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It's time. >GM/Player >System Preferred >Times
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It's time.

>GM/Player
>System Preferred
>Times Available (with timezone!)
>Method of Play (Skype, IRC, roll20, etc)
>Contact Info
>Additional Notes
>>
> Player (possibly GM)

> Dungeon World, Warhammer Fantasy Roleplay 2E

>GMT (UK London)
>Mon, Tues, Thurs, Sat, Sun
>9pm-1am
>12am-4am
>skype name - royisreallycool
>looking to join a group after gaining a roleplaying itch
>>
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>>GM/Player
GM


>>System Preferred
GURPS (Age of Napoleon)


>>Times Available (with timezone!)
West Coast U.S.A PDT (GMT-8)
Not decided; likely Sat/Sun Noon PDT.


>>Method of Play (Skype, IRC, roll20, etc)
Roll20
inb3 roll20 is for fags.maybe.but its

fun


>>Contact Info
Email:
[email protected]

IRC Channel:
NapoleonGURPS on Rizon
(I'll be on from time to time, but don't expect to find me here unless someone gets a hold of me & wants to IRC)


>>Additional Notes
Roll20 Page:
https://app.roll20.net/join/1105112/VBzhew

Pastebin w/ general info:
http://pastebin.com/r6QzVcmB
>>
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>GM/Player
GM
>System Preferred
WeaverDice
>Times Available (with timezone!)
Saturdays/Sundays 12pmish EST, flexible if the group needs to shift one way or the other
>Method of Play (Skype, IRC, roll20, etc)
Google Hangouts, but I'm looking into roll20 now.
>Contact Info
[email protected]
>Additional Notes
I'm looking for 1-2 people to round out a group before we get started. If more are interested, that's fine too. The game is based on Wildbow's Worm, in a fictional city with almost entirely original characters the game can be a bit lethal, and I strongly encouraged you try your best not to die. Reply to this post or email me with questions.
>>
>>43601964
Weaver Dice? I didn't think that was finished. Last I checked it didn't have rules for resolving power usage.
>>
>>43602181
The melee weapons section is unfinished but uncomplicated. What do you mean by "resolving power usage"?
>>
>>43602255
Last I remember there were a bunch of rules for resolving mundane combat, but not really much for when parahuman powers got involved.
>>
>>43602312
In general, everything is resolved through the main combat system, with powers only really changing the injury and death section. If you'd like to know more about power based combat, I'd recommend skimming that section.
>>
>GM/Player
Yes
>System Preferred
Not D&D I guess, preferably something I know (would be easier to ask if I know something)
>Times Available (with timezone!)
EST. Weekends, Thursdays,
>Method of Play (Skype, IRC, roll20, etc)
Whatever, no voice chat
>Contact Info
[email protected]
>Additional Notes
Games? Games. Feel free to contact me to pitch me a game to run.
>>
>>43602345
Hmm, alright. Maybe I'll read it again later.
>>
>>43601317
What would it take for you to consider GMing?
>>
>>43601236

>GM/player
GM
>System
nWoD Medley (that means all templates are fair game, with a couple of restrictions)
>Time
6 EST on Thursday
>Method
Skype + Roll20
>Contact
underthecounter1 on skype
>Additional notes

In this game, players are the sheriff's department in a rural mountain county, in western NC. Each member of the department's senior deputy staff is a supernatural, though currently we have 20 junior deputies that are just fetches/wolf-blooded/sleepwalkers due to the Staff merit.
Our players:
Sin-Eater sheriff gunslinger possessed by the geist of police brutality
Were-moose lumberjack turned beat cop
Crooked illusionist vampire gypsy
Lynx skin-changer spiritualist
Sometimes joined by a psychic FBI agent (rarely)

>no demons
>no immortals
>no prometheans
>no more sin-eaters (one is enough)

I'd recommend playing a
>mage
or
>werewolf

Changeling is good too, and I'm open to a pitch for a hunter, or maybe a vampire.

Please contact me if you're interested.
>>
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>>43603905
>Sin-Eater sheriff gunslinger possessed by the geist of police brutality
>>
>>43605337

(^:
>>
>>43603905
Why on earth do you need more than 4 players with the occasional fifth?
>>
>>43601964
Wow this seems really interesting. Are you for or against newer players?
>>
>GM/Player
Player
>System Preferred
New World of Darkness, Warhammer 40K, Runequest, D20, etc. I'm not picky, and I'd be willing to learn new systems as they come
>Times Available (with timezone!)
UTC+02:00
Every day other than Tuesday and Friday from 17:00 to 22:00
>Method of Play (Skype, IRC, roll20, etc)
Skype, Teamspeak, etc. I'm willing to check out other methods
>Contact Info
[email protected]
>Additional Notes
I'm 17, and Finnish, though my English is pretty much fluent.
>>
>>43608051
Not him but I've had some really good experiences in larger groups, and it allows for some players to skip out
>>
>>43608051

I usually like to have a solid group of 5 or 6 when I run nWoD. Plus the more diversity in the party, the more creative I can get with plot/encounters.
>>
>>43609705
Might want to delete your post and read the site's rules more carefully, buddy.
Thread replies: 20
Thread images: 5

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