Can we talk about NPC AI for a second?
Lets start with TES & Fallout. With Oblivion, NPCs had a certain amount of dynamic ability within their scheduling, and personality traits such their responsibility level would feed into it. For example, some NPCs with low responsibility would steal from around them or pickpocket other NPCs (often failing), if they wanted something but didn't have it in their inventory. This and some other small dynamic abilities that made them interact with the world really added to the unpredictable feel of the game, made it feel alive.
Then Skyrim hits, and those dynamic abilities have been stripped away for whatever reason. Even their scheduling has been stripped down to bare bones, and they never do anything unpredictable at all. same thing over and over, very little world interaction with a purpose. Sure they have some extra idle animations to make it look their doing things, but there's nothing going on beneath the hood. It's just eye candy.
Fallout 4 seems to be the same radiant AI from skyrim but tweaked for the fallout universe, has anyone noticed any specific AI improvements/changes?
The point? Oblivion is a DECADE old and in terms of AI freedom in an open world, it's probably still the best we have. The only other franchise that calk about having decent, dynamic AI is S.T.A.L.K.E.R. Why is this? Does your average gamer simply not care about the immersion factor and unpredictability that AI freedom can bring to a game? For me good AI can make a game feel alive, I like not knowing exactly what's going to happen or not knowing what I'm going to come across because things happen due to AI decisions.
>For example, some NPCs with low responsibility would steal from around them or pickpocket other NPCs
I'll call bullshit on that. Like 500+ hours of playing Oblivion and I don't think I've ever seen anything even close to that.
The best thing about the Oblivion AI was how they had to dumb it down, before release some characters would get spiteful and go out to kill pickpockets that had stolen from them. Wish they'd kept that in the game to be honest.
>Can we talk about NPC AI for a second?
Concept art thread?
Post your breaking point with nintendo
What the fuck went wrong? How did this become tumblr: the game?
So I just started playing re;birth 3 and saw some of this game's trailers, Neptune from re;birth2/mk2 didn't get the CPU Memory in the Ultradimension? that's why she's got old and can't transform? also Neptunia thread
Big Nep in VII is from a different universe than in V but yeah she doesn't get the CPU Memory so she aged normally and remained as a human.
So does it continues the story of re;birth3/ V?
I'm still on the verged of per-ordering it
maybe some rule of rose. Got it working on pcsx2 and it looks pretty good
Shinseki Yori and Shirobaku.
Just finished Legend of the Galactic Heroes and feel a void.
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ITT: Vidya PTSD
>tfw Tinkerbell is kill, Unknown is barely a sixth on his last health bar
>starts spamming this attack right after I get out of it
>as I am about to break free the fourth time, he rushes me from behind and kills me
This thing was so fucking infuriating
THIS MOTHERFUCKER COMES BUSTING THROUGH YOUR GODDAMN DOOR DEMANDING TO SEE WHAT GAME YOU LAST PLAYED. IF ANYTHING JAPANESE OR MOBA RELATED HE INSTANTLY FILLS YOUR HEAD WITH PIPING HOT LEAD.
HOW FUCKED ARE YOU?
Anyone else excited about playing this today?
How many of you actually refunded after trying the leaked version?
Is it the best bossfight of the Souls series?
it was alright
I like most bossfights that only have one boss.
I fucking hate it when there is a "boss" thats just w whole lot of fucking NPCs that I just fought to get the the fight. ie skelly lords
Having two bosses isnt as bad O&S was a great bossfight but I would still prefer just a single boss.
Just meh opinion
ITT: We badly draw vidya and other anons try the guess the game
do you miss us yet?
>Reynauld gets crit
>Wyrd reconstruction kills him
>its only week 12
>check Stage Coach after returning
>New Crusader joins the ranks
What do I name him, /v/? How do I cope?
Should I bother starting playing it now when the full game releases in 4 days or so?
I've just defeated the necromancer actually. Don't want to get too ahead into a game that will change.
I'm not worrying too much about it myself
AFAIK its a new class, new dungeon, and balance changes.
If a few of my favorite classes got buffed i'd be pretty happy.