I have a real fucking problem with modern games. I can't buy them because they are all download-only or require online activation, and I hate that shit. I think it invalidates the whole point of ownership (and if you think it's just buying a "license" that makes it worse, not better). I refuse to do it. I would like to support devs and play some shit, but other than CD Projekt, I don't even know companies that do real physical releases with no online strings attached anymore. If they exist, they're hidden among the mass of "requires Steamworks...
Comment too long. Click here to view the full text.
>Game makes you fight your teammate with all their current stats and equipment
I don't play a lot of RPGs, but only example I can think of is
>New game+ has you maintain your current level
>Every enemy in the game jumps up 30 levels
Can we have a hidden gem thread?
Let's talk about those games which you didn't know shit before playing and that turned out to be actually great.
Dragonfall is a blast. One of the best turn-based RPGs I've played in years.
Is the original campaign as good as this one? I heard it isn't, but I'm really looking forward to trying it out anyway.
First one is a typical murder mystery story that turns into saving the world. You may or may not like it. Characters are not as good as DF and some interesting characters only appear at the end game so they don't have any development.
Playing Dragonfall before the original campaign was a mistake (if you still intend to play the main campaign, that is) and unless you're extremely forgiving you're going to have an even harder time slogging through it. I actually quit the game for a couple months because I was so bored with the campaign. When I beat it and switched over to dragonfall it was like someone flipped a "good" switch in the development process.
Hardmode: only post your stations, not some shit weve all seen 500x.
This is what the station looks like now that we moved to a bigger place.
havent seen this in forever, this is what it all started out as
How's that game you're working on?
Slow. I have to learn how to animate.
Bird of Paradise DDR. Pulling off sick combos gets you points. You use the points to buy bird colors/hats.
ITT Games you think only you played.
Disney out pokemoned pokemon, and nobody played it
ITT we post the best grils in their respective franchises
Starting off with a unanimously accepted example.
Will Mass Effect 4 be like the first?
How does on make turn based combat "fun"?
Add some degree of interaction basically.
It doesn't even really need to be anything major, but for fucks sake, let people interact a little instead of pressing a button and watching some numbers fly out of a bad guy.
Name a flaw.
Thoughts on the final design?
I'm surprised they didn't put a texture on the right pad like they did on the left. I think originally they had rings so you could feel where on the surface you were but maybe they hurt over time. An octagon around the outside would have been nice.
Definitely picking one of these up when they launch. Might build a Steam Machine at that time too.
How are they going to fuck it up?
screencap the replies. On release day, we see right we were.
I've seen multiple people say that the lore in the DaS2 DLC tries and fails to continue what DaS1 started.
Is this true? In what way?
The DLC of Dark Souls 2 is completely different. It's about a couple of kingdoms getting corrupted and falling to ruin from the undead curse. It has nothing to do with anything in Dark Souls 1.
Overall the DLC are all great. They all have a unique style to them that makes them distinct.
It just plays into the awful sequel baitey concept of cycles that plagued Dark Souls 2 even more. They go full Bioshock Infinite with the "There's always a King. There's always a Manus Shard. There's always Undead" notion so that they can forever rehash the same concept through cycles and make the same game forever.
GOG INSOMNIA SALE THREAD
BUY TEN COPIES EDITION
But I already play DRM-free games on Steam.
What makes the gog client so special?