Continued from >>332729916
New Miitomo thread for the night owls/britfags of /v/
>Post your @'s
>Post your Miifotos
I'm not a cute gril. Please heart/comment. ;_;
>tfw Steam friend removed me without explaining why
Does anyone else know this feel?
No, I'm not a faggot that treats steam like some sort of social media
Oh shit nigger, you're Simon, a weeaboo skeleton working for the Supervillain Greg the Necromancer.
Currently you're about to infiltrate a secret underground lair to save one of your fellow skeletons. What do you do?
Post your favorite videogame ladies.
At least 2 of the people in that image are not ladies.
Quantum Break reviews are coming out and they're fucking terrible. Giant Bomb gave it 2/5 and Gamespot gave it 6/10.
FFXV combat gameplay discussion.
What did you guys think of the demo? especially the part at the end where you could "experience the final game combat". Have you found the 2 secret adult noctis weapons yet?
What is shit:
>The fps drops a bunch of frames when fighting the iron giant making it very hard to make out what is happening and this is one small area, with one character, and one enemy.
>The fps drops to single frames when an armiger attack hits.
>The delay between pressing a button and an action coming out is way too long. It makes me very uncomfortable and the game very unresponsive due to the slow feedback.
>The directional moves feel very unresponsive because they can only be done during the ravage phase of your attacks, which requires you to carefully look at the animations to see where you are in an attack string, but since the fps is bad that's kind of hard.
>I severely dislike not having the special attacks on a seperate button like in duscae.
>control scheme is different for some reason.
>graphics are meh
What is good:
>The weapon system is kind of interesting in that some weapons alow certain air actions and others have something different like blocking attacks
>Being able to weapon throw-warp repeatedly in the air.
>each weapon has it's own warp type
I'm seriously doubting my purchase. Someone confirm that this is an old build and that the final game will feel more responsive
It was definitely better than the original demo's combat.
That being said, something about it still felt very off and uninspiring. I didn't feel any weight behind my attacks and it generally felt very unresponsive. I'm a little worried for the final product.
Share the moment where you realized you were too old for that game
I start: playing Life is Strange
I cannot understand what's interesting in a teen simulator
Last miitomo thread for the night. Post your qr codes, twitters and whatever nonsense you created on that shit
What went wrong?
Miitomo thread and /celine/ general.
Shill your twitter and miimes.
Use that for your next thread.
How come that nowadays, despite a lot of indie devs going for sprite based graphics in their games, have them end up looking like some "quite not 8 nor 16 bit game"?
Why no sprite based game has matched the quality of the pic related? It's a 16 years old game at this point.
Older games had fixed resolution and color palettes.
Newer games often mix high and low resolution assets, and spray colors all over the place in ways that clash with the original 16 bit aesthetic.
NX images from the april's conference LEAKED!
Russians delivered again