>love the OST of a game
>never actually played it
What's her name /v/?
Persona 4 here
i hate watching this game before street fighter top 8 at EVO, but damn, the music is some beautiful shit
I want to _____ Litten!
Fucking really guys? This game is an unrefined peice of shit compared to three.
All you nostalgia fags need to calm down and pull out whatever dildo from shoved up your young ass.
It's been so long.
How did we stop ubers before the Medic update or was it a stop them or you're fucked type of deal?
If you didn't kill the Medic, you had to live it out or counter with an uber of your own.
Ubers set the pace of the entire match. Some defenses would be unbreakable without it.
Can anyone tell me why /v/ hates brutal doom?
Mod's pretty fun, especially with russian overkill
Also I really like BD, though the rockets seemed nerfed to hell yet still rekt you on splash damage, and the latest update made long range firing with the Machine Gun/Pistol weapon almost impossible outside of single-tap firing
>Brutal Doom why bad?
The sound design is completely fucked with digital distortion everywhere. ADS. Fucked up balance with OP hitscan enemies that slow the game down.
Generally, it's a silly and slightly fun diversion that ended up getting way too much attention and ended up flooding the scene with idiots that constantly nag for WAD compatibility.
Ever noticed how we used to have tons of Club Nintendo threads, yet we never have any threads for MyNintendo?
We used to have tons of Club Nintendo threads because you exploit the thing with impunity and there were codes to share and the catalog updated more frequently.
My Nintendo is just getting off the ground, product codes haven't been implemented into recent retail releases despite there clearly being a section of the site for punching in codes, and the rewards catalog is anemic.
Who is best Hero and why is it Junkrat?
>pick a game
>post best girl
Is Uncharted 4 the greatest game to be released of all time? Just finished it, what a journey
yooo, im surprised that there isnt alreayd a thread about this, or did i miss it?
I can't figure out how in the heck have Myst - like games fallen off the radar and been replaced, in modern era, with impotent walking simulators of Chinese Room variety or even worse cheap knockoff of Android games that Jonathan Blow peddles.
Was it because no one can reach Cyan's artistic level? Were Japanese devs not interested in this? These sorts of spatial puzzles seem to be adjusted not only to high def gaming but also VR gimmick and no one even attempts to do them properly in any medium.
How are puzzle games coupled with outlandish art so scarce?
What games has done the morality/karma mechanic better than the rest? Which side do you do on the first playthrough or just prefer the most in general, and why? Also how can we improve this mechanic to have stronger consequences other than slight NPC dialogue changes? Personally I think inFamous 1/2 did fairly decent with the morality system integrated with the gameplay, where if you were evil you'll literally suck the lifeforce out of anyone and your attacks are much more wreckless and chaotic and if you were good, your powers reflected on you trying to retain order and...
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>playing games that sold well only because of marketing
whos actually gonna buy this turd?
All the people who say it's gonna be shit will buy it anyways just to see how bad it is. They're right because it's gonna suck balls and Activision will proceed to get shitted on but they gonna dry their tears with 100$ bills and move on to make the next piece of shit.