One of the more interesting aspects of FFVII I'm certain they'll drop is the weird camera angles.
They didn't drop them in Advent Children, which Nomura directed. Why would they drop them for Remake's cutscenes?
Doesn't the Gamecube debunk the whole "Nintendo needs 3rd party!" claims? It had plenty of 3rd party support and still didn't sell particularly well.
Have you ever been disgusted by a videogame?
Our memes are no longer dreams.
^ Downgrading guide. CFW flowchart at bottom.
^ Autobooting RxTools guide.
I finished getting my 10.3 o3ds XL to autobooting rxtools and it took me a few days of spoonfeeding from kind anons. Together we can work through this technobabble.
so quick question. I got everything to work but i was wondering about Monster Hunter X. There are three links one for the 1.1 update and the others are Monster Hunter X - Online-Ready (JAP-ENG 7.0) and Monster Hunter X - Online Patched (JAP-ENG 7.0). So do i install the online ready and then the online patch?
Didn't know whether to do this on /a/ or here, but it's a game so...
Please state your favorite girl from Huniepop and a reason why.
How does this look, in your opinion, and what could I do to improve it? It's supposed to be a horror game, and this is a small part of it. Thanks!
The bobbing glare is serious annoyance, I'm already getting a lack of originality vibe so hopefully this is some real early work. The lighting while nice does not come off as ominous or scary rather it has a very warm feeling and creates a pleasant feeling of security. IMHO
Thanks for your honest opinion! It's really early work and I'm also a huge beginner at Unreal Engine 4 so yeah it's unoriginal. I get your point about the warmness of the light, but how else could I do a light without making a SLENDER-type flashlight which everyone does?
ITT: Video game females who are actually men.
Would Nintendo ever have the balls to do a LoZ game where you fail to rescue Zelda?
No. Zelda is the same formula with minor tweaks because they're selling the games to children, and are fundamentally the product of a company that is not interested in experimenting with their software.
Nah most you will probably ever get is a melancholy ending were she has to sacrifice herself after you save her. or an ending where she has to leave you after being rescued kind of like what happened to midna at the end of twilight princess.
I remember that being a plot point in a few games. Unless you mean not winding up saving Zelda in the end, in which case no and I can already see people calling it "edgey" if they did
fuck square enix
fuck this fucking business
>mfw the future of video game industry will be episodic releases
I always thought X was well received but recently people have been saying it's trash. I've never really been into FF so is it just not a final fantasy game or is it actually a bad game?
NEED SOME BEANS FOR THE CHOWDER HERE
>get to play as 4 historical figures all making corny one liners constantly
unarguably the best zombies map
>souls games are classified as western games! and thus is a WRPG!
why do people keep spewing this shit
do tell me 1 single western games that has the same feel of the souls game
>Japanese games are western
The next thing you're going to tell me is that Undertale is an JRPG.
Seriously. What's the reasoning behind these labels?
We do it to be fair to JRPG's they just aren't based enough to compete.
Slight joking aside. Have you noticed the le gaming media almost never seems to compare Souls to other big named JRPGS? I mean one of the biggest competitors to the quickly fading empire of Squarepenis is From and yet you almost never hear it talked about like that. Literally no one I know gives a shit about XV but even some normies wanted Bloodborne and DAS3.
I remember when rpgs were categorized by their gameplay.
I did not here people use jrpg or wrpg until the late 90s early 2ks.
What happened to using the terms action rpg, turn based rpg, strategy rpg, command based rpg?
Why does doing something really cool in a video game make you have to shit?
DUDE LET'S SPAM RANDOM ENEMIES EVERYWHERE LMAO!
>Half-Life co-creator and writer Marc Laidlaw, who penned both Half-Life 1 and 2, has left Valve Software, Gamasutra can confirm. Reports of his departure from Valve stemmed from an email posted on Reddit. Laidlaw verified his departure in an email to Gamasutra. "It is true. I left very recently,"
>"I had a good run but lately I have been feeling a need for a break from the collaborative chaos...
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