[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y ] [Home]
4chanarchives logo
Pathfinder General /pfg/
Images are sometimes not shown due to bandwidth/network limitations. Refreshing the page usually helps.

You are currently reading a thread in /tg/ - Traditional Games

Thread replies: 255
Thread images: 43
File: 199.jpg (146 KB, 884x666) Image search: [Google]
199.jpg
146 KB, 884x666
Pathfinder General /pfg/

yfw the overPoWered spammers caused Piercing Thunder and Tempest Gale edition

Unified /pfg/ link repository: http://pastebin.com/XehJXVjp

Old thread >>46078081
>>
hi
>>
>>46086994
Reposting my thoughts on Tempest Gale. The way I've been looking at it is this:

>Archery with full investment is always going to be full attacking as their best choice. Point Blank Shot, Rapid Shot, Deadly Aim, Clustered Shots, Manyshot. Once you have these feats and the needed gear, you're good to go. This is all you will do.
>Tempest Gale and Solar Wind support that in minor ways. Dipping into it gives you stances, boosts, and counters. Early stances can let you get better range and shoot through wind wall effects.
>Tempest Gale and Solar Wind ALSO let you do competent ranged stuff WITHOUT that investment. Point Blank Shot and Precise Shot are all you need to strike with it. Put the other feats elsewhere, maybe get the Finesse/Deadly Agility pair to switch hit, or pick up Akashic feats, or focus on utility, or do literally anything else.

A ranged strike-focused initiator gains the ability to spend those resources on other aspects of their build. A ranged full attack-focused initiator dips into the ranged disciplines for the tools that support full attacking, and that is all the disciplines offer to them, because there's no way to balance strikes as a "better" alternative to fully optimized ranged attacking.

Honestly, it's pretty much the Wizard of combat styles. Are you ranged full attacking? Great! You delete everything from range unless they have a specific counter. Are you ranged and not full attacking? You're intentionally nerfing yourself. Are you melee? Why aren't you ranged full attacking, it does more damage in more situations, etc.

What are you guys' (or girls' I guess) thoughts on this? Does Tempest Gale have a valid niche as a ranged option for people who aren't going all-in on ranged feats for optimizing full attacks? I think it does, and that it otherwise supports the full attacker style well enough to function.
>>
>>46086965

I really like the Intimidate Signature Skill. The rest... are alright? Bluff is okay.
>>
Do you/your GM use a Dungeon Master's screen? Do you think separating the GM from the players like that improves the role playing experience, by removing the face of the DM (likely the face of a friend or at least acquaintance) from the game?
>>
>that one deity you really like but has shit domains
What's their name /pfg/?
>>
>>46087108
>Not using homebrew pantheons
>>
>>46087062
Are those meant to hide the dms face? I thought it was for hiding dice rolls. Hiding your face is fucking dumb.
>>
>>46087108
>not playing with DMs who let you pick the domains you like based on your character's interpretation of the god and what is mechanically fun
>>
>>46087108
>Not using Jehova in your campaign.
>>
Why does Ssalarn suck at rewriting Tzocatl?
>>
>>46087108
Damerrich. Death domain on Lawful Good...
>>
>>46087178
Because Ssalarn has always sucked. Just look at Arcforge's mechs.
>>
>>46087178
It seems ssalarn is terrible? That seems to be the word about town.
>>
File: Gorum_altar.jpg (131 KB, 578x1000) Image search: [Google]
Gorum_altar.jpg
131 KB, 578x1000
>>46087177
>le deus vult maymay

If you want to fight, just fight! You don't need any fancy religious justifications.
>>
A reminder that there is no point in playing any class other than the wizard.
>>
>>46087211
What if you want to play an Arcanist?
>>
>>46087211

A fighter with wizard casting would get more combat feats than a wizard

A rogue with wizard casting would get more talents, evasion, and sneak attack than a wizard
>>
Goddamn, the guys with a hateboner for DSP are out in force. Looks like the backlash for months of DSP love is coming.
>>
>>46087211

>Implying a Wizard can be a fantasy rock star like the bard

Plebeian.
>>
>>46087241
To be fair, this is what happens when you shit out an abortion of content with nerfs to shit that in no way needed it, and hide behind your legion of cocksuckers to defend yourself.
>>
>>46087260

...what nerfs?
>>
>>46087220
exploiter wizard
>>46087231
eldritch knight is a wizard
>>46087231
arcane trickster with sense vital is still a wizard.
>>
>>46087260
Still lying about nerfs, huh?

Did you not learn anything from last thread?
>>
>>46087259
Wizard with clever wordpaly into perform : sing.
>>
>>46087274
School Savant >>>>>>>> Exploiter Wizard.
>>
>>46087241
OP here, the pic was meant to reply the problem was all the fault of the hateboner people being to obnoxious and spammy
>>
File: 1445899142649.jpg (13 KB, 252x276) Image search: [Google]
1445899142649.jpg
13 KB, 252x276
>>
File: panic.jpg (10 KB, 300x230) Image search: [Google]
panic.jpg
10 KB, 300x230
>wandering through a forest
>DM calls for us to make a Will save
>only I succeed
>a fox walks out from behind a tree
>transforms into a girl
>DM informs me that we've stumbled across a kitsune
>the kitsune challenges me to a game of riddles, and each time a riddle is won the one who asked must strip, whereas the loser must strip
>mfw the session ended just before the first riddle was asked
Guys am I going to lose my virginity to a foxgirl?
>>
>>46087292
Didn't mean you, but good to know nevertheless.
>>
>>46087287

>Clever Wordplay

What is it with Paizo and stealing Charisma's nice things? It doesn't have very many to begin with without traits left and right to take away its skills and give them to the nerd with no social graces who thinks being book smart is the same as being likable.
>>
Reposting.

>>46087323
>>
File: latest.jpg (66 KB, 1040x798) Image search: [Google]
latest.jpg
66 KB, 1040x798
>>46087319

>Sudden challenge of strip-riddles with a cute girl

Run. There is no way this is going to go well for you.
>>
>>46087319
Kitsune are probably only CR 2-3 if she's got some class levels, that's some prime EXP. Start the riddles and have your rogue sneak around from behind so you can double-team her for massive damage, it's so easy it's like thievery.
>>
>>46087324
because muh wizards
>>
>>46087260
>abloobloobloo I'm salty about things not being the way I want them
Nobody cares. Even if TG and PT are mediocre, there are still 7 great disciplines in the book, on top of a ton of other content.
>>
>>46087340
Probably as long as they're cursed.
>>
>>46087319
DON'T FUCK THIS UP

>>46087361
>double-teaming a kitsune
WOW LEWD
>>
>>46087241
What? That's not what's happening at all. More like, it's the other way around, people are getting angry that the "over PoWered" shitposters actually managed to get DSP to play conservatively on the power level more than was perhaps necessary (although I personally don't think it's as bad as people say and agree with >>46087031).

>>46087260
Reminder that Piercing Thunder and Tempest Gale are not the entirety of PoW:E.
>>
>>46087340

I think it's IL number of rounds, like the text about being cursed.

Generally speaking, if a maneuver causes a curse, then the non-curse effect lasts as long as the curse condition.

However, this isn't counting the stacking of cursed rounds
>>
>>46087319
What was the will save for, to not be totally shocked that magic things happen in a world where magic things happen all the time?
>>
>>46087200
The joke is that Jehovah is all domains and you can pick as you want.
>>
>>46087403
Original text in the playtest was IL in rounds. I expect they're watching and will fix it.
>>
>>46087420
Probably to disbelieve an illusion
>>
File: 1449692304970.gif (264 KB, 148x111) Image search: [Google]
1449692304970.gif
264 KB, 148x111
How do I get into this game, /pfg/?
>>
>>46087420
Either there was a magical trap or someone cast a sleep spell.
>>
>>46087437
You don't want to.
>>
>>46087437
You don't.
>>
>>46087279
>Lying
Nigger go fucking look at Piercing Thunder and Tempest Gale before the book and after. They got nerfed.
>>
>>46087435

i'd have to go with this

who honestly expects to find a foxgirl that wants to see you naked in a forest?
>>
>>46087468
How so?
>>
>>46087437
Instead of a memetastic response, why do you want to?
>>
>>46087340
Meant to be for rounds equal to your IL; it's been added to the hotfix doc, and thank'ee kindly for the catch.
>>
Would a crimson countess harbinger with unquiet grave maneuvers have enough healing/temp HP to have poor Con?

I know this is kind of a terrible idea but something about the "fragile/unnatural healthy dhampir" thing draws me
>>
>>46087437
It depends. What do you want out of a game and why do you think Pathfinder has what you're looking for? Also, do your schedule and location get in the way of your playtime?

Whatever you do, don't join PFS.
>>
>>46087437
Don't. Run away and don't look back.
>>
File: 1458201027934.jpg (728 KB, 1985x3012) Image search: [Google]
1458201027934.jpg
728 KB, 1985x3012
Is it wise as a mystic to trade out a discipline for Scarlet Throne? I'm looking to just do EF and RH for the majority of mine but figured ST would be nice for einhander
>>
File: 1453644180436.gif (898 KB, 500x281) Image search: [Google]
1453644180436.gif
898 KB, 500x281
>>46087499
Because I love reading stories about it?
Because the one campain I played about six years ago was an absolute blast?
Because every time my friends mention the possibility of starting it, I spend a week making multiple characters?
>>
>>46087531
Wouldn't she be a straight-up vampire with a court of her dhampir children?
>>
>>46087468

Eternal Guardian got nerfed a bunch, too.

While sad, I'm not sure if the nerfing is necessarily a bad thing.
>>
>>46087582
Oh cool, I thought you meant you hadn't played before. What do you still need to know?
>>
>>46087589
Eternal Guardian's nerfs are the same as in the zealot playtest doc from like last summer, aren't they?
>>
>>46087589
It did? Where? I remember them saying that Nova has pretty much no idea what he is doing, so they had to tune some of the maneuvers down. Nothing I've seen seems that bad, though.
>>
>>46087582
http://www.d20pfsrd.com/ Has the rules, 3pp stuff, and a larger team updating it than:

http://www.archivesofnethys.com/ Has a much better search function, some built-in tools, and can use Paizo's IP names because it's nonprofit.

Check the link repository in the OP for the trove, aka a place you can download nearly every Paizo book published up to a certain date, and all the ones anyone cares about.

Do you want to play IRL or online?
>>
>>46087062
>>46087062
I use one because it has a ton of really useful lookup tables on the DM's side, and I'm the only group DM that hides dice rolls and occasionally makes rolls for players.
They aren't for hiding your face.
>>
>>46087584
There is no vampire in there, so I dunno where you're getting that.
>>
>>46087437
That looks to be Kirby Super Star. You can play it here. http://emulator.online/snes/kirby-super-star/

You seem to be a bit confused though, /pfg/ stands for Pathfinder General, not Pretty Fun Games.
>>
File: CrocCap.png (22 KB, 615x290) Image search: [Google]
CrocCap.png
22 KB, 615x290
>>46087693
I actually 100%'d Superstar Ultra. That game got surprisingly hard.
>>
>>46087728
Too poorfag to own Ultra but I did 100% the original and you're goddamn right. Great Cave Offensive can go fuck itself. Had a blast though
>>
>>46087437
You liked 3.5 but got tired of dealing with endless amounts of 3rd party sourcebooks and crappy PC exploits.
>>
>>46087743
But you literally just described pathfinder.
>>
>>46087764
Believe me, lad, Pathfinder isn't yet as bad as 3.5e was in that regard.
>>
Alright, I'm building a Magical Child as a gish, strength-focused, because I can! I have no idea what to take for a level 1 feat, because all the ones I want are 3+. Suggestions? I was sort of thinking Toughness or Arcane Strike.
>>
>>46087780
Lass*, actually.

>>46087783
>Magical child gish
>not dex all the way
Shiggy diggy.
>>
>>46087783
Can't go wrong with Improved Initiative.
>>
>>46087783
>suggestions?

Play a real class?
>>
I like how Temporal Body Adjustment expressly calls out not being able to negate death, but not disabled or unconscious. It's only negative HP, it'll grow back.
>>
>>46087783
Charlatan

>>46087802
>You aren't allowed to play anything I don't like.
>>
>>46087792
>Lass*, actually.
No one cares about that here, lad, you're one of our lads the same as everyone else. Unless you actually contribute content and are Forrest, AmberVael (?) or QANON in disguise, I guess.
>>
>>46087764
You have NO idea my child.

>TFW a PC sources a plain HTML file for part of their character.
>>
>>46087520
If you're still awake: does the Mobile Knife Marksman's Mobile Fighting ability count as precision damage?
>>
>>46087764
Uncanny forethought, dark chaos shuffle, pun-pun, wish abuse (even more so), incantatrix, planar shepherd, initiate of the seven-fold veil etc...
>>
First time DM here. My party is only 2 level 4 players and my DMPC Cleric (that they requested because they have no heals, please don't crucify me).
So far every encounter I've thrown at them has been too easy for them. I've been trying to follow the rules on the Gamemastering page on d20pfsrd, but they smash through my CR5-6 encounters like it's nothing. The party is a Gnome Impossible Bloodline Sorcerer and an Order of the Sword Kobold Cavalier.
Can /pfg/ give some advice to help build some challenging encounters that won't feel like I'm just trying to fuck them over?
>>
If a party can only reach level 20, what's the purpose of adding Pazuzu and Cthulu to the beastiary?
>>
>>46087865
What level is the party?
>>
>>46087865
More enemies instead of stronger enemies. You can still present a threat while not being as swingy.

>>46087881
Because people can still take out critters above CR 20, also pazuzu grants wish fulfillment for kobold paladins.
>>
>>46087881
Mythic Tiers.
>>
>>46087865
Depends on your amount of daily encounters. If you only have one encounter a day, roughly APL+4 CR should be challenging for a party of that size.
>>
>>46087838
Not by RAW and honestly, even if it was by original RAI, I'll fight it tooth and nail. There's no need to make it precision damage and thus potentially nerf it.
>>
>>46087865
I'm in a similar boat, one way to do it is add more weak monsters, players will need to divert their action economy onto more enemies which brings a challenge. Another way to do things is have artillery (ranged monsters) with skirmishers harrying the party.
>>
My players are going into a Technic League base to steal some technology. They're currently level 5, what would be some CR appropriate encounters to throw at them?
>>
>>46087955
Wizards, alchemists, gearsmen, grunts
>>
>>46087865
Difficult terrain, more enemies, spread out enemies, mix of melee, ranged, and caster, traps to eat their precious HP which you then waste heals on.
>>
>>46087913
Good. I'm in full agreement. That just means that damage is multiplied by Fury of a Single Blade, which I'll need to keep up with the Pathwalker, Paladin and (amusingly) Medium in my group for damage.
>>
File: 1427351917305.png (714 KB, 850x894) Image search: [Google]
1427351917305.png
714 KB, 850x894
>decide to make Kitsune Sorc
>go Tattoo Sorcerer
>Fey Bloodline
>DC 21 for level 1 enchantment spells that are save or suck
>im level 3
i feel like im cheating, im pretty sure nobody can resist these effects at the level we are starting at
gotta touch fluffy tail
>>
>>46088031
>tfw mom walks in when you've still got your foxtail buttplug in when you celebrate beating a monster
such is the life of being a kitsune
>>
>>46087882
They're level 4, but they'll level up very soon.
>>46087894
Won't the more enemies have to have lower individual CR? The Cavalier has AC 25 and his Boar Mount has 23. Weaker enemies are hard to balance for him.
>>46087906
I see. I had seen that CR+2 was supposed to be challenging. I'll try that.
>>46087939
It seems like bringing in weaker monsters still runs into the issue of passing the Kobold's AC, and I'm worried that targeting the Gnome will make the Cavalier's player feel that his role as the tank is being invalidated. The Cleric is sort of in the middle, and ends up getting targeted a lot, but she has pretty good defense herself, and the Cavalier makes defending her his top priority in character.
>>46087966
I've used difficult terrain before and it's worked pretty well against the Kobold, since he has no good ranged options, but the Sorcerer has readily spammable spells and SLAs to take care of enemies by taking a defensive position on one side of the rough terrain, and the Cleric has a 2 level dip in Chirurgeon for bombs/infusions and Hand of the Acolyte to chuck her Longsword at people. My main issue is making encounters that are a challenge for the whole party at once rather than just one or two players without invalidating anyone's role in combat.
>>
>>46088055
Remember that CR's a guideline, anon. It's not going to be the end-all-be-all of how to build encounters.

Sometimes, you're just gonna want to go a bit crazy. If your players are smart (and know running away IS an option sometimes) it should be okay.
>>
>>46088055
>I see. I had seen that CR+2 was supposed to be challenging.
The CR guidelines are written with dungeoncrawling with lots of daily fights in mind.
They aren't supposed to represent a single daily fight.
>>
>>46088028
Hold up there buddy. It's still "additional dice of damage." The phrasing that follows - "from sources such as," - is a list of examples, not a whitelist.
>>
>>46088077
Yeah, I had them go up against a Cerynitis in the last session, and they played it amazingly. They went to a library to research how to fight it beforehand (it was for a local hunter's guild), and found out that they had no chance, so they befriended it instead. I'm not worried about the players being dumb.
>>46088078
I see. They haven't stumbled into the dungeon I set up for them yet, so I don't know how well I can set that up. It's based around plant monsters in small spaces; most of them have some sort of blood drain effect, so it should be fun. The Cleric/Alchemist has some leftover scrolls of Lesser Restoration from earlier stuff, so I'm not too worried about killing them with Con damage or anything.
>>
>>46088143
Keep in mind that your cavalier will probably have trouble getting around on his mount in dungeons.
>>
>>46088055
No, man. It isn't.

Here, read this.

https://docs.google.com/document/d/1nx-o8VAjhUwh3nnfzDQT-JA5eFLnN_BZJiBitGjBMDg/edit#

Basically, CR is worthless. Encounters only become "Challenging" when it's CR+4 at minimum. CR+4 is an EVEN fight. It's what happens when you take a party and face them off against themselves.
>>
>>46088143
>I see.
Np, our DM made the same mistake for a while.
And then he threw CR 20 encounters at our APL 13 party. We won.
>>
>>46087319
Possibly a kumiho. Guard your liver.
>>
>>46088159
lol
>>
>>46087824
I'm...not sure I agree with the sentiment that someone has to earn the right to not be a dude
That's pretty skeevy, bud

Fuck off captcha, BICYCLES AREN'T TRICYCLES
>>
>>46083222
Are you planning on posting the other pages ever? There's a stat block cut off at the end of this, and more examples would help in understanding what they're trying to do with this.
>>
Don't hide it from me, /pfg/
Tell me about your next character concept
>>
>>46088083
Hey Gareth. I'm being a bit of an asshole for asking this after it's been mostly answered twice already, but there's still just enough doubt for me to ask again.

How does an Ordained Defender Warder's Tactical Acumen interact with an Inquisitor's Cunning Initiative?

Since a non-OD Warder/Inquisitor hybrid would calculate Initiative using Int+Wis, would an OD use Wis+Wis, or is that verboten?

The main issue I have with figuring it out is in determining whether or not Tactical Acumen is considered a bonus for the purposes of the "you can't get two bonuses from the same source" rule, since it replaces one ability score with the other rather than giving a bonus.

If it does count as a bonus and you can't use Wis+Wis, which ability would take priority between Cunning Initiative and Tactical Acumen?
>>
>>46088237
Monk//Ectoplasmic Artist Kineticist fluffed as being possessed by a spirit that's an incarnation of perfectionism.

We've houseruled Craft (sculpting) to be Craft (origami), and her astral construct is sending out a piece of the the art-themed spirit living in her head to fight.

>>
>>46088159
>>46088162
Maybe I've been calculating APL incorrectly? A 3 character party at level 4 should be APL 3, right? Would being 32 point buy affect it?
>>
>>46088237
I really want to do one of those ninetails oracles.
>>
>>46088237
A Tiefling living in Cheliax, trying to make ends meet in a society that basically wishes his ilk didn't exist. Investigator with the Mastermind archetype, using Investigator abilities to make alchemical concoctions and drugs an distribute them via a criminal empire (built as the game progresses of course). Party role is the requisite skill monkey, getting as many inspiration-for-free skills as possible (I think I have something like 12 by level 3) and handing those out to party members with A Quiet Word.

Can be transplanted into Hell's Rebels or Hell's Vengeance easily; in the former he hides his intentions from the party, in the latter he's more open.
>>
>>46088237
Ordinary guy who's a shut-in logs into some off brand mmo for the first time, makes a female avatar because he likes to have a cute avatar, next thing he knows is that he's in the body of the Avatar and the fantasy world is real, now he has to deal with being a girl.

This is more for humor and less magical realm, if I wanted magical realm, I'd just make him atrap
>>
>>46088237
Currently playing a game where we are all some sort of electric kobolds, we just managed to get our hands on some sort of powerful mutagen type stuff. I'm playing an Infiltrator Ranger who fluffs it by being a geneticist and getting favored enemy feats by injecting myself with their mutagen and DNA.

Next time we level up and I hit level 8 I'm going to give myself a shot of human DNA, the DM is allowing me to move from small to medium sized, and I'm drawing my character to start to grow skin over his scales.

I'm planning on being a critman who infiltrates the masses and brings down the government from within, some of the other party members are trying to mutate into dragons.
>>
>>46088237
It's a Human Paladin who is actually a Silver Dragon permanently locked in human form after angering a god.
>>
>>46088083
Well dang. That's what I was originally afraid of. I'll still have enough static modifiers to make it worth it, but I was looking forward to rolling Shadowrun levels of dice on each hit.
>>
>>46087783
>strength-focused spellcaster pet-class in light armor
Fucking hell anon, do you hate yourself? Why do you do this thing, why would you punish yourself like that?
>>
>>46088237
An Occultist. I didn't want to acknowledge the "psychic" classes but Occultist is actually a very cool class. Very incarnum.
>>
File: 2ddc554f34f13470a042b51c1570b12a.jpg (250 KB, 1050x1228) Image search: [Google]
2ddc554f34f13470a042b51c1570b12a.jpg
250 KB, 1050x1228
>>46088237
Oracle / Paladin / Dervish Dancer
A courtesan by day and assassin by night.
>>
>>46088337
>>
>>46087783
Toughness is never worth it. Arcane Strike kinda is but you might want to retrain it later. Improved Initiative is always a good idea, as is something to boost a bad fort or will save (reflex saves are usually for straight damage which is rarely a threat past level 8 or so).
>>
File: 5693461a30cb615c4f9424e5b7fb925e.jpg (534 KB, 1540x1754) Image search: [Google]
5693461a30cb615c4f9424e5b7fb925e.jpg
534 KB, 1540x1754
>>46088237
T H I C K
H
I
C
K
>>
>>46088344
What's the best race and ability score priority for Occultists, anyway?
>>
Gestalt, no mythic wrath of the righteous game, for reference going forward:

Survivor of the Dretzen beastplague, traveling the world to train so that he can re-establish the lands his family lost.
Son of Not!Vandal Savage, resulting in him being a warped, aasimar-like creature.

Also a fundamentalist Erastilite, believing that every beast burned is a sacrifice to Erastil himself, eventually burning his own right arm in a vat of smoldering coals as a show of loyalty as he attempted to purge his blood of corruption.

A specialist in polearm and dirty fighting (Fighter/Rogue gestalt), as well as a journeyman executioner in the service of the Reverents of the Lance.

Carries a poleaxe and a mithral pilebunker (ovesized rocket glove).

Using playtest reverents, of course, because I want actual utility rather than just dull numerical bonuses.
>>
>>46088083
Gareth, how goes your Fey Book? Any updates?
>>
>>46088391
The race and bard archetype have been released.

https://docs.google.com/document/d/1pBP7kQ14gCc-xTsjIdK7EJov38IpDZFG73anj6KyifI/edit
>>
>>46088375

The occultist can be built for a variety of roles, but you're gonna be wanting high INT for all of 'em.

Generally something that lets you get good STR and INT is going to be handy, since one of the better roles they do is a psychic gishy-type.

INT > CON > STR > DEX > WIS > CHA, probably?
>>
>>46088391
>>46088398

I'm REALLY hoping for a 'Green Knight' sorta Archetype. Maybe for Magus.
>>
>>46088432
There's probably going to be more coming out, don't worry!
>>
File: 348967594.png (69 KB, 300x162) Image search: [Google]
348967594.png
69 KB, 300x162
>>46088257
Okay. I'm going to attempt to explain this, but I need you to not take this as an Official Statement here, because I'm fuzzy on the exact RAW, because it's 3:41 in the morning, and because I'm tripping /fucking balls/ on exhaustion, head pain, cold medicine, and a generalized slurry of irritation and sorrow.

The previously-linked FAQ on the matter defines a new RAW in which an ability modifier is a typed bonus, where the type is that ability score; that is, a character with a 14 Strength has a "+2 Strength bonus" to melee attack rolls, as opposed to a +2 untyped bonus. As such, a theoretical ability that added her Strength modifier (or a defined Strength bonus) to her attack rolls again wouldn't stack, since it's the same bonus type.

So when you go to Ordained Defender, what you're doing is exchanging your Dexterity-type bonus to Initiative to a Wisdom-type bonus to Initiative. As of right then, your Initiative is 0 (base) + X Wisdom bonus + misc bonuses - misc penalties.

When you hit your second level of Inquisitor, that equation becomes 0 + X Wisdom bonus + X Wisdom bonus + misc bonuses - misc penalties; at this point, you get hit by the Same Bonus Type rule, and it gets dropped back to 0 + X + Y - Z, since you can't have +X in there twice.

There aren't good priority rules written in PF, but I believe Tactical Acumen would take precedence, since it's replacing a basic function of being a creature. Don't take that shit as gospel, though.

If any of the above is wrong, please, don't hesitate to say something. I am seriously fucking out of it here.
>>
>>46088432
Oh, that's kinda cool.
But the Arthurian Green Knight kinda resembles the Warder or Warlord more than a Magus.
>>
>>46088448
Go the desu to bed, Gareth senpai !
>>
>>46088411
How do they gish? Sorry I'm new to occulting.
>>
>>46088448
Alright, thanks. That goes with what people were saying when I asked before, but there weren't very clear explanations before beyond "Same type bonus doesn't work."
Why not get some sleep?
>>
>>46088462

That could also work, yeah.

I was thinking Magus for a good amount of 'Fey magic' but that would likely work with whatever Fey Magic style eventually gets done.
>>
>>46088470
>>46088470
Well Abjuration and Transmutation implement schools let you mess with armor and weapons for your powers, so I'd start looking there. But I'm also new to them.
>>
File: Emerald Spire.jpg (52 KB, 448x419) Image search: [Google]
Emerald Spire.jpg
52 KB, 448x419
>>46088391
Still trying to gather data. I'm gonna poke my various threads here tomorrow and see if I can't get them to cough up their thoughts on daoine sidhe and bean sidhe. I could also use thoughts/feelings on the feats (except the Sanguine Sorcery line; those are reprints), the traits, and the /fluff/, including and especially the Midway Faire itself.

Also, I need to confess something: I'm somewhat bad at trait design. I'm attempting to aim for something that's not on the level of Reactionary (I don't want a must-have) but provides a decent benefit for the slot in terms of either immediate investment or access to other stuff down the line. Court-sworn's primary benefit will be access to other shit in the book, which admittedly none of it is there right now but I had to lay the groundwork now.

Fuck I should have this conversation when I'm not fucking miserable.

TL;DR Dataaaaaaaaaaaaaaaaaaa

I know /pfg/ has some issues with the bean sidhe and I'd love to see those elaborated on if someone would care to do so, like...in detail. Or on the Giantitp thread, or both.
>>
>>46088237
Whatever lets me play a Hunter.
>>
>>46088448
Hey Gareth, did you guys just happen to take liberties with simply porting 3e material for your Fairy book?

https://en.wikipedia.org/wiki/Fey_(Dungeons_%26_Dragons)
>>
>>46088491
Vivisectionist Alchemist with your choice of Grenadier or Beastmorph on top of it.
>>
>>46088494
...You know the Courts are like, real fucking mythos, right? 3e did not invent Fey oh my god.
>>
>>46088486
Traits, eh?
We could probably cook up a few
>>
>>46088377
Did you mean to link to >>46088237 ?
Also, where the hell have you been Downtime God? What have you been doing?
>>
>>46088505
No, no. I understand that. I meant, they could just port 3e material to save some time. Sorry if I came off as impudent.
>>
>>46088494
>>46088520
If I ported 3e material to save time my research consultant would drive up here and use me as a decorative sheath for her claymore.
>>
>>46088511
Probably taking advantage of downtime.
>>
>>46088504
Actually I take that back. Grenadier gets you a weapon proficiency and the ability to use alchemists fire on weapons can emulate fire paper, but everything else is expressly useless for a vivisectionist.
>>
>>46088532
>her
>claymore
Details Gareth, details.
>>
File: this is me now.gif (767 KB, 500x281) Image search: [Google]
this is me now.gif
767 KB, 500x281
>>46088520
Well fuck now I feel like an asshole

I always assume people are idiots and today I was wrong

Sorry
>>
So I had an idea for an encounter that I only partially stole from somewhere else on the internet. Will /pfg/ tell me if I'm retarded and it's a terrible idea?

It's a tiny, completely dark room filled entirely with a size Huge Gelatinous Cube. In the center of the room is a chest. The chest is actually a mimic whose slam and adhesive I have replaced with bite+grab and swallow whole. Also inside the Cube/under the floor is a Small Mud Elemental who uses its entrap the cube's prey to ensure it can't escape after it's engulfed. If the PCs fail their Perception checks and go for the chest, they could get Engulfed by the Cube, then entrapped by the Elemental, then Eaten by the Mimic in the same turn. All of the enemies are immune to the Cube's acid.

My main concern is that PCs are dumb, and if they're dumb here they could die in one round. It's technically only a CR6 encounter, so my level 4 party should theoretically be able to beat it pretty easily if they see it, but I'm still unsure.
>>
>>46088282
CR basically 100% breaks down the second you have anything other than a party of Fighter/Wizard/Rogue/Cleric with 4 people.
>>
>>46088542
Alright so reading between the lines, we can extract the context that his consultant;

>is a woman

>owns a claymore

Mystery solved, guys.
>>
File: 1431216101544.jpg (42 KB, 369x500) Image search: [Google]
1431216101544.jpg
42 KB, 369x500
>>46088542
I could swear to hell I've spoken of her before, but honestly I'm not gonna spill the details until I can get a hold of her to ask if she minds. I can say that she's a Celtic reconstructionist and originally native to Ireland, and that her help's been invaluable in both this book and in getting my art orders to not be entirely fucking stupid (ex. http://i.imgur.com/GNmtQfQ.jpg <-any Fantasy-Art-WHY-class errors are on me, not her).
>>
File: H2GOJnP.jpg (117 KB, 500x500) Image search: [Google]
H2GOJnP.jpg
117 KB, 500x500
>>46088564
Ah yes, the classic "the entire room wants to kill you at once" encounter, the hallmark of Those GMs everywhere!

Hate to break it to you bucky.

It's not your players who're dumb.
>>
>>46087810
Congrats. You've removed a symptom which is immediately reapplied cuz the cause remains.
>>
File: tumblr_n7i734SxFX1qh6q9co1_1280.jpg (271 KB, 1280x989) Image search: [Google]
tumblr_n7i734SxFX1qh6q9co1_1280.jpg
271 KB, 1280x989
So, say I wanted to do a blood themed character. What's relatively the best way I can go about it? Less so the manipulation of my enemies blood, as I know not every enemy has fluids in their body, but more so my own characters or even (pic related) storing some in vials, objects, and so on.
>>
File: 1457488336214.jpg (40 KB, 472x625) Image search: [Google]
1457488336214.jpg
40 KB, 472x625
>>46088575
>>
>>46088597
Take the spell Blood Magic. Use your blood to do magic.
>>
File: 1453843925610.jpg (88 KB, 800x600) Image search: [Google]
1453843925610.jpg
88 KB, 800x600
So as I'm watching Chopped a thought occurred to me, who cooks in your party? Or does your group just ea trail rations all the time?
>>
File: 86KWU4g.gif (776 KB, 500x273) Image search: [Google]
86KWU4g.gif
776 KB, 500x273
>>46088606
>>
>>46088486

Hey Gareth, we totally need a Druid Variant that casts with Charisma.

Paizo was less than stellar there.

More seriously:

Traits: Maybe 'Pick one type of animals, you can talk to them'. Sorta like the Gnome racial ability but more specific as it's a trait.
>>
>>46088597
Blood Kineticist
>>
>>46088615
I, ah. I was more asking about the balance/worth of the two traits currently up for playtest, anon. Though the idea is noted and I'll let you know if it goes anywhere.
>>
>>46088597
Take the wizard archetype Cruoromancer, it's meant for Dhampir but fuck it.
>>
>>46088615
There's already a trait for the latter, it's called Beastkin.
>>
>>46088610
>looks at Traveller's Pack filled with cooking tools
>looks at Profession (Chef) +32
>looks at mithral waffle iron
I may have dabbled.
>>
>>46088588
So this would be a bad idea? The save DCs on all of their abilities are very low for a level 4 party.
>>
>>46088625
Isn't the Kineticist shitty though...?
>>
File: 1414536112861.gif (2 MB, 297x360) Image search: [Google]
1414536112861.gif
2 MB, 297x360
>>46088612
>>
>>46088635
With all this ambush-style shit, you've set up what basically amounts to a trap, except if they "disarm" it, they get to spend the next six rounds beating on monsters that can't especially harm them, and if they don't see it or fail at the "disarm", they're goddamn DEAD.

Yeah. This would be a bad fucking idea, mate.
>>
>>46088663
Well it's only a DC 15 perception check to notice the Cube, and one player has +13 Perception.
>>
>>46088634
>Mithral waffle iron.
Chicken and Waffles?

Now a new question /pfg/, Does your party perpetually live in the inns? camping on the outskirts of town? Or do they own a house?
>>
>>46088680
..."They won't FALL for it!" is NOT AN EXCUSE for terrible encounter design. You've built a save-or-die room, "the save is easy" doesn't make it better, it just makes me question why you're doing it at all!

You're not trying to get advice, you're trying to justify to yourself that this an awesome idea. It's not. It's terrible. A good encounter has degrees of outcome. This has "either you see it and beat it to death from outside the room" or "you don't see it and three monsters gangbang you to death first turn".

But you don't care, because the fact that I don't agree with you makes me a hater, so I'm done giving a shit, you do what you're gonna do, and I hope your players don't fucking choke on it.
>>
>>46088486
Traits: Leprechaun's Lucky Charm
They say that even a single coin from a leprechaun's pot of gold bestows incredible luck

Traits: Gift of the Gab
Its based off Kissing the Blarney stone superstition, so I suppose a bonus to social skills.
>>
>>46088754
Pretty sure his consultant would use your bones as the whetstone.
>>
>>46088747
I'm not trying to justify it to myself. I was looking for reasons why it would be bad idea. Your post is actually a fantastic answer. I'll probably throw this encounter out because of it.
>>
>>46088711
Our party lives in a wizard's wagon.
Its bigger on the inside. About 50ft x 50ft, complete with a kitchen, a library, a laboratory/workshop, and a smithy
>>
>>46088762
B-but I'm 1/16th Irish!
>>
>>46088771
I may steal this one.
>>
>>46088782
Jokes on you, its been warded!
>>
>>46088771
>>46088782
My first D&D character, when I was about.. 15, 16? Was a halfling bard who owned a pair of wagons converted into a travelling tavern, and he ferried the rest of the party on their adventures and waited out on the road between delves, because I didn't have the time to make it every week. The DM put us through hell trying to destroy those wagons, but the party loved it and kept giving me gold for new ones, eventually he became a franchise of travelling bigger-on-the-inside wagon inns, and the DM asked me to stop playing because I was ruining his grimdark srs bsns world.
>>
Did the medium get anything in Ultimate Intrigue?
>>
>>46088806
Something similar to your tale. Back in 3e, one of our adventurers was a Dwarven drunken master monk and barkeeper who kept a roaving bigger-on-the-inside caravan that served as a bar.

There is where we got our quests, got rumors and info, and generally slept, got drunk, made merry and fucked the barmaid on random occasion.

On our last adventure, he had to ram the caravan right unto a tarrasque's gaping maw and allowed himself and his caravan to be swallowed.

I don't know HOW he managed to accrue poisons that would down a tarrasque but he uncorked them in the bastard's stomach and kill it from the inside.

In his honor, we built a bar in his hometown.

DM later explained the Tarrasque did NOT die from said poison. Considering how Tarrasques are immune to poison, its probably got wasted from all the kegs of alcohol, wines and ales to give the tarrasque a bad case of alcohol poisoning. In other words, we got it drunk and it later choked to death on his own vomit.
>>
>>46087177
Why did I misread that a Jenova?

Fuck, now I want to play a Cleric of Jenova....
>>
>>46088806
>the DM asked me to stop playing because I was ruining his grimdark srs bsns world.

That's sad, I hope you found other DMs that were more attuned to your playstyle.
>>
>>46088894
HAH no
I became the DM, why else would I be here? Do ANY of us get to actually play?

The halfling became a divine herald of the god of Glory, who regularly rolls up in his wagon and offers food, shelter, and rumours to weary, lost, or just plain bored heroes
Still makes regular appearances in my game, ten years later, the players love him.

WHO'S RUINING THE GAME NOW, FUCKER?
>>
>>46088948
>why else would I be here? Do ANY of us get to actually play?

I hate being forever DM. None of my players have the devotion to plan several hours of campaign materials, lack the system mastery, and lacks the creativity to make a campaign.

the last player of mine who DM'd was so lazy, he makes color-tiled rooms with encounters and expects us to slaughter through several rooms, fully explore his map, and then call it a night.
>>
Does Aegis' Initiator Soul use class levels or initiator level to determine max maneuver level. I know which one I WANT to be true, but don't want an invalid character.
>>
>>46088972
The Aegis' initiator level. Ie your Aegis level plus half your other class levels.
>>
>>46088948
I DM my groups games, but because it's two other people and we're all best friends I play a character as well.

I get to create worlds so I enjoy GMing enough.
>>
How do you challenge a character who rolls an initiator, /pfg/?

Flight, Incorporeal, Swarms, DR, Concealment, Distance, Difficult Terrain, what else?
>>
I looked up how Scatter firearms work with POW and got two different answers (both from before any real firearms+POW stuff was written) with ErrantX saying "they don't" and Elric saying something like "target one person, the strike affects them" without really going into stances or boosts.

Considering there are now two gun archetypes for PoW, is there any chance of getting a real answer?
>>
>>46089078
Ooh, ooh!

Can we get Gareth's input that is ALSO different?

Then we can have THREE ANSWERS!
>>
>>46088711
I have a carriage with a bed and a tub and when I think about it a fishing net I have no skills to use the fishing net but that won't stop me
>>
>>46089086
I would rather Gareth just asked someone who actually gives a shit about the topic than weigh in himself. It's like asking him for grappling advice, he will just be really hostile about it and say its the player's fault for using an aspect of the system he doesn't like.
>>
>>46089076
Give the opponent initiating?
Most opponents have inflated HP, AC and Saves so stuff like a bulette is still threatening to an Initiator.

The ones that use weapons are vulnerable to sunder, grapple and disarm. The guys who use unarmed combat probably don't deal with ranged very well as they can't throw their weapon and almost definitely don't carry a bow.
>>
>>46089099
I think asking him for grappling advice is one thing, asking him to officially design and publish more grappling focused material in the PoW line is another.
>>
>>46089108
>Give the opponent initiating?

I don't want to make it rocket tag.
I just want to meat grinder the player so that he loses several points of HP and is missing a few good maneuvers so that he doesn't/cannot go full salvo at the BBEG.
>>
File: Animals-Zebra-Rides-Giraffe1.jpg (34 KB, 415x590) Image search: [Google]
Animals-Zebra-Rides-Giraffe1.jpg
34 KB, 415x590
who /grapple/ here?
>>
>>46089126
>who /wastes several turns doing absolutely nothing to benefit the party/ here?
>>
>>46089108
This is one reason a lot of people bring up as to why they don't like PoW.

People using it necessitates the entire rest of the world changing around it. Its presence warps the world, or they just cut a swathe through it.

Comparing to other 3pp which just slots in neatly without the need to overhaul every encounter.
>>
>>46089119
'Give the opponent initiating' is actually surprisingly good advice: except you don't give them strikes, you give them counters.

Enemies with counters actively helps -reduce- the amount of rocket tag.

Also, percentage based miss chances.
>>
>>46089119
Recovering maneuvers isn't all that hard for most classes so I'm not sure that will work.
Pathfinder is always rocket tag, full attacks rip the shit out of everyone.
>>46089114
More like asking him to stop standing in the way of it. For fucks sake he takes pride in having "oversight" on certain aspects of Psionics, like "theme" which is just his excuse to make sure nothing fun ever gets printed whilst that terrible disciplines pdf got out under his watch.
>>
>>46089142
You do realize counters are just as destructive as strikes, right?

In fact, several disposable mooks with counters is a bigger threat than one initiator.
>>
>>46089141
It's really trivial if you don't mind being lazy about it.

Learn one or two counters. Enemies have that. You're done.
>>
>>46089126
I grapple!

My kobold girl has successfully grappled things TWICE, and she doesn't even have Improved Grapple.

First time was against a vampire. We traded grapples back and forth a bunch, and they never got the chance to blood drain her. Considering said vampire was a miniboss of sorts, it freed the party up to whale on said vamp.

Second time was another kobold sorceress. Just grabbed and pinned her. I pointed out the rest of her party was down and she gave up.
>>
>>46089141

>People using it necessitates the entire rest of the world changing around it. Its presence warps the world, or they just cut a swathe through it.

Can't that be said about 'Spellcasters' too?
>>
>>46089138
Grappling completely locks down any caster you can do it to, because even if they escape the grapple they've wasted their turn. Though some might have still spell or Command or something, concentration checks are still relatively difficult for the first half of the game.

It also prevents AoOs and weapon users are effectively disarmed, meaning the only kind of person not fucked over in a grapple is a natural attacker. Natural attackers just laugh at grapples and full attack your face.
>>
>>46089141
I think in an ideal world, that isn't true.
Unless you ultracheese them (which also includes using broken blade/primal fury/etc and other things slated for errata), initiators will hardly ever be over the top damage beyond what an equal level optimised barbarian could do.
They get a bunch of at-will utility but this won't break things any more than a caster or a utility-focused kineticist.

Half our party is initiators and last battle the thing that messed up the GM's battle plans more than anything else was the party's support caster buffing us all with freedom of movement beforehand.
>>
>>46089174

>laughingliberationdomainclerics.jpg
>>
>>46089157
The majority of counters don't do damage in return, and you also can't boost them.
Their main purpose is doing what it says on the tin - making enemy offenses less effective.
Which is exactly how to reduce rocket tag.
>>
>>46089165
It absolutely can, the thing is, the game comes with spellcasters baked in, while adding initiators requires either patching it onto enemies, or writing new ones from scratch.

What we need is a DSP bestiary, but let's be real, they can't afford to do that. DM tools sell a tiny percentage compared to PC tools, and DSP already just had to cut their writers' pay in half.
>>
>>46089156
>Grapple discipline anon and psionic undead anon are the same person

It all makes sense now.
>>
>>46089165
That's its own problem.

But while something like Spheres more or less fixes spellcasters without necessitating specific changes to the encounters, PoW doesn't fix martials in the same way.

I guess it's the difference between bringing things down as opposed to amping things up.
>>
>>46089181
Pretty much, there are several counters and everyone knows freedom of movement is the grappler's nightmare. But grapple is functionally bull rush, drag, trip (in the sense it imparts penalties and prevents movement) and disarm in one. Its very powerful during the first 10 levels and remains potent against people who don't have the counters. People who have the counters just laugh at it.
>>
>>46089198
There's more than one person that wants those things, but i personally wanted grappling content (not the same as a full discipline) and psionic undead, yes.
>>
>>46089141
>Using PoW necessitates enemies using it
But that's wrong, though.
>>
>>46089198
Honestly, psionic 'undead' shouldn't even be a thing. Just Animate Object (Or whatever you psychics have instead) a skeleton.

>>46089206
People with counters laugh at everything because they're hard 'no's to so damn much.

I can't help but look at hard counters like that as being bad design.
>>
>>46089215
Thing is that apparently DSP is allergic to doing fightan-based content that isn't PoW.

They cling real motherfucking hard to their ports. And when they don't? We got Arcforge. That might just be Ssalarn, but oh well.
>>
>>46089234

>Thing is that apparently DSP is allergic to doing fightan-based content that isn't PoW.

Such as?
>>
>>46089248
Such as what?

If they do 'the peoples fight with fightings', stuff, it's PoW.
>>
>>46089258
Or soulknives, don't forget soulknives.
>>
>>46089258

The such as was 'Stuff that can't be done with the PoW framework'. What sort of fightin' based content do you want that can't be PoW/Psionics/Magic?
>>
>>46089260
Eh. Soulknives sit on the Psionic bench.

>>46089267
I wanna see non-PoW fighting stuff cuz PoW shits me up the wall.
>>
>>46089275

>Eh. Soulknives sit on the Psionic bench.

They are still very much fightin', which is what you were bitching about.
>>
>>46089267
Feats, non-magical class abilities that allow martial to excel, etc.

Basically, he wants to not use weeaboo fitan magic.

Not that I blame him, you may as well call them spells.
>>
>>46089275

>I wanna see non-PoW fighting stuff cuz PoW shits me up the wall.

So your complaint is 'This company has a framework they would rather support rather than inventing entirely new frameworks regularly'?
>>
>>46089290

They've done quite a few feats. I mean, that's the entire reason we have a decent 'Dex to damage' feat in the first place.
>>
>>46089295
You don't need to invent new frameworks you know.

Melee combat DID exist prior to PoW.
>>
>>46089295
All he really seems to be saying is that more non-PoW feats, and stuff like Steelforge, would be neat.
>>
>>46089317

It's also very much not versatile and feats are really not good on that front either to to being rigid choices.
>>
>>46089324
Pretty much.

I hate seeing them come out with fancy new toys, and they're only for the initiator's playpen.
>>
>>46089336
To be fair, both PoW and PoW:E DID have a decent number of non-PoW feats, and Steelforge has some good content too.
>>
>>46089336
But anon.
I don't get why you trust their judgement and design sense so much that you want them to make good melee stuff for you when you completely disagree with the exact same design sense that is putting all that effort into the initiating system.

I mean, you want good non PoW combat stuff, that's fine.
Why do the PoW guys have to do it?
>>
Hey /pfg/, is there a way to get Str to hit with thrown weapons?
>>
>>46089366

Because it gets them away from doing PoW and bullshit like that. I want them doing stuff that belongs in D&D rather than Anima.
>>
>>46089366
Because I like them.

I want to like their stuff, and use their stuff, and enjoy their stuff.

I just don't.
>>
>>46089390
>stuff that belongs in D&D
>a system where a high-level fighter can swing a sword five or six times in three seconds, and a master monk can walk on motes of dust in the air
Yeah I can see why PoW doesn't fit in.
>>
>>46089390
What do you think of Piercing Thunder and Tempest Gale, out of interest?
>>
>>46089383
Belt of Mighty Hurling
>>
>>46089411

Ki is basically magic, so monks don't really count.
>>
>>46089390
>Anima
If only the system wasn't near unplayable, cos' it's setting I loved, also the advanced martial arts were cool.
>>
>>46089413
Hmm.. Now let's say I'm level 1, and I don't want to spend five levels either missing, or prioritizing Dex, before I can get this belt?

>>46089427
It's not a ki power, though. If a monk can train to the point where he can do shit like that without expending mystical energy, why the hell can't an initiator?
>>
>>46089443
suck it up and whack people with your throwing axe/chakram
>>
>>46089336
This is the thing.
What if there were feats that said 'Once per battle, you can do X cool thing that martials can't normally do'?
Guess what? That's the Martial Training feat line. Their solution to 'how do we come up with cool things for martials to do' is maneuvers.

'Roughly once per battle is stupid', you say? You want to have neat abilities you can use consistently throughout battles?
That's what being an initiating class is for.
If you don't want sword beams and teleporting and burning arrows, then you don't need to choose those options.
>>
File: noblewoman.jpg (304 KB, 662x936) Image search: [Google]
noblewoman.jpg
304 KB, 662x936
>>46089431

Honestly, the Skills are the worst part. You can be a badass kung fu guy or super mage but your skills will blow chunks in anything you don't hyperspecialize in.

It really needed something like 4e where you add a bonus to all skills as you level as there are so damn many it's hard to play a competent human being without eating away all your points.

Other than that it's clunky but playable.

I have very fond memories of playing a Noblewoman Light Specialist Mage from Not!Japan in Anima. Subtle with her magic, she was not. Despite the fact that using magic badly in that part of the world can break the very fabric of reality.

Still, that's what Ofuda magic is for.
>>
>>46089427
>Monks are allowed to have things that are basically magic and belong in DnD
>PoW martials are not

What?
>>
Will my game catch fire and drag me to Hell if I lie to my suboptimal Ninja player and just say he can reuse his magic shuriken?
>>
>>46089508

Hahahahahahahahahahahahahahahah no
>>
>>46089508
If you're going to let him reuse them, probably re-evaluate the price. 50 magic weapons for the price of 1 might be a bit overbalanced.

>captcha: select the street signs
>image: is of a fucking mail truck on a lawn, no streets in sight
>captcha won't let me go until i click the flag on the side of the truck
???
>>
>>46089508
No. You might as well generalize at that point though, and just say any magic thrown weapon just has the returning property automatically.
>>
>>46089540

>Returning

But that's garbage
>>
>>46089492
Having the growing level bonus would also aid to the high fantasy approach.

Before the bestiary came out it seemed too much of a hassle to play a Summoner in any incarnation.

I played an assassin from Moth which was and still is my favorite region.

Also.
>Contraceptive Protection
>>
>>46089540
I SEE YOU THERE, 4E! GET OUTTA HERE!

No, but for real, returning doesn't work on ammunition, so that doesn't help. Or rather, it might, but they still break, so. Enjoy your handful of shuriken scrap flying back to you?

>>46089508
Check out the legacy arrow here:
http://www.d20pfsrd.com/gamemastering/other-rules/scaling-magic-items

They're pretty cool, I think. Give him a few shuriken of these and call it a day!
Thread replies: 255
Thread images: 43

banner
banner
[Boards: 3 / a / aco / adv / an / asp / b / biz / c / cgl / ck / cm / co / d / diy / e / fa / fit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mu / n / news / o / out / p / po / pol / qa / r / r9k / s / s4s / sci / soc / sp / t / tg / toy / trash / trv / tv / u / v / vg / vp / vr / w / wg / wsg / wsr / x / y] [Home]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
If a post contains personal/copyrighted/illegal content you can contact me at [email protected] with that post and thread number and it will be removed as soon as possible.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com, send takedown notices to them.
This is a 4chan archive - all of the content originated from them. If you need IP information for a Poster - you need to contact them. This website shows only archived content.