THIS IS MY ESCAPE, I'M RUNNING THROUGH THIS WORLD AND I'M NOT LOOKING BACK
>taking a shit during australian summer
>all of a sudden, fucking ants everywhere
>they're slowly starting to approach me
>mfw i have to protect myself tower-defense style with anything i find in the bathroom
have you guys ever gotten into video game-like situations irl?
Am I the only person who's never really been into this genre but is really turned off from how much people post the women from this game over and over everywhere?
It just seems like everyone is yapping about this game because it has hot chicks in it, you very, very rarely see people actually talking about or posting gameplay footage, it's just tons of fandom crap about waifus, its basically Fire Emblem now
Is he right?
How high is Marie's IQ?
Miss me yet?
Battleborn devs on suicide watch.
>believing random posts on the steam forum
I suppose all those kids didn't use hacks either right?
>mfw 346 hours until Treehouse
>I don't even fucking like Zelda.
I FUCKING LOVE ZELDA
In an alternate universe Halo 4 was more in line with the previous actual good games in the series (CE, 2 and 3) and had the kind of support you see out of games like Unreal Tournament (the good ones), CSGO and Doom from the developers and the community both. Tons of mods allowed, a community that actually plays the game for competitive purposes and tons of multiplayer maps it would make your head spin.
We all instead rolled bad and got the shit Halo 4.
And 5 of course. 5 is so bad I often forget it actually came out since more people play Battlefront then Halo 5.
Also should have mentioned that it would obviously
be on glorious PCof course.
Its getting hot outside
Post them speccy temps
r8, h8, masterb8 , also suggest and help anons out
As an FPS player can someone explain to me why this game is so popular?
It's always in the top five of most played games on steam next to all the other action games.
Autism, literally. The whole game is just making small decisions every turn, to guide the game along a path you pre-planned, so you keep choosing the paths that would take you towards that goal. It's all small shit to make you occupied, and the completion of a building/unit/everything else gives a feeling of progress.
Very similar to Minecraft IMO. I've actually been playing it quite a lot lately, 405 hours in total.
What games can I play where I can be a gorilla?
Donkey Kong Jr.
Donkey Kong Jr. Math
Donkey Kong Country
Donkey Kong Country 3 (I think Kiddy's a gorilla)
Donkey Kong Land
Donkey Kong Land III (again, depending on your views of Kiddy's species)
Donkey Kong 64
Donkey Konga 2
Donkey Kong Jungle Beat
DK King of Swing
DK Jungle Climber
Donkey Kong Barrel Blast
Donkey Kong Country Returns
Donkey Kong Country Tropical Freeze
Lets' cut the crap, none of this are happy, but there's absolutely Zero chance this will ever go a major change. The best thing to do now is to find shit to actually look forward to with Color Splash, i'll start.
>Graphics are fucking fantastic
>Better Level Design than Sticker Star, main town is very reminiscent of Rougeport
>Given Sticker Star's OST, Color Splash is guranteed to be top tier
>More Mario characters to...
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>Nintendo fans have to try really hard to like Nintendo games.
Nintendo just makes me sad these days, I just try to pretend like they don't exist so I can't be disappointed anymore.
I think the problem is that.
>Hey, Mario & Luigi is the more RPG heavy series now
>Hey, I think Paper Mario should be the more RPG heavy series now.
The inheritor of SMPRG was Paper Mario, but he's lost that now to Mario & Luigi
Why the fuck they have two series like this is beyond me. M&L should be retired or made into a totally different genre.
What they're trying to do makes sense if you believe that M&L has to be the more RPG focused.
Cutscenes and Quick Time Events are lazy and cheap feeling design shortcuts.
Agree or Disagree?
I think QTE can be fun and engaging if done well. take God of War for example: the qte in GOW made for some really cool and brutal ways to kill enemies that would have otherwise been impossible to do with the standard controls. As for cutscenes, they're just for advancing the story really, just as long as they have a good balance between length and how engaging the cutscene actually is to watch.