>buy a game from gamestop
>remove the sticker
>the thick layer of goo is still there
>buy a game from gamestop
>The year of our Lord and Savior 2016
>still buying games from Gamestop
What's considered the best Zelda game by shear fun factor / likability? none of that OoT nostalgia bullshit, I want legit facts 100% non opinion.
You can totally measure fun factor.
HOW THE FUCK DO I BEAT HER
Would anyone like to see a new Pod Racer game?
Do you want the next Xeno game to have Kunihiko Tanaka's design?
Anyone play the Front Mission games? I was considering pic related, or number 4.
Definitely in the mood for a turn based strategy game, and robots seems cool.
3 and 4 are great, you can't go wrong with either. 3 has two unique campaigns and a whole lot of content, 4's campaign is nowhere as in depth and constantly has you switching back and forth between 2 groups (which is admittedly pretty frustrating since the two teams have pretty different skill sets), but it has a fantastic combat system that is probably one of the best ever seen in a srpg. Seeing 3 of your characters attack in unison is incredibly satisfying.
Don't rule out 1 (on DS). Most people start Front Mission with 3, but the tactical depth is totally there, and it is really nice getting to field 10 mechs instead of FM3's 5
Can someone explain why publishers like Ubisoft and Activision haven't limited themselves to releases updates biennually to prevent franchise fatigue and ensure quality? I understand it with sports games that require updated rosters, although I'm convinced one day someone will come up with a as-a-service business model that fucks that up, but CoD and Assassin's Creed and shit? People just can't keep up with annual updates.
seems to me that sports games would be easier to avoid pushing out a new game each year since you can just release new roster updates while things like CoD/asscreed could feature a lot more new content
Bloodborne>Dark Souls>Dark Souls II
Does /v/ agree with this?
When is this technique going to be in the Souls series?
>one shot kills
>can direct her to new locations to scout or cover infiltration
>can either tranquilize or kill enemies
>to fast to be killed while moving
>best charcter development
Why isn't Quiet always your infiltration partner anon? Are you bent on having shit taste?
What exactly is Master Chief's "luck"?
How does that manifest as an ability?
GET DOWN WITH THE FRICTION
How does /v/ deal with this situation?
Curved highway starting from the highway stub and going to the 6 lane stub. Should look like a wishbone and you just reverse the traffic direction on the right side. Do you even plan?
Why are games like Final Fantasy VII even called role-playing games?
>No character creation or building tools
>All characters are predetermined with their own personalities, backstories, dialogue, story arcs, and goals
>Linear story, no way to alter the course of the plot in any way, always one outcome and one ending
>No meaningful dialogue options or story routes
>No freedom, you have to play in one straight line, the way the creators planned it out for you
>You're not playing the role of your own character, the defining trait of a role-playing game
The most you can say is that it has the turn-based combat of tabletop RPGs, but that's literally it.
Stop calling Final Fantasy an RPG.
What did she mean by this?
Serious discussion /v/ - how likely do you think is it that we would see Zootopia (or even Moana when that comes) in Kingdom Hearts 3? Do you think they're completely finished with all the worlds or is there a chance newer films still have a chance?
I suspect the reason we got a Tron world in KH2 was because Disney was considering a new Tron movie, hence the new film years later.
I'm sure it has a chance, and I really hope it winds up in.