How does /v/ feel about this game?
Why can't you crack me /v/? Am I not pretty enough for you?
Working on my game, trying to create some interesting tactical AI, pic related.
What game AI has impressed you the most?
What was it that made a lasting impression on you, and how, do you think, it accomplished this?
Supposedly good video game AI people often cite (HECU in Half-Life or FEAR grunts) is generally just smokes and mirrors: scripting mixed with them spelling out everything they do. It looks and feels cool, sure, but it's not exactly good AI per se.
The game that actually impressed me was RtCW. Enemies there did some clever stuff like hiding when reloading, attacking you while you're reloading and throwing back your grenades; though I guess a lot of it is scripting too. Max Payne 3 and its dynamic...
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OP here, I agree about the smoke and mirrors type pre-scripted AI (especially when it comes to visually impressive AI tricks) being the biggest wow factor.
I'm making a strategy game, however, so actual tactical nuance to AI is more interesting to me now. I've been looking at XCOM2's AI, and though I love the game, it is shamefully simple and predictable.
I want my enemies to be scary because they thoroughly outmaneuver you, not just move to the best position and take the best shot.
Still looking too shitty for webms, but at the moment a Strategic AI does a hell of a job kiting the player, breaking los after attacking, and trying to draw the player towards traps or reinforcements.
Which game you will buy, /v/? Pokemon Sun or Pokemon Moon?
So I told Denuvo to become uncrackable... they actually did it the absolute madmen hahahaha!
Now they just need to put it on games that don't blow ass.
>94 days until E3
>it might be the "smallest" E3 since 2009
There's literally no way for Nintendo to do worse than they did last year
They've got no where to go but up
>its gonna play like womb raider
>shitty crafting system we dont need
>its gonna be easy as fuck
>Weak ass RPG elements like every other WRPGs
AYO HOL UP
U BE SAYIN
This is exactly when videogames started going downhill as a market and as a form of entertainment, the industry as a whole.
Make no mistake, this is when The Fall began.
Are you going to shoot me?!
Why do you hate me anons?
I'm just trying to fix what Sticker Star did wrong.
I'm even improving my gameplay style!
>I'm just trying to fix what Sticker Star did wrong.
I very much doubt that considering that as far as Nintendo are concerned, they don't even realize that Sticker Star was doing anything "wrong".
This game deserve more the title of Ocarina of Time than OOT
ITT: Redpilled video games
>expansion pack for one of the best RPG to date is coming out in 20 days
>nobody talks about it
Anyways,Baldur's Gate thread
I'm having mixed hopes because there's some important BG1/2 devs working on it, but there's also some shitty new blood they got that is very mediocre at writing.
But mostly positive because Avellone is overseeing the writing, he ain't writing but at least he's overseeing.
Why is Hitman Absolution considered a bad game?
>People think this is a competitor to M&B
Other than that yeah the game itself is really rough and the dialogue system is really shitty too.