ITT God-Tier 16 bit games. I'll start. Pic related.
What does /v/ think of this guy?
Do you like to name your weapons when given the option in games?
What do you call your weaponfu?
I never pass up the chance to call my 50mm Big Iron. My double-barrel shotgun is called The Twin Towers, and my minigun is named Sasha. To me, it's kind of like naming a Pokemon: you build a closer "connection" to it. Makes it a little more fun and intimate to use.
I named them all "MY.... so they were alphabetical in my list and I knew I had maxed out the mods on that weapon so could scrap every other version of it that I got.
god damn that weapon modding was shallow as fuck
Does this look right?
>games like PSO2 and even XI give instanced houses for free to everyone
>Yoshi-P decides it would be a great idea to not only limit the amount of houses per server but also fill them with a bunch of content that more than half of the game's population will never even touch, just to create a false sense of "neighborhood"
Quality design choices right there, just like everything else about XIV.
Why hasn't there been a 3D Yoshi Island platformer yet?
About to go in for the first time.
Please be honest, is it worse than 2?
Oracle of Ages or Oracle of Seasons?
Tell me what turn based RPG I should play.
why the bosses are so easy?
STR or DEX?
Your opinion on Sonic CD
It maybe got over hyped by the few people that played it over the years, and then when everyone got access and beat up on it, it became under-appreciated. The time mechanic is good shit that heightens the game, even if it was implemented a little awkwardly.
What are your hopes for RE7? REmake 2 when?
I want RE7 to be a polished version of RE6 that takes some influence from The Evil Within, which itself took influence from RE6.
I'd like two campaigns. One where you play a hardened fighter (Leon+Partner X, maybe), another where you play a child or something. Someone really vulnerable.
I want RE2 Remake to have three campaigns. One for Leon/Claire. One for Ada. One for Sherry.
RE5 outsold RE4. RE6 outsold RE4. The series almost died when Mikami made REMAKE and tried to bring survival horror back, which didn't work because most people don't want survival horror. RE2 and RE3 shifted towards action because the teams were trying to make a game that was actually fun. When he made RE4, he told his team to make fun the highest priority.
RE5 and RE6 continued this ethos.
WHAT ARE YOU DOING!?
BRING. ME. THE. CHAOS. EMERALDS...
Is it a bad thing that I like the last of us?