ITT: Times /v/ tricked you into playing bad games
>/v/ tells me Spec Ops The Line is a serious deconstruction of war games that tells an interesting story about war
>The main character is played by Nolan North
Into the trash it goes. If you want me to take your shitty deconstructionist war game seriously, hire a real actor next time.
Is the shilling real or is it just false-flagging?
You don't actually buy Ubisoft games, do you?
Good night, /v/. Did you play any cool videogames today?
Your village misses you anon, why don't you visit anymore?
Somebody just said this was their favorite Final Fantasy game.
Implying there is a right choice for a favorite gook anime adventure.
Early Final Fantasy games (2D) weren't anime, they were just boring turds people played with cuz there wasn't anything better on consoles.
It's REALLY fun.
The most generic TPS ever with tacked-on MMO mechanics
Bosses are shitty bullet sponges that act the same as regular enemies
Guns feel like ass
Going to have $100+ in DLC
Take your pick
is the AWP the most skillful gun in video game history?
Final Fantasy VII really might be the greatest game ever made
I just beat it. I've never played a game this good. Not even approaching this good. Not even REMOTELY approaching this good.
Like everything was just.... Every moment, every payoff, the artistic direction, the sheer effort, the sheer volume of materia and gameplay options, the pacing, the fun, the characters, the stakes
It was just absolutely perfect, have any of you played it recently? It's way WAY better than I expected from its reputation around here
RE4, Nier, Kingdom Hearts (not final mix, original), STALKER series, Demon's Souls, and a couple others
By their powers combined you will become jaded and realize how terrible games have become
What should I play while waiting for my pain meds to kick in and knock me out /v/?
It sounds fun to try and program games in assembly, starting out with extremely simple stuff working pixel-by-pixel, but I suspect the hard part of it will be getting the code to interact with the OS. Just creating a process and a window sounds like a nightmare.
How hard is it really, and is there anything that can make it easier?
Learning how assembly works is cool, but I have a feeling you've fallen into a common trap of trying to make a video-game using the lowest-level technology you can find.
Is the project to have fun hacking with assembly or to make a video game?
I frankly don't see why you'd start learning to program that way, but interaction with the OS will be the easy part since you're using the API it provides to interact with it
Look at MASM and any documentation on the Win32 API if you want to write assembly programs on Windows
To have fun with assembly.
I'd never try to make a big game with assembly until I understand a huge amount of low level code and can start to make my own levels of abstraction.
I have no idea what an API is.
All I know is that apparently FASM is better than MASM but that can hardly be called "know" since that's just the opinions of people on the internet.
I'M GONNA DO IT, STOP ME YOU FUCKS.
You probably can
you're already a shitter. go ahead
I'm not the only one who actually liked Super Paper Mario, am I?
What will he say to Alex after defeating him?
You people will argue over anything .
Alright /v/ I've got four games here for you.
>amazing 2 hour game
>great 10 hour game
>average 50 hour game
>mediocre 100 hour game
Which one would you want to play the most and why?