30 FPS + Vsync or 60 FPS + no Vsync?
HHHHHHHHHHNOW I'LL SHOW YOU
>we pleased to announce BLOOD SOULS! A new open world episodic game from mastermind Miyazaki coming THIS summer 2016 to PS4, XBOX ONE, PC and ios
You all know it's coming.
Miyazaki is done with Souls series now that he's in charge and not bound by the contract for 3 games with Bamco.
We are getting an open world RPG, though, I'm pretty sure that's what he wanted to do for a while now.
Whether or not this is true there are a few choices you can make as always. You can :
a) buy the game and send a message to the producers that they will still get paid regardless of their choices and support practices you disagree with.
b) pirate the game and send the message that games aren't worth localizing because you're not going to pay for them anyway.(They have no reason to believe you'll buy the game after "testing" it)
c) Don't buy the game no matter what the majority of the gaming community chooses to do, and hope...
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broke my left hand
any good mouse oriented games?
System Shock (1994):
-actual story with a hacker given a job on a spacestation to work on an AI
-different weapons, armors, flashlight, jet pack
-lighting, weight, physics system (which actually was created in 1992 for ultima underworld)
Half Life (1998):
-something 2sciency4u happens
-gordon's neckbeard is so handsome thou
-who the hell is gman?
-simplified call of duty gameplay
>Games in different genres have to have the same level of overall complexity
Are there any games that are like RTS games but are actually good?
I heard Wargame was good.
Lords of the Fallen developers beat FROM Software to the punch with Robot Souls
>“When fighting enemies, you can target specific parts or limbs to recover specific pieces of armor, weapons, or equipment you want to attach to your own exoskeleton. Of course, the best parts will often be the hardest to cut off – and they’ll usually be attached to the most dangerous enemies! Even the most common enemies can prove deadly, and the game features imposing bosses who will truly put your wits, guts and reflexes to the test.”
Why is this game constantly priced below $5? I've even seen it priced at $1.99 on the gamestop digital store.
Triple A title that released six years ago being sold for less than a happy meal? What's the deal?
Because it never really sold well in the first place. It's a JRPG aimed at a western audience. So it neither did well in Japan or the US.
6 years later and it shockingly still isn't selling well.
Because people are too lazy to figure out how to play it, either that or they'll give up at hell's gates and cry it's too hard. Honestly, it's one of the best jrpgs I have ever played. Easily worth the 10 dollars I spent on it.
Emma best girl btw
What do you do in these games? Is it worth $10?
Hey, /v/, so I've finally decided to start playing some FE however I'm undecided as to whether I should start with Awakening or Fates. Help me choose?
I would say start with fates, the two games have next to nothing to do with each other or any other games in the FE series. Fates has a lot of gameplay improvements and has 3 different paths for the plot, where as awakening only has one (as do every other FE game)
The paths kinda let you feel like you are the MC and it helps with immersion, plus kamui a qt.
Awakening is still a great game but id play fates first, fates also has new difficulty options to make it easier on newbies.
Thanks a lot, man. What exactly are the differences between Conquest and Birthright? I could easily Google that shit but I'd feel more at ease hearing the important bits from someone who seems to know what they're talking about
Birthright is what you start with. Conquest is hard as shit actually. Don't go in expecting an impressive story, story is what fire emblem lacks. Great, fun gameplay though, and I like the characters too.
why do people like this game? It's not bad per se but painfully mediocre
> dlc will have one major story related thing and a bunch of shit mods will do better
>increase price by $20 tonight
How hard is it to pirate Bethesda dlc?
How do I get good? I've peaked to the point where I no longer get better by playing. The only people I ever beat in For Glory are the ones as bad as I am. Everybody else is a tourney player who FG's for the fun of it or someone who follows a favorite flowchart they got off of youtube. I can't short hop approach worth anything, can't utilize fast falls in any meaningful way, and my footstools need work too. I suck at teching, period. As a result I'm getting destroyed by tactics that should only EVER work on braindead, babby players, which means I'm...
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Ignoring your order. Robin main here, first off fuck you Robin is hard. Second off you gotta practice SHFF aerials in training, learn how to play quickly. Tell me what character you play and I can give you specialized advice.
>get a knockdown
>grab beats block
>black beats strike
>strike beats grab
>wakeup beats strike
>wakeup beats grab
>block beats wakeup
so the guy who just got knocked down wins in a majority of scenarios. Makes total sense.
Get better setups/safejumps if you're so okizeme oriented. They exist, but by SFV's very nature okizeme isn't all that strong. Do you even realize how few of your knockdowns are hard?