why didnt they just make blood vials refill like estus flasks? just fucking why
>he runs out of Blood Vials.
I can see maybe if you get stuck on an early boss in Central Yharnam. After that though you should be building up a large stockpile of them. Instead of pouring all your Echoes in leveling up, you should be putting some into buying stacks of vials too.
Only ever played the first Metal Gear a long time ago. Can I still enjoy MG5 even if I don't know the story? Thinking about picking it up for my stealth fix.
At the very least you should play or watch a video of Ground Zeroes. It's a direct prequel and is pretty short anyway.
Other than that, maybe read a quick plot summary of Peace Walker and MGS3.
This, it's the first act of the game. And the GZ movie is required watching too, if you don't want to emulate it (PPSSPP works great and it's pretty fun)
Now that the dust has settled
What went wrong?
in a few days
I've been getting more into JRPGs lately and I want to buy one today. What would you recommend for the PS4 or 3DS?
DQH is alright ARPG, people say it's musou but it's pretty much only that through the fact that there are lots of enemies. Other than that it bears little to no similarities to musou games.
Zestiria is one of the worst Tales games.
Just bought this, 5 hours in and still waiting for it to get good
No David Bergeaud, too much AI friends, too much battlefield planets, you have to fight the same boss twice, no raritanium upgrades and the worst, those miniplanets had the best platforming sections of the whole game and they were OPTIONAL.
What's your excuse to say it's the best R&C game?
I honestly don't know, I just ended up enjoying it the most.
RAC1 has by far the coolest tone and music, but is let down by its awkward controls.
RAC2 starts off amazing but gets worse as it goes on, with early weapons becoming absolutely useless by the end game and the story mostly being a bunch of red herrings.
RAC3 introduced the best villain but has a forgettable soundtrack and a load of gimmicky shooting sections with the troopers, as well as being the turning point for levels not having as much platforming or alternate paths.
TOD has vaseline visuals, a way too serious and "epic" story that's just boring and more sterile animation. QFB is just more of that but even more boring.
ACIT is weird because it still has the too serious story but I feel like it works better for some reason, the radio has some decent jams, the visuals are much more vibrant than TOD, and it's got the funkiest credits theme https://www.youtube.com/watch?v=kx2Odbzj9YE
But hey that's just my dumb opinion.
ITT: The objective best layout
>cramped American layout
>probably a circle gate
How does it feel to be a complete pleb, OP?
Where the Vitabros? Got some JP PSN account questions.
Blizzard is going to be removing this pose from Tracer because someone was offended.
how long before nude mods are available for the game?
Sorry OP, mods are deleting video game threads left and right.
you can still move the camera around to see her ass fuck off retard
Reminder that this light hearted game still takes more actual skill than ''hardcur esports vidya xD'' Cunt Strike RNG Offensive
it's more fun too
Do you prefer Western or Japanese games?
On sale, any good? Comparable to the newer Fore emblems?
Mike "Ross Mike" Ross
Is this game any good? I like CRPGs and it's on sale.
Age of Decadence is fucking awful.
I can forgive it's garbage graphics and poor transitions, but the indie quality maps and map navigation, the boring, simplistic and repetitive boring combat system and the atrociously clunky interface I cannot stand.
It seriously plays like a game released in 1990 and I'm sorry, but that shit just doesn't fly. It took 7 years to develop and this was the best they could come up with, fucking embarrassing.
The writing may be excellent (I cannot confirm or deny, did not go far enough into it), but everything around...
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