Imperium Thought For The Day -- "Curiosity is the womb of treachery"
>ABLOOBLOO I HATE BEING A BADASS MONSTER SLAYER. I WISH I WAS A PEASANT STANDING ANKLE DEEP IN GOAT SHIT ABLOO. I HATE YOU DADDY.
What an insufferable character.
Where were you when PC GAMING WAS SAVED?
ITT: We post our Steam library's
Screw all y'all.
Post your favorite classic game
You can't literally go more classic than this
>go into the club
>chad slaps ur ass and this music starts playing:
>Host didn't bow after summoning me from a sign
>Faggot didn't take my R1 spam like a bitch
Anon has an N-Gage in his saddlebag!
Why is there no Sonichu video game?
But there is.
>PCucks will NEVER get this game
So who else is excited for E3 this year?
I'm not bitter.
>EA decides they're above E3 and is holding their event across the street
>Nintendo is only going to show off Zelda and nothing else
>Ubisoft hasn't gotten through their thick skulls we laugh at their presentation for the cringe, not for the sick memes, so they bring back Ladyboners for another year
Why do we look forward to E3 again?
This is Japanese Nero Caesar
whoa...........looks just like Japanese King Arthur.............
What was his fucking problem?
My guess was he had a superitority complex, but they're fucking vampires for shit sakes.
The Anarchs just wanted to live in peace and hold a fun time while never dying, at least what jack says.
The camarilla want the Anarchs to respect authority and have them live as underlings to the people, which didn't go well whatsoever.
Just finished both of these games and I'm wondering what the /v/erdict is never having paid any attention to the threads when they came out.
Personally, I loved the first one but the second one was a bit of a let down
-Started off promising with the rape scene, it was a great comment on the double standards regards what's acceptable for videogames, murder hundreds of innocents for no reason(the entire premiss of the first game) and everyone sings your praises, have pretend rape scene and everyone loses their shit
-Rapidly goes downhill as the game forces you to rely on guns with melee playthroughs no longer being fun or viable
-While I like the idea of having different characters who force you to re-evaluate your play-style, the abilities range from hindrances to just plain shit. Having to mash the execute button varying number of times depending on the enemy/character, with that same button being bound to dodge roll was a terrible, terrible idea. And don't even get me started on those swan mask bitch boys, their level in the mob headquarters was one of the worst pieces of game design I've encountered in quite some time.
-The original was a clever comment on senseless violence in videogames with a wacky secret ending that further played into this idea. Wrong number throws all this out the window and retroactively turns it into a generic, yet convoluted, tale of espionage and intrigue - something we've seen all to often before.
-The soundtrack and last level were fucking excellent though.
You can't reliable aim with them, all of their levels for me boiled down to
>Stand around corner
>Fire off shot to get peoples attention
>Hope to god that a dog doesn't insta gib you through a door/some other bullshit