/agdg/ had its 9th demo day
Help a dev out, play some games and leave feedback.
>tfw 12 downloads
I think I'll call this a finished/failed prototype and move on to another project, at least I learned the libraries and my new dev environment
ITT: Games that fell off the face of the earth after release
I'll start off with Hanamura.
The choke points on this map give me fucking aids and most of the time it's not even fun to play on attack.
All a' ya!
Should I become redpilled?
How's that game coming, /v/?
Nowhere. I keep trying to do the UE4 tutorials but I can't seem to load up the test levels. There's so much shit too and I don't know where to start with. I keep just leaving it and saying I'll try again next time. This has been happening for a year.
Open one of the samples with a concrete goal in mind, like "I'm going to add mouse support to the two stick shooter" or "I'm going to add an ammo system to the FPS", and don't quit until you've done it.
>only tutorial related to what you want to do is based on an old version of the engine
>you try to do 1:1 what they're doing but shit is missing
>have to spend a lot of time looking up what replaced what
>shit is broken and the stupid blueprint programming language is taking more effort to learn than simply programming everything
Is anyone else worried about oversaturation? You remember how zombie games were popping out left and right?
2017 looks like it will be aiming to do the same with medieval combat.
Bannerlord, For Honor, Kingdom Come Deliverance, quite a few unity MMO's.
All slated for Q1 2017.
What to make of this?
Same thing as always. Some genre starts to sell well, so vultures try to capitalize on it as hard as they can until they burn it to the ground. I only care about Zelda anyway, so just ignore the rest.
I can understand people hopping on the band wagon but some of these games have been in the making... For Honor 10 years, bannerlord 5, some of the others around that long judging from the size of Devs.
So I don't think that's the case here.
Is that good?
Who was in the wrong here?
Jaina. Even with being as close to Arthas as she was, she is enough to be the third party to confirm the fact that Stratholme was doomed and that it was a better fate for the villagers to go down as martyrs instead of having their flesh rip apart and their bones twist and contort into the shape of Ghouls.
Uther still had it plausible that he didn't know the strength of the Scourge, the effects of letting their forces grow, and how quickly they were spreading due to the infected grain. Combine that with the fact that Arthas could be viewed as growing mad to those...
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Well, should I do it /v/?
It's been a month since the last splurge
Should I buy a 1070 now or wait for AMD's equivalent? I want to max all new games at 1080p for the next few years.
The thing is the 1070/1080 both suck at dx12 due to lack of async, but amds older (and even 480 cards) are having huge performance boost if there's dx12. I'd say wait for a 490x, although a 1070 will max just about anything in 1080p for the next two years.
Have you backed any games on Kickstarter?
If yes were you happy?
Marina Wulfstan is for ______
Does this describe your taste?
Keep in mind that all male Cancers are fucking losers, probably manlets and suck shit at life.
Doom Appreciation Thread
Call me weird or edgy, but there's something I really like about his wounded face.
Blood is the best makeup, doesn't matter if it belongs to the person or not.