I'm replaying it again and it's still as fun as the first time.
Got Fuuka and i'm glad i can finally change dungeon music.
Which song did you guys use for dungeons?
What weapon was your favorite?
Anon, there's only 4 options
And yeah, Fuuka is pretty great
That one was my favorite too, upbeat and jazzy.
What weapons did you guys usually go for? i liked using the fists more than anything, they had cool animations.
>I would like to ask about game design for smart device applications. Is Animal Crossing a title that places emphasis on the synergy with dedicated video game systems? Is the game design of Fire Emblem going to be aimed at contributing to earnings? I would like you to explain the objectives of the two titles recently introduced. I would also like you to tell us, to the extent possible, what aspects you would like to reinforce with the remaining two titles to be released before March 2017.
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Wouldn't Cipher be filling that role already though? I mean it just wouldn't be on a phone/tablet.
>constantly told that ornstein and smough are the hardest boss
>beat them on my 3rd try
Huh, that was okay. Were they actually hard or was I just being memed on?
Who is the actual hardest boss?
I just beat Seath the scaleless and Nito, both were easy. Are there harder things to come?
Did you summon?
They were hard then since there weren't a lot of aggressive bosses in ds1 besides artorias and o&s
Plus it can be overwhelming facing 2
So long as you wear silver knight armor you'll sick up the lightning slam, which is the most devastating
I had trouble with them the first time I fought against them 3 years ago. Same as artorias
I went through ds1 Saturday and beat them first try solo, same as artorias.
Nah I went solo. I never summon for bosses because I read it makes the fights too easy.
I was wearing the painting world yellow armor set with the big funny hat.
I spent the first 2 times trying to get to know their movesets.
I don't know, I just expected for me to be stuck on them for ages the way people made them out to be the hardest.
I had more trouble with Quelag.
Why do devs think crafting or "upgrades" are fun? Does anyone ever actually get excited about "upgrading" in games?
It always feels like a tedious waste of time and a lot of the time I end up never upgrading until I absolutely have to in order to not die.
I love upgrades, especially branching upgrades that differs. Example, Settlers/Anno like game. I've built a woodcutter building, there are 2 upgrades. Either I can upgrade the woodcutter to function as a woodcutter/sawmill so I get ready wood or so that the woodcutter switches equipment around and speeds up the process severely.
what yiu have to remember is game developers are literally retarded manchildren with no imagination whatsoever. they can't fathom a video game without some sort of autistic xp or crafting system
Hey /v/ can you recommend me a game with that dark gothic vibe like in diablo 2 ?
Thanks in advance.
I want to buy crypt of the necrodancer because it's on sale.
I noticed there are extended song DLCs. Do all these DLCs add more music to the game or are they nothing more than loose music files for you to listen to outside of the game? Not sure whether or not to buy them.
Is this game good? Seen it posted but never played.
Why are Western devs so good at designing women?
Dunno, they're just really good damn
I quite like how they're just not weeb muh kawaii bullshit characters. I can really enjoy the unique, no bullshit attitude of Cassie Cage.
In short: It's sexy and there needs to be more.
Does anyone still play this?
I need Vex.
>hey, remember CoD 4? Remember Baldur's Gate? Remember Doom 1,2? Remember Castlevania SotN? Those were the best games in their respected series, right?
>here's a remaster of CoD 4, here's some new content for BG, here's a reboot of Doom, here's a spiritual successor of SotN
Why make new games when you can revitalize and cash in from fan favorites?
Blame the people who worship those particular games, as if they're of any significantly higher quality than any other title.
Thing is, people want more of what they were first exposed to. SoTN was baby's first Castlevania title for kids who grew up with an original Playstation. A generation was exposed to D&D first through Baldur's Gate.
The people who played Doom first look at CoD with disdain, and the kids who started with CoD tell the older doom fans they just don't "get it."
Because from the average consumer's perspective, it's wiser to spend your money on something familiar that you know you'll at least be satisfied with, as opposed to taking a risk with a product that could possibly be unsatisfactory.
I agree shit seems shakey now.
>consoles are noticeably on the decline with less and less games.
>pc games on the rise, but primarily in indie games
>FPS are dying on consoles and riddled with cheaters on PC.
>big devs holding IPs hostage.
>Seaon passes, DLC, Pre order "bonuses"
>market being flooded with SJW
>tablet gaming on the rise and will probably be next generation of gamers primary way to game.
>Gaming Media is either Autistic, SJW nitpickers or in bed with big Devs.
Opinions on Shadow?
Malcolms back at it again with the softbanning
Now that the dust has settled, can we all agree that Undertale has some of the best story-telling and technical elements in the history of video games?
IT'S COMING OUT AFTER ALL
THANK YOU CONMAN
Post god tier vidya music
hard mode: post something that doesn't sound generic