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Legos and lego-based wargames
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You are currently reading a thread in /tg/ - Traditional Games

Thread replies: 163
Thread images: 62
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As the name sugests, what's /tg/s' views on Legos, and specifically Lego based wargames?
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>>48297392
We used to have pretty regular Mobile Frame Zero threads.
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Mobile Frame Zero is a fun mecha skirmish game, Brikwars is amazing even if it requires a bit of work and a lot of improvising. It's not the most balanced thing, but if everyone is playing along it can be crazy fun.
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>>48297426
Until everyone looked at it with a critical eye and realized how awful it was.
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>>48297441

In what sense? It's a perfectly solid light skirmish game, and it never claimed to be anything more than that.
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>>48297441
LEGO robots was fun while it lasted. I think most of its popularity was just "oh, an excuse to drag out my tub of LEGOs!"
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>all these cool bots
>have tons of legos
>can't build any of them without buying more pieces

fug
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>>48297632
Tell me about it man. I never seem to have enough and some of the pieces I need are rare as fuck.
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>>48297632

That's a hurdle I had to get over when I tried out MF0. I am never going to build shit that looks as good as the pictures/rulebook. Shitty little asymmetrical bots are good enough.
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And now we wait for the thread to die.
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>>48297776
>GP02
I hope he made a GP03 one to go with it.
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>>48297915

This is a nice thread.
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>>48297969
If it's still alive in a few I'll dump some more, but I got to get some work done on my own wargame.
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I don't know shit about skirmish games, I don't have the right kinds of legos to do it, and I don't know why everyone thinks MB0 is shit

I don't care, I'd still play the shit out of it
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I could put so many awesome lego robots together if only I didn't need those fucking three-sided joint pieces.

They are literally perfect for any design but I don't have any.
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>>48298003
The issue is finding people to play with.

desu I don't get why lego or mega bloks hasn't cashed in on the idea yet. They're make so much bank.
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>>48298031
>t b h autocorrects to desu

I fucking hate this shit
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>>48298031
Wargames are a pretty niche hobby.
>>48298043
Welcome to Newmoot, same as the old Moot
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>>48298021
>three sided joint pieces

this right here is the bane of my life man.
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>>48298102
been almost a year of this filter bullshit, so fucking annoying.
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>>48298102
Yeah but lego has all the advertising they need to make a game like this explode.
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>>48298031
They kinda have, those Lego Star Wars sets the release for $12 are perfect for building armies or squads out of.
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>>48298133
They won't, it goes against their image a little too much. I think that's why Exo Force died so fast- it was "too serious".

But god -damn- do I wish I could get my hands on at least some chub frames.
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>>48298149
I do need to get me some of those.
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>>48298161
You could try the 3D printed frames, use shapeways or similar and have them mailed to you.
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>>48298175
They're pretty sweet. I got like three of the Utapau trooper sets.
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>>48298209
I also wanna get those minecraft sets for building terrain.
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>>48298239
They got my interest for a bit, then it kinda died down. Not as useful for potential games, you know?
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>>48298258
I just like terrain man. It helps the feel of a game for me.
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>>48297392
Brikwars is basically the greatest and I can't wait til I live somewhere where i have room to unpack my army.
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Anyone have any company or battalion lore/backstory they'd like to share?
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>>48297632
That s why these threads always die. The best pieces for this are hard to find, rare, or spread out over multiple sets. And Lego can get expensive in an already expensive hobby.
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>longtime Lego collector
>Never thought of using them for wargames
>sees the pics in this thread
>my dick goes pic related
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>>48298593
To be fair, it's cheaper than anything GW puts out, seeing as though most of us have in some form or another Legos just sitting around.
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>>48298685
This is true.
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Am I the only one who browses the brikwars forms just to see the nifty stuff people make?
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>>48298593
I don't think that's it. There are plenty of sites for buying whatever loose pieces you want, and shipping fees are the most expensive part of buying parts that probably cost a few cents each.

I think it's that most people who come together for this do so online, instead of in the real world, so it's harder for a playerbase to develop.
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Does anyone have the Mobile Frame Zero pdf?
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>>48298720
I don't believe I've ever seen a single live MFZ game.

Also shipping costs are the devil.
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>>48298740
It's free man.

>http://mobileframezero.com/downloads/MobileFrameZero-RapidAttack.d1.pdf
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>>48298740
Here's the short version.

larger one is too big, should be an easy google.
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>>48298720
I think the other half is the embarrassment that might ensue from going to your FLGS with a bunch of Legos and house ruling it up. I know that's what would discourage me.
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>>48298817
Last time I brought my kit to my FLGS people where all over my builds. Loved the shit out of them. Still couldn't get anyone to play, though I did give out a few copies of the pdf so we'll see.
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>>48297441
>>48297466
>>48297915
>>48298817
>>48298593
>That's why these threads always die.
Let's not shit around. We all know why these threads die. It's not any of this stuff, it's the autist.
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>>48298905

The autist?
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>>48298905
I don't think I've ever seen Virt post in a mfz thread, so I'm not sure which autist you're referring to.
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>>48298976
Probably Whiteagle
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>>48297441
Pretty much, for a game about Lego robots the customization with horrifically shallow.
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>>48298905
Can't leave a newfag on edge, which one?
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>>48299033

See the premise

>Light skirmish game
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>>48299033
This >>48299077

That said you could always homebrew some depth or borrow from another system. The Savage Worlds Sci-Fi Companion has some okay rules for building vehicles, power armor, and mechs. So does M&M. GURPS too iirc.
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>>48299128
Jesus, this. Savage Worlds has a free wargame ruleset and there are several "modern" generic wargame rules with mecha options in them.

Stop whining, post Legos.
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>>48298938
>>48298976
>>48299071
This guy nailed it: >>48298988

I didn't want to speak of the devil myself so I left his name out. But every time there's a thread it goes along nice and friendly with people sharing builds and shit, until he shows up and flings his own shit around until everyone agrees to crash the thread with no survivors.
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>>48299242
That's amazing.
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>>48298593
buying enough pieces to make 3 or 4 mechs or a small fleet of little space ships isn't too pricey if you get them all from a place like brickmart or something
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I always liked mechs with wider torsos. I don't know why.
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The problem with MFZ, and its space counterpart, is that no one has the stuff to make MFZ mechs onhand, and if you're gonna spend a bunch of money getting into a game, you may as well make it a game with serious support behind it.

So we need a lego wargame that can be played with collections you have on hand.

What's wrong with brickwars?
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>>48299578

You don't need specialty parts to play MF0. For all these awesome looking builds people are showing off? Sure. But you can play with armies of basic bricks and enjoy the game just fine.
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>>48299578
The problem with collections on hand is that if you're like me, you've had Legos since you grew up, and only "recently" have they started using complex bits. Everyones got the blocks, but you know what makes the best mechs? Complex bits.
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Why can't you play Battletech using Legos?
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lego mech rpg when, I want rules for blowing off limbs and autistic specialization and where the actual physical weight of your miniature and it's weapons matter.
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>>48299698
It's called Mekton and it's as autistic as you could ever possible want.
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>>48299647
You can play BT using anything
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>>48300055
Awesome. Now I know what my next build is gonna be.

Reminds me a lot of Keith Thompson's stuff.
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I just realized you can go buy this shit off the lego website
It's like 10c a piece which is kind of a lot but I spent hundreds on cardboard so I don't give a fuck
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I really wanna buy some of those Creator builds just to use them as terrain.
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>>48300283
bricklink nigger
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>>48300283
OH SHIT THANKS FOR REMINDING ME
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>>48300283
There goes my wallet.
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Are there instructions on these? They don't seem too hard but I'd still like to get a general grasp on how to make these so I can do it more myself
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>>48300460
Tons. The core book here >>48298767 has a bunch in the back. People will also post stuff their own instructions online.
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How large are these lego bots compared to a minifig and a normal Wargaming mini?
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>>48299219
Love how the chair was used to create a curved surface on that thing.
>>48299578
>>48299645
Play Brikwars instead then. You can get by there without needing any of the complex fiddly bits mf0 uses for joints.
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>>48300560
It depends on you. Some are tiny, not even an inch tall. I've also seem some twelve inch tall figures.

People tend to keep it small though, between one and four inches tall, with one to four inch bases.
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>>48300584
Something about the torso and arms being used upside down just gives me warm fuzzies.
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>tfw no one to play mobile frame zero with
one of my friends humored me with a demo game, but he didn't want to build or commit to anything

they are really fragile though
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>>48298426
>>48301374
I made up something like, the new government came in, fired all the "old space police", put in their "new space police" and generally became corrupt officials.

Now the old guard hobbled together some old mechs and are more or less vigilantes.
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So, what about using the minifigs that are always lying around. I mainly say this because of the Nexo Knights introduction that took over the Chima sets, and the ever prevalent Star Wars sets that already have the term "War" in them.
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>>48301453
Sounds like a good background. Anymore details?
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>>48301520
Brikwars! It's everything you could ever want, assuming you want a ruleset that ranges from disgustingly vague to disgustingly overcomplicated depending on how many optional rules you use.
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>>48301564
See, I was thinkin something more concrete that fit with each theme, you know? Perhaps making a new set of rules for those sets and units? Maybe that's something to do in my freetime.
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>>48301528
Sort of.
I have another team of the new space police that are a more uniform mech design and the old space police just used whatever they could find from old warehouses through a contact. For example no longer in service tech, logos, etc.
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>>48300055
Damn, that's awesome.
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>>48301633
Do you have any pics of the old police stuff?
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>>48301705
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>>48301768
those really look like they belong in an old space police set, even though they use a lto of modern parts. Good job!
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>>48301633
>>48301768
I can easily see pic related in either set.
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Cool its been a while since I've seen an mfz thread.

I really wanted to get into this. I don't mind dropping the cash, but having to reverse engineer the frames I wanted drove me nuts. I would love a cheat sheet for the parts I needed. I can do the rest of the work on my own
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>>48302185
Most builders post prints and part lists for their models, just google it.
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I never had the right parts to make the really swank stuff. Made do with what I had, which I do feel is in the spirit of the game.
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>>48302286
I like 'em. Got any more stuff?
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>>48302293
A couple. But I never could get anyone to play, either, so my guys eventually got dumped back into the box of Legos.
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>>48302306
I could never find the right joints to make good two legged guys.
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>>48302313
Which made the one time I tried really awkward.

Anyways, that's all. I think my first ones, the two four-legged walkers, were the best.
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>>48301944
Good call.
Patlabor was actually the inspiration for the color scheme/sirens of >>48301633

>>48301910
thanks bro, i tried to represent as best i could
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>>48299293
Can't unsee the minifig butthands
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>>48302450
I thought it was pretty nifty.
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>>48302461
Don't get me wrong, it is pretty cool

but they're still butthands
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>>48302466
Do you think there's a flamethrower in-between the "knuckles?"
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>>48299128
>WarGURPS
Does this actually work?
>WarSW
How flexible is this for wargaming? Aren't there problems with SW once you remove the bennies?
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>>48302506
SW is easy, just remove exploding dice and bennies. Expect combat to be fast and deadly as shit. Maybe treat each limb as it's own wild card with 3 wounds each.

For GURPS, can't tell you, never used if for war gaming, though I can't imagine it would be difficult with a 3-5 units per team. I'd have to re-read the mecha rules though. If I can find them.
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>>48302529
If think you'd just build your Mecha as a character, using powers.
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Stations were fun to build.
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>>48302484
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We use Lego for our DnD minis and dungeons, it's a ton of fun.
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>>48302547
Yeah something like that.

Really most abstract combat systems can be fluffed to work.
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>>48298003
10/10 concept, garbage execution
That's mobile frame.
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I hate to shill myself, but does anyone remember that brikstar system I wrote a while back? I've played a few games with friends, and it's actually alright. Kinda revamping some rules at the moment though, so if someone does want the document it will be an older version
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Is there any other lego wargame that has a more in-depth custom vehicles/mechs building? Also what are some good minifig based wargames?
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>>48299647
Because no man can play Battletech, regardless of what figures are used.
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>>48303169
I don't remember, but it sounds cool.
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>>48303514
brikwars operates at the minifig scale, but it has insane rules for customization of vehicles, mechs, etc. Like, I think they take up a good 40% of the rulebook.
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>>48303514
There are a few mech wargames out there.

Mekton Zeta, although it has a bad reputation on /tg/, allows for in-depth mech building and its combat system is very good.

CAV is a free ruleset that's quick to set up and run.

Heavy Gear and its skirmish version Blitz is one of my favorites.
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I've always been a fan of simpler designs. It looks more realistic to me for some reason.
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>Buy a ton of those Halo mega block sets.
>Spend way too much time gluing them together (except for in a few places)
>Build bases for Pelicans and banshees, troops just get a their feet attached to 2×3 flat pieces.
>Buy a bunch of those big megablock squares to build maps on.
>Build a bunch of buildings, barricades, ect for maps
>Spend a while converting 40k rules for my UNSC and Cov armies

>Me and friend sit down to play finished game
>I have UNSC with allied ODSTs
>Civilluan evac mission. UNSC has to hold airport at end of game to win 5 VPs
>Cov wins by taking airport or through 6 VPs victory points from other objectives.
>Deploy 3 marine platoons, 3 tanks, with a Pelican holding Hellbringer marines hanging out of cov weapon range
>Deep strike ODSTs onto Cov objectives. Use them to buy time and deny Cov time to take them before game end.
>Win. ODSTs wiped out, but Cov only manage 4 VP and failed assault on airport.

Felt good man.
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>>48305088
Awesome.

So seriously, if I'm looking for alternate mecha wargame rules, where should I look? Someone mentioned Mekton and Heavy Gear. Can some anon who's played either give me a run-down?
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>>48305678
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>>48302185
I'm this fag

Just posting some pics
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>>48304455
Here are the rules: https://docs.google.com/document/d/12PPQe5ZEeK_Mih2D92MqAYK-TYy_ZWwG9czuFhgo0kU/edit?usp=drive_web

And if anyone really wants to play here's the ship profile sheet: https://docs.google.com/document/d/1HXpDirqCUpNT4DgzpZPfK8gCOvjvAIKtFr-VxjxG2Eo/edit?usp=drive_web

The fighters are pretty broken in this version tbqh though
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I think this might be useful. In the description it even said MF0 frame base. Enjoy.
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>>48308137
make everything black or grey and it would be good for a lot of generic grunts
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>>48297392
Are there any games utilizing Lego fighters? Either Palm sized or Lego star wars sized?
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>>48308688
They are supported by Brikwars's MOC rules, just like everything else.
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>>48308688
I should reiterate. I want a space dogfighting game similar to x-wing.
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>>48308708
Okay, thanks.
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>>48308728
How about playing x-wing but with lego starfighters and manever dials/tokens/maneuver templates made of lego?
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>>48308773
I'd rather have a more open ruleset that encourages custom ships and weapon/part swapping. Something that really incorporates the Legos into the game.
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>>48297649
I feel like I've seen that mech before.
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