>normal is too easy
>hard is too hard
name the game /v/
When does this game get good? Also, am I missing out on anything important by not doing Nanako's SLink? She's annoying enough without having to fucking listen to her talk about her crayon lessons
Are you excited? What are your expectations?
>people that have tastes that don't align with that of my own
Why do they do this?
>People supporting another platform while shitting on mine
>people on this board have the gall to be younger than me
Well done PC, well done PC.
What games are you currently playing? I am so bored and need games that have longevity or progression.
/v/ is not your blog.
Find a game and fuck off.
ITT: It's 2004
No one cared who I was until I put on the mask.
Does the steam version of this have the Restored content mod installed or do I have to download it?
also general kotor 2 thread
you have to install TSLRCM, but it's in the steam workshop so it's easy as fuck, dude
Wow what a pile of shit.
I dare say XIII was a more competent game.
By the way, your Russian is superb.
Thank you, I learned it from my master...
What went wrong?
Noboy talks about this piece of shit anymore.
What if /v/ came together and created its own game? There are enough people with different skill sets to easily pull this off if /v/ works together. The game would probably need to be small in scope (something MOBA-tier maybe)?
Is this possible? What kind of game could /v/ create?
You have no idea what you're talking about, do ya?
What are the features that BotW is bringing to console Zeldas
Jump on demand
Under heavy rain metallic items draw lightnings
Enemies ai look around for weapons, light wooden weapons or throw stones if unarmed
Critical hits (does double damage)
Headshot with arrows is critical hit
Throwing a weapon is critical hot but high chance to destroy it
Cut down trees fall is not scripted, is on the opposite direction of the cut
Za warudo with momentum building
Different main weapons
Light a camp fire
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pretty sure that the armor will consume more stamina