How does /v/ feel about this game?
It's pretty good. I liked Colloseum more, but XD has the superior Minor B theme.
>>330458353
It was a solid attempt at a home pokemon rpg, I feel it was lacking in all the other areas though.
>>330458516
I loved Colosseum but this felt empty and less comparable to the prequel. I tried to play this but I think I stopped midway from boredom. rip
Why can't you crack me /v/? Am I not pretty enough for you?
I'm too busy pirating other games to give you the time of day. Sorry.
>>330458316
I'm too busy playing fun games.
just cause
Working on my game, trying to create some interesting tactical AI, pic related.
What game AI has impressed you the most?
What was it that made a lasting impression on you, and how, do you think, it accomplished this?
>>330456868
Supposedly good video game AI people often cite (HECU in Half-Life or FEAR grunts) is generally just smokes and mirrors: scripting mixed with them spelling out everything they do. It looks and feels cool, sure, but it's not exactly good AI per se.
The game that actually impressed me was RtCW. Enemies there did some clever stuff like hiding when reloading, attacking you while you're reloading and throwing back your grenades; though I guess a lot of it is scripting too. Max Payne 3 and its dynamic...
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>What game AI has impressed you the most?
AlphaGo
>>330457317
OP here, I agree about the smoke and mirrors type pre-scripted AI (especially when it comes to visually impressive AI tricks) being the biggest wow factor.
I'm making a strategy game, however, so actual tactical nuance to AI is more interesting to me now. I've been looking at XCOM2's AI, and though I love the game, it is shamefully simple and predictable.
I want my enemies to be scary because they thoroughly outmaneuver you, not just move to the best position and take the best shot.
Still looking too shitty for webms, but at the moment a Strategic AI does a hell of a job kiting the player, breaking los after attacking, and trying to draw the player towards traps or reinforcements.
Which game you will buy, /v/? Pokemon Sun or Pokemon Moon?
those designs are so shitty
it has to be real
>>330456893
This these can't be the starters.
I'll buy neither and continue playing Cyber Sleuth.
So I told Denuvo to become uncrackable... they actually did it the absolute madmen hahahaha!
Good thing it doesn't protect any games actually worth cracking.
Now they just need to put it on games that don't blow ass.
>94 days until E3>it might be the "smallest" E3 since 2009
Pretty hyped for that robot dinosaur game Sony has.
>>330455572
There's literally no way for Nintendo to do worse than they did last year
They've got no where to go but up
>>330455894
>its gonna play like womb raider
>shitty crafting system we dont need
>its gonna be easy as fuck
>Heavily scripted
>Weak ass RPG elements like every other WRPGs
AYO HOL UP
HOL UP
SO
U BE SAYIN
WE WUZ
TOMB KINGS
IN SPEEEEEEEEEEEEEEHS!?!?
That's not very clever OP, and no necrons are a hell of a lot different than the tomb kings.
>>330454452
Are you living under a rock you retard? Necrons don't exist.
They've been removed like 2-3 years ago.
There's only Ward's Newcrons which are literally Tomb Kings in Space.
>>330454452
Anon are you dumb?
This is exactly when videogames started going downhill as a market and as a form of entertainment, the industry as a whole.
Make no mistake, this is when The Fall began.
>>330453912
According to faggots like you we've been falling for decades.
Where's the ground?
I guess if you were fifteen you might think that.
>>330453912
HORSE ARMOR DLC
Are you going to shoot me?!
Do you want me to shoot you?
>>330453226
snake is a small guy lol!!!!
Funfact: if you do shoot them with the USP they drop their dogtags. Also apparently 9mm cures depression.
Why do you hate me anons?
I'm just trying to fix what Sticker Star did wrong.
I'm even improving my gameplay style!
Bugger off Tanabe
>>330453152
>I'm just trying to fix what Sticker Star did wrong.
I very much doubt that considering that as far as Nintendo are concerned, they don't even realize that Sticker Star was doing anything "wrong".
>Nintendo so bankrupt on creativity they even rehash gimmicks
What a sad company.
This game deserve more the title of Ocarina of Time than OOT
>>330452272
It would if it wasn't such a pain to play. I could easily pick up a new game of OoT any day of the week but I need to convince myself to replay MM.
>>330452272I enjoyed this more then any other zelda game
>>330452687
ITT: Redpilled video games
>>330451304
/pol/ go home, you're drunk at noon.
>>330451304
What does that even mean
the entire series makes fun of the degenerate american culture
>expansion pack for one of the best RPG to date is coming out in 20 days
>nobody talks about it
Anyways,Baldur's Gate thread
test
What's a good party combo? I feel like my current setup is somewhat bland with Imoen, Khalid, Jaheira, Dynaheir, and Minsc.
>>330450432
I'm having mixed hopes because there's some important BG1/2 devs working on it, but there's also some shitty new blood they got that is very mediocre at writing.
But mostly positive because Avellone is overseeing the writing, he ain't writing but at least he's overseeing.
Why is Hitman Absolution considered a bad game?
>>330450360
Cause it changed the basic formula that was in every game before it.
Because the whole concept of the game is based around a single mechanics (instinct) that barely even works.
And a helicopter chase.
Levels are too linear and small
Most of them aren't even about killing people
Disguises are fucking useless
Story gets in the way
It's a decent stealth game and a terrible Hitman game.
>http://www.youtube.com/watch?v=LB4nc1oxQHk&t=5m5s
>People think this is a competitor to M&B
HAHAHAHAHAHA
>>330449481
>Skallagrim
Other than that yeah the game itself is really rough and the dialogue system is really shitty too.
but shits all over mountain blade.
Meanwhile in a game with not shit combat