I need system recommendations for a campaign based on Metal Gear Solid. More so the "Operators Operating Operationally" side than the "Nanomachines and Bisexual Vampires" side.
Note I don't want something that emulates the gameplay of the series so much as the feel of series: special forces units, international espionage, etc.
I play a MSG style game of RECON with a group. They take the role of a strike team for a merc company they lead. Lots of action, and calling in for resources. Unfortunately, high causalities because of the lack of Small Unit Tactics by the players cause the game to grind down to a one or two of the 5 getting out alive. Next mission is straight out of MGSV, of finding the intel of troop movements and taking out the enemy tank company.
Half damage and no penetration on body part that was covered in armor yet hit. The latest edition has a "mercenary" chapter that explains the role of combat advisors. Plus, it gives you rather narrative missions.
Heads up though, you can be domed by a lucky shot by an irregular, fried by a flamethrower with skill rank 1, turned to salsa by UXO, assassinated via shit alertness roles, or become a burden to your team by a shot to your favorite leg. Don't get too attached to you character.
That being said it's worth it when they plan, sortie prep, attack, raid, and react AS A TEAM. it gives me pride being a MD.
>>48342367 same guy but here are some tips.
>Do watch out for weapon skills, even though you take 5 ranks of M60, you're still suffering a penality when you switch to the RPK.
>Stealth kills are instant, but not noiseless
>Flamethrower is easy to use, effective, yet a walking bomb.
>Alertness is NOT a dump stat.
>it's more effective to upgrade skills than to upgrade stats
>carry more grenades, every type
>Bring a LAW Small arms are not effective against armor
>check each others gear in game.
>don't let Doc die
>take a skill in your enemy's primary weapon just in case
>Sortie prep every mission.
>fire missions are a life saver. I'll take the hit on finances and survive.
>flashlights and night vision gogs