Daily reminder that Monolith Soft are the real masterminds behind Zelda BotW, and not Aonuma.
People will literally jump at any chance to take credit away from Miyamoto and/or Aonuma. I bet Platinum was behind everything good about SFZ, and Miyamoto was behind everything bad, right? Keep spreading bullshit.
>people love new zelda
Why...it looks like shit
It's just a meme, don't worry. /v/ is just up to their usual shenanigans trying to hype a game up just before reality comes crashing down hard on them.
Alright /v/, who do you main?
Lucio was my first "main" as in first pick every match.
So I just played the demo on Steam.
Why does /v/ hate it?
It looks good
It runs well
Story is reduced to a minimum
The game starts instantly with no cinematic bullshit
Animations are good
More than decent difficulty
>DOOM autistic purists who have been playing the same game for 23 years, and would hate it no matter what
>It has Denuvo, so assmad pirates shitpost it non-stop
It's usually one of these. The game is great, but there's no way you can discuss it on /v/.
So anyone else looking forward to Silent Hills? Can't wait to see what Kojima will do with the IP.
Theories on the plot?
>Silent Hill is a place that takes the subject's deepest, darkest subconscious regrets/desires and manifests it as part of the town
>Reedus' character is a special case, able to traverse through different people's 'Silent Hill'
>Hinted through 'the gap in the door is a separate reality'
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Did you beat it yet?
So /v/, what's your favorite System Shock game?
Do you prefer BioShock?
Are you looking forward to System Shock 3?
For me I think SS1 has better exploration and puzzles, but SS2 has better combat. I'm really curious to see what direction they'll take the 3rd one in.
I thought system shock 2 was just more well thought out than the original system shock.
I just don't want them to water it down for system shock 3, but I know that's exactly what's going to happen
yeah the first game was kind of a clusterfuck, but to me I think it still has a charm to it that I think the sequel lacks
I really like how the first game ties in with the sequel, but since most people skip to SS2 they'll miss out on the whole beta grove thing
I hope they bring back cyberspace levels for the 3rd game
my life right now
I'm enjoying the game now thanks to the mouselook in enhanced edition, but I remember the first time I fired up the game in DOSbox, played with it for 30 seconds, then said "absolutely fucking not"
You're going to play as best faction, right /v/?
the combat looks also really boring desu
it´s so slow and you can almost hear the game searching for animations
it looks even more choreographed then assassins creed
also the story apparently being abut "muh female goddess of war tricks the stupid men into fighting each other because women are so much smarter then men" also kills all interested for it
What does /v/ think of Mafia III?
Time to leave the internet!
I could've chosen to use the 3DS review code my site got, but I specifically went with Vita.
Otherwise I probabpy would've made a CIA so I could play through it on my hacked nip N3DS.
Wouldn't have leaked it regardless.
HOLY SHIT I CANT WAIT
Halo 2 and 3 were actually on Steam for testing. Im still a member of the official groups
Halo is a mediocre game series that coasts by on having little competent competition in the consolero sphere
Why is this game fucking structured like this? The original formula was perfect.
I was just getting back into it when suddenly it's doing these shitty micro games again.
Is there such thing as too much content? Pic related
Only if a games story drags on for way too long. But that doesn't apply to the Yakuza series.
Too much content is a complaint from people that don't invest any time and effort into a game.
DSP for example.
Nope. It's only bad if the extra content is obligatory to advance the game.
Almost all yakuza's sidequests can be ignored and you can just rush through the main story.
The first assassin's creed was basically all padding, besides the assassination missions themselves, cause they were the same 3-4 mission before every assassination with the minimal amount of variation.
>tfw when we finally get a zelda that matches the feel of this concept art
Sorry about the picture size