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EDH/Commander General
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Groovy Graveyard Guys edition

Old thread: >>48118736

RESOURCES

>Official Site: Contains deck building rules and the current ban list.
http://www.mtgcommander.net

>Deck List Site: You can search for decks that other people have made. Authors often have comments that explain their deck’s strategy and card choices.
http://www.tappedout.net

>Another resource for commander discussion; they have an entire forum dedicated to discussing decks. People often make primers, which go into detail about how they built and play their deck.
http://www.mtgsalvation.com/forums/the-game/commander-edh

>Statistically see what everyone else puts in their commander decks based on what is posted to the internet.
http://www.edhrec.com/

>Find out what lands you can add to your deck, sorted by category, based on a chosen Commander’s color identity.
http://manabasecrafter.com/

>CARD SEARCHING

>Official search site. Current for all sets.
http://gatherer.wizards.com/

>Unofficial, but has GOAT search interface
http://www.magiccards.info

THREAD TOPIC: Who is your favorite commander for graveyard shenanigans?
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What do you guys use for red-removal? I'm looking for something wrath-like, maybe asymmetrical if I'm lucky, but I'm not really picky. I need to take aetherize and aetherspouts out of my deck and I'm looking to slot in something equally neat.
>>
>>48133674

Blasphemous act and chain reaction are probably the 2 best red board wipes

I think anger of the gods is underrated in edh, many people think of it as a modern/standard card and don't consider it for edh

I also like rolling earthquake and earthquake, moreso if your deck values off of direct damage like rakdos lord of riots, but even if not, it's pretty cool to wipe creatures and burn down planeswalkers in the same spell
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>>48133674
chain reaction
blasphemous act
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>>48133674
Insurrection + a sac outlet is hilarious. Oh, your general has shroud and indestructible? Cool, gimme. Otherwise blasphemous act is really strong in EDH.
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>>48133674
Whipflare

I play Myr tribal
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>>48133674
Comet Storm for sure.

>>48133731 This guy nailed it, cleaning up alot trash is just as important as taking out the big guys imo. Shout out to Chaos Warp as well.
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>>48133674
Go hard or go play another color
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>>48133816

Not a fan, basically giving the game to the person with the biggest hand who isn't you
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>>48133674

I would assume you're looking as mass removal without B/W? Generally speaking, you will be looking at being kind of expensive and limited by damage.

The best option is Blasphemous Act. Run it and love it. Usually it's close to 1 if not 1 mana.

Chain Reaction is basically closest to a red wrath of God

Inferno isn't terrible because it's an instant, but it costs 7 mana.

Mizzium Mortars isn't terrible because it's one sided.

There's always Earthquake and friends. Magmaquake and Starstorm are instant, Molten Disaster is split second, ect

There are a few creatures that work like Bloodfire Colossus and Magma/Shard Phoenix

There are options, you just have to look because red doesn't generally get "Destroy all creatures" without taking the world with it.
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>>48133744
Who leads?
>>
>>48133731
>>48133734
I don't want to run Blasphemous Act because it has a high natural converted mana cost and as a Maelstrom Wanderer player I would like to drop it with cascade, but it will still sit in the deck, so I can see that as pretty viable.

Chain reaction is exactly what I'm looking for. It's perfect, thanks guys.

>>48133743
Oh spicy lord jesus, I didn't even know Insurrection was a thing, I'm going to try and pick one up.

>>48133744
I actually run whipflare, excellent taste.

>>48133809
I have a comet storm, but in general X cost cards scare me off a bit for... reasons.

>>48133816
I will never have enough money for that sexy sexy card, but that's life.
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>>48133897

Again I don't recommend apocalypse

But it's only like $2, you can def afford it
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>>48133897
If you're looking for more things in the vein of insurrection, Mass Mutiny can be solid depending on the playgroup.
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Trying to build my first three color deck with pic related. I have a shit ton of Tarkir cards from when I started playing Magic. All I can think of is doing something control based with goodstuff. Also the budget the budget is very limited. Any suggestions?
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>>48133870
Do you run earthquake/magmaquake? I almost snuck those guys in because I have a lot of targeted removal, and I don't really care what's on the field, I'm more concerned about them double/triple blocking my things.

>>48133929
Wait wait wait, it's only $2? I"m going to pick one up for sure. As part of a double cascade, especially if I land it on the first part I'm going to be in awesome shape. I even have things that can tutor it on top of my deck for shenanigans, but it might draw me a lot of hate.

>>48133950
Mass Mutiny is alright, and I actually have one in a box somewhere, but I usually play 1v1 commander, so it isn't as great. Excellent sideboard card though.
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>>48133809
Chaos Warp is such a hilarious gamble.
>Dragonlord Dromoka player drops a Void Winnower
>has a soft lock going around
>topdeck a Chaos Warp on my turn, drop that shit on Winnower immediately
>Dromoka reveals Sylvan Scrying
>Lazav friend plays High Tide, Quicken, Traumatize, copies Traumatize with Twincast
>hits the goddamn Shapeshifter lottery: almost every wincon in Dromoka player's deck, including Worldspine Wurm which he Stifles the trigger on
>paralyzed with choice about what to copy
>eventually picks Worldspine Wurm and beats us all to death
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>>48133581
YOOOOO I WANT TO BUILD HIM

Jesus Christ, 2B for "huge ETB effect from your graveyard" yes please I want
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>>48133674
Mob rule + sac outlet
Its sloghtly situational but taking everything on the board with 4 or more power then swinging at someone then saccing them all is bananas, just as much fun as to take everyones mana dorks and sac them to the sac god
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>TFW you build commanders that look like fun, but their highest potential is weak
Does mono-white have any decent tools to help nahiri stay alive to do something?

>equipping without paying a mana cost hardly makes up for spending 5 mana on 1/1s
>White doesn't have the tools to make sick value or toolboxing from equipment reanimating
>Takes forever to ult, doesn't win the game, and she is hard to protect that long.

I have come up with some decent tech for her, but it's not enough. I need a better game plan.
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>>48133952
This kind of commander has many options. Our group's is landfall based, but any sort of control would work fine. Don't forget to pack in alot of cheap spells to fully take advantage of the draw, preferably with a healthy amount of ramp.
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So I'm making a commander with this guy, besides the obvious Arcanes, black spirits, and swamp ramp, anything else I should run with him? Maybe Urza's Incubator? Card Draw? Protection? Or Maybe some sacrifice sub-theme?
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>>48134066
MLD.

Then swing with 1/1 tokens with equipments and hope for the best.
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>>48134022
If you want to go the boardwipe route, there's way more stuff you could put in (jokulhaps, destructive force, sunder, all the extra turns, ect) but if you do this your deck will do the same thing most games and your playgroup, especially if casual, will hate it.
>>48134046
>playing prossh against azami and some other decks, have a necropotence out
>one opponent chaos warps it
>necro for a bunch in response, then shuffle it in
>flip vexing shusher
Azami wasn't pleased.
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>>48134123
All mono black decks are the same. You run your "theme" and then you fill it with all the powerful staples.
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>>48133952
You're going to have a bad time in those colours with a limited budget. I just tried to build a mimeoplasm deck, and I fell into the "everything has 3 coloured devotion" trap. You're going to need to go in with a plan, and in my opinion, that plan should be land ramp because land ramp is almost always viable.

Sword of the animist + Birds of Paradise is hilarious t3 if your opponent doesn't have any flying. Peregrination is one of my favorite cards of all time. I have a few other examples, but you generally get the idea. Fish a land in the colour you need and drop it onto the battlefield tapped is pretty viable in general.
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>>48134046
>>48134135
Oh, I forgot to mention that Lazav hit the Void Winnower too

I don't think I've ever seen so many creatures with base power 6 or greater hit the graveyard at once
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>>48133952

Damia is the quintessential goodstuff commander

Play all the ramp and removal and counterspells in your collection, there's lots of really cheap cards that do those things
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>>48134123
I'd go full BBEG stax if I was playing this guy. Siphon mind type stuff, smokestack, ophiomancer, a bunch of mass discard, boardwipes, and some value walkers.
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>>48134154
Basically this. Feels so good to own all the black staples. Now I can run any black commander for cheap, since the niche cards for each one are generally inexpensive.
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>>48134123
I don't think this is what you want to run. For 6 mana you can get Geth, and I think Geth is an objective upgrade, assuming you aren't ramping into Kyoki, and even if you are he's probably better value. You could even run Ob Unshackled as your commander for better value.
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>>48134123
Cloudstone Curio with a couple 1 drop spirits
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>>48134123
Baku altar
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post your memes
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>>48134022

I want to run Magmaquake because I have a full art foil, but atm I'm not because it would go into Chandra. I might just because it clears out Walkers unlike Star storm. You can also use Faultline, which is Earthquake at instant speed. There's no point in running Earthquake when Molten Disaster exists, which is fantastic because its essentially uncounterable with a few exceptions.

Honorable mention to Comet storm because it's targeted, Streetspasm because it doesn't hit you and is instant (XXRR though), and I've really been liking Meteor Blast.

Just a note on the instant quakes:

Faultline damages all creatures and players
Starstorm damages all creatures and cycles
Magmaquake is all creatures and walkers

Faultline is arguably the most flexible because you can redirect to walkers, but only 1 Walker. Quake can easily kill each Walker a player has. Meanwhile, Starstorm can be pitched for something else if you don't need it.
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>>48133674
Puppets verdict or mogg infestation if you want something abit more wacky
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>>48134473
Descent of dragons?
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>>48134565
only seems viable in Karthus
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>>48134606
It's pretty fucking viable in Purphoros

>kill all your 1/1 Goblins and replace them with 4/4 fliers
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>>48134606
Nope, decent of dragons is amazing in anything with low cost tokens, or against an opponent who uses big fancy things.
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>>48134637
?
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>>48134673
Are we talking about the same card?

>replace a bunch of 1/1 tokens with 4/4 flier tokens and shitloads of ETB damage from Purph
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>>48134673
>have a bunch of creatures
>mogg infestation yourself
>get 2 1/1 goblins for each creature you had
>descent of dragons yourself
>each 1/1 goblin becomes a 4/4 dragon
Wew lad
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Anybody got any success with this guy? Was thinking about building a truly green deck (forests and green cards only),mostly for fun but what is best with lots of mana in just green?
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>>48134735
Sudden realization that I need this for Feldon - I've got a goblin subtheme featuring Goblin Marshal for token spam, and this would be absurd.
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>>48134760
Dont forget to tap your krenko first to double your goblins
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>>48134844
And don't forget to cast Heat Shimmer and Twinflame targeting Zada to copy both spells for every other creature on the field
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>>48134671
>Decent of Dragons
>Hey dude, I'm casting this spell, and I'm gonna give everyone dragons except you
>Damn dude that's cold
>I dunno, to me it sounds pretty decent
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>>48134788

Guy in my group plays him, and he's really good. Once he flips, he it's pretty much GG in some way, usually Helix Pinnacle.
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So after a few Standard FNMs, some friends and I were eyeing Commander. Are the premade decks relatively balanced/viable? Are there any decent budget options? Is the game... fun? I was thinking of picking up the Ezuri UG deck or something.
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>>48134926
It's very fun. The premade decks are a good way to start out. Budget options exist.
>>
building gisa, what are some staples?
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>>48134926
The EDH generals have probably the least amount of shitposting out of all the format generals on /tg. Yes it's a fun format, but you and your group need to be fucking big boys about playing a format where you're supposed to have a guaranteed creature the whole game.

The precons are pretty ok. There's some pretty bad balance between them but you could certainly do a lot worse.
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>>48134926
It's super fun

Beer is a strong recommendation
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>>48134926
The precons are usually pretty decent, I'd stick with the 2016 ones unless you really have some deck in mind. Budget commander is very possible as well. It is tempting to go out and build dozens of decks, but just stick to a cheap base and slowly upgrade 2 or 3 decks over time and you'll end up with some solid ones while being frugal.
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>>48134926
of the most recent precons the order goes:

Meren>>Ezuri>>Daxos>>>>>>>>>>Kalemne

Daxos is my personal favorite and can be good once you put some money into it but having G in EDH is just too good to pass up if you don't want an uphill battle
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>>48135060
forgot Mizzix. It's somewhere between Ezuri and Daxos
>>
Would any of you be so kind to critisize my Sedris Reanimator EDH/Commander decklist? I feel it's missing alot but I'm too attached to most of the cards. Please help!

http://deckbox.org/sets/1308791
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>>48134956

Zombie lords, Thornbite Staff, Phyrexian Altar, Phyrexian Dreadnaught, Gravecrawler, and Skullclamp.
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>>48134956
Sidisi's whip, Vengeful Pharaoh, Obelisk of Urd. Lots of mana is great for the deck (big surprise), so Crypt Ghast, Cabal Coffers and other accelerates are welcome.
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>>48134926
Commander has a nasty double edged sword element to it.

On one hand, it's a delightful social format where you can make big plays and spend an evening playing Magic with friends. It's super accessible and the precon products are the best supplemental products wizards have ever made.

On the other hand, pickup games can be a crapshoot because about half of the players never heard the phrase "social format." Commander really easily becomes an arms race where people are trying to use sol ring + grim monolith + lightning greaves in order to attack with narset on turn 3 and cast time stretch. A lot of commander battlefields also become extremely hostile, where you can expect multiple grave pacts in play and a board wipe every turn, all of this making it basically impossible to win without a one-turn combo.

50% power level commander is a whole lot of fun, but be warned that half of the players you run into are playing decks geared to 100% shut down the kind of gameplay advertised in the precons. You need to find a good group, and don't get discouraged if your first group's tastes remind you of orange juice and toothpaste.
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>>48135231
seconding this without the pessimism. If you're not playing with friends/an established group just be aware you can have wildly varying game experiences just like every goddamn format. For starting out just be wary of anyone running Narset, Zur, Brago, Prossh, Darretti. I'm not saying walk the fuck away if you see someone pull those commanders out, granted you are completely free to do that, just be aware they will be playing at a different level than you are and you will probably lose hard.
>>
hey guys
i hear goblin decks like krenko are bad, why's that
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>>48134066
BOARD. WIPES.

Also prison effects.
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>>48135360
because it's usually comboed with god of the forge which equals easy win.
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I have been tweaking my Tasigur EDH and would love some suggestions/feedback.
>http://tappedout.net/mtg-decks/tasigurs-political-pleasure-palace/

The aim is to be political as well as make the game a grindfest.

I have considered a couple of cards from the new set and would like to know if they seem worth it and where they would go.
>Summary Dismissal
>Unsubstantiate

My current concern is gaining life in a way that doesn't place an even bigger target on my head. I have thought of a few cards that seem like they could pass under the radar.
>Ob Nixilis of the Black Oath
>Vampiric Rites
>Grim Feast
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>>48135421
Pretty much this. An indestructible enchantment as a commander is pretty rough. Not to mention boring. I swapped Purph for Zada and put him in the 99 and it's loads more fun, if more fragile and inconsistent
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>>48135442
>that Tasigur art
Disgusting
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>>48135442
>Alternate art Tasigur
>no banana
>mfw
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>>48134760
>>48134735
Asker here, thanks. Thats pretty neat.
>>
I feel a MIGHTY NEED to build around this guy. Looking for tokens and ways to force combat damage/blocks.
What commander would you guys suggest?
>>
So what makes mono white shit? White has most of the best removal outside of black, can do stax, and can win with commander damage consistently.
>>
>>48135231

This guy is right.

My best advice to a new player is to just play what you want. If you get crushed, but had fun, then who cares? If you got crushed and want to win, then gitgud. Here are the levels of edh player I've experienced and gone through:

>Fresh off the boat
Some are discouraged but convinced to keep playing, some love it right away. In either case, everything is new and exciting.

>Totally awesome zone!
This is when you want to start expanding and you find a bunch of shit in the dollar bin that are totally awesome in your mind. This is great because it gets the mind and ideas flowing. They might not work, but so what? Eventually, it does and its awesome.

>Check out my combo!
The start of the arms race. Someone found their first combo and wrecked everyone. Maybe it was you. Regardless, people are either going to try and control it by banning them or try to race it out first.

>Over confident fallout
Everyone's decks are full of combos and they think they're unstoppable. Most games have devolved into no one doing anything but playing lands until they combo out. The truth is that the decks are largely a pile of cards that don't support each other, and people aren't usually having fun.

>Gitgud
Someone decides to sit down and make. A proper deck. They realize that there's more to the game than 400 combos, and that a balance can be had. This person proceeds to ass fuck the group in most games and becomes target #1 and there is complaining all around

>Oh shit we gamin now
Everyone has learned to beat #1, and their decks are pretty well balanced. Games are fun and interactive or slow with salted earth. This is a pretty good balance, and my groups level for the most part(goes up and down). Lots of good decks, minimal complaining, shit happens.

>WELCOME TO DIE
Top tier hardcore anal rampage vintage singleton. Average deck cost is $1200, T4 wins are the norm, and everyone is playing quick draw solitaire. Better suited for 1v1.
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>>48135601
>tfw group is forever between Totally Awesome Zone and Babby's First Combo

I wouldn't have it any other way
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>>48135591
It can't play blue or green cards. Why play mono white when you can play WU or GW?

Not playing more colors is a sacrifice and your commander has to make it worth it. A lot of mono-white creatures just don't have the stuff.
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>>48135591
Mono white isn't shit, it's just a meme and something said by people who can't build decks properly. Mono white is solid, and it becomes insane when you realize that since you don't use combos or too much burst damage, people are more likely to ally with you in multiplayer. Deck related, definitely not insane but it wins enough. http://tappedout.net/mtg-decks/kataki-white-supremacy/
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>tfw your group doesn't into table politics at all
Coming off a game where table politics were built into the game's mechanics, feels bad man.
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>>48135591
Absolutely fucking atrocious card draw is the main problem.
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>>48135656
>Why play mono white when you can play WU or GW?

Because my group finds those threatening and I don't have any good legendaries of those colors old isperia isn't that good
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>>48135591
Acceleration

Each color has some form of acceleration, blue and black can usually draw aggressively and reliably, green can draw usually through weird creature and combat interactions, even if they can't draw they can ramp to get ahead, red has looting.

White doesn't really have a reliable way to accelerate. I can sort of draw, it can sort of ramp, but it can't keep up. What white can do though is tutor and if you can somehow keep up through tutors you can sort of do okay.
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>>48135700
>My group finds those threatening
Mostly because they are. White is very strong in many aspects, but has terrible problems with draw. It is absolutely fucking bonkers as a support color, especially with Blue or Green.
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>>48135601
This is almost exactly right about how the arms race goes, but it neglects to mention that combo isn't the only arms race archetype. Stax and midrange are equally likely to be oppressive and go through the exact same stages.
>>
>>48135442
>>48135442
How exactly do you expect any Non Tibalt Planeswalker to fly under the radar?
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>>48135741
>Midrange
I'm pretty sure most EDH groups START with midrange, AKA "removal and slamming fatties together until someone wins a war of attrition".
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>>48135705
White has no acceleration

I wasn't aware white is unable to use artifacts
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>>48135060
>tfw can't find Meren precon anywhere in town and it's $50+ online
>>
>>48135741

This is true. I didn't mention mid range because 90% of EDH is mid range. Stax is in the same vein as combo and more of a separate branch that follows the same path. The same argument could be made about a lot of things like MLD in general. Most of them fall into that fallout area.
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>>48135790
White has to compensate with artifacts, which all the other colors have access to ON TOP OF their existing stuff.

Yeah, you can toss in Sol Ring and some 3 drop mana rocks, but so can the green deck, and it can also put in mana dorks and Rampant Growths and the like. Blue and black can run Lorekeeper's Stone and Mind Stone, but they also have actual draw spells.

Artifacts put every color at the same starting point, but white doesn't get much farther than that point on its own.
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>>48135769
My impression is since people will learn I am not creature heavy they will be more lenient on letting the emblem happen.
The main reason I expect him to get shot in my deck is because of the demon.
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>>48135561
just look up must be blocked by all creatures aura theres a few in green i think.
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>>48135778
Midrange CAN be an oppressive archetype, it's not just a way to refer to power level.

If somebody is recasting child of alara while ramping super hard, they aren't playing combo or stax, but they are absolutely starting an arms race. Prossh value tokens and gravepacts is also an oppressive midrange strategy even when it doesn't OTK.

Midrange, stax, and combo are the pillars of cancer EDH. None of them have an inherent power level and can range from the cute to the obscene.
>>
>>48135790
White has no innate acceleration that can keep up with the other colors. If it did then then white would smash face on every color because it would be broken with speed and access to white's strong removal.


Artifacts help but everyone runs fucking artifacts, man. Colorless artifacts aren't white cards so therefor aren't technically white based acceleration.
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>>48135830
I'll just make do with only using artifacts then I'm that faggot from the previous threads who wants to make the new gisela into a commander without the reliance of turning her into brisela
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>>48135918
Noble Quarry, Nemesis Mask, Lure, Seton's Desire, and Tempting Licid. There's a bunch more things that only do it once, though.
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>Sedris is the OP

Wow how fitting

>Want to make Grixis Zombie tribal
>don't like Sedris's ability because I'm greeady with my creatures and don't want themexiled
>playtest with Marchesa a while
>The deck is awesome but..
>begin to realize that my zombies become so powerful that I never even need to cast Marchesa to win games
>decide, eh fuck it why not have draw power
>Nekusar takes the helm of the deck
>draw power is nice
>do some research into his ability
>realize that players take commander damage when they draw a card
>fuck me, I guess I'll swap some cards out to synergize with him better
>the deck is now slowly becoming less of a Zombie tribal and now more of a deck built solely on ramping up his ability
>still want a zombie tribal deck but become conflicted
>Gisa and Geralf are revealed in the newest set
>already have a BU Oona deck

Just fuck my shit up. What do I do, /edh/? I have alot of assets put together for my grixis zombie tribal, should I just take out the zombies and zombie stuff for a Gisa and Geralf deck so I can make the Nekusar deck the best it can be?
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>>48136141
>>realize that players take commander damage when they draw a card
I thought commander damage was only from combat damage?
>>
>>48136141
>realize that players take commander damage when they draw a card
but they don't
>>
>>48136141
>do some research into his ability
>realize that players take commander damage when they draw a card

Sorry mate. If you do research and then come to exactly the wrong conclusion, then your problem isn't being ignorant of some trivia, it is poor critical thinking skills.
>>
>>48135692
I am under the distinct impression that anyone who complains about table politics sucks at them. If your group is utter cancer and impossible to play with the ultimate political move is to find a better group
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I got 2 decks thrown at me tonight
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>>48136156
It is.
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What deck would be the most fun in your opinions guys? Sedris or Kresh?

I have a Jarad deck I'm looking to do turn into something else. I realize Kresh would be an easier conversion but I also enjoy reanimator. I could always go Sedris and use my green cards from Jarad in a different deck (turn Jarad into two decks maybe). Any input is appreciated.
>>
>>48135918
>>48135998
you realize The Thing still only has one power right? You're going to need to give it fucking Rampage to make that combo work
>>
>>48136141
>I'm greeady with my creatures and don't want themexiled
So slap a Sundial or a Void Maw and some sac outlets in your deck
>>
>>48136236
BG is king of self mill. UB has some spicy fucking reanimator targets, lots already have built in recursion. Both commanders also play wildly differently. I guess do you enjoy green or blue more?
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>>48136203
>>48136198
>>48136156
AH well that's a relief. Nekusar is already one of the top EDH decks out there. I thought that was one of the reasons why but I clearly wasn't looking hard enough.

>>48136265
No
>>
http://tappedout.net/mtg-decks/sigarda-humanitys-grace/
http://tappedout.net/mtg-decks/sheoldreds-revenge/
http://tappedout.net/mtg-decks/animar-soul-of-beatin-that-ass/
>>
Why is Linvala so expensive
>>
>>48134788
Two words:
GELATINOUS
GENESIS
>>
>>48136302
A lot of people will give him Infect and draw an assload of cards in a turn

Just build Sedris, nigga. He's fun
>>
>>48135670
Kataki has some groovy art
>>
>>48136214
Story, please. I've never seen rage that bad, though this black weeb at my store once started screaming at some little kid.
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>>48136341
Yeah I noticed the infect thing with Nekusar, pretty clever. As for Sedris, I'm still pretty hesitant but I'll look at other decks that use him and see what I think afterward. I've completed 4 other decks since I started this Grixis Zombie thing and I had to post pone because Innistrad was announce. Now that it's wrapping up I'm also wrapping up with this.

I'll look into Sedris.
>>
>>48136362
I wouldn't want to fight that guy. Where do you even stab?
>>
>>48136236
>Splinterfright
Critters you wanted to be legendary to build around. Actually I should start an Ambassador playgroup, I've tried lists for all build-around legendaries already on Forge.
>>
>>48136341
With the lucky hand you can turn one worldgorger dragon infinite and walk away knowing you made infinite mana turn one.
>>
http://tappedout.net/mtg-decks/m-u-s-h-r-o-o-m-s-a-m-b-a/

Anyone have suggestions?
>>
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>>48134290
I haven't posted my memes in a while, but here you go
>>
>>48134290
How's your Tazri? One of my friends has a Tazri deck and I fucking hate playing against it because it feels like he just plays some mostly-do-nothing guys for a few turns, then just explodes and kills the table in one turn. Sometimes via "Suddenly you all lose an insane amount of life", sometimes via "My dudes all get insanely strong", and sometimes "lol Turntimber combo".
>>
>>48134135

As an Azami player, I relish games against vexing shusher, because it makes shit interesting, some times certain match ups make Azami games too easy
>>
>>48136318
Because unless you buy her single shes in a set that costs $700+ dollarydoos for the boosterbox lottery
Also isnt she a 1 of in modern hatebears deck?
>>
>>48136141
Memeusar needs infect to win
>>
>>48134735
>running this in boros with a million goblins out and a Cathar's on the field
>>
For Mizzix, I'm not 100% on one thing: What is the converted mana cost of an X spell? If I Fireball for 4, is the CMC 1 or 5?
>>
>>48136537
Everywhere but the stack, X is 0.

On the stack, you just sub in whatever your X is. So a Fireball for X=4 has a CMC of 5 on the stack.
>>
>>48136556
>>48136537
Also important: You declare what X is, and then punch that number in everywhere you see the X. X is not "what you paid", which is very relevant for Mizzix- if you have Mizzix and 3 experience counters, and cast a Fireball spending only 5 total mana, X is not automatically 4. You can have X be as high as 7 in this case, because X determines (in part, at least) what you pay, not the other way around.
>>
>>48136556
So the aforementioned Fireball for 4 would give me an Experience Counter if I was at, say 3 counters?
>>
>>48136581
Yes, because it has a CMC of 5, which is a CMC > the number of experience counters you had (hell, it'd trigger at 4). There's a reason that the precon has a fuckload of X spells, because they scale really well with Mizzix (of course I took all mine out, because they don't play well with Mizzix's Mastery or Epic Experiment)
>>
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Red pill me on this bitch, /tg/. I'm bored as hell with Riku and gonna convert it into Surrak, but I want to throw some giant-ass fireballs at fools.
>>
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>>48136318

>tfw I had to sell my foil Linvala for rent a few years ago

I vowed never to sell anything like that again. I had to sell so much shit, and I regret it.
>>
>>48136556
>>48136578
>>48136610
Thanks!
>>
>>48136635
If chucking X spells is your thing, why not use Rosheen?
>>
>>48136204
I don't mind table politics of people choose to engage in it, but I choose not to engage in them myself. It's probably because my group is at the 'gitgud' stage this guy >>48135601 mentioned, with me as the #1 target. All my friends pretty much know there's no politicking they could engage in with me that could ever end up in their favor, but I don't care if everyone else does it
>>
>>48136460
It's pretty generic desu. It's mostly creatures with a few ramp spells, a recursion spell, and a few flicker/copy effects. Allies have a tendency to be a bit explosive, so it doesn't surprise me that your friend's deck plays like that.

The deck really doesn't start kicking off until you manage to cast Tazri to search out your mana dork or your draw engine. I have the Turntimber combo but I don't rely on it. Mostly I just play around the cards that I manage to get as the game goes on since allies play pretty linearly.

Mostly I use the deck as my low-power option for when I play my more casual friends or as a deck for friends to borrow since it's not very complicated. It can still compete in bigger games, but it's not on the same level as my Daxos or Pepe
>>
>>48136437
>Krond and Mina and Denn

those are some pretty spicy memes there
>>
>>48136635
http://tappedout.net/mtg-decks/12-06-16-wort-the-raidmother-edh/
Friend's wort deck, has a lot of the staples.
>>
>>48136436
Kalonian hydra.
>>
>>48136610
I feel like the potential of x cost spells in mizzix far outweighs the value of having mizzix's mastery or epic experiment in your deck
>>
>>48136659
Not all of them are X-Spells and I don't plan on using any creatures with X. I'm rather enticed by the fact that even a doubled Fiery Confluence can be enough to seal the game with 12 (maybe 18 or 24) damage to opponents.
>>48136703
Nice. Already see it working. I actually really want to resolve The Great Aurora one of these days.
>>
>>48136753
Honestly run both. Having three or so dud hits on Mizzix's Mastery or Epic Experiment means little when casting it for 15+
>>
>>48136779
>maybe 18 or 24
Conspire doesn't stack like that. You can only tap 2 creatures for one copy per instance of Conspire on a spell.
>>
>>48136676
Yeah, it's linear but it feels like a crapshoot 'knowing' when it'll explode. I've seen him turn a field of like 3 or 4 middling allies into a lethal-and-a-half strike team in the span of one main phase, so I feel like I'm ALWAYS on the ropes against it.
>>
>>48136753
Eh, I might side some back in. Before I started making changes it felt like I was getting more whiffs than solid hits on Experiment or Mastery, but maybe I just needed to trim it down to a few total instead of totally cutting them. I think right now I only run Comet Storm as my other X spell.
>>
>>48136368
It was 2 games. First one was me popping a Mindslaver and stealing another player's Zurgo with Sisters of Stone Death. The second game was me playing Odric 1.0 against a Marrow-Gnawer and forcing a Relentless Rats to block him. While Godsend was equipped to Odric.

Real talk, Sisters of Stone Death are fucking nuts.
>>
>>48136980
>odric 1.0
My nigga, he's not played nearly as much as he should be. But what kind of children are you playing with that you get decks thrown at you?
>>
How is Tasigur as a general? Is he actually good? How do you make him work?
>>
>>48137305
UGX goodstuff,accelerate to an infinite mana combo then win with banana man's ability. Essentially just a tooth and nail deck with deadeye and palinchron.
>>
Lads, if I have Newlamog as my commander, does that mean I can't have Newzilek in the 99 because Newlamog doesn't have anus mana?


pls no bully
>>
>>48137345
Is colorless a color, hotshot?
>>
>>48137305
You generate infinite mana and win the game
>>
>>48137199
I mean, I kind of get the Marrow-Gnawer one, since most of the Rats in his deck were Relentless Rats

But I think someone shat in the Zurgo player's corn flakes this morning, that and no one expects Golgari mind control
>>
>>48137388
Sounds a bit boring
>>
>>48137401
It is
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>>48137463
"A fun and yet powerful Dragon Commander, that isn't Red."
>>
Am I wrong/crazy for thinking green is boring?
>>
if you ignore the bad formatting in the description because tappedout is bad, how is this for a basic idea of how a gisa and geralf deck would work?

http://tappedout.net/mtg-decks/gisa-and-geralf-brew-2/

its more zombie shenanigans than anything but with enough goodstuff to make the deck functional
>>
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>>48137525
Green is not a creative color
>>
>>48136306
Can I get some advice, critique and/or suggestions for these? Strictly built from collection; into buying some good singles to help them out
>>
>>48137525
Green is usually boring when you're only playing green (though obviously there are exceptions)
Green as a support color can be really exciting, though. Skyshroud claim (which can get shock lands/dual lands too), citanul hierophants, bloom tender, fierce empath, woodland bellower, oracle of mul daya, hunter's prowess, and chord of calling just off the top of my head are green support cards that are anything but boring.
>>
>>48136437
Thanks for putting the color dots above the cards, friend
>>
>>48137520
Either Ojutai or Silumgar?
>>
>>48137366
No, and I know that, but I don't know how autistic the rules are. Since Newlamog is generic mana and Newzilek is generic mana + colorless mana, I don't know if that means Newlamog doesn't have colorless mana in its color identity, if you know what I mean.
>>
>>48137689
There's no such thing as generic mana.

There is no such thing as a 'generic' colorless identity.

I'm gonna ask you again: is colorless a color, hotshot?
>>
>>48137689
Holy sheepshit
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>>48137689
>>
>>48137717
>>48137718

> not just saying no

Thanks lads, real helpful.
>>
>>48137768
Dude, if you need to be spoonfed something as rock-obvious as "colorless is not a fucking color" I don't know how you expect to play the game.
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>>48137768
But you would've argued with us further if we just said 'no'
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>>48137768
You're smarter than you think, anon, I wanted you to work it out for yourself
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>>48137796

You weren't here for the absolute shit show that happened when it was changed, we're you?
>>
>>48137837
I was. And I remember having to repeat "Colorless is not a color" about 200 times a day.

Fuck me for thinking people have figured it out by now, right?
>>
>>48137796
>>48137805
>>48137819

The question isn't "is colorless a color", the question is "Kozilek has a mana symbol on the card that Ulamog does not, can I still use Kozilek?" I guess I just worded it poorly.
>>
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>>48137837
Dear shit I'm getting flashbacks looking at that. Fuck wizards for changing things up.
>>
>>48137853
You cannot use things outside your commander's color identity.

Ulamog is a colorless commander.

So, I repeat the question: is colorless a fucking color?
>>
>>48137768
Better question:

Why play newlamog when you can play Arcanis with an identical deck and newlamog in the 99 using islands instead of wastes?

Seriously, I have often tried to build a colourless deck, and it's far better to just tutor what you need, because it's all colourless and there are a fuckload of tutors, then use the colour for a commander with the type of support you need. In my newlamog deck I needed viable card draw, thus Arcanis.
>>
>>48137853
Is "anus shaped mana symbol thing that is definitely not any color" a color identity?

...is what I would say if Sheldon wasn't a wierdo that likes arbitrary flavor decisions. Remember when he said that finding a way to give fetchlands color identity was a high priority?
>>
>>48137864
>>48137851

It was during that time I realized NWO wasn't a mistake.
>>
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Cant wait for kaladesh and the introduction of brown colored cards as the 6th official color
>>
>>48137525
Green is insanely boring. The color of true plebs.
>>
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>>48137924
>>
>>48137892
for the 1000th time

nwo has nothing to do with overall game complexity and depth. it merely addresses shitty board states in games with a lot of commons (casual, sealed). Shitty gameplay with commons was a huge cause of players hating the game according to playtests.
>>
>>48137938
Eat shit.
>>
>>48137938
Hey, man. Fuck you.
>>
>>48137866
> still not understanding

wew lad

>>48137867
I dunno, seemed fun. I'm just looking for something new and spitballing.

>>48137886
That's what I was getting at. I just don't know how autistic the rules are on the matter. I guess I'm the autistic one for thinking it would matter.
>>
>>48137984
No, I 'understand' that your stupid ass thinks there's two different kinds of colorless, one of which is a color.
>>
>>48137959
Nasty hippie probably has lice all over her.
>>
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>When your group thinks boardwipes every 2 turns is fair game. As well as creature theft and t4-5 wins
>Infect is bullshit though

Fuck my group. If they can't handle a shrouded newzuri with infect they need to gitgud.
>>
>>48136931
I was referring to other Fork effects. I should of been more specific.
>>
>>48136402
Splinterfright is an absolute house in my cheapo Sidisi, Brood Tyrant deck, along with Nyx Weaver. None of the cards in it are particularly good by themselves nor are they all that expensive, but those + Jace's Erasure gets ridiculous zombie triggers at start of turn.
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>>48138013
>my friends don't think boardwiping is fun
>there are at least 4-6 boardwipes every multiplayer game
>I just lay back till about turn 15 and start sweeping everyone up

I'll just keep doing it until they learn.
>>
How many lands are you supposed to put in Gitrog? I have 35 in mine I think, but I just feel like it's not enough somehow. Once I start sacrificing lands, I never draw anymore, and it's a real pain in the ass to actually slide backwards after ramping in the early game.
>>
>>48137938
Fuck you anon. Green is a fine colour, all the best two colour decks have green in them:
>simic
>golgari
>gruul

What, do you hate fun?
>>
>>48138101
Gitgud Frog necessitates somewhere in the 40-50 range, so load up on utility/man-lands.
>>
>>48138106
I like fun, that's why I mainly play esper or grixis.
>>
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>mfw my entire meta plays U, U/x or U/x/x and every game comes down to who can combo off first after every other player runs out of counterspells
>>
>>48138101
I have like 46.
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>>48138174
>Esper is fun
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>>48138174
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>>48138123
>Gitgud Frog necessitates somewhere in the 40-50 range
>half of your deck is land
Are you trying to pull a fast one on me, friend?
>>48138201
Holy shit. Well, maybe not then.
That's a lot of lands.
>>
>>48136635

I made a storm tokens deck that ended up pretty powerful but you may prefer to run more reactive power than me, since my deck is kinda fragile to elesh norn and other hate effects

http://tappedout.net/mtg-decks/up-to-no-good-1/
>>
>>48138201

46 isn't bad but I don't think 40-42 is bad with gitrog either, to each his own
>>
>>48138225
You want lands, and you want a lot of them. I'd say 40 is your lower limit. The good thing is, you're gonna be drawing like ten motherfuckers so having 'fewer' slots for nonlands doesn't hurt so bad.

Plus, you get to randomly kill people stupid enough to let a Wild Mongrel go unblocked by discarding the same Dakmor Salvage to it 39 times.
>>
>>48138219
Black: The king of colors. Patrician color.
White: Good supporting color. Boring alone, but force multiplier.
Blue: Good with artifacts, keeps degenerates honest.

power gap
Red: taps X mana to deal X damage to target target
Green: wallows in its own shit, then turns creature sideways.
>>
>>48138246
>>48138254
Yikes. Looks like I need to make some cuts.
Anybody have lists to post? If I only have a few creatures I'm going to want to make them count, not sure what I have now is up to scratch
>>
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>>48138324
>a bloo bloo I'm incredibly boring and unfun to play with
I'm sure you're a wonder with the ladies.
>>
Anyone know of any reanimator tech or useful cards that I'm missing in my Sedris EDH?

http://deckstats.net/deck-10514182-80c6311762765578ed6809d751b44967.html
>>
>>48138324
How can you think black is patrician and green is boring? This is some serious contradicting
>>
>>48138198
Bring stax, watch them cry.
>>
I've been trying to get my group to build some decks without tutors just to add the tiniest bit of relevance to the whole 99 singleton part of the format, but all my efforts have been fruitless so far.
>>
>>48135060
>tfw Kalemne is your favorite but your originally picked her because you that she was a boy
>>
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>>48138383
>no demonic tutor
That was about all I could find.

Also, have you thought about sire of insanity? I think he's the tits, but I don't know what you would take out.
>>
>>48138439

Maybe try not exaggerating?

The singleton aspect of edh can't be negated with tutors, it's only natural that people would gravitate toward consistency in an inherently inconsistent deck building format
>>
>>48138377
I'm not sure what you mean. Is that greentext quoting Ruric Thar? If so, I don't disagree.
>>
>>48138470
I didn't even think about that guy! I should add him in...somehow
>>
>>48138439
I try to cut down on them, myself. I run a few, and use them mainly to mana fix. A consistent deck is fun the first few times you play it, but then its kind of boring. This isn't vintage.
>>
>>48138494
I actually took a look, and you could probably take out stormtide leviathan unless you think he's essential to setting up a soft-lock. Personally I think he's jankier than he's worth, but in reanimator he comes back pretty quick so it's up to you.

Maybe Puppeteer Clique is another choice, because he's dependent on other people's graveyards to be successful, but when he works he works well.
>>
>>48134788
Omnath, Locus of Mana
Fits well in the 99 for Bobo Enraged
Helix Pinnacle
Genesis Wave
Recycle
Earthcraft + any token producer (Jade Mage, Nemata, etc.)
Killer/Unyaro Bees?
>>
>>48138383
Need more fatties for reanimate targets, eldrazi or jin-gitaxis etc just search for colorless or on color creatures with 10 or more cmc, maybe afd some more ways to ditch cards into the gy for reanimation

Nothing better than an entomb and animate dead in opening hand for a table wide scoop t2
>>
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>>48138493
I was mostly making fun of him by paraphrasing his post, and I posted Ruic Thar because he's an example of an excellent green and red creature, but sure, Ruic could be saying the green text too. Whatever works.
>>
>>48138639
I've never heard anything but groans when a Ruric Thar is played. He usually ends up reading 4RG: deal 6 damage to the first player to cast removal.
>>
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>>48138669
>dies to removal
Well memed
>>
>>48138669
You're right, but I like to do fancy things like have Asceticism or a spiked tail hatchling on the field. If I'm feeling really fancy, I'll reanimate him every turn with feldon of the third path or get him in the cascade part of Maelstrom Wanderer.
>>
>>48138324
>play dank jund deck
>seriously stronk AF
>btfo blue and white players all the time
>>
>>48138439
>play 13 tutors
>know I'm cancer but they're all just so much value and I don't want to cut them
You haven't lived until you've diabolic revalationed for 7 because of a gaea's cradle
>>
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Sekret gitgud tech

Add zuran orb and shake like an english nanny
>>
>>48138771
Pretty spicy anon. Toss in a winter orb and watch everyone suffer.
>>
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>>48138806
Frog control, yes..... yessssssssss.... YESSSSSSSSS
>>
People talk shit on topplegeist because they think he's bad when you don't have deliruim
But topplegeisting their commander then minusing a gideon to kill it feels pretty valuetastic to me.
>>
>>48138953

I love Topplegeist and want to make a deck that uses him. Maybe some shitty spirit tribal with Brago.
>>
>>48138985
He's obscene, I can't recommend him enough
I once rode a topplegeist to victory after endless horizons into cataclysm. My opponent kept his 7 drop commander, but then I dropped a topplegeist and kept it tapped down. Citadel seige after was enough to buff my topplegeist alone to do solo lethal damage since the rest of my deck stopped them from stopping it.
My opponent didn't think topplegeist would deal 40 damage. Then it happened.
>>
>>48139025
>slowly beating someone to death with a steadily growing booplegiest

did you paint a little kill silhouette on him? sounds like he earned it.
>>
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How do I make people EGAO through edh duels?
>>
>>48139437
What are you talking about?
>>
>>48139066
>Booplegeist
I kek'd.
>>
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postin'
>>
>>48136437
Here's the current list of decks I actually own, I don't feel like doing the "want to build" section yet. I'd probably include a list of "reasonable wants, unreasonable wants, pet cards, and favorite BAMs" to make it complete, to be honest.
>>
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>>48139611
Hahaha, haha, ha. It's fucking nothing.

Just kidding, here's the actual image. I'll make a less shit one later, this was just me searching for cool alters on top of making a list.
>>
>>48139474
card games are about bringing people smiles
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>>48135561
Is fight damage combat damage?
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>>48133581
Retard question: heartstone would make the unearth effect cheaper right?
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>>48139779
Thats the gayest thing ive ever fucking seen on this website it even makes the /lgbt/ board look like the virgin mary
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>>48139928
no
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>>48139992
Yes
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>>48136964
i just swapped them out for Past in Flames. Lets me reuse X spells which i run a buttload of
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>>48135561
theres a black creature that gets all abilities of creatures in your graveyard
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So I am building a treefolk deck for the shiggles and when I went to get a Doran they were 10 bucks. So I said fuck it a got an alternate art full art version for 6 dollars cheaper. Looking at it though, this fucker is so glossy looking. Tell me /tg/, is this card acceptable to be played against randoms for fun in casual games, or will people shriek at me for it and / or stone me to death?
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sneak attack in sedris, yea or nay?
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>>48136286
My primary concern with Sedris is he seems like he'd be hard to run effectively. I'm not used to reanimator without green though so that may have some influence on that. I'm so used to having cards like Grisly Salvage, Terastodon, Lord of Death, and Golgari Grave-Troll.

What does grixis offer me that BG, Jund, or BUG don't? What would I be able to do in Sedris that I can't in Jarad or Mimeoplasm?

I'm genuinely interested in running Sedris, but the only reanimator I've seen without BG personally was my friend's Kaalia deck.
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>>48139632
>>48136437

Just kidding, I went and did it anyway.
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>>48140381
I've played with plenty of people with proxies, I have never seen anyone get visibly irritated at using one in play. Even the anime waifu ones are fineeee, albeit cringy.

The only one I've seen that I actually took a moment and spoke to the guy out of game later that night was with a proxy avacyn made to look like a sports illustrated swimsuit model with a halo. It was really... I don't know what to even say.
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>>48140381
Just let people know you are using a proxy beforehand, you'll be fine.
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>>48140592
Maelstrom Wanderer is $8 now. Go get one, Champ!
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>>48140592
Why the viper
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>>48140639
>>48140624
Thanks folks. Knowing that I shouldn't have an angry rules sperger beat me to death is good. Have good games.
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>>48140699
Reads online as 10... maybe I'm just silly and can't read. I know the LGS didn't get any, at least for any period of time.

>>48140772
Because it's a pet card. I love it, regardless of how good it actually is.
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>>48138669
>playing removal spells that can just be countered
Thread replies: 255
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