I didn't know this game was gonna be a massive fucking cringe-fest.
Seriously, the dialogue tries SO FUCKING HARD to be funny, but just fails miserably. Whoever wrote the script for this game should just kill herself right now.
I enjoyed Firewatch, but it leaned very hard on the dialogue and the "emotionally resonant story." I honestly think it would have been better with less dialogue... If the point is that you're isolated in the middle of nowhere, why fuck that up with some drunk woman bothering you all the time?
Delilah is the serial killer and is the one who killed the two naked girls you meet at the lake and you both die in the end in a forest fire started by Brian Goodwin.
Now that you've been spoiled, don't buy/play the game.
What's the best multiplayer games for the PS4?
And by Multiplayer I mean splitscreen, not online
What the fuck is Q*Bert even trying to do? Like, what is he accomplishing by changing the colors of the blocks? And why is the snake so determined to stop him from doing so?
'96fag who's old enough to post reporting in.
Is Q*Bert fun?
I knew about it in Wreck-It Ralph.
When's the last time you were 100% immersed in a games world?
I haven't been able to do it since I was a teen. Real life always invades my thoughts and I can never totally get immersed.
100%? Can't remember if I ever was a 100%. But I can still get a kick out of it if I put on headphones and let the time tick away. But there's still to much inbetween me and that reality for it to be 100%. A game is a game, after all... With an interface and all that shit.
I don't think I remember a time I was so immersed after I graduated high school. Having real responsibilities sucks. Even in high school I'd get taken out of it from bullshit real problems
Remember the land before hats?
Yep. I used to run a bunch of Half-Life 1 and 2 mod servers since 1999 starting with Counter-Strike and TFC. TF2 was fun but once it went F2P we got flooded with kiddos and foreigners and I stopped playing it altogether shortly afterwards.
Man, vanilla was so fucking cool.
The weapons/classes were balanced. The aesthetic was consistent and unique. It was just fun dude.
Sometimes simplicity is just flat out better than needless complexity. Modern TF2 is like if you splashed a bunch of paint over the board and put wacky outfits on all the pieces that granted them advantages over the opposing pieces who don't have those outfits.
What a disaster
On a scale of 1 to 10, how hype are you?
What the hell is this /v/?
Late night space game thread
What have you guys been playing recently?
X3:Terran Conflict was released in 2008 and is one of my favorites. Give it a shot. Then, if you can break past the initial early-game hurdle, you'll never be seen again.
YES I WANNA KNOW
YES I WANNA SEE
I have never understood how people are able to defend this absolute monstrosity of controller design.
Which game has the weirdest enemies?
The first time in a while I make some new webms and there's no webm thread.
Post your levels and talk shit about other people's levels.
>Super Wario Bros.
Hey! I made a campaign of 8 worlds called Two Twins Travel Through Time. It starts with
and gets increasingly more complex!
For those who already played through it, I just completed a bonus level for a destructoid challenge,
It's a cave exploration level using the new gimmicks.
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Needs more plays pls
Entering Twilight was very nice, the transition between Light World and Twilight Zone was well executed. Good job!
Damn, 35 players already from a post patch level? Seems like you've become quite popular TSP! Good thing too, you make nice stuff. Off to play the two you posted!
Is this game any good?