it's gone now so I don't know how they balanced it, maybe they made the battles harder to compensate. The games are also somewhat non-linear, often giving you multiple things to do with no order in which to do them and having multiple endings.
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>>339117138
Fuck this guy though
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>>339116721
Atelier is nothing like Neptunia and really needs to stop being compared to it. The series is way more tasteful and there's a whole lot less shitty fan-service and pandering. The only people that think they're the same are underage retards that think anything with cute girls is the same. It has much better gameplay than Neptunia.
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>>339117243
>less shitty fan-service and pandering
>less pandering
HAHAHAHAHAHA
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>>339117417
It's true though.
>>
It's actually worse than Neptunia. The girls aren't even cute, it runs horrible on the Vita and they all have stupid names / hats.
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>>339116721
Nope. It's fucking shit. Shit battle system, the crafting system is convoluted as fuck and makes no fucking sense whatsoever. The characters are equally shitty as Neptunia characters, and there's not even multiple endings
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>>339116721
Ciel & Ar Nosurge were the first Gust games I ever played, and I loved the story. Will I like this? Should I consider the other Ateliers before Sophie?
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>>339117810
that last one is a huge fucking lie
unless you are so fucking bad that you got the bad ending, which locks you out of other endings
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When's the PC port?
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>>339116721
have any of you played the ps1 games or anything before arland?

worth it or no?
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>>339118490
The Mana Khemia ps2 games are generally pretty well liked. They're closer to traditional JRPGs and have decent combat.
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>>339118490
The stuff before Iris is some extreme shit
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>>339117871
Ateliers are far less story focused than the nosurge games, but they're still enjoyable.
You can play Sophie without playing the other ateliers.
Maybe go back and play the others if you like Sophie?
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>>339118490
The early games were Japan-only but from what I've seen they had a similar formula to the Arland games. During the PS2 era we got the Iris games and the Mana Khemia games. They're not bad games, but they're not like the other Atelier games. They tried to get the regular JRPG players by having male protagonists and more linear, saving-the-world stories, so they're more like other JRPGs, altough they still have item crafting.
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>>339118490
I complained when they do it, but now I miss Gust reusing asset and design.
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my ps3 collection is still sealed and i don't want to break the seal so i can't play them
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>>339119187
Get them digital.
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>>339118393
>KT ports
You're better off never getting it at all.
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>>339117417
I imported atelier sophie a few months ago, there's absolutely no fanservice in the game
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>>339116721
The Arland series is cute girls doing cute things with detailed item creation and a seemingly simple battle system that becomes quite complex when paired with the effects of the items you use. (For example, purposely killing off a character with a support defend in order to let them be revived the next turn by an automatically repeating healing item.)
Rorona and Meruru both didn't have much story and were almost all slice of life antics, Totori actually had a pretty touching story with a very dividing true ending.
The Dusk games dumbed down the item creation while making the combat more complex, and have more serious stories. I haven't played Shallie let but while I loved Ayesha, E&L was shit.

In any case they're great games with optimisation issues that put gameplay first and have charming characters and amazing music to top it off. They're nothing like Neptunia that has nothing but shallow grinding and one-dimensional moeblobs in the cast. And Neptunia's music is fucking horrid.
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>>339118490
Mana Khemia is fun as hell but like >>339118646 says, they're more like traditional JRPGs and alchemy is a lot simpler so it may not be as well liked by someone who've only played arland and up.
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>>339119678
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>>339119678
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>>339119809
The games have had swimsuit DLC for ages. The real problem with Sophie is the book's default outfits being so heavily sexualised compared to previous games, especially in the promotional artwork.
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>>339119809
>DLC
okay I haven't bought any of that
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COMFY
O
M
F
Y
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>>339119809
oh look it's an american triggered by anything sexual
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>>339119947
This. To me it reeks of desperation.
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Who has the worse design between Sophie and Firis?
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>>339120082
It's not like making ateliers sexy or having boob bounce is anything new
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>>339120314
I don't recall saying it was. Desperation is frequently not very innovative at all.
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>>339116902
that sounds interesting as fuck.

would anyone like to buy this for me?
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>>339119947
>>339119964
This one isn't DLC. And the game having DLC swimsuits before isn't an excuse, it's still fanservice.

>>339120003
I'm neither american nor triggered. He said there was no fanservice in the game, I'm just saying that's wrong. I never said it's a bad thing.

>>339120003
I don't think it's a conscious decision to make it sexier, it's just the designers. There's two designers working on the game and all the sexy designs come from Yuugen. Noco's designs are pretty good.

>>339120156
Firis' design is a mess. Sophie's red and green outfit is adorable. Her white and yellow outfit is not good but not terrible either.
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>>339119947
Her outfit is fine. I don't even see it as fan-service. I don't know why people always get bothered with things like that. Maybe it's me but it just never even registers as "her being sexualized". I don't buy the game because "huur cute girl in lewd outfit".
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The new artist blows dick. Where's the old one? Why didn't they get raita?
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I like fapping to Atelier r34
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>>339120692
They get a new artist every new saga or whatever you want to call it
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>>339120692
The old one (Hidari/dusk) is working on Toukiden 2.
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>>339120692
They change artists for every new setting
>Raita
Nigga are you crazy
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>>339120746
Didn't the same guy make arland and dusk?
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>>339120536
>it's still fanservice.
so there's a few costumes, but the entire game is absolutely tame. There's no milking anything or fanservice in your face.

Even the original metroid had you see samus in underwear when you die and I wouldn't even call that fanservice
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>>339120627
Not him but, I think the outfit itself is fine in-game and works well with as making her look appear unusual and magical (Considering she comes from a book). But the first pictures we saw of her were through artworks that were putting a lot of emphasis on her ass, tits and vagina bones, making the design seem more sexualized than it actually is, and it gave a bad impression.

>>339120692
>The new artist blows dick.
There's two artist working on the game, Yuugen and Noco.

>Where's the old one?
Which one? The series has been through four artists before.
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>>339120795
m8, it's time for the ateliers to have some fucking tits.
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>>339120802
No Kishida Mel did Arland and Hidari did Dusk

The art styles don't even look similar, how could you think they're the same dudes?
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>>339120692
Noco and Yuugen have been great so far. I don't know what you're on.
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>>339120627
You may have vision problems then.
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>>339120871
>The art styles don't even look similar, how could you think they're the same dudes?
Because I usually have only 2 opinions. One is "I can fap to it" and the other one is "why the fuck did they hire that piece of shit".
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>>339120885
>Noco and Yuugen have been great so far.

>Firis has the worst design in the entire series
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>>339120972
Now, now. Cat Shallie is the worst. Firis is merely second worst.
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You can tell the difference in care between Atelier and Neptunia from the opening animation alone. Neptunia's opening "animation" can only be considered an animation because technically speaking, still images moving around the screen is animation. Meanwhile Atelier has actual opening animation with songs that are generally much better than Neptunia's songs.

Then you have things like Atelier trying to have more expressive cut scene dialogue with later entries while Neptunia sticks with animated VN portraits. Simply put, Neptunia is low budget at the extreme of low budget while still being a professional game.
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>>339120627
What the other guy said. One of the first pieces of promo artwork we got for Sophie showed the book's outfit barely covering her vagoo. The promo artwork we saw was very heavily sexualised. Pic related isn't the one I'm thinking of, but it's another one of the earliest pieces of promo material we got for the game. It's very clear that they chose to market it quite differently to how they handled the previous Atelier games.
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>>339120536
>Her white and yellow outfit is not good but not terrible either.
It's really fucking bad. I'm fine with her other outfit but this one is just plain terrible.
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>>339121203
You can change back to the cute green and red one, right?
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>>339121119
>market game as overly sexualized so filthy otakus buy an actually good game for once
nice
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>>339121352
Well it's the best selling atelier game to date in japan i heard so i guess it worked
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>>339121352
>filthy otakus
And you think you're any better?
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>>339121035
Firis' hairdo is a bane for every heroine design and should only be allowed for NPC.
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>>339121430
I shower once a week, so yeah
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>>339121035
I guess that's true, but Cat Shallie is only half the protagonist so it only count as half a shit design. Meanwhile, Firis is the sole main character, yet has terrible designs, so she counts for double.
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>>339116721
Is it coming on the Vita?

I don't see it amazon.
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>>339120795
Opinions on beeg anime teetees aside, Raita's designs for Valkyria Chronicles were genuinely great. I wouldn't mind seeing him do Atelier.
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Marketing being sexualized is nothing new.
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>>339121589
yes
digital only
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>>339119809
female Weiss seems kinda chunky
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>>339121397
There's a lot of other changes in Sophia that contributes to that so it's not like that's the only reason. Escha & Logy tried to market to them too and it didn't work.
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>>339121629
Hmm. I wonder how the performance is. The vita versions of these games usually have pretty bad slowdown at least in some areas.
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>>339120861
>There's two artist working on the game, Yuugen and Noco.
And they both blow dick. But Noco is easily the better of the two.
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Plachta and Firis have bad designs because they're designed by Yuugen, who's a man. Men have never made good art for Atelier (Look at Futaba's work for the Iris series... the designs are OK but the artwork is terribly generic). Sophie and Firis's sister look better because they were designed by Noco who's a woman.
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>>339120907
>>339121119
Yeah I've been following the game since it first was announced and I've never had problems with these. I don't like fan-service either but I don't see anything wrong with a few sexy illustrations of Plachta. The actual game is very tasteful and isn't fully of breast groping/comparison scenes or anything like that. Maybe they did hope a few extra dumb horny otaku would buy it because of this though. I still wouldn't put this anywhere near CH levels of sexual fan-service and promotional material.
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>>339121203
>interior pleated shorts and empire waist tube top
What the hell is going on here?
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>>339121035
>Cat Shallie is the worst.
She's bad, but Sophie outdid her.
And Firis' hair is fine, her problem is the stupid shoes where she has thigh-high boots AND thigh-high socks under them which both have these cutouts in the shins and calves. It looks absurd.
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>>339121794
>implying arland designs are bad
>shit talking Kishida mel
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>>339121203
Even her face is saying "What the fuck am I wearing"
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>>339121794
Do you like the Arland designs?
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I want to sexualize Rorona
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>>339119815
if you buy this game because you want fan service, you're gonna have a 99% bad time
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>>339121884
>>339121898
Kishida is an elementary schoolgirl
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>>339120972
Not him but I really like Firis' design, minus her dumb boots.

>>339121694
Not sure if it got patched post launch, but this is the video people were posting of it right when it came out:
https://www.youtube.com/watch?v=MY0YK2eA-ZU
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>>339121053
I recall people analysing the style of presentation between the two games, specifically that Atelier has 3/4 portraits to portray the characters speaking to each other in cutscenes, while Neptunia's portraits face straight forward, always looking at the player.
Even putting that aside Neptunia's presentation is pretty terrible with how they reuse background CGs and there's never any events actually being shown outside of a small handful of event CGs, so they have to talk about what's supposed to be going on at any time. Even Atelier attempts to show events with the models.
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I already miss dusk's artist

She drew godlike hands and feet
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>>339122014
She looks like the girl from that dumb meme anime
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>>339121804
>I don't like fan-service either but I don't see anything wrong with a few sexy illustrations of Plachta. The actual game is very tasteful and isn't fully of breast groping/comparison scenes or anything like that.
We didn't know how the game would turn out when it was revealed. Back when it was revealed a lot of people on /v/ and /jp/ were bothered by the illustrations specifically because of their sexualised marketing.
If you go back and look at the promo materials for the Dusk and Arland games, they're absolutely nothing like what Sophie did. It was unprecedented. That's why people were bothered by it, it's not that hard to understand.
>>
I think Firis's, Sophie's, and Lotte's outfits are fine. I just don't get bothered by the over-designed unrealistic nature of them. It's a fantasy game and Atelier girls always have these crazy frills and trinkets all over them.
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>>339116721
Is no one going to question the way this post was written?
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>>339122340
No? Why would you?
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>>339117243
>It has much better gameplay than Neptunia.

While I agree with mostly everything else you said... one thing I don't agree is gameplay. Atelier games typically have a weaker battle system than Neptunia games. Tho Atelier games do have better story and the games are very different.

Also both focus on cute girls.
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>>339122226
>It was unprecedented
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>>339122014
Its too bad. I love playing games on the old Vita. Already have Odin Sphere preordered for it.
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>>339121625
That wasn't a promotional image, buddy. This was.
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When people say they dislike Sophie's design do they mean just the white one? Do people dislike this one too? I think it's adorable and honestly one of my favorite design. I'm going to have her wear this all game.
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>>339122226
Yeah, I see what you're saying. I guess I just didn't think Gust would go and fuck the game up with excessive sexual fan-service or anything.
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>>339122548
I like both designs, but i'm pretty easy to please so
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>>339122457
Is astrid actually a femboy?
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>>339122457
>Pages of the artbook are the same as the promo material for the game's reveal
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>>339122019
Yeah. It's not like I'm saying Atelier is an amazing game series, but it simply tries much harder and does much more than Neptunia that it's unfair to put it on the same level.
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>>339122428
Gameplay is more than just a battle system.
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>>339122548
I like both but they're referring to the other one. I do like this one better though. The over-sized coat is really nice and it does have less trinkets and asymmetry.
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>>339122627
JP only DLC?
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>>339122627
Does she have a nice peanis weanis?
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>>339122627
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>>339122548
That outfit is much better. It actually makes a degree of sense as something sane people might put on.
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>>339116721
Whats a PS shit?
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Is it going to cost 100 dollarydoos in Australia?
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Would anyone preferred if Firis was older? The cover made her look like it.

>>339122548
I like the design. I don't like how it looks in game.
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>>339122548
I still greatly dislike the way Yuugen draws faces, and I think the shoes in that design are a bit silly (now we've seen with Firis that Yuugen just goes full retard with shoes in general) but aside from that I think the outfit itself is fine. But the white outfit is godawful, that's what most of my complaints are about.
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Who /u/ here
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>>339122832
Given KT's history of price fucking Australia, that's likely, yes.
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>>339122849
No, from that scan I thought she was older at first but I'm glad she turned out younger and cuter.
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>>339122849
She looked brown, but isn't
reeeeeeeeeeeeeeeee
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>>339122861
Yuri is boring.
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>>339122952
Suffering
That's the price of all brand new games in Australia, not just KT games
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>>339122852
That design and art is by Noco tough
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>>339122832
It's $90. If the US version is 60, that's about what it should be.
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>>339122821
The game originally came out for PS3, PS4 and PS Vita. The PS quadruple is most likely the PS4 while the PS tripple is the PS3. Go figure the rest out yourself.
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>>339123058
It depends on the publisher. Some publishers don't price-fuck us, at least on digital releases. But KT are one of them.
Just get it from OGS, they're not as cheap as they used to be but at least they deliver far faster now. I got Nights of Azure from them and saved around $25.
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>>339122698
yea but I don't consider walking around and gathering shit as good gameplay anyway so you might as well just consider the battle system
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>>339122861
I've got your back nigga. These two are cute as hell together.
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>>339122849
That artwork made her look significantly better
>Looks older, less moeblob-ish
>Looks taller
>Looks tanned
>Can't see retarded boots
>Can't see oversized bag
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>>339121119
I don't see anything wrong with sexualization. I get that around here you have to bash on "pandering" so you don't seem like some stupid filthy otaku, but I think sexy can be cool if handle right, and I think that sexy designs can be a lot more interesting than plain ones.

In my mind there's a difference between sexy and lewd. Sexy to me is about emphasizing sexual characteristics which humans are naturally attracted to. Lewd is about titillating the audience. I think something can be sexy without being lewd. That's why I was disappointing with some of the censorship in games like XCX, because they removed some of the visual appeal from outfits because they were sexual. It's not about getting off.
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>>339123121
I was going to fork out $100 anyways, but saving $10 is nice.

>>339123150
I was just going to pre-order from EB
What's OGS?
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>>339123070
Shit, you're right. I figured Yuugen did Sophie as well since I didn't like her design either. I guess that's just one hit and one strike for both of them.
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>>339123257
They removed some of the visual appeal of a single article of clothing. Unless you can only enjoy outfits when worn by 13-year-old robots, that's not a relevant point to bring up.
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>>339123257
The problem is not with sexualisation itself, it's that they marketed the new Atelier in such a way when it previously avoided doing that. It's really not that complicated.
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>>339123182
Just because you're not using a mechanic doesn't mean it's not gameplay. Thinking about how you're going to manage your time and items to make it through, how you're going to craft something to get the traits you want, how you're going to prepare to tackle a boss, etc. It's a type of gameplay even if most of it happens in your head. managing ressources is an important part of playing Atelier.
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Mana Khemia 3 any day now. I can feel it in my bones.
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>>339123182
The battle system is great though. I actually loved Shallie's battle system most recently. They just feel like good, polished turn based combat systems.
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>>339123331
>EB
Shit nigger, what are you doing?
>What's OGS?
OzGameShop.
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>>339123432
I'm talking in general, not necessarily Atelier Sophie specifically. Anyway, I think that particular image crosses from sexy into lewd territory. The problem isn't the outfit itself but the way its focused on.
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>>339123498
I got Escha and Logy for $40, and Shallie for $60 from EB, though not brand new.
I'm also a paranoid shit when it comes to shopping online
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>>339123183
I hope they come back in Firis. I want to see adult Sophie!
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>>339123435
>Just because you're not using a mechanic doesn't mean it's not gameplay.

I'm not saying it's not gameplay, i'm saying it's shit gameplay so you might as well not even consider it.

> Thinking about how you're going to manage your time and items to make it through, how you're going to craft something to get the traits you want

You're over complicating everything. It's not as hard as you make it sound. That shit is so easy that kids can figure it out. In fact, these days they give you way too much time.

> how you're going to prepare to tackle a boss, etc.

And that's part of the battle gameplay which I consider alright.

> It's a type of gameplay even if most of it happens in your head.

Selecting materials that have the traits you need doesn't take rocket science. You're overcomplicating everything. This shit is boring ass "gameplay" that I would rather not count. It's braindead shit.

> managing ressources is an important part of playing Atelier.

Only if you're a retard who doesn't know how to abuse slaves to collect shit or to abuse cloning items from shops.
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>>339123864
>That shit is so easy that kids can figure it out.
And yet there were always loads of idiots complaining about the time limits being too restrictive or preventing them from playing the game. Lightning Returns is even more lenient than E&L and the most popular mod from the second the PC release hit was to pause the timer.

That aside, you're undervaluing what the time mechanics added to gameplay. Efficiency is key, which is what the homs and store orders were for. When you take away the time limit you no longer have any reason to bother being efficient.
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>>339123823
I want them back at the same age though. I'm hoping they're only 17 or 18 at most at the start of Firis and 19 or 20 in the last game. Removing the time limits means we don't need to have large gaps between games. So far we know it takes place a "little" after the end of Sophie but not how much specifically. I heard that Sophie lasted like a year or less so I think it's possible that Sophie won't be much older.
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>>339122014
Sophie has a system where you input every members action before it happens? Look like I'm going to have to skip this one then.
>>
Isn't Sophie drawn by some dude that does porn?
>>
>Game looks fantastic
>I just finished Meruru
>Still have to do Rorona NG+ and post-game
>Still have to do the entire Dusk saga
I got into this series too late, catching up takes forever.
>>
>>339124283
Yep
>>
>>339124402
Well problem fucking solved, that explains all the lewd artwork then.
>>
>>339124437
The Arland games were also done by someone who does porn
>>
>>339124528
And that was a bastion of Protestant morality and prudeness now wasn't it?
>>
>>339124110
>And yet there were always loads of idiots complaining about the time limits being too restrictive or preventing them from playing the game.

They're mentally retarded idiots who can't figure shit out.

> That aside, you're undervaluing what the time mechanics added to gameplay.

The only thing time mechanics added to atelier games was making sure you can't hit all the events to reach all endings in one playthrough... forcing you to do new game+. That's all it ever did.
>>
>>339124743
>The only thing time mechanics added to atelier games was making sure you can't hit all the events to reach all endings in one playthrough... forcing you to do new game+.
And you have the gall to call other people mentally retarded idiots who can't figure shit out.
>>
>>339124743
I got the platinum trophy of Totori Plus in a single playthrough
>>
>>339124743
No, it forced you to get good and plan shit out ahead. Stack doing multiple quests at the same time when you go out to get materials. Christ are you daft?
>>
>>339124806
I'd like to see you hit every event needed for every ending in Atelier Totori plus on your first playthrough.
>>
>>339124857
Bullshit.
>>
>>339124882
>doing addition is getting good
The only challenge the calendar ever provided was in the sense that it punished you for experimentation or doing more than the bare minimum with the franchise's defining gimmick.
>>
>>339124231
I thought that was weird too. Never played a game that's like that before but I'm willing to give it a try.
>>
>>339124979
>punished you for experimentation
How in the literal fuck do you think that?
>>
>>339124978
I did use a guide but I didn't use New Game +
>>
>>339124905
>first playthrough
Moving the goalposts. That said, it's very much possible to do so in a normal NG if you know the requirements. NG+ isn't a requirement at all.
It's even easier in Ayesha+, though. The only thing that stopped me from getting the true end in my first playthrough was choosing to advance the plot before doing Keith's bonus dungeon, which arbitrarily locks you out of his last events.
>>
>>339125092
How the hell did you manage to get The Wealth ending in the first playthrough?
>>
>>339124528
Since when does Mel draw porn?
>>
>>339124987
Final Fantasy, Dragon Quest, Wizardry clones all have examples of it.
>>339125052
>the only finite resource in the game is time
>the defining gimmick is fueled by time
It's not complicated. Crafting for fun is punished by making it harder or impossible to get the results you want.
>>
>>339124231
>>339124987
It looks like Wizardry's system from way back when.

>>339125192
Not him, but you have Chim photocopy something that sells for a fuck ton.
>>
>>339125157
>Moving the goalposts. That said, it's very much possible to do so in a normal NG if you know the requirements. NG+ isn't a requirement at all.

But that's totally related to time mechanisms issue. If time wasn't a issue, you can easily get every ending in one playthrough. Thus it isn't moving goalpost, it's proving my previous point that you're forced to do New Game+ because of strict time mechanism if you want to get all endings.
>>
>>339125192
There's an item you can craft, I forgot what it's called but it's some kind of fountain or cup. When you use it it gives you a bunch of different liquid items (Water, milk, etc.) You craft a high-quality one with price reduction trains and wholesale it with Pamela. Then throughout the game whenever you're in town, you buy all her fountains, use them all to get liquid items and sell them back to her. It takes forever, but you do it for the rest of the game and you end up with enough money to do it.
>>
I want to get into the Ateliers, but I dunno which versions of the games to get. I thought the Vita games had more stuff, is that correct?
>>
>>339125370
>Thus it isn't moving goalpost
You said "one playthrough", not "first playthrough". On a first playthrough you're probably not going to know the events or triggers required, unless you're using a guide. It's very easy to meet the requirements on a non-NG playthrough when you do know them. Hence, you moved the goalposts by switching your argument from "one playthrough" to "first playthrough". Saying that " you're forced to do New Game+ because of strict time mechanism if you want to get all endings." only shows how incompetent you are.
>If time wasn't a issue, you can easily get every ending in one playthrough.
Hence, it encourages you to be efficient. And as said, in Ayesha and E&L it's not even remotely difficult to get the true end in a first playthrough.
>>
>>339125531
Yes the vita games are all the versions with the most content besides Sophie and Rorona+ for PS3.
So either start with Rorona+ for ps3 or vita, or ayesha+ for vita, or Sophie for PS4/vita
>>
>>339125531
Yes, the Vita versions have more stuff and costumes. They are, overall, better than the PS3 versions.
>>
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>>339125531
The Plus versions have all the DLC included and some extra content depending on the game. Totori+ and Meruru+ aren't much different, Rorona+ is on PS3 as well and is a full remake. Ayesha+ has a bunch of bonus bosses and E&L+ has significant extra story content.
>>
>>339125531
Depends on the game. There usually is a rerelease for vita that's called "plus". Rorona for example had the plus game on PS3 aswell though. Sophie is a simultaneous release for PS4/Vita though so I doubt there will be a sophie plus.
>>
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>>339125260
His very early works, just nudity tough not actual sex
>>
>>339125604
>>339125632
>>339125641
Thanks a bunch, I think I'll get Rorona+ and go from there
>>
>>339125536
> It's very easy to meet the requirements on a non-NG playthrough when you do know them.
A non-NG+ playthrough, rather.
>>
>>339125536
>You said "one playthrough", not "first playthrough".

see >>339124905

> On a first playthrough you're probably not going to know the events or triggers required, unless you're using a guide.

That's why it's better with a very lax or no time restrictions. It's more enjoyable to be able to hit discover all the events instead of having to do new game plus.

> Saying that " you're forced to do New Game+ because of strict time mechanism if you want to get all endings." only shows how incompetent you are.

Even you admitted that you won't hit/'trigger all events on your first playthrough unless you have a guide in your own post.

You only show how incompetent you are for not reading when I said FIRST playthrough.
>>
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>>339125531
Mana Khemia
>>
>>339125775
My only advice with Rorona + is to not do the bonus year until after you beat Totori and Meruru. They contain kinda-sorta spoilers.
>>
>>339125876
Flay is best girl.
>>
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>>339125876
I miss Pamela.
>>
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>>339125874
>see >>339124905
Which is why I said you moved the goalposts in response to that. Are you an idiot? Can you not even recall the conversation we're having?
>That's why it's better with a very lax or no time restrictions. It's more enjoyable to be able to hit discover all the events instead of having to do new game plus.
Except you don't have to do a new game plus. And I wholeheartedly disagree, failing to do everything on a first playthrough adds value to NG+ because on top of the feeling of power gained from being stronger, it also encourages you to do better than you did last time so you can do everything. If you already did everything the first time then NG+ has little value, unless it has its own exclusive content, which I'm sure you would bitch about too.
>Even you admitted that you won't hit/'trigger all events on your first playthrough unless you have a guide in your own post.
Yes, except in the newer games where it's easy as shit, and as said, it's irrelevant because the point was about one non-NG+ playthrough and not a first playthrough.
>You only show how incompetent you are for not reading when I said FIRST playthrough.
Okay, you are an idiot.
>>
>>339125876
Mana Khemia is bad. It's grindy combat-focused nonsense with awful item creation and an ugly art style.
>>
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>>339126092
Anon...
>>
>>339126092
Is there like a game where she originally died or was she always a ghost?
>>
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>>339126238
BRB, pre-ordering Sophie.
>>
>>339126270
She was always a ghost
>>
>>339126397
Until they make an Atelier Pamela game where you find out who she is, it will end with her dying by her soul and body being torn appart into different universes and the whole atelier franchise is all just pamelas story. Just wait.
>>
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>>339126238
If it didn't have a god damned cloth poster I'd preorder its LE. So I will settle it by getting it at Best Buy then. Even though I know it will be $30 come two months from now...
>>
Whoever though it was a good idea to add a male protagonist in E&L should've been fired.
>>
>>339126130
>Which is why I said you moved the goalposts in response to that.

Except that is not moving goalpost, it proves exactly why it is related to the time mechanism issue. see >>339125370

You claim it's moving goalpost because you can't refute the argument that if time wasn't a issue, you can easily get every ending in one playthrough without having to go to new game+. But with strict time management, you have to do new game+ to get the other events for other endings.

> Are you an idiot? Can you not even recall the conversation we're having?

You're the idiot going around in circles just because you misread First playthrough as new game plus and then claiming everything is moving goalpost when you can't refute arguments.

> Except you don't have to do a new game plus.

But you do if you want to see other endings.

> And I wholeheartedly disagree, failing to do everything on a first playthrough adds value to NG+ because on top of the feeling of power gained from being stronger, it also encourages you to do better than you did last time so you can do everything.

Each to their own. To me, redoing all the shit you already did is boring as fuck. It's just pressing the skip button for all text and repeating your steps until you get to that one fucking event you missed to get a different ending. That shit is boring.

> Yes, except in the newer games where it's easy as shit

You admitted it again right there.

> and as said, it's irrelevant because the point was about one non-NG+ playthrough and not a first playthrough.

Except YOU were the one who misread when I did indeed say FIRST playthrough. So get off your high horse already.

> Okay, you are an idiot.

No, YOU are the idiot here.
>>
>>339126618
Logy was great, though. Him being in E&L was the least of its many, many problems.
>>
>>339126618
E&L sales weren't too good compared to previous titles so I doubt they'll try again.
>>
>>339126618
Logy was the second best part of E&L. He was a hell of a lot better than E.

I really wish Dusk had its fourth game, its setting was so god damned good.
>>
>>339126618
Yeah, he must have been incredibly unpopular if they brought him back in 2 more games.
>>
>>339126896
Never. I hate people who can't admit when they got BTFO.
>>
>>339126520
Well in Mana-Khemia it's said she died in the school, but nobody knows how and it happened centuries before.
It's not really meant to be the same Pamela each time tough, she same way Logy appears in Sophie but isn't the same Logy from the Dusk games.
>>
>>339116721
Fuck you fagget.
>>
>>339126628
>Except that is not moving goalpost
see>>339125536
>You said "one playthrough", not "first playthrough".
Is everything here just going in one ear and out the other?
>But with strict time management, you have to do new game+ to get the other events for other endings.
No, you don't "have to". As has been repeatedly said, you can very easily get the true endings in a normal NG playthrough, and it's gotten easier with each game. You do know that you can start a normal new game, right? You're not restricted to one un-deleteable save file that only lets you play NG+ when you're done.
> you misread First playthrough as new game plus
This is the stupidest argument I've read yet. That doesn't even make sense.
>But you do if you want to see other endings.
Only in Totori. Every game since added ending selection where you can view any ending you've met the requirements for. But good job showing your lack of actual knowledge.
>Except YOU were the one who misread when I did indeed say FIRST playthrough.
No, you said "one playthrough". And then you backtracked and said "first playthrough". Which is why I called you out for moving the goalposts. Here, let me refer you, since you're too stupid to remember your own words:
>>339124743
>The only thing time mechanics added to atelier games was making sure you can't hit all the events to reach all endings in one playthrough... forcing you to do new game+. That's all it ever did.
>one playthrough
>>339124905
>I'd like to see you hit every event needed for every ending in Atelier Totori plus on your first playthrough.
>first playthrough

Do you see where you fucked up now?
>>
I really need Atelier to be good.

I've had a lot of trouble getting into weeb games on the PS4 but I always get obsessed with the Atelier games.
>>
>>339126618
It won't happen again thankfully. Atelier protagonists always should be cute girls. That's just the way it is. He wasn't a bad guy or anything but there's plenty of other series to go to for male MCs.
>>
>>339126520
>Until they make an Atelier Pamela game where you find out who she is, it will end with her dying by her soul and body being torn appart into different universes and the whole atelier franchise is all just pamelas story. Just wait.
It's always new character
We know how she died in Iris and some hints in MK, nothing in common
Now fuck off retard
>>
>>339126618
Nah. Logy was pretty cool. Escha was shit, which was worsened by the fact that she had to follow up Ayesha, who was amazing.
>>
>>339127128
>It's always new character
Oh yeah, because that shit usually stops japan from pulling shit out of their asses, right?
>>
>>339127170
Of the PS3 ones, Ayesha was the second best protagonist, beaten only by Meruru Rede Arls. Escha and brown Shallie were shit. Green Shallie was OK, like Totori levels of OK-ness.
>>
>>339126618
People like you ruined series
Logy never was a problem, all others characters being boring garbage except Nio(who wasn't even original e&l character) was
>>
>>339127276
Totori is god-tier. Both Shallies and Ayesha were good too. Escha is indeed shit though.
>>
>>339119809
NSFW WARNING: HIGH IMPACT SEXUAL VIOLENCE
>>
So this game is coming to PC?
>>
>>339127276
What the fuck are you talking about? Meruru was shit protag
If we talk about ps3 generation
Ayesha>Logy=Totori>Rorona=green Shallie>Escha=hime Shallie=Meruru
>>
>>339127276
>beaten only by Meruru Rede Arls
This post paid for by the public relations division of the kingdom of Arls.
>>
>>339127276
You have a terrible case of shit taste
>>
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>>339127498
NSFW WARNING: HIGH IMPACT SEXUAL VIOLENCE
>>
>>339127356
People like him didn't ruin the series at all though. The series is still great and nobody wants the to turn into traditional jrpgs with male protagonists. I didn't even hate logy but he was out of place as a protagonist. He should have just been a regular character.
>>
>>339116721
Uhhhhhhh where is the PC version???
>>
>>339127098
Yeah, except for those several other games in the series where that didn't happen.
>>
>>339127276
>>339127589
I don't believe that Brown Shallie is bad. Her design and voice are wonderful, especially compared to the horrible Green Shallie. I won't believe it until Shallie+ is out and I can see for myself.
>>
>>339126993
You're a fucking moron hanging onto your own mistake as if it's true. You misread first playthrough as NG+ and now you're entire defense hangs on your own mistake.

see >>339124905

> Is everything here just going in one ear and out the other?

That clearly is for you.

> As has been repeatedly said, you can very easily get the true endings in a normal NG playthrough

I never said you can't get the true end on the first playthrough. You just can't hit EVERY event for EVERY ending on the first playthrough. And like you said, without a guide it's almost impossible.

> You do know that you can start a normal new game, right? You're not restricted to one un-deleteable save file that only lets you play NG+ when you're done.

Who the fuck wants to do that? People just want to hit every event so they can pick every ending once they get to the last day without having to redo everything in new game+.

> This is the stupidest argument I've read yet. That doesn't even make sense.

And you're the stupidest retard here who actually misread first playthrough as new game+.

> Only in Totori. Every game since added ending selection where you can view any ending you've met the requirements for.

So how does that help your argument? It actually helps mine since you're forced to do new game plus. Also non plus version of Rorona was like that too.

> No, you said "one playthrough".

See >>339124743
It says
> you can't hit all the events to reach all endings in one playthrough... forcing you to do new game+.

Which playthrough number could it be that you aren't forced to new game+? 2nd? 3rd? 4th? or maybe.... just maybe.... the FIRST.

Do you see where you fucked up now?
>>
>>339127634
ARLS SHOULD BE FREE
DOWN WITH ARLAND
>>
>>339127683
No, there really wasn't anything wrong with Logy. It would've been a great idea to keep having dual male / female protags, but instead they went with paired women protags from then on, which is absurd. Logy is the least of the game's problems, E&L is easily the worst game of the five PS3 / Vita entries I've played so far, with only Shallie left.
>>
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>>339127797
MAKE ARLS GREAT AGAIN
>>
>>339127739
> Her design and voice are wonderful, especially compared to the horrible Green Shallie
>Talking shit about Sumire's voice
What a terrible taste
>>
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>>339120907
>>339121119
I see it as the Lyrical Nanoha problem. Lyrical Nanoha is a series of magical girl shows. All the promotional material is heavily sexualised, to the point where you would think it's literally a loli hentai anime. The actual animes themselves have very limited fanservice that's nowhere near the level that's shown in the promotions though.

Lyrical Nanoha is basically "What if gundams were magical girls?", not some ecchi late night trash anime.

Basically, everyone knows sex sells so surely if you add a ton of sex it should sell a lot right?

Here's an example, spoilered since it's NSFW
>>
>ranking lists

Alright, thread has officially gone to shit now.
>>
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>>339127869
When Arland sends its people, they're not sending their best. They're sending people that have lots of problems, and they're bringing those problems with us.
>>
>>339127867
That would've been the worst idea possible. They did the right thing by going back to solo female protagonists with Sophie and Firis. I'm glad you don't work at Gust.
>>
>>339127276
>Meruru over Ayesha
What poor taste.
>>
>>339127779
>You misread first playthrough as NG+
I genuinely wonder how you came to this belief, but I don't really want to know.
> You just can't hit EVERY event for EVERY ending on the first playthrough.
That would depend on the game, but it's generally incorrect.
>Who the fuck wants to do that?
Who wants to do it is irrelevant. It's an option.
> It actually helps mine since you're forced to do new game plus.
No, it's the opposite, actually. That means you don't have to do NG+ at all because you can reload your last save before ending the game and view all of the other endings. Unlike in Totori where viewing other endings required manipulating affection values which took time.
>Also non plus version of Rorona was like that too.
Original Rorona is obsolete. It's not even worth discussing anymore.
>Which playthrough number could it be that you aren't forced to new game+? 2nd? 3rd? 4th? or maybe.... just maybe.... the FIRST.
A first playthrough would imply the first time a person is playing the game. An NG playthrough, or a non-NG+ playthrough is any playthrough of the game that's not an NG+ playthrough. I can play through Ayesha ten times in NG, but only one of those will be my first playthrough, and none of those will be an NG+ playthrough.
You are a fucking moron.
>>
>>339128162
Firis looks so cheap and bad right now, so even dual protagonists would be a good idea
>>
>>339127739
>I don't believe that Brown Shallie is bad. >Her design and voice are wonderful
When I first played the game I thought brown was the best too, but that's really all she has going for her, She is the blandest protag.
>>
>>339128162
You do realise that Shallie sold like shit too, right? Even worse than E&L.
>>
Man I want to FUCK a book.
>>
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>>339127931
Well now I'm just disappointed that Nanoha isn't a loli hentai anime.
>>
>>339122849
Actually, yes. It'd be nice to see an Atelier game from the view of a heroine who isn't in the 14-16 or so range every once in a while.

I mean, I guess it's easier to make a cute girl if she's younger but I wouldn't mind a more mature protag either.

I also wouldn't object if for once the protag wasn't some kind of airhead.
>>
>>339128269
I've heard many people say they haven't played Shallie because EL turned them away.
>>
>>339122861
Is there anything that can match Totori x Mimi?
>>
>>339127867
Shallie suffers the same problem that E&L did: The side characters aren't expanded on at all.

Let's take a side character from Totori's game: Mark. From all of six cutscenes, we know that Mark is good at science(dur), good with children and children-like things, like Chim to the point of great self sacrifice , likes booze and is a capable adventurer in his own right to the point where he can either make traps or can spot them quite well.

Meanwhile, all we know about Reyfer in his two games is he's poor because he has to keep buying ammo for his magic wand, he likes booze and he's frugal. You can pretty much remove him from the game with no effect on the other characters, partially because of how little they have going for him, but also because of how little he has going for him.
>>
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>>339128403
>it's easier to make a cute girl if she's younger
Depends on the artist
>>
>>339128541
To be fair, Esty never aged.
>>
>>339128416
That's because E&L was a bad game. What sense would it make for Logy to have turned them away from the sequel which had double the girls to make up for it?
>>
>>339124110
I had issues with the time limit too, but that was just be assuming I had more than enough time but then vastly underestimating the difficulty of certain steps of the process.

Plus, I find the game super comfy and usually get into the groove of things. I just forget a grand time limit exists and focus on smaller daily or weekly stuff.
>>
>>339128514
>Shallie suffers the same problem that E&L did: The side characters aren't expanded on at all.
The main problem with Shallie always was a terrible ending
>>
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>>339128591
I'd say she just ages very slowly, but she does look younger in Rorona
>>
>>339128696
It was an ending that was kind of hinted at starting with Ayesha: The world is fucked and there is no un-fucking it.
>>
Should I play Escha before I start Meruru and Solphie?
>>
>>339128789
I mean about "lol city wouldn't be fucked after we fix machine after all!"
>>
>>339128514
Even putting aside the side characters, E&L was just a plain bad game in terms of design and mechanics too. The item creation changes just meant that every item you'd be using the same skills and similar base materials to go through the same process every time. It made the whole thing unnecessarily convoluted for a simple result. The item restocking was a great idea in theory but in practice it left you with even more time to do nothing because every single period's tasks could all be completed with a month to spare.
The game is extremely dull in terms of environments, with absolutely every area being a dull greenish or blueish ruin with haze overlaying it, with the only exception being the volcano. Even Ayesha had more variety than that despite the similar ruined world setting. And with there only being one town you were constantly walking back and forth because everything branched out from the town in four different directions instead of connecting around like in Meruru or having multiple towns with a more connected world like in Totori and Ayesha.
Compared to the previous games E&L had a much grander story in terms of threats and events, yet it maintained the same relaxed pace all throughout and there was often a significant feeling of disconnect between the plot events and all the character events in between.
The only thing I thought E&L did better than Ayesha was the combat changes but they don't nearly make up for the rest of it being so fucking dull.
>>
>>339128786
>>339128541
>Nose got bigger
It's like night and day.
>>
>>339128804
What the fuck would inspire you to play the games in that order?
>>
https://www.youtube.com/watch?v=EPbys1mZiQQ
How can new protagonists even compete?
>>
>>339129113
Get the worst one out of the way first. Already beat Rorona, Totori, and Ayesha.
>>
>>339129220
Why did you play Ayesha before Meruru?
>>
>>339116827

>Wading through menus
>Going from collection point to collection point on an empty dead map
>good gameplay

Ateliers are literally just as shit as Neps but you fags are too delusional to see it.
>>
>>339129220
But Meruru and Ayesha are the best two of that lot.
>>
>>339129267
>>Wading through menus
>>Going from collection point to collection point on an empty dead map
But that's exactly what you do in Neptunia to get the items to make plans with, only in Neptunia the menus don't even require any interaction beyond "make this item?" "yes" prompts.
>>
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>>339128960
The big threat in E&L wasn't overt until you had your giant airship at the end. Beyond that it did simulate being a government worker quite well in that nothing you do really matters.
>>
>>339129195
I was entirely expecting something along the lines of BARREL BARREL
>>
>>339121053
https://www.youtube.com/watch?v=rt8dIIddYSE
It's so simple but it's still magical.
>>
>>339129260
No money. Got it on sale last year. I was waiting for a golden sale for Meruru but the collection only went on sale and I got the other 2 already. That's why I want ask if I should start Escha so I could save meruru later.
>>
>>339128194
> I genuinely wonder how you came to this belief, but I don't really want to know.

I genuinely wonder how you came to believe people are talking about new game+ in the first place.

> That would depend on the game, but it's generally incorrect.

Whle you can easily do that with newer games, except escha and logy.. It's not easy to do so in the older arland series without a guide due to little time on your first playthrough. Experimenting around is pretty much punishment in games like Atelier Totori.

> Original Rorona is obsolete. It's not even worth discussing anymore.

Fuck you. You don't get to decide what can't be discussed.

> No, it's the opposite, actually. That means you don't have to do NG+ at all because you can reload your last save before ending the game and view all of the other endings.

That's only if you had a guide to follow to get every needed event. Otherwise you're stuck with new game+. Also following a guide is a shitty way to play a new game.

> A first playthrough would imply the first time a person is playing the game. An NG playthrough, or a non-NG+ playthrough is any playthrough of the game that's not an NG+ playthrough.

You're really grasping at straws now. To use this type of logic is like saying you're so butthurt you made a mistake that you're willing to use any excuse to cover it up. While the logic isn't wrong, it shows how far you're willing to go to cover up your butthurt sorry arse. There's no point in arguing with a scum like you.
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