Do you emulate games?
Did you know that rotational velocidensity affects all ROM files ripped to a harddrive? These include .smc, .smd, and .sa1.
What this means is that for each year the ROM sits on your hard drive, it will lose roughly 12kbs, assuming you have SATA - it's about 15kbs on IDE, but only 7kbs on SCSI, due to rotational velocidensity. You don't want to know how much worse it is on CD-ROM or other optical media.
I started collecting ROMs in about 2001, and if I try to play any of the games I downloaded back then, even the stuff I ripped...
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The demo for Dashbored is up!
Check it out:
Feedback is greatly appreciated.
So this just came out, anyone playing?
I am playing right now, trying out a merchant game after my others failed terribly so.
Been wondering, can I deal with Cassius in a peaceful way without shit backfiring?
what does /v/ think of VIC VIPER?
so whats the crack with the division i mean ive haerd alot about yet it not heard anything that peaces together a bit of back storey or any litriture to that effect can anyone help e out with its back storey and any intresting facts about it .whats the issue about these hollogram things as well i understand what they are but is it set now far futrue like when what theres a lot of holes ,which is more than likey intentional, in the back storey there telling
>the main character uses katanas
>strongest weapon in a game is a western longsword
How many of these ended up being good?
Can someone explain this shit to me? Pic....kind of related.
>when we're not murdering each other
We've done that since the dawn of mankind. Over the past 3,400 years there's only been 268 (or roughly 8%) of recorded years of peace in the world.
besides dmc4 what are some good character action games for the pc that you don't have to emulate?
Talk about a series falling off a cliff...
Metal Gear Scanlon is practically unwatchable now, and to think at one point it was the best content on the site.
>Drew hates the tapes
>plays so slow and awfully
>banter is stale
At least we have Papa Vinny and a new Life is Strange playthrough
Considering MGSV is 5 hours of "story", 40 hours of doing same shit over and over (side-ops and most "story" missions) and 45 hours of going from point A to point B in an empty map, you're lucky you haven't died of boredom watching these.
Previous MGS's were tight experiences with something completely new around every single corner (except backtracking parts).
Why did I not have the option to sink Huey's boat?
If your level is;
>overly long and overly difficult at the same time
>a 'maze' of pipes and doors
>"DON'T MOVE LOL"
>over emphasis on platforming (like single blocks that you must jump between)
Then stop making levels
>>overly long and overly difficult at the same time
>>over emphasis on platforming (like single blocks that you must jump between)
Sounds like someone's just shit
>NOW'S OUR CHANCE FOR A BEAT DOWN
What did he mean by this?
Best android games? Just won a gift card at work.