What games let me play as a blind person?
ITT: Best last-gen games.
>One Piece for PC
>Naruto for PC
>Dragon Ball for PC
>Saint Seiya for PC
Daily reminder that Dark Souls 3, at least the storyline involving Lothric is heavily inspired by Johns Revelation's most famous part, opening of the seals, similar to how Bloodborne is inspired by Lovecraft.
Let's have a look.
>Every mountain and island is moved out of place (6:14)
Just like cities and whole lands are moved out of place and appear elsewhere, like Lothric or Carthus.
>"Under the altar," appeared the souls of martyrs for the "word of God," who cry out...
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Daily reminder that if you haven't beaten Gwyn, Lord of Cinder without parrying or blocking with a shields, you haven't beaten the game.
You also can't claim that it isn't a hard boss battle, because when you do it the proper way, it most certainly is.
>called a dragon
>its not a dragon
>Still no new Berserk game
And... I think Blood Will Tell works as a good Berserk game. Demons everywhere, weapons in the body... Try it /v/
i always tought morrowind fags were the worst as far tes is concerned, that was before actually getting to play daggerfall
>muh more skills
50% of them are plain useless (all language skills) or have a check almost never (streetwise and etiquette), let's not forget the lockpicking skill in a game where you can just bash locks down with no downsides
>muh huge map
what's the point of having a in game map bigger than england if it's 100% flat terrain with different textures (seriously, daggerfall map is literaly a minecraft superflat preset world with village generation) and you'll be always using quicktravel since there's no exploration to be done (almost all places are marked from the start and the rest are found by quests and map items, forget just getting out of town and run until find something interesting like morrowind, obilivion and hell, even skyrim).
>muh super complex dungeons
all non main quest one are randomly generated so once you beat a couple of them and learn to recognize the patterns you can instantly find your way in any else, not that you will ever want to since there's no interesting/unique loot to be found, ever
>muh huge towns
yeah i love 100+ building towns where half cannot be entered ("theres nothing of value in it :^)" ) and those that do have nothing in it anyway (you can't play thief since you'll find lootable containers once in a blue moon, and when you do you will be chased down by guards because the stealth skill just doesn't work)
also unique shops? what's that noise? every shop of each category is the same (even the "map") the only thing that changes is how much they pay for your shit and what tier of items can appear
enemy ai so bad you will exploit it without even realizing when you're not just walking backwards swiping the mouse (daggerfall combat is morrowind combat with mouse swiping instead of clicking) that will get rid of any non ranged enemy in the game regardless of level since they won't be able to hit you
Is Dwarf Fortress worth learning?
It'll take a while but most difficult part is actually getting used to the game.
It took me 3 tries to get into it and now when I'm in I love it. Learning curve is not that big, and I remember how happy I was the first time I struck the earth.
Watch a lets play, see how they play and when they do what for general guidance, keep a wiki open.
It is truly an unqiue experience, there is no game like it.
Has anyone played it? Is it good? Thinking of buying it as an rts game not for the warhammer lore
Where does the hero go after the game ends?
The Playstation 1 in its natural habitat.
How can we improve this game?
The great debate
I think a decent amount of characters looked faithful in Tekken. DOA i have never seen.
I can't even remember anything about the DOA movie beyond the fact that I definitely sat down and watched it at some point.
The Tekken movie had good fights and I remember Heihachi's actor about as on-point as probably possible in real life.