>tfw you will never play another Jumping Flash game
>tfw no indie first person platformers
>tfw a kickstarter for a Jumping Flash clone failed miserably in 2015 (https://www.kickstarter.com/projects/70576849/fantastic-journeys)
Damn, dude. Way to sock it to me.
I still have both games in the series on display. Revisited them last year. Fun, if flawed, games. I'd like to see them with a more stable framerate.
>A Vibrant Unreal Engine 4 Powered 3D Platformer Inspired By Jumping Flash, that encourages exploration of it's huge open levels
Wow. Ignoring the obvious pedestrian modeling and art, grating soundtrack, and slow as fuck video, I'd say this guy's shit grammar is why it failed.
There's been a shitton of zombie games released in the past years, but they're all multiplayer shooters.
Are there any single player games where you have to manage a group of survivors and either try to get to a destination or build up a base? The only games I know that are like this are flash games.
How's your youtube channel going anon?
>312 videos over the past 8 years
>32k profile views
>149 video views
Got one video up that has 40k+ views.
I use it to promote my own music and projects but it doesn't work very well.
If you had to summon a phantom for a boss, you didn't really beat the game.
What could save Halo at this point?
If you had to beat Death at a game for another chance at life, what would you challenge him to?
ITT: We badly describe the ending of a game and people guess the title.
>You go kill the guy in underwear, twice. destroy his Mecha, escape the volcano.
>Psychic potato kills the black guy.
>It was the dog all along.
So, what's stopping me from buying this instead of Zero?
So I've never played a Witcher game before and I'm thinking of picking this up on Steam.
How much will I miss out on having not played the previous two games?
>rush through the main quest line in Witcher 2 to get the gist of it.
Fuck off. Also, he could get the same effect from the wikipedia article and the above video
I don't care if the anti-weebs get butt-flustered and call me a shill; why the FUCK is this game so god damn good? What gives?
I thought all the other people saying it was great were shilling at first, but I'm so fucking glad I gave it a shot.
A game hasn't made me this happy in a LONG time, I think it's near perfect. Everything about it is so polished and well thought out, it's almost crazy. I don't see how the fuck a chinese indie game could turn out to be so fantastic.
>Those fights with your shadow-self
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The bunny has a hammer with a lot of moves that you get as you progress, you have to combo with it to be successful. You also have shit like cancels, air dashes, and plunging attacks.
The fairy has magic, multiple types, like a constant beam, shotgun blast, tracking shots, etc, they can all be charged too.
You use the bunny and the fairy together in unison .
If you mean gameplay in general than it's a metroidvania with really tight controls.
It's criminal that Sonic Team's legacy is going to be shoveling out endless terrible Sonic games when they made masterpieces like this.
I think Nights was a beautiful game, but the gameplay mechanics don't hold up that well. They showed off analog control mostly.
I'd much rather see a new Billy Hatcher game, had so much potential and really fun gameplay.
What do you hope for in the inevitable sequel?
I just got FFXIV
Don't be a potato, because /v/ hates them.
Skip cutscenes in dungeons, because they're horribly placed and you can always view them in an inn afterward.
If DPS, learn to avoid AOEs and maximize your damage.
If Tank, use your buffs at the right time and don't blame anyone if you mess up.
If Healer, focus on healing, and if everyone is healed, do some DPS to keep the shitters happy.
Did you preorder SMTxFE and why not?
I like the visuals and the music, but I don't especially like turn-based combat, and Japanese voice acting is utterly cringe-worthy (all that squealing).
If it had an english VO I probably would have picked it up.
I didn't like persona 4, why would I like this?