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http://privateerpress.com/community/privateer-insider/insider-05-04-2016

Warmachine/Hordes Books, No Quarter, & IKRPG
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>>
First for Skorne buffs.
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>>47158539
Second for Borne skuffs.
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>>47157096
I'm pretty sure PP will be breaking the law if they demand people charge a set amount for their product. That is price collusion and illegal in most places.

If someone can make a profit off of selling at 20% discount then they should be fine with selling at 20% discount. If you can't compete with that then you need to find an alternative way to run your business or accept someone else will replace you.

Price fixing is not going to solve the problem, if anything it is going to create more problems when PP price themselves out of the hobby. The giant model thing is already showing PP are getting desperate for a gimmick to stay relevant. It's what GW did because "No one wants to pay $60 for some toy soldiers when they could pay $60 for a new video games instead".

What all miniature companies and stores need to accept is that traditional gaming is being replaced by video games. The internet has completely changed the social landscape and going to your friends house is not replaced with using facebook, Skype or Steam. They need to find alternative ways to get people into the hobby and price fixing just isn't going to cut it. Even in the traditional gaming area wargaming is being replaced by board games. Armies are just too damn expensive outside of stuff like Malifaux, which is 8 models a side.
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>>47158672
>What all miniature companies and stores need to accept is that traditional gaming is being replaced by video games
but that's wrong you fucking moron.
>>
>>47158672
>I'm pretty sure PP will be breaking the law if they demand people charge a set amount for their product. That is price collusion and illegal in most places.

Leegin v. PSKS would disagree with you on that, friendo.
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>>47158885
Great argument you have there kid. If only we have evidence that video gaming is replacing other forms of entertainment.

>>47158921
Most places doesn't mean every single place now does it Yankie doodle dandy?
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>>47158947
>Most places doesn't mean every single place now does it Yankie doodle dandy?

The US is PP's location and main market. US law is the most relevant law for the purposes of their policies.
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>>47158672
>What all miniature companies and stores need to accept is that traditional gaming is being replaced by video games.
I hope not. Video games have been getting wierdly worse over the last few years. I think I enjoy my time with traditional games better. Yeah, they can be more expensive, but they hold my attention longer, that's for sure.
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>>47158672
>I'm pretty sure PP will be breaking the law if they demand people charge a set amount for their product.
They absolutely can. They can't stop a store from having a sale, but they can absolutely refuse to sell product to a retailer that sets a base price they don't like.

Fuck, GW forces retailers to agree to dedicate a certain amount of shelf space to their product before they'll allow them to retail their product, and that is legal as well.
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>>47159081
How is that illegal? It's the basic principle that guides every single supermarket in the world.

Also, enough of this bullshit talk.

Anybody else super excited for competitive pigs?
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>>47159603
He said it was legal.
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>>47159603
Price fixing is illegal in the UK. Companies are not allowed to demand X price be charged by their competitors which is what PP are doing. It would be interesting to see if this bullshit is applying with the UK distributor.
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>>47159745
>American companies caring about what a socialist hellhole like Britcuckistan thinks
Funny joke.
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>>47159745
Good thing none of the online distributors that anyone cares about are based out of the UK then.
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>>47159859
You do realise the UK is one of the biggest wargaming markets in the world right? Malifaux's UK meta makes a joke out of the US meta because it's small enough for people to travel to events and so the competitive scene is way more active, which makes the casual scene more active.
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>>47159914
The size of your market doesn't make your laws suddenly applicable to dealings between American-based companies.
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>>47159999
Never said it did. But PP deal in the UK as well you fucknut.
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>>47159745
You can't price fix your own products, fuckstick.
>>
Well, so far we've had 0% warmahordes discussion in this thread, and 99% shitposting.

Since the body of recent discussions has been Skorne, i'ma throw a question out there,
is there a single Skorne player that is actually happy with the announced changes?
From an outsiders perspective it doesn't look so bad, they seem to be buffing your range abilities, with a cyclops, shaman, drake and a whole lota immortals u guys should have some fun janky assassinations now.
>>
>>47159745
They're not competitors. PP gets their money regardless. PP is a manufacturer, not a retailer.
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>>47160108
>they seem to be buffing your range abilities
And making Farstrike Target:Self. But aside from that it does seem like they want to nudge Skorne into some ranged faction role. By making everything else utter shit.
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>>47160108
Our best two ranged options got nerfed though. Sentinel lost 3 inches of range, and the Animantarax lost the ability to boost.
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>>47160226
A manufacturer enforcing prices would be price fixing as well. It doesn't have to be a deal made between two companies, it can be one company forcing the others.

>>47160108
But their 2 overpowered models got nerfed, so clearly they're trying to ruin the faction. It's not like they're rebalancing stuff and every faction is losing it's edge while picking up new toys!
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>>47160285
>2 overpowered models
Skorne had 1. Glad it was nerfed. Oh and a broken Theme Force. Shame about the rest of the faction.
>>
fuckin
RETRIBUTION OF SCYRAH
tomorrow
>>
Honestly, Molik deserved what he got (and he got off easy), but the Bronzeback and Gladiator got shafted.

Looking forward to titan sentries at mat 6 though, they really needed that.
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>>47160245
>>47160285
fuck me, they nerved your sentinel? That's unforgivable, he was the first real game changing unit Skorne was given during the whole of MKII,

Have they released all the info on Skorne changes or just some? Because it's entirely possible that they might reduce the point system enough to give Skorne more of a 'swarmy' light beast presence, in which case the nerf's aren't all that bad?

I dono, i've always felt bad for Skorne in competitive tournies, all your casters do the same thing (dice manip for melee hits / damage) and you had no synergy, and no range.

I can't believe privateer thinks that the info they've released hasn't just castrated Skorne even more,
Is there no hope for skorne anons?
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>>47159914
USA has 5x the population of the UK.

I have a hard time believing that the UK's marketshare is that big of a juggernaut.
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>>47158672

someone absolutely can set a minimum advertised price in a contract, when amazon sells something below the contracted price you have to click so a separate pop up comes up because they aren't actually allowed to put that lower price on the regular page
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>>47160357
Yeah, I'm a ret main, and i'm fucking excited.

One thing I hope they keep is our focus on assassinations, desu it's the reason i picked the faction in the first place (that an it is the easiest to paint cause i'ma bit lzy)
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>>47160394
>USA has 5x the population of the UK.
And 1/8th the population density.
Wargame communities require large amounts of people in a common geographic area.
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>>47160391
They took away far strike and compensated by giving the sentinel 1 extra inch of range. Even the troll stuff hit by the far strike nerf got 2 inches. An 11 inch sentinel isn't really going to do shit.
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>>47159603

>competetive pigs

As a Gator player, no. Those pigs need to know their place.
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>>47160456
>An 11 inch sentinel isn't really going to do shit.
It can totally kill a trooper. Two if you get a good drift. And then get charged to death.
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Honestly, since Karax are getting buffed to speed 6, they're a better screening force now for the sentinel to shoot over with arcing fire.
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>>47160573
Better just throw all your models in the trash, then.
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>>47160451
That's not exactly a fair measurment.

Did you take overall population density, or did you remove the large stretches of practically uninhabited land, like most of Alaska and portions of the midwest?
>>
Who's ready for spoilers?
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>>47160108
One of my friends mains skorne, he's happy but I think its just excited about the possibility of skorne getting some control elements back
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>>47160405

I'm actually hoping the opposite.

I'm really hoping that Ret gets less monofocused on assassination. I'd rather see them be more versatile than that.
>>
what factions do you play (not just own)

http://www.strawpoll.me/10138678
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>>47160108
>>47160245
>>47160391
>>47160456
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>>47160405
RET players rumors are they changed their minds and the entire faction is squatted.
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>>47161179
so it goes
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>>47161126
Joke's on you. The anger is what fuels us.
>>
So, I've been out of the game for about a year now. I bought a small Convergence force (2 heavies, a unit of medium-base infangry, a corrolary, and the mechanic guys) before realizing that Convergence wasn't a real faction and the game was far too precise for my liking. Could someone briefly summarize the new rules so I can see if it'll be worth learning again for me?
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>>47161372
Well Convergence IS a real faction and always was. And the game will still be just as precise, maybe more so with Premeasuring. So if you disliked that before, you'll still dislike it.
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>>47160357
My hopes for the update:
-Anything positive for building with Thyron, doesn't have to be a change to him
-Something nice for Sentinels
-Anything regarding Electromancers

My worst case scenarios:
-The spoilers are just MHSF/MHI rebalancing
-Griffons eat the nerf bat directly
-Battle Mages/Force Bolt get "directly away" tacked on to their pushing
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>>47161618
>The spoilers are just MHSF/MHI rebalancing
You can bet that will be one major part of the Insider.
>Griffons eat the nerf bat directly
That would be dumb and I can totally see it coming. I'd much rather see Synergy take a hit.
>Battle Mages/Force Bolt get "directly away" tacked on to their pushing
That is already the case.
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>>47161683
I thought the "directly away" clause was added to Beat Back. Did that vague hearsay actually apply to pushing in general?
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>>47161894
The pushing that Ret does is already directly away.

Good god if it was just "away" or "towards."
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>>47161894
Force Bolt has always been "directly" bro.
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>>47161894
Well "pushing in general" is no longer a thing. But the Battlemage card literally reads "directly towards or directly away" (or the other way around).
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>>47161931
>Well "pushing in general" is no longer a thing
The "Push" power attack is no longer a thing, push-effects still exist as far as anyone knows.
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>>47161911
>>47161912
>>47161931
My new is showing. Thanks for the clarification.
I suppose my concern was losing the ability to pull towards the caster, but if the ability is already a fixed line I can't see why they'd feel the need to nerf it.
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>>47161973
Well it is extremely strong, but not without its counters. Too bad one of the main counter was just removed from the game.
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>>47161973
The big nerf it might see is something along the lines of "Once per turn".
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>>47161126
Not even a Skorne player,
Wasn't even being salty,
Fuck that salt looks tasty tho.
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>>47160462
Lel, desu i'm actually slightly disappointed that they don't allow Gator casters to run pig beasts and vice versa, I think that would really open up minion play style.
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>>47161683
^ this
Although I'd really prefer them not to take away my precious vyros2 synergy
I was really starting to enjoy Thyron in 2016 so I really hope you're right and they just leave him a lone.
Thyron + Banshee + Imperetus + Magister has been so much fucking fun.
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>>47162272
Is there a particular tactic with those three guys beyond just being excellent pieces in Thyron's overall arsenal of pain delivery?
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>>47160357
Ugh. Could not care less about ret.
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>>47162526
Me either, but some people do. Turns out they're a faction in Warmachine that people play.

Shut the fuck up and wait for your faction.
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>>47162620
No, Anon, they must cater to me! And my faction must be the best, or else I'm telling mommy.
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>>47162620
Anon, you know as well as I do that nobody outside Australia plays Ret.
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>>47162359
Banshee and thyron's spell piercer + feat = push for days which opens up amazing assasanation angles for the imperatus,
the magister is great for combo's with thyron if you're either defending him form an assassination or going for one yourself,
they have this beautiful synergy where they can block for each other (both being mediums) and also push and pull one another around with their abilities.
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>>47162873
Wait, do you mean Artificer? Magisters are small based.
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All right, I'm buying in to WarmaHordes once this drops. Who wants to help me pick a faction? Here's what I'm looking for:

I think there are a few factions whose overall strategy is to try to pull some gimmicky face-rush fuck you up before you can respond type bullshit, right? I want to play the faction that makes their little plan fall flat on its ass and then punch them in the face while they cry. And as far as which caster type I'm looking at, I don't want someone whose purpose is to wander out, drop some Wombo Feat, then get themselves killed because that was their one trick. Fuck Feats. Fancy Feats are a crutch for casters who can't handle a regular job.

Pic unrelated.
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>>47163925
You seem like a Severius-type player.
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>>47163925
There is no faction that can magically stop gimmicks.
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>>47163984
I didn't say magic. I just meant "not die" followed by "my fist in their face".

Also: goddamnit captcha I decide what's food
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Ok so let's say I give my Titan Gladiator Beatback with the Bronzeback's animus. If my Gladiator were to then slam something and follow up, would Beatback trigger before or after the follow up movement?
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>>47164050
Fairly certain it only triggers on normal melee attack. Also don't get too used to Beat Back.
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>>47163965
All right, based on your suggestion (thanks btw) I'm not sure which Severius you mean, but a caster who buffs his army and can either A) Blow shit up or B) Turn enemies friendly (That must really torque some players' nards) sounds about right, even if I have to take the squishiness. And I like Menoth's "No, you don't get to. Filthy Heretics" attitude, so solid choice to look into some more. Any other casters I should look into?
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>>47158672

I think the core problem to this hobby is the mindset of a new generation.

While the rest of the world has moved on since I started Wargaming about 20 years ago, miniature wargaming still is the same deal but with better looking models.
So when I started, I didn't have the luxury to pick and chose from what I wanted to do, there was literally no one in my community that owned a Computer, we had a NES 8 bit lying around, and that was about it.

Point being, if you take away the options, people will "oh" and "ah" when they see this new cool stuff that can take up their private time. Now days you can get a HTC-Vive and live another life, that wasn't an option back then.

The second thing I find interesting is that when I started out, the mindset was "This hobby is something you create over time" You save up money to buy something, you take care assembling and paint it, and ad it to your existing force. A "play with what you finished" thinking, combined with a "don't rush it" theme, laid down this hobby as not being as expensive as it is marketed today. Because seriously, who here would "save" money to make a purchase? Today, idiots take loans to buy pizza for fuck sake. Meaning, if you want something, you want it NOW, and not tomorrow.
The same goes with this hobby, you don't want to buy something small each month, spending time and effort to finish your project, you want 3k of 40k right now, hardly having the strength to assemble the shit, and you can forget about painting because you want to play!

So disregarding miniature shops that sells for cheap, or companies getting desperate, we as a fanbase have a horrible mindset as it is towards this hobby as it looks today. Anyone else remember "a tale of four gamers?", God I miss the good´ol times once in a while.
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>>47159859
London is considered the economic center of the world currently. Yes, companies care a huge amount, especially if they buy and sell on an international scale.

That's beside the point, though. Pretty sure what the guy is saying is what PP are doing is illegal in one of the countries they sell in. Probably one of the most profitable countries they sell in, since wargaming is weirdly big in the UK.
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>>47164425
Problem is:
-It isn't illegal, he's just a retard
-Even if it was, the UK doesn't have big online PP retailers anyway, it basically only affects DiscountGames and MiniatureMarket who are also US based so Britain can go suck a cock.
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>>47161618
Personally I think all they need is their casters given a little better stuff. Just a little. I'm looking at them right now, and some of them really feel like they should have another point of focus, and that's it.

I get the impression they should have their magic hate buffed too. That's what they're about, yet my Menoth are probably better at it than them. I'm okay with them having more effects to ignore buffs and the like so long as I remain the best at general denial.
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>>47164259
I was suggesting Severius1. However, we don't really know how Menoth will change in MK3, so I can only base it on MK2, which has a rather limited lifespan.
>>
So we heard anything new on the Khador front yet?
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>>47158672
>>47159039
>>47159081

Under UCC and US Code
PP and GW are both natural monopolies.
They both have unique IPs, they both produce their own models. They have never once wanted to license their products, meaning its going to cost too much for another producer to enter the market. The general rules for addressing monopolies and unfair business competition is found in the Sherman Anti Trust Act.

>Tl:DR Price fixing with a competitor is illegal, requiring a retailer to carry higher prices is not.
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>>47164365
I'm only 21, but I save my money when I want to buy something that isn't a need (hobbies). I worked super hard to get my army painted for my first Steamroller, I played two fully painted armies. 1 being my friend who also painted really hard to get it done, the other being a guy who's had Menoth since Mk1. (Most of the people at the steamroller where middle aged men who had army's of grey or pewter. ) Admittedly the winner had this sick Cryx Army.

>>47164259
Welcome to the One True God, for the night is dark and full of terror (so we light it on fire)

Severius 1 is great new mans caster 18" Control Area means you can keep him safe from most face smashing armies.
He also buffs every one in his Control +1 to hit and +1 to damage (Because you cast Eye of Menoth turn 1 and upkeep it always.)
Menoth can run more jacks (in mk2) then most other factions
Things you want in menoth
>Warnoun you like (Sevy1)
>Chior
>Devout
>Reckoer
>Templar
>The Covenant of Menoth
>Vassal
>1 of our infantry units with their UA (Temple Flame Guard or Errants are best IMHO with Sevy1)
> A 2nd heavy (vanquisher is a good choice.)
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>>47163925
Reading your post and looking at your pic makes it seem like you're looking for a meme faction, so I think Khador is for you.

>le axe to le face xD
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>>47164365
People still do the slow grow stuff but it's not as common.

Most people look at wargaming as a rule set now more than a creative hobby, it's difficult to change that and hard to blame people for it really.

>>47164455
Please do google price fixing laws in the UK. I'll be over here acting like a smug cunt when you get back.
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>>47164881
>>47165173

Yes, I am aware that there are exceptions. The problem I myself face is that I earn more money, and thus the cost isn't that much of an issue. When this all started I can honestly say that I myself went on the "1850 tourney bandwagon" when GW was the only option out there. Every new month a new "better" dex was released, and we as fans just rushed the stores to build the new meta, hardly finishing a project before the next one was started.
But as time goes on I have moved back closer to my roots, and yet again started the relaxing "one step at a time" process of finishing my stuff, as I did when we started this hobby. Hell, I paint more now with a family to support than I ever did back then!
But then again, in a time where everything is a "take now, pay later" why should miniature wargaming be left behind? I can totally understand why a great many people just hoard stuff (many of my friends does), even if I don't like it personally.

Keep up the good work guys, the hobby needs more people like you who paint, and finish your projects one at a time. You are the few guidelines on the path of wargaming left in this hobby.
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>>47164365
"Constraint breeds creativity." - Igor Stravinsky
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>>47164881
Why there is no Blessing of Vengeance? Why do you even want Vassal if you dont bring Vanquisher? Why Templar? Beat back?
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>>47163925
>>47164007

There's no faction that's both fast and good at not dying/shutting down tricks. Your best bets are...

Menoth- shuts down tricks, makes stuff hard to kill (or outright untargetable/invincible for a turn), messes with magic, and if anything does die, it makes everything around it stronger. It's not fast though. You will get hit first, absorb the alpha, and then use what you lost to counter-punch. Warcasters tend to be squishy and more likely to stand back and buff than attacks/cast spells. We don't know much about how feats will change.

Skorne is fast and hits hard and has lots of infantry and ways to bring them back AFTER they die. The casters themselves are pretty active, as they rely on their offensive spellcasting and cheap arc nodes to debilitate the enemy.

Circle is super fast, with lots of teleport, flying, and other movement shenanigans and even more shenanigans once they get in range. Beasts relatively fast and squishy while the constructs are slower, but tougher. Lots of magic being thrown around here.

Legion of Everblight is also fats and hard hitting. They can see through most stuff, walk through most stuff, and eat up most stuff, but they can't take hits so well. They also have better fury management options than other Hordes factions.
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>>47164365

Wargaming used to be more about historical miniatures. When you were dealing with history buffs, it was always more about accurately recreating the past- including making sure the rules of the games matched the past reality- than playing an actual game. Painstakingly assembling and painting models to be realistic and accurate portrayals of the past was a big part.

Then Warhammer expanded that into fantasy, and with that came less focus on history and craft and more and more on a fun and interesting game- including rules. But even then, the old mind set prevailed and it was treated for some time primarily as a minis line that also happened to have a game attached to it.

3e/d20 came out in 2000 and really got a lot of people into table top gaming with minis, but not necessarily into the history/reenactment/craft aspects.

There was a niche to be filled with minis games that were actually fun to play, as opposed to simply being showcases for your beautifully assembled models- which frankly kept lots of people out. Other games have filled that niche.
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>>47165375
BoV is a pretty niche 'jack for an introductory list. Vassal is always good (although really, you should bring a Vanquisher. The Vanquisher is a 10 point 'jack that comes with a free Vassal.) The Templar is just a really solid, beefy beatstick with reach and Beat Back, which is a solid Intro To Control mechanic. I'd probably take a Crusader and a Paladin or Heirophant instead of the Templar, but the Templar isn't a bad choice at all.
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>>47165864
>BoV is a pretty niche 'jack for an introductory list.
Normally I'd agree, but with Sevy things are a bit different.
>>
When do spoilers go up?
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>>47165890
Oh yeah, he's balls-out rad with Sevy, but that's $23 for something you're only gonna use with one guy, which isn't the best investment for a new player. You can easily proxy the battle box Revenger if you want to play BoV in some intro games, though. NewMenothAnon should definitely get the battlebox, a unit, the UA, one of each heavy multikit, and lrn2magnet. You can probably pick up some plastic Crusaders on e-bay for real cheap, and pop 'em in the freezer to make the glue brittle and snap off the arms for more magnets.
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>>47165925
>Crusaders on e-bay for real cheap, and pop 'em in the freezer to make the glue brittle and snap off the arms for more magnets.

Aaaww, THAT's how you do it? I ruined like 2 of my heavies trying to go back and magnetize them after the fact.
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>>47165798

True, the game AoS for instance is more close to its origins than most people would like to admit. I don't play the game, but I can appreciate what GW is trying to do with it. They put more focus back on the "play with what you got", and a lot more focus on painting and the hobby aspect of it all. Hell, they even have free painting tutorials up, along with free rules and whatnot, never thought Id se the day!

Still remember seeing my first Warhammer miniature and being mind blown. Like literally ran home and phoned my best friend in a "Dude, you have to see this with your own eyes!", 3 weeks later we got our first Warhammer Fantasy starter set, hehe good times.
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>>47165995
If they were assembled with super glue, yeah. The freezer for a couple hours, then it'll USUALLY pop off just tuggin' on it, but you might wanna use a hobby knife or something.
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>>47165896
Time varies. Today Retribution is getting a dedicated insider article.
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>>47165925
Nail polish remover resolved super glue but will make PP plastic a little rubbery if you leave stuff in it too long.
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>>47166089
Simple Green.
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>>47164365
>Anyone else remember "a tale of four gamers?"
Nope, fuck is that?
>>
>>47165864
But its pSevy lol. It is almost must have jack for him. Well yes templar is sorta cool, but you could take crusader and Paladin or another solo.
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>>47166675
White dwarf had 4 writers build an army over 6 months. Started with £50 then added £25 each month
>>
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I am going with Legion as my hordes faction for Mk3 because dragons. Is there any better reason?
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>>47166833
And for how long did they do that lol?
Edit: checked the prices on gw site, pricing on everything is starting with 31-33 nowadays lol.
>>
>>47166833

Great times.
>>
>>47166876
They have cool warbeasts, they have Goddess Lylith, Ninja Twins and personal Cthulhu of Absyllonia, as well as deer cavalry.
Oh and they can recycle their dead units into warbeasts. Enjoy!
>>
>>47166896
It was nearly 2 decades ago now fucknut.
>>
>>47166990
So what you piece of motherfucking shit? Did i fucking say 31-33 is a fucking lot or what? Or you got a telepathic module injected into your ass by aliens when they mistaken you for your dog cause you are less intelligent than an animal you retarded fuck? No? Fuck off then, you aids-carrying fishfucker.
>>
>>47167069
Do you need a safe space? I'll go get you some bubbles and a crayon.
>>
>>47166833

And you have to remember they saved the excess, and in some cases put away for the next month so they could get a big thing or such.

Story was a blast as I remember it, everything shaping up to a small playable force they wrote some batreps for, fully painted and with a great back story in some cases (Anyone else remember the Mortar "Matilda"? Man those where good times!).

>>47166896

£50 Was the cost of the old 1 player boxes they used to have I think. Gave you 2 small units and something special, and a character in most cases. And to be fair, the AoS 2 player starter costs just about as much as the Warhammer Fantasy 2 player box me and a friend got (take or give some pocket money) about 20 years ago, you think the quality of the models remains the same?
>>
>>47166876
They're the waifu faction.

Literally every warlock but the big boss and his butt baby are blue elf waifus he's been collecting.

Everblight's true intentions couldn't be clearer.
>>
>>47167069
Lol Damn bro, get triggered by some Mook on 4chan
>>
>>47167128
My local store is doing a journeyman league this way. I'll be taking part with Ret. Got 4 battleboxes to pick from but tempted to just run with kaelyssa since I enjoy her assassinations and don't mind running a couple of lights.
>>
>>47167206

This is great, this is the way to get people to start playing. Encourage modeling and painting, and starting up small. Ad to this a limited budget thats affordable by most people, and you don't get any rich kids playing grey-death stars the rest of the tournament, just because they could afford it.
>>
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>>47167069
This is a nice thread.

Any of you guys actually excited for the Ret insider today?
>>
>>47167308
I am lazily excited.
>>
>>47167308


I think ret are either going to be massively overhauled or are going to be exactly the same schlock that they were before. The former would be amazing, the latter would just prove PP are hacks
>>
>>47167308

Meh. I don't play or even like Ret, so not really. I'm excited the spoiler spigot is turned back on though.
>>
>>47167117
Nope, but when some retarded fuck call me a fucknut it triggers me.
>>47167139
Yep thats me.
>>47167308
Hopefully you enjoyed that wall of angry text lol.
Yep, surely. I was thinking of collecting those guys, thought i really dislike the aestetics of most of their units and ALL jacks.
>>47167128
Well quality is better, but plastic is still the plastic. Nevertheless, 6 euro is not a big thing if you are not living in poor country so i wouldnt mind if i would not be living in one actually lol.
>>
>>47167133
>Literally every warlock but the big boss and his butt baby are blue elf waifus he's been collecting.

Mindbroken/corrupted waifus at that.
>>
it's out
>>
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>>47167452
You're a fucknut.
>>
>>47167452

>Plastic is still plastic

Well, coming from the era of metal blisters where horribly sculpted models took a toll on your fingers and sanity to clean and assemble. Not to mention letting the precious paintjob not scrape of even though 3 layers of varnish was being used.
I can honestly say I miss little to nothing of GW metals, and I hope the day Privateer Press starts making their own multi part plastic models for all their kits will soon be here!

But as you say, its a matter of taste, I have been stuck with the metal once, I don't wish to be so again.
>>
>>47167624
Put the dick from your pic right into your aids-filled butthole.
>>47167752
I do not like metal minis aswell, but mostly due to their weight. Never really had any problems with assembling or painting those.
>>
>>47167752
I prefer metal, most easier to clean up then having to clean 12 pieces of plastic which could easily be cast as 3. Build some Malifaux models and tell me you wouldn't rather a solid metal piece than their bullshit.

>>47167855
I'm not the fucknut we're laughing at here sunshine. That's all you and your sensitive wittle feewings.
>>
>>47167875
>I'm not the fucknut we're laughing at here sunshine.
Right, you are shizophrenic.
>>
>>47167934
Would you like a link to Tumblr while us adults discuss our toy soldiers over here fucknut?
>>
>>47167855

Weight is just one aspect, but the fact that classical molds fit together bad under normal circumstances, but privateer press has really tried their best to fuck up many of their miniatures with idiotic solutions (like putting large metal warjack chassis all balancing on a running pose with one foot in the ground, and a joint right where it shouldn't be... who here hasn't stumbled across this classic?). Hell, Ill even go as far as saying the Judicator is one of the worst models I have ever had the pleasure of assembling, and its only partly metal! I used more pins for that model, than the model had pistons!

>>47167875

The point of cleaning those 12 pieces is because you can make much better and dynamic models than those of the 3 pieces of large chunky metal slabs. But as you say, its all down to a matter of taste, whats cool about the metal jacks are in my opinion the actual feel of the model when moving him around. Thats about it, but its a great feeling that plastic can never do.
>>
>>47168026
I don't care about customisable model posing. I care about having a model that goes together well. If I want a dynamic kit I'll build some Gunpla and pose it as much as I want. It also cuts costs down to not have to make 10 different heads on your 5 head models.
>>
>>47168080

Difference between customizable, fits together and something thats dynamic, yet you managed to try to "meld" those meanings together as one.

>Customizable

Its an aspect I personally enjoy, not only because its more cost efficient. As I reign from the Warhammer/40k era to begin with I like options and I like being able to make my models stand out. Which leads me to my next point.

>dynamic kit

This is extremely important to me, as I enjoy the full aspect of this hobby a lot. I assemble, I paint I convert and I play. But regarding my own personal opinion, don't you think you could just get away with playing with empty bases, what simply stated what it was, if you don't care about the models? Even still, the dynamic models that catches your eye, is the models that usually are the once thats fun to paint, at least thats how I feel about it.

>Fits well together

Well, being in a Privateer Press and talking about "stuff fitting together" doesn't really seems that right to begin with. But hell, I like it when things fits together to. In fact, I like it when it fits together like LEGO, and you know what does? GW´s latest and greatest, I don't care for the haters or fanboyz, its the damn truth. And you know what don't? A large portion of all the old metal figures (GW, PP, you name it!), because of how they where molded!

>Cuts down the cost

Well, according to the price range we see now days, Id say your wrong. I get a great many more options from a regular multi-part plastic squad from just about anything GW, yet the price on Privateer press (metal, resin or plastic, you chose) is still more expensive. So Id say, bits has nothing to do with it, its all up to each and every company to take as much as they think its worth.
>>
>>47168026
Eh, personally I prefer metal. Actually I chose my faction (mercs) partly because they still had 100% metal models when I started.

Metal has many advantages, what matters to me most is that the model is way more robust and can be easily stripped of it's paint. Also while metals only come in few poses they often look better in said poses because they have been scuplted this way.

Lastly you can convert metals with a saws, files and a dremel tool. All of my war jacks and many of my other minis have been heavily converted.

I contrast I only bought one PP plastic miniature..the mercenary jack kit and turned it into a wreck marker immediatly because the quality was so sub-par. I built the second mule I needed out of an old mangler instead.
>>
>>47168009
>adults
>acting as a schoolyard bully
Yes, so you can use it.
>>47168026
Well, cannot quite disagree, i assume, Zuriel can be an example heh.
>>
>>47168285


You can still get the metal nomad and mule on the PP webstore for MSRP
>>
>>47168285

>Looks cooler as they comes sculpted this way

I agree on this, the old metal models clearly outshine the first plastic/resin models that privateer press released.
But then again, GW has shown models in plastic in the past that looks freaking great straight out of the box (no converting needed), and so does privateer press with its latest releases.

>You can convert metal

As well as plastic, its just a great deal much easier to convert.

>Bought a early jack plastic/resin

I fully understand this, some of the old metal jacks looks far superior than the early plastic they released. But I was comparing a early Cygnar jack to the Dynamo, and I got to hand it to them, Privateer is shaping up (even though its a mix kit of metal and resin/plastic). The details where really great, and judging from the looks of it, the new Character jacks (Behemoth and Avatar for instance) looks to be super nice kits!

Given time, I hope privateer press plastic kits not only takes metals place, but also increase in quality, such as we have seen.
>>
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>>47168322
I think I'll be fine now but thanks for the hint.
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>>47167308
>Any of you guys actually excited for the Ret insider today?

Sure am. Recently bought the MHSF and can't wait for them to get nerfed.
And no, that's not irony. I like their design and want to field them without getting a weird look or sigh from across the table.
>>
>>47167308
I think it'll be interesting.

If they stay mostly the same, I think it would confirm suspicions people had that Ret were sorta made with a new edition in mind, and are underpowered in this one because everything is going to be less OP in MKIII.

I honestly don't know what they'd nerf for them. They have like one unit that's good enough to be notable and none of their casters or 'jacks have ever been considered OP. I think if we see any real changes, PP will perhaps try to bring them back into line with their original concept - i.e. reverse Menoth, the faction that completely doesn't care about the magic stuff you're doing to to supe up your units.
>>
>>47168710
>I honestly don't know what they'd nerf for them.
Word from Doug Hamilton is MHSF are getting the bat pretty hard but most of Ret will be fine. They didn't need massive changes like Cryx and Legion and came out pretty good.

Guess time will tell
>>
>>47168688
I find it hilarious that people do this for the MHSF, while fielding stuff like Banes or Haley2.

They're not even that good. True Sight is so easy to get in most factions that stealth often doesn't matter, and even boosted, they'll often fail to kill most 'casters with a full volley. Only Menites really need to worry about them too much, seeing as their 'casters tend to have to stick quite close to the front lines considering how squishy they often are.
>>
>>47168753

I'd love to see stuff like the Riflemen get a bit of a boost.
>>
Does anyone else think that the biggest nerf to infantry is that 4" templates are getting easier to field? The difference between 3" and 4" is huge when you're talking about dropping templates on infantry. As a Skorne player I've noticed that the Razor Wurm has lost its animus which causes B2B models to not take blast damage, which just makes me think that they want infantry to be taking blast damage. Also the fact that the Krea is losing the ability to give armour to protect against blast damage.

I might buy a few artillery pieces and dust off my Titan Cannoneer; I think I'm going to need them.
>>
>>47168753
I'm guessing they're just losing Phantom Seeker.
>>
Ret needs their casters to be made more unique, they're pretty bland with no hard identity of their own. Giving them a clear direction would help them stand out a bit more.

MHSF's problems seem more like they're good all rounders which over shadow the other options.

>>47168710
Ret were made with a new edition in mind. MK2. The problem is PP couldn't keep their dick out of the apple juice and while everything old got toned down to match Ret, all the new stuff was over the top. So you had old GREAT stuff become good, then new stuff become good or great. At which point Ret is balanced for a power level the rest of the game wasn't.
>>
>>47168766
MHSF are really freaking dumb when you bring multiple units. One is fine but when you have three units all gunning for you they become an issue.

There is a reason we have 7/10 deployment zones in SR after all
>>
MHSF lose phantom seeker, gained +1 POW, slightly up in price

Sentinels slightly down in points, 1 inch reach but spd 6

Scyir got weapon master

Dawn cavalry are just ROF 2 now with virtuoso
>>
>>47169502
This in a thread somewhere?
>>
>>47169502
>ROF 2 now with virtuoso
ignoring the fact that I see no insider and no posts on the forum - how would this even interact now?
If I have a melee and a ranged attack with RoF 2, am I actually putting out 3 attacks (2 ranged, 1 melee?)
Guess we'd have to see the wording of Virtuoso and the actual rules of RoF?
>>
arcanists are 2 points and like they said before, power booster doesn't require the Jack to have no focus. It still clears disruption and can be used on the same Jack multiple times per turn.

Kaelyssas gun got blessed and purgation
>>
>>47169666
Source of knock it off.
>>
>>47169619


Virtuoso is still the same and ROF is the amount of initial attacks you get, so yes it's one melee two ranged shots.
>>
>>47169673

The arcanist thing was confirmed at the same time as the cephalyx and convergence power up equivalents
>>
>>47169673
The arcanist thing has to be true, due to how 'jacks work now. They gain a point of focus immediately, so if arcanists couldn't drop focus on 'jacks with existing focus, they'd be useless.
>>
>>47169502
The insider isn't even up yet. Fuck off with your bullshit
>>
>>47169943


Retfags in denial, it's already begun
>>
>>47169708
>>47169741
He's talking about the other 'spoilers' this guy is dropping, as if he'd seen the insider already.
>>
its up
>>
>>47170231
http://privateerpress.com/community/privateer-insider/insider-05-09-2016

yep
>>
>>47170231
http://privateerpress.com/community/privateer-insider/insider-05-09-2016
>>
>spoilers for ALL factions

Thankfully, the fix for this came relatively quickly, and I believe it makes for a more dynamic, exciting game while being even truer to WARMACHINE’s resource management roots. Under the new edition rules, unspent focus points on a warcaster no longer add to the warcaster’s ARM. Instead, Overboosting now allows a warcaster to spend up to 1 focus point each time that warcaster takes damage in order to reduce the damage suffered by 5 (to a minimum of 0).

WE HORDES NOW
>>
Well. I mean, ok.
>>
Ok so focus is officially worse that fury in every way now. What the actual fuck
>>
>>47170282
>>47170364
>>47170247
>Synergy changes
And because I’ve seen the question asked multiple times since the new editions launch was announced…yes, Incissar Vyros still has Synergy; however, the bonus to attack and damage rolls now maxes out at +3

Wonder how that'll affect Big Bad Brad and Syntherion.
>>
>>47170282
...I don't know how to feel.
>>
Anyone else notice that both character jacks have a 1 by them on the card? We getting epic jacks now?
>>
>>47170282

One of my buddies is convinced that this is really powerful but I'm just not seeing it. Maybe it's because I'm used to Fury, but this just seems like mediocre transfers to me. Am I wrong? I'd like to be.
>>
>>47170580

It seems like its better against assassination strikes, but worse against general pummeling.
>>
>>47170282
Fuggin.
Finally.

I always hated how the Warcasters that were balanced to be frail and helpless on their own ended up not being so because of how stupid high the focus stacked arm. It made me not even consider casters that were not at least focus 7 because of how stupid powerful they tended to be.

Maybe the "avg" of 6 will actually be the avg focus you see on the table for fucking once.

And arcnodes just go so much more important in this edition. I'm wondering what Khador is going to get to alleviate that.
>>
>you can only spend 1 focus per damage source period. So you can never soak more than 5 damage.
>>
>>47170580
>>47170282
>>47170467
>>47170614
It's just damage that goes away. In some situations, strictly better than Fury, in others, much, much worse.
>>
>>47170580
It helps you survive against multiple plinks from guns. Just not against a big ole Jack fist up the arse.
>>
I hope Dragon's Call still keeps the +1 ARM for each soul on Terminus, he's gonna be even better at assassinating warcasters.
>>
>>47170632
I think that bit bothers me, honestly.

Like, I like the idea in general, but only being able to drop 5 damage seems a bit too limited. I'd have said 10, it's not like being able to eat more damage wouldn't have had it's own drawbacks.
>>
>>47170688
I hope he gets a bump up in native armor, or something to spend his focus on. Being an unkillable monster is one of my favorite things to do in tis game. Also I want him to get overtake
>>
i cant wait for snipe feat go to still assfuck newfags
>>
Phantom Hunter is no longer an upkeep, but also ignores stealth now.
>>
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>>47170247
>>47170249
Retfag who never wanted to play a Mage Hunter swarm anyways here. I love these changes!
>Arcane Assassin is gone
Given the way things have changed this makes a lot of sense and I will be happy not to see it across the board anymore either.
>Phantom Seeker is a 1/game on UA & Kaelyssa retained it as a spell.
I think this is the best outcome that could have been hoped for.
>New Kaelyssa
I'll miss Ryft & Arcantrik Bolt but I really like her picking up Blur, & Refuge. The new firing options for her gun give her some flexibility that I think will make her much more usable.
>No spoilers for other Warcasters Feats outside Vyros.
Augh I was really hoping to hear we were getting more unique feats rather than pure dice manipulation.
>Dat Hypnos
Holy fuck. I was always a fan of Hypnos & Ossy before but holy shit Shadow Bind on melee & gun. On top of that Ghost Shot.
>Cheap Arcanists & MHA
This is good news. Arcanists are FA 3 now too.
>>
>over boosting doesn't exist anymore
>MHSF kept phantom seeker as 1 per game
>got fucking blessed too

Jesus
>>
>>47170247
These are all good changes.

I'm surprised that Discordia got nerfed, though. Did Ret just lose their only spray weapon?
>>
>>47170866
Some other Ret spoilers from the Forum thread.
>Griffons are unchanged minus they now have a PC of 8.
>He's PC 3. And Deadly Shot ignores Tough.
Speaking of Ghost Sniper.
>yes momentum remains on the Banshee
>Phoenix really didn't change.
>Ossyan now just has Field Marshal [Future Sight]
>Invictors and Sentinels now have Wall of Steel which gives models +2ARM when B2B with another model in the unit.
>>
>>47171009

At least Arcane Assassin is gone.
>>
>>47171057
I hardly call it much of a nerf. -2 POW but now it prevents spellcasting by anyone hit. That's baller. On top of that really good Bond.
>>
>>47171066
>Invictors and Sentinels now have Wall of Steel which gives models +2ARM when B2B with another model in the unit.

With the +4 for Iron Zeal these guys are going to be tough to dislodge.
>>
>>47170709
10 is where you freely transfer to nothing. Also it's keeping the same dynamic of the game before where warlocks die to quantity while warcasters die to quality. It also means that 1-2 camp isn't completely useless since overboosting was worthless unless you camped to 20+ before.
>>
>>47171099
Forgive me, I suck dicks and missed the SP on the profile.

That's both awesome and fluffy.
>>
>>47170247
Welp, Kaelyssa is not a lot better, though I must admit I liked using Rift.

That dispel shot combined with Phantom Hunter could actually be really fun. She can sit behind her stuff picking peeling buffs off most of an army.
>>
>>47171072


They functionally still have it since they have blessed and overboosting doesn't even exist anymore.
>>
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>>47170282
PP
>jacks get free focus so you can officially have jacks and infantry in the same list :^)
>fury and focus will finally be balanced!
>jk have -5 damage per focus :^)
>>
>>47171292
Can't say I thought fury and focus were going to be balanced with overboosting and power up. I thought overboosting could use changing, I'm glad they did, but I really dislike the way they did it.
>>
I hope Thyron gets some reworking.

I mostly used Onslaught to let Sentinels charge through stuff. It's nice that they can do that themselves now, but I feel like I have less and less reason to ever use Hugest Elf.
>>
>>47171392
What would you have preffered?
>>
>>47171454
Maybe he'll actually have Martial Discipline like they said he would on the primecast that came out before he did. They could have just been crossing their wires with Mk2 and 3.
>>
>>47171462

Not him, but did you see the (now obviously false) rumor floating around a week ago that overboosting was going to change to "spend a focus, get +5 ARM"? That seemed pretty neat to me.
>>
>>47171462
I'm honestly unsure, but at this point I'm particularly worried about squishier casters. They were already pretty squishy and I feel like those casters are even riskier now. I'm unsure, I'll have to play it out but I don't like the idea
>>
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>mfw Ret just gets buffs all round
>mfw our stuff is cheaper now
>mfw our stuff is more durable now
>mfw we finally get feats that aren't DICE
>mfw Kaelyssa may actually be useful beyond FW
>mfw our Arcanists are even cheaper and more numerous
>mfw MHSF is still great, one Seeker volley is all I need

I need more pictures of laughing elves, quick.
>>
>>47171533


That's exactly, mechanically the same thing.
>>
>>47171569

But it wasn't on a per attack basis like this is, is the point. If you had a 7 focus caster, you could spend 6 on spells/fueling and then spend the last for +5 ARM.
>>
>>47171562
A great day for us my brother.

I just want to play new pVyros with a mix of light, heavy and infantry and feel for the first time how Warmachine should be played from the start.
>>
Thinking of starting, want to play a army that has the saurus/skinks feel to them. Any suggestions?
>>
>>47171592
That's grossly op and there is no distinction between camping once or twice.
>>
>>47171614
Play Gators.
>>
>>47171569
I think his point is you can spend say 4 of the focus you camped negating a hit, then get capped by a POW 12 because you have no focus left. That's worse than old overboosting where you have the same enhanced ARM for every attack
>>
>>47171592
This >>47171618
Anyone who actually believed that would happen was delusional.
>>
>>47171592
That would be fucking retarded.
>>
>>47171614

Well, Minions Blindwater Congregation has gatormen and frogmen. Don't know if that's up your alley or not.
>>
>>47170282
Except your jacks won't get killed by negating this damage the way my beasts do.
>>
>>47171641


Except this actually works against MHSF, funnily enough
>>
>>47171641
The new overboosting is worse, that's the point. It was to balance it out.

The only issue is that lower DEF/higher ARM casters that liked to play forward suffer more from this then the high DEF/low ARM casters do in their usual play.
>>
>>47171641


You can only spend up to one focus per attack, you can't dump 4 to get -20
>>
>>47171592
That would honestly create a bigger problem than overboosting did. Overboosting was one of two issues with the focus system I had. Jacks were inefficient and really not worth the focus investment and it was almost always way more worth it to spend that focus on overboosting or spells. The problem then with overboosting was that if you took a few key models out of the game killing a warcaster was damn near impossible and you could basically just sit back and spend around three focus a turn and let your army take care of the rest and have almost zero risk to your caster. Overboosting felt almost too safe except to some of the more extreme hitting powers on the curve. With that system in play you would spend everything, have your jacks getting power up, and be sitting near full camp for most casters. That's the ultimate cake and eating it too
>>
>>47171675

>that's the point

I could have sworn the general consensus on teegee was that focus/overboosting was already worse than fury/transfers. Is this not just more of a kick in the nads?
>>
>>47171675
>The new overboosting is worse, that's the point. It was to balance it out.

Was old overboosting ever a problem? I can only think of a couple instances (mostly Cryx soul->focus shit) where it was that big a problem.
>>
>>47171624
>>47171655
Not visually, playstyle wise.
>>
>>47171538
It's better for squisher casters. Previously you had to full camp to reach the ideal arm 20 or more status which meant that you did absolutely nothing. Now the squishy casters can actually afford to do something now.

If the argument is that you needed to tank 6 plus number of attacks to survive that means you fucked up and deserve that loss or the caster is pure shit.
>>
>>47171538
I've gotta check out the PoM forums after this overboost change. They are always a good laugh.
>>
>>47171731

How do Lizardmen play? I'm unfamiliar with WHFB/Sigmar.
>>
>>47171706
It is worse but this is potentially better depending on whats coming at you. Say a jack tries to hit you and you have 1 focus on you, you get to drop 5 damage from it, where as before you would of had to have been hit 4 times to drop that damage.

It's less effective against multiple attacks, but more effective against big hits. Which means 1-2 focus has value now where as before it didn't.
>>
>>47171706
>>47171712
The problem with overboosting was that it was worse as a defensive mechanic because it rewarded you for doing nothing, but when you did do nothing you were unkillable.

Like, when you have casters like Butcher3 who are sitting at ARM24, so many lists simply didn't have ways of killing them, no matter what. And even squishy casters, like Haley, are at ARM20+, meaning you needed real armor cracking to kill even the fragile ones.

So overboosting is bad in terms of turn by turn with your caster actually doing things, because +2ARM often didn't mean shit against dedicated assassination runs.

But on the other end, camped to full your opponent had no answer to you, even if you were supposed to be one of the easy to kill casters.

The new system actually lets you have a defensive even with only 1-2 focus camped, you just have to be more defensively minded with your caster in the same way Hordes casters did.

The bigger issue is that casters like Butcher or Lucant reliably die to POW22 weapons, which is a problem because the aggressive casters who like to play forward often relied on their base ARM + 1-2 focus to stay up there. The question is how hard has the general trend of nerfing overall ARM/POW values been carried, since we've seen a general push towards stuff not hitting as hard(or as accurately) while other stuff not being able to pick up the DEF/ARM used to have.

If they've tried to make ARM20 on a Khador heavy matter again, for example, then that should solve this issue as well.
>>
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>>47171562
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>>47171759

Alright, I see your point.
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>>47171743
Saurus are strong and tough infantry, but are slow/have low initative/cost above average.

Skinks are weak frail infantry that had poisoned ranged attacks & could flank suprisingly easily.

Then add a dinosaur/2 that can take hits/deal damage respectively and you have a basic Lizardmen army.
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>>47171864
Sounds like Skorne, at least in Mk2
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>>47171864
Still sounds like Blindwater. Gatormen are ridiculously hardy and Bog Trogs/Croaks are swifter ambush infantry.
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>>47171864
Gators act like Saurus

various ambush units are like skinks

Warbeasts are big dinosaurs

It's almost as if you were told the right fucking awesome and ignored it.
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>>47171864
Gators fit that, though their ranged game is more limited.

Skorne might be the place to be, especially if their ranged troops pick up the benefits they need.
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>>47171864
Sounds like pretty much every army everywhere ever.
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>>47171864
I'm going to go a different direction and say Cryx - you have your weak mechnithralls out front and your heavier/hittier banes, backed up by a couple jacks.
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>>47171964
>>47171907
>>47171906
>>47171878
So seems I'll be sticking with dinosaurs then, thanks.
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>>47171995
Actually, now that I think about it, Pigs fit the skirmishing role perfectly, based on what we've heard.

So yea, go Pigs.
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>>47172026
And Gators, sorry. In Mk3, Pigs and Gators play together.
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I'm imagining a battlebox game with overboost change and power up...

Magnus1. 6 focus. Two jacks Mangler and Rover.
Turn 1 Magnus casts buffs until down to 1 focus. Each jack gains a focus from power up and runs.
Turn 2 Magnus upkeeps for free (?), allocates 1 to Mangler, and casts his third upkeep. Magnus has 3 focus on him and the Rover takes a fully boosted shot at something. The Mangler positions itself.
Turn 3. Magnus upkeeps all for free. Allocates out 4 focus (2 per jack) and camps 2. Each jack has full allocation and attacks into an enemy jack. (feat is presumably used to pull it all back? Maybe magnus attacks?)

So in that daydream using Mk2 magnus....on every turn it is easy for Magnus to justify passing out or using focus while keeping 1-2. On any given turn he'd effectively have +10 life against an assassination run.

hmmmmm seems like liberation at the cost of defense.
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So Magic is now a damage type like corrosion or fire.
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>>47172200

>turn 2 shot with rover

Ambitious

Battlebox should have been a mangler and a mule
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>>47172246
I'm assuming he kept snipe. Also closer deployment zones. Also not being too strict with it.
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Retribution, Skorne, Troll Bloods, or Circle?

Also I noticed some battlegroups going for cheap recently is it worth it to grab them? They'll be re-releasing books with updated stats right?
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>>47171706
*shrug*.

Mk2 Focus is better at high camp, Fury is better at low camp.

High focus camp is better because you make more damage *go away* per attack, and can potentially get arm well over 20, making non-heavy-armor-cracking useless.

Low Fury camp is better because you can make move big hits to your battlegroup, reducing the danger of a small number of high-pow attacks.

High Fury camp is less useful because while you can offload a lot of damage with it, the other guy is either doing it *because* it's an easier way to put damage on your beasts (if they're better at cracking def) or just killing your beasts, clearing out your transfer pool (if they're better at cracking arm). And then high fury camp gets the double-whammy of doing less that turn and having less fury management next turn, too.

I got Ghetorix on eLylyth sitting on full camp once. Didn't kill her. Blew up three Ravagores with Ghetorix alone, though.

It's a nerf to high-focus camping and a boost to low-focus camping, which, imo, is a good thing as it encourages more active play.
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>>47172246
Don't pretend like you know what any of these models do
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>>47172501
Skorne: Heavily armored, hurty units that beat face. Play chicken with the enemy, except your car is a pile of huge dudes and monsters in armor.

Trollbloods: Sorta allrounders among the Hordes selection. Their primary virtue is their regeneration and ability to shrug off a lot of damage.

Circle: Prepare to lose your first twenty games unless you go for a specific broken caster. All about shenanigans and movement. Very powerful once you figure out how to use them.

Retribution: Fast and often able to ignore lots of protective buffs. Units are more elite than most armies, but their 'casters hand out less straight buffing. Considered a weaker army right now, but they're getting massive buffs so far with the new edition, whereas everyone else is being hit hard with the nerf bat.

I play three of these armies so I can't really decide which one to recommend overall.
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>>47172505
>It's a nerf to high-focus camping and a boost to low-focus camping, which, imo, is a good thing as it encourages more active play.


Yup good summary. I'm seeing some trickles of people clueing in on how it changes turn by turn gameplay up. Though it looks like we'll be arguing over this until a month into MK3.

Free strikes are interesting with the change.
Warlocks can just eat a freestrike and transfer damage. Espcially for an assassination run.
Now a Warcaster with full camp is weaker to a freestrike...but if a Warcaster needed to spend/allocate focus before taking the free strike it works out better now.

It's also very interesting how good being able to react with the 5 damage negation is. It also makes it better to heal at least a little on your turn if playing defensive.
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Cracking Butcher1 in Mk3. Assuming no stat changes.
Def 14, Arm 18, camping 6 focus. 20 life.
With "Reinforcing the Power Field" if each focus is max efficiency he's basically 60 life to one turn kill.

Pow 12+2d6 averages to 1 damage per. So seems plausible to get some attacks at Butcher1 in a range that's likely to do 1-3 damage.
If Butcher1 takes 3 damage do you negate it with a focus? Every damage packet that Butcher negates for under 5 damage reduces efficiency and does "extra damage".

So what if you manage to get him with 6 tiny damage packets (3 damage each)? Well if he took all that then he'd be at 2 life. More likely the pressure of taking some damage will make him have to triage eventually.

Now what if you have a 3 focus warjack in charge range but elect to active it last? First you spam all those little damage packets at him? With the looming threat does he try to save as much focus as he can for the jack charge?

So what if it's just your jack left and Butcher is at 3 focus and 2 life? Well you could just charge and boost damage in the hopes of going past his reinforcement and flat killing him.

What if Butcher was lucky and was 3 focus and 10 life? Well, you can slam him away from your army instead....
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>>47172536


That the rover gun is probably going to stay short ranged as fuck but able to be fired in melee?

Are you actually thinking it might go up in range? Enough so that it could get an easy turn 2 shot?

>>47172301

>snipe

Good on you mate, didn't consider that. Should be pretty brutal in a battlebox game actually
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>>47173130


>the average of 2d6-6 is 1

Normie math shitters get out reeeee
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>>47173130
>overthinking: the post
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>>47173130


butcher is going to get fucking murdered by AP now and it's going to be great
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>>47160815

It's really cool how even that looks right now.
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>>47159603
>Anybody else super excited for competitive pigs?

LE EBIN BACON MEME ARMY XDDDDDD
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>>47173130
http://privateerpressforums.com/showthread.php?250643-OFFICIAL-Insider-05-09-Will-Shick-Retribution-of-Scyrah-Overview&p=3506829&viewfull=1#post3506829

Fronting casters picking up a base ARM boost in MK3.
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>>47173387


Arm 19 Magnus confirmed
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>>47173346
>butcher is going to get fucking murdered by AP now and it's going to be great

EVERYTHING is going to get murdered by AP now since it halves ARM on ALL base sizes.
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>>47173346
It's not going to change unless you can bring more than 3 armor piercers to the table.+ 5 is still going to fuck over damage done by armor piercing.
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>>47173656
>front line
>magnus
riiiiiight
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>>47173705
>everyone can soak 30+ damage
everyone is frontline now
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>>47173705


What else is that AP sword for m80

>>47173687

Yeah what's the FA on hunters again
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What the FUCK

Why did Focus get nerfed!
Fury was already way better and now we're further shit on with worse transfering
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>>47173790
>worse transfering

You can't pawn off the entire hit (if it's more than 5 damage) but you also don't have to put damage on one of your models thus damaging it or being completely unable to do it if you don't have a living beast without max fury around. You also can now use focus to mitigate cont. fire damage and they seem to be removing a lot of the stuff that fucked with focus camping as well.
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>>47173745
AP sword is to deceive the enemy with intimidation so that others will stay away. Sometimes the ruse is too strong and magnus himself can fall for it.

Hunters are shit for damage. Even with AP they are pow 6 only
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