Just bought this today 15 years after beating the original. What's the difficulty level compared to Banjo-Kazooie? Which one do you like better? Let me know you're thoughts, /v/.
>I just bought this game, tell me about it before I play it /v/
I'll never understand you people.
And it's definitely much more challenging than Banjo-Kazooie. Not hard, but harder than Banjo-Kazooie was.
>Old enough to the point where every single game I play is just derivative of something done before, even to the point of it being the 3rd and 4th times I have seen a genre come and go.
I keep telling myself I love vidya, and I think I do, but there's only one or two games a year that really fucking stand out for me and do something unique anymore. (Kerbal Space Program came to mind this year)
How do you come to terms with this /v/? God I hope VR isn't shit.
Are you a fucking ultrapleb who thinks all indie games are walking simulators or something? AAA might be stagnant as fuck, but cool indie games come out with relative regularity. Even if you've been gaming since the inception of videogames you have no grounds to claim that everything is mindlessly derivative.
It's not a matter of standards though.
When people say this year Witcher 3 was the GOTY, i play it and 5 hours in i'm bored.
Same happened with Fallout 4 and Dragon Age last year, it's the same unoriginal shit over and over again.
Even the indie stuff is getting samey as fuck, with eveyone dicksucking Rocket League which is a fucking carbon copy of a game from 2008. https://www.youtube.com/watch?v=ChBBHO0wqgI
It's not a lake
What a plot twist ?!
Honestly, this game is really great on a 1st playthrough. After that, all the slaws start coming up and hinder the enjoyement od the game.
Still a 6/10 for trying something pretty cool
So, i just bought this PS Plus 12 Months thingy at 50 Bucks.
Did i do right?
I mean, do the avatars and theme stay with me unlike the games after the 12 months?
Yeah you keep everything except for the 'free' games, it pretty much functions the same as Xbox Live Gold
How come this series is never that popular in the west? Even niche RPGs like Trails and Neptunia are more popular than it.
What are you talking about? DQ is more popular than Trails and Neptunia.
It's more popular than Tales as well. Hell it's probably the 3rd most popular JRPG franchise in the West after FF and Pokemon
>DQ is more popular than Trails and Neptunia.
Lol no it isn't
>It's more popular than Tales as well.
LOL NO IT ISN'T
>Hell it's probably the 3rd most popular JRPG franchise in the West after FF and Pokemon
LOL NO IT FUCKING ISN'T
ARE YOU FUCKING DELUSIONAL HAHAHAHAHAHA
S-S-SATURDAY NIGHT MOTHERFUCKER
WAT ARE YA
>playing snes game in 4:3
>intentionally fucking up the feel of a game
Why isn't astronomy a more prevalent theme in video games?
I'm asking because it's somewhat common in eroge, like pic related (and no you perverts, that's from the prologue, you get to fuck the cuties only after they grow up.)
I mean, it could work as an actual video game too.
Set it in some cosy rural village, travel the countryside to find places to observe stars.
It would be great.
It's the idea that we're seeing light from thousands of years ago fascinating?
And besides, stargazing is usually also used as a background motive for characters relationships.
NEW /v/eekend Smash tourney thread
CURRENT TOURNEY: 5264-3450-1027-72
password is rage
rules are the same
So I was drinking with a couple of buddies yesterday and during that time we talk about vidya stuff.
The hot button debate yesterday was the increasing number of PC games that force you to buy a gamepad. These games are untolerable when you usa a kb+m, or using a gamepad is 1000x better.
I think that it's inexcusable, that the devs are just too fucking lazy and won't give the resources to make a control scheme or to adjust the controls for the PC, and instead just force me to buy a gamepad instead. It's a product of a poor port.
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What modern RPG has the most fulfilling combat?
I really really liked Divinity: Original Sin's combat. I didn't expect to since most turn based games don't really NEED to be turn based the level of strategy can be done pause and play or real time and so making a combat system turn based just needlessly slows it down but..
D:OS really made turn based work and shine for me. The action points system, the various fields and combinations, the importance of party positioning, linking and unlinking, keeping an enemy distracted in a conversation...
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What WILL go wrong?
Right around the corner boys.
This'll be the first time I actually play through DD entirely, and I want to do a Magick Archer build. I get really OCD faggy with min-maxing in RPGs though, and with the way stat growths work I'd have to get to max level without even touching Magick Archer to get the most out of it. I want to actually play through the game as a Magick Archer, will an average stats balanced build be viable in post game? I was thinking on starting as Strider, and hopping around between Assassin, Sorcerer, and Magick Archer.
I'm still fucking mad.
>it's Peace Walker with better graphics they said
It was supposed to be perfect
>mfw this is my favourite game of all time and all the contrarians on /v/ can go fuck themselves
And I'm a long-time veteran of the series, to boot.