ITT: We thank based Denuvo for blowing piratescum the fuck out of our games
>mirrors edge catalyst
Victory after victory.
>is this going to be a reboot remake or sequel to the original?
>A little of each.
WHERE WERE YOU WHEN NATSUME FUCKING SAVED VIDEO GAMES?
>Yes, it's being developed by Natsume-Atari and has several members of the original team :)
>5.5.1 kernel exploit been out for weeks
>no daily threads
what is everyone playing?
Hopes, expectations, and fears?
Would it be too much to ask for a sniper game that actually involves the player using realistic mil holds, making adjustments on your optic, adjusting for half/full value winds, gathering DOPE on your rifle as the game progresses, etc?
someone knows something about half life?????
i know something, just weight a little longer. within a year, you will know so much more
His name is Gordon Frreman.
So how does /v/ feel about the whole poise thing since From says it's intentional? It feels different knowing that I can trade hits with someone in full Havels, but is it really as bad as everyone is saying it is?
What are some games you played for a few hours and couldn't believe the amount of positivity it got because it's so fucking boring?
Serious question /v/ do you ever handicap yourself for the sake of other people's (friend's) fun? Especially in couch based multiplayer games (which are pretty much dead since everyone hops on PSN/XBL/NN/Steam for the most part when it comes to multiplayer) I don't mean pulling your punches either. I'll give a few examples (most are fighting games).
My Ivy in SCII was tournament tier. I had a few other characters I was excellent at, but instead winning every match and never having to pass the controller, I'd always pick Inferno so everyone stood...
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Cheers love, your cumdumpster is here
>Nu Doomguy can shoot a shotgun one-handed and take the recoil with his elbow
What the fuck?
Find a flaw.
Do I play Underrail or Wasteland 2?
Which is the better game? Which is the better Fallout 2 sequel?
I didn't enjoy the combat in WL2 when it came out, there was next to no variety in combat skills and the AI was dumb as shit running into my bullets, I eventually dropped it.
It was a huge deal for me since there was LOTS of combat.
Did they fix it in the DC?
I highly enjoyed Underrail's combat however, played as melee cut-throat PSI guy.
Exploration was nice too, the lack of a map added to the experience since I was getting lost and started to draw my own map on a piece of paper.
They're both fine. Wasteland 2 for better writing, UnderRail for better start-to-middle combat. I say this because late game becomes boring as fuck.
Wasteland 2 suffers from stilted character progression while UnderRail has it in spades. If you're hoping for Fallout 2 levels of RP'ing though then you're shit out of luck. UnderRail is kinda like Diablo-lite in that regard.
Dunno about wasteland but underrail was really focused on combat and exploration. There's not a lot of dialogue or anything. It's also autistically difficult, there's no room to fuck around if you don't want your ass handed to you
TAKE YOUR DAMN CLOTHES OFF
>he didn't have Game Boy Advance Videos
What kind of faggot wouldn't want to have full-length, commercial free TV and movies, all on a convenient Game Pak™ for your Game Boy Advance® handheld? Come on, it's 2004, invest in the future!
Are there any video games that take place in montreal?
I seriously can't think of a single one